/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Foundation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Vladimir Vukicevic * Masayuki Nakano * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef GFX_PLATFORM_H #define GFX_PLATFORM_H #include "prtypes.h" #include "nsVoidArray.h" #include "gfxTypes.h" #include "gfxASurface.h" class gfxImageSurface; class gfxFontGroup; struct gfxFontStyle; class THEBES_API gfxPlatform { public: /** * Return a pointer to the current active platform. * This is a singleton; it contains mostly convenience * functions to obtain platform-specific objects. */ static gfxPlatform *GetPlatform(); /** * Start up Thebes. This can fail. */ static nsresult Init(); /** * Clean up static objects to shut down thebes. */ static void Shutdown(); /** * Return PR_TRUE if we're to use Glitz for acceleration. */ static PRBool UseGlitz(); /** * Force the glitz state to on or off */ static void SetUseGlitz(PRBool use); /** * Create an offscreen surface of the given dimensions * and image format. If fastPixelAccess is TRUE, * create a surface that is optimized for rapid pixel * changing. */ virtual already_AddRefed CreateOffscreenSurface(const gfxIntSize& size, gfxASurface::gfxImageFormat imageFormat) = 0; virtual already_AddRefed OptimizeImage(gfxImageSurface *aSurface); /* * Font bits */ /** * Fill aListOfFonts with the results of querying the list of font names * that correspond to the given language group or generic font family * (or both, or neither). */ virtual nsresult GetFontList(const nsACString& aLangGroup, const nsACString& aGenericFamily, nsStringArray& aListOfFonts); /** * Rebuilds the any cached system font lists */ virtual nsresult UpdateFontList(); /** * Font name resolver, this returns actual font name(s) by the callback * function. If the font doesn't exist, the callback function is not called. * If the callback function returns PR_FALSE, the aAborted value is set to * PR_TRUE, otherwise, PR_FALSE. */ typedef PRBool (*FontResolverCallback) (const nsAString& aName, void *aClosure); virtual nsresult ResolveFontName(const nsAString& aFontName, FontResolverCallback aCallback, void *aClosure, PRBool& aAborted) = 0; /** * Create the appropriate platform font group */ virtual gfxFontGroup *CreateFontGroup(const nsAString& aFamilies, const gfxFontStyle *aStyle) = 0; /* Returns PR_TRUE if the given block of ARGB32 data really has alpha, otherwise PR_FALSE */ static PRBool DoesARGBImageDataHaveAlpha(PRUint8* data, PRUint32 width, PRUint32 height, PRUint32 stride); void GetPrefFonts(const char *aLangGroup, nsString& array); protected: gfxPlatform() { } virtual ~gfxPlatform(); }; #endif /* GFX_PLATFORM_H */