/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim: set ts=8 sts=4 et sw=4 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFXTEXTURESREPORTER_H_ #define GFXTEXTURESREPORTER_H_ #include "nsIMemoryReporter.h" #include "GLTypes.h" namespace mozilla { namespace gl { class GfxTexturesReporter MOZ_FINAL : public nsIMemoryReporter { public: NS_DECL_ISUPPORTS GfxTexturesReporter() { #ifdef DEBUG // There must be only one instance of this class, due to |sAmount| // being static. Assert this. static bool hasRun = false; MOZ_ASSERT(!hasRun); hasRun = true; #endif } enum MemoryUse { // when memory being allocated is reported to a memory reporter MemoryAllocated, // when memory being freed is reported to a memory reporter MemoryFreed }; // When memory is used/freed for tile textures, call this method to update // the value reported by this memory reporter. static void UpdateAmount(MemoryUse action, GLenum format, GLenum type, int32_t tileWidth, int32_t tileHeight); NS_IMETHOD CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData) { return MOZ_COLLECT_REPORT( "gfx-textures", KIND_OTHER, UNITS_BYTES, sAmount, "Memory used for storing GL textures."); } private: static int64_t sAmount; }; } } #endif // GFXTEXTURESREPORTER_H_