/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include #include #include #include "nsXULAppAPI.h" #include "nsAutoPtr.h" #include "nsThreadUtils.h" #include "prlog.h" #include "nsWindowsDllInterceptor.h" #include "mozilla/WindowsVersion.h" using namespace mozilla; #ifdef MOZ_CRASHREPORTER #include "nsExceptionHandler.h" #endif #define ALL_VERSIONS ((unsigned long long)-1LL) // DLLs sometimes ship without a version number, particularly early // releases. Blocking "version <= 0" has the effect of blocking unversioned // DLLs (since the call to get version info fails), but not blocking // any versioned instance. #define UNVERSIONED ((unsigned long long)0LL) // Convert the 4 (decimal) components of a DLL version number into a // single unsigned long long, as needed by the blocklist #define MAKE_VERSION(a,b,c,d)\ ((a##ULL << 48) + (b##ULL << 32) + (c##ULL << 16) + d##ULL) struct DllBlockInfo { // The name of the DLL -- in LOWERCASE! It will be compared to // a lowercase version of the DLL name only. const char *name; // If maxVersion is ALL_VERSIONS, we'll block all versions of this // dll. Otherwise, we'll block all versions less than or equal to // the given version, as queried by GetFileVersionInfo and // VS_FIXEDFILEINFO's dwFileVersionMS and dwFileVersionLS fields. // // Note that the version is usually 4 components, which is A.B.C.D // encoded as 0x AAAA BBBB CCCC DDDD ULL (spaces added for clarity), // but it's not required to be of that format. unsigned long long maxVersion; enum { FLAGS_DEFAULT = 0, BLOCK_WIN8PLUS_ONLY = 1 } flags; }; static DllBlockInfo sWindowsDllBlocklist[] = { // EXAMPLE: // { "uxtheme.dll", ALL_VERSIONS }, // { "uxtheme.dll", 0x0000123400000000ULL }, // The DLL name must be in lowercase! // NPFFAddon - Known malware { "npffaddon.dll", ALL_VERSIONS}, // AVG 8 - Antivirus vendor AVG, old version, plugin already blocklisted {"avgrsstx.dll", MAKE_VERSION(8,5,0,401)}, // calc.dll - Suspected malware {"calc.dll", MAKE_VERSION(1,0,0,1)}, // hook.dll - Suspected malware {"hook.dll", ALL_VERSIONS}, // GoogleDesktopNetwork3.dll - Extremely old, unversioned instances // of this DLL cause crashes {"googledesktopnetwork3.dll", UNVERSIONED}, // rdolib.dll - Suspected malware {"rdolib.dll", MAKE_VERSION(6,0,88,4)}, // fgjk4wvb.dll - Suspected malware {"fgjk4wvb.dll", MAKE_VERSION(8,8,8,8)}, // radhslib.dll - Naomi internet filter - unmaintained since 2006 {"radhslib.dll", UNVERSIONED}, // Music download filter for vkontakte.ru - old instances // of this DLL cause crashes {"vksaver.dll", MAKE_VERSION(2,2,2,0)}, // Topcrash in Firefox 4.0b1 {"rlxf.dll", MAKE_VERSION(1,2,323,1)}, // psicon.dll - Topcrashes in Thunderbird, and some crashes in Firefox // Adobe photoshop library, now redundant in later installations {"psicon.dll", ALL_VERSIONS}, // Topcrash in Firefox 4 betas (bug 618899) {"accelerator.dll", MAKE_VERSION(3,2,1,6)}, // Topcrash with Roboform in Firefox 8 (bug 699134) {"rf-firefox.dll", MAKE_VERSION(7,6,1,0)}, {"roboform.dll", MAKE_VERSION(7,6,1,0)}, // Topcrash with Babylon Toolbar on FF16+ (bug 721264) {"babyfox.dll", ALL_VERSIONS}, {"sprotector.dll", ALL_VERSIONS, DllBlockInfo::BLOCK_WIN8PLUS_ONLY }, // Topcrash with Websense Endpoint, bug 828184 {"qipcap.dll", MAKE_VERSION(7, 6, 815, 1)}, // leave these two in always for tests { "mozdllblockingtest.dll", ALL_VERSIONS }, { "mozdllblockingtest_versioned.dll", 0x0000000400000000ULL }, // Windows Media Foundation FLAC decoder and type sniffer (bug 839031). { "mfflac.dll", ALL_VERSIONS }, // Older Relevant Knowledge DLLs cause us to crash (bug 904001). { "rlnx.dll", MAKE_VERSION(1, 3, 334, 9) }, { "pmnx.dll", MAKE_VERSION(1, 3, 334, 9) }, { "opnx.dll", MAKE_VERSION(1, 3, 334, 9) }, { "prnx.dll", MAKE_VERSION(1, 3, 334, 9) }, // Older belgian ID card software causes Firefox to crash or hang on // shutdown, bug 831285 and 918399. { "beid35cardlayer.dll", MAKE_VERSION(3, 5, 6, 6968) }, // bug 925459, bitguard crashes { "bitguard.dll", MAKE_VERSION(2, 6, 1694, 24) }, // bug 812683 - crashes in Windows library when Asus Gamer OSD is installed // Software is discontinued/unsupported { "atkdx11disp.dll", ALL_VERSIONS }, { nullptr, 0 } }; #ifndef STATUS_DLL_NOT_FOUND #define STATUS_DLL_NOT_FOUND ((DWORD)0xC0000135L) #endif // define this for very verbose dll load debug spew #undef DEBUG_very_verbose extern bool gInXPCOMLoadOnMainThread; namespace { typedef NTSTATUS (NTAPI *LdrLoadDll_func) (PWCHAR filePath, PULONG flags, PUNICODE_STRING moduleFileName, PHANDLE handle); static LdrLoadDll_func stub_LdrLoadDll = 0; template struct RVAMap { RVAMap(HANDLE map, DWORD offset) { SYSTEM_INFO info; GetSystemInfo(&info); DWORD alignedOffset = (offset / info.dwAllocationGranularity) * info.dwAllocationGranularity; NS_ASSERTION(offset - alignedOffset < info.dwAllocationGranularity, "Wtf"); mRealView = ::MapViewOfFile(map, FILE_MAP_READ, 0, alignedOffset, sizeof(T) + (offset - alignedOffset)); mMappedView = mRealView ? reinterpret_cast((char*)mRealView + (offset - alignedOffset)) : nullptr; } ~RVAMap() { if (mRealView) { ::UnmapViewOfFile(mRealView); } } operator const T*() const { return mMappedView; } const T* operator->() const { return mMappedView; } private: const T* mMappedView; void* mRealView; }; bool CheckASLR(const wchar_t* path) { bool retval = false; HANDLE file = ::CreateFileW(path, GENERIC_READ, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr); if (file != INVALID_HANDLE_VALUE) { HANDLE map = ::CreateFileMappingW(file, nullptr, PAGE_READONLY, 0, 0, nullptr); if (map) { RVAMap peHeader(map, 0); if (peHeader) { RVAMap ntHeader(map, peHeader->e_lfanew); if (ntHeader) { // If the DLL has no code, permit it regardless of ASLR status. if (ntHeader->OptionalHeader.SizeOfCode == 0) { retval = true; } // Check to see if the DLL supports ASLR else if ((ntHeader->OptionalHeader.DllCharacteristics & IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE) != 0) { retval = true; } } } ::CloseHandle(map); } ::CloseHandle(file); } return retval; } // This lock protects both the reentrancy sentinel and the crash reporter // data structures. static CRITICAL_SECTION sLock; /** * Some versions of Windows call LoadLibraryEx to get the version information * for a DLL, which causes our patched LdrLoadDll implementation to re-enter * itself and cause infinite recursion and a stack-exhaustion crash. We protect * against reentrancy by allowing recursive loads of the same DLL. * * Note that we don't use __declspec(thread) because that doesn't work in DLLs * loaded via LoadLibrary and there can be a limited number of TLS slots, so * we roll our own. */ class ReentrancySentinel { public: explicit ReentrancySentinel(const char* dllName) { DWORD currentThreadId = GetCurrentThreadId(); EnterCriticalSection(&sLock); mPreviousDllName = (*sThreadMap)[currentThreadId]; // If there is a DLL currently being loaded and it has the same name // as the current attempt, we're re-entering. mReentered = mPreviousDllName && !stricmp(mPreviousDllName, dllName); (*sThreadMap)[currentThreadId] = dllName; LeaveCriticalSection(&sLock); } ~ReentrancySentinel() { DWORD currentThreadId = GetCurrentThreadId(); EnterCriticalSection(&sLock); (*sThreadMap)[currentThreadId] = mPreviousDllName; LeaveCriticalSection(&sLock); } bool BailOut() const { return mReentered; }; static void InitializeStatics() { InitializeCriticalSection(&sLock); sThreadMap = new std::map; } private: static std::map* sThreadMap; const char* mPreviousDllName; bool mReentered; }; std::map* ReentrancySentinel::sThreadMap; /** * This is a linked list of DLLs that have been blocked. It doesn't use * mozilla::LinkedList because this is an append-only list and doesn't need * to be doubly linked. */ class DllBlockSet { public: static void Add(const char* name, unsigned long long version); // Write the list of blocked DLLs to a file HANDLE. This method is run after // a crash occurs and must therefore not use the heap, etc. static void Write(HANDLE file); private: DllBlockSet(const char* name, unsigned long long version) : mName(name) , mVersion(version) , mNext(nullptr) { } const char* mName; // points into the sWindowsDllBlocklist string unsigned long long mVersion; DllBlockSet* mNext; static DllBlockSet* gFirst; }; DllBlockSet* DllBlockSet::gFirst; void DllBlockSet::Add(const char* name, unsigned long long version) { EnterCriticalSection(&sLock); for (DllBlockSet* b = gFirst; b; b = b->mNext) { if (0 == strcmp(b->mName, name) && b->mVersion == version) { LeaveCriticalSection(&sLock); return; } } // Not already present DllBlockSet* n = new DllBlockSet(name, version); n->mNext = gFirst; gFirst = n; LeaveCriticalSection(&sLock); } void DllBlockSet::Write(HANDLE file) { EnterCriticalSection(&sLock); DWORD nBytes; // Because this method is called after a crash occurs, and uses heap memory, // protect this entire block with a structured exception handler. __try { for (DllBlockSet* b = gFirst; b; b = b->mNext) { // write name[,v.v.v.v]; WriteFile(file, b->mName, strlen(b->mName), &nBytes, nullptr); if (b->mVersion != -1) { WriteFile(file, ",", 1, &nBytes, nullptr); uint16_t parts[4]; parts[0] = b->mVersion >> 48; parts[1] = (b->mVersion >> 32) & 0xFFFF; parts[2] = (b->mVersion >> 16) & 0xFFFF; parts[3] = b->mVersion & 0xFFFF; for (int p = 0; p < 4; ++p) { char buf[32]; ltoa(parts[p], buf, 10); WriteFile(file, buf, strlen(buf), &nBytes, nullptr); if (p != 3) { WriteFile(file, ".", 1, &nBytes, nullptr); } } } WriteFile(file, ";", 1, &nBytes, nullptr); } } __except (EXCEPTION_EXECUTE_HANDLER) { } LeaveCriticalSection(&sLock); } static wchar_t* getFullPath (PWCHAR filePath, wchar_t* fname) { // In Windows 8, the first parameter seems to be used for more than just the // path name. For example, its numerical value can be 1. Passing a non-valid // pointer to SearchPathW will cause a crash, so we need to check to see if we // are handed a valid pointer, and otherwise just pass nullptr to SearchPathW. PWCHAR sanitizedFilePath = (intptr_t(filePath) < 1024) ? nullptr : filePath; // figure out the length of the string that we need DWORD pathlen = SearchPathW(sanitizedFilePath, fname, L".dll", 0, nullptr, nullptr); if (pathlen == 0) { return nullptr; } wchar_t* full_fname = new wchar_t[pathlen+1]; if (!full_fname) { // couldn't allocate memory? return nullptr; } // now actually grab it SearchPathW(sanitizedFilePath, fname, L".dll", pathlen + 1, full_fname, nullptr); return full_fname; } // No builtin function to find the last character matching a set static wchar_t* lastslash(wchar_t* s, int len) { for (wchar_t* c = s + len - 1; c >= s; --c) { if (*c == L'\\' || *c == L'/') { return c; } } return nullptr; } static NTSTATUS NTAPI patched_LdrLoadDll (PWCHAR filePath, PULONG flags, PUNICODE_STRING moduleFileName, PHANDLE handle) { // We have UCS2 (UTF16?), we want ASCII, but we also just want the filename portion #define DLLNAME_MAX 128 char dllName[DLLNAME_MAX+1]; wchar_t *dll_part; DllBlockInfo *info; int len = moduleFileName->Length / 2; wchar_t *fname = moduleFileName->Buffer; nsAutoArrayPtr full_fname; // The filename isn't guaranteed to be null terminated, but in practice // it always will be; ensure that this is so, and bail if not. // This is done instead of the more robust approach because of bug 527122, // where lots of weird things were happening when we tried to make a copy. if (moduleFileName->MaximumLength < moduleFileName->Length+2 || fname[len] != 0) { #ifdef DEBUG printf_stderr("LdrLoadDll: non-null terminated string found!\n"); #endif goto continue_loading; } dll_part = lastslash(fname, len); if (dll_part) { dll_part = dll_part + 1; len -= dll_part - fname; } else { dll_part = fname; } #ifdef DEBUG_very_verbose printf_stderr("LdrLoadDll: dll_part '%S' %d\n", dll_part, len); #endif // if it's too long, then, we assume we won't want to block it, // since DLLNAME_MAX should be at least long enough to hold the longest // entry in our blocklist. if (len > DLLNAME_MAX) { #ifdef DEBUG printf_stderr("LdrLoadDll: len too long! %d\n", len); #endif goto continue_loading; } // copy over to our char byte buffer, lowercasing ASCII as we go for (int i = 0; i < len; i++) { wchar_t c = dll_part[i]; if (c > 0x7f) { // welp, it's not ascii; if we need to add non-ascii things to // our blocklist, we'll have to remove this limitation. goto continue_loading; } // ensure that dll name is all lowercase if (c >= 'A' && c <= 'Z') c += 'a' - 'A'; dllName[i] = (char) c; } dllName[len] = 0; #ifdef DEBUG_very_verbose printf_stderr("LdrLoadDll: dll name '%s'\n", dllName); #endif // then compare to everything on the blocklist info = &sWindowsDllBlocklist[0]; while (info->name) { if (strcmp(info->name, dllName) == 0) break; info++; } if (info->name) { bool load_ok = false; #ifdef DEBUG_very_verbose printf_stderr("LdrLoadDll: info->name: '%s'\n", info->name); #endif if ((info->flags == DllBlockInfo::BLOCK_WIN8PLUS_ONLY) && !IsWin8OrLater()) { goto continue_loading; } unsigned long long fVersion = ALL_VERSIONS; if (info->maxVersion != ALL_VERSIONS) { ReentrancySentinel sentinel(dllName); if (sentinel.BailOut()) { goto continue_loading; } full_fname = getFullPath(filePath, fname); if (!full_fname) { // uh, we couldn't find the DLL at all, so... printf_stderr("LdrLoadDll: Blocking load of '%s' (SearchPathW didn't find it?)\n", dllName); return STATUS_DLL_NOT_FOUND; } DWORD zero; DWORD infoSize = GetFileVersionInfoSizeW(full_fname, &zero); // If we failed to get the version information, we block. if (infoSize != 0) { nsAutoArrayPtr infoData(new unsigned char[infoSize]); VS_FIXEDFILEINFO *vInfo; UINT vInfoLen; if (GetFileVersionInfoW(full_fname, 0, infoSize, infoData) && VerQueryValueW(infoData, L"\\", (LPVOID*) &vInfo, &vInfoLen)) { fVersion = ((unsigned long long)vInfo->dwFileVersionMS) << 32 | ((unsigned long long)vInfo->dwFileVersionLS); // finally do the version check, and if it's greater than our block // version, keep loading if (fVersion > info->maxVersion) load_ok = true; } } } if (!load_ok) { printf_stderr("LdrLoadDll: Blocking load of '%s' -- see http://www.mozilla.com/en-US/blocklist/\n", dllName); DllBlockSet::Add(info->name, fVersion); return STATUS_DLL_NOT_FOUND; } } continue_loading: #ifdef DEBUG_very_verbose printf_stderr("LdrLoadDll: continuing load... ('%S')\n", moduleFileName->Buffer); #endif if (gInXPCOMLoadOnMainThread && NS_IsMainThread()) { // Check to ensure that the DLL has ASLR. full_fname = getFullPath(filePath, fname); if (!full_fname) { // uh, we couldn't find the DLL at all, so... printf_stderr("LdrLoadDll: Blocking load of '%s' (SearchPathW didn't find it?)\n", dllName); return STATUS_DLL_NOT_FOUND; } if (IsVistaOrLater() && !CheckASLR(full_fname)) { printf_stderr("LdrLoadDll: Blocking load of '%s'. XPCOM components must support ASLR.\n", dllName); return STATUS_DLL_NOT_FOUND; } } return stub_LdrLoadDll(filePath, flags, moduleFileName, handle); } WindowsDllInterceptor NtDllIntercept; } // anonymous namespace void XRE_SetupDllBlocklist() { NtDllIntercept.Init("ntdll.dll"); ReentrancySentinel::InitializeStatics(); bool ok = NtDllIntercept.AddHook("LdrLoadDll", reinterpret_cast(patched_LdrLoadDll), (void**) &stub_LdrLoadDll); #ifdef DEBUG if (!ok) printf_stderr ("LdrLoadDll hook failed, no dll blocklisting active\n"); #endif #ifdef MOZ_CRASHREPORTER if (!ok) { CrashReporter::AppendAppNotesToCrashReport(NS_LITERAL_CSTRING("DllBlockList Failed\n")); } #endif } #ifdef MOZ_CRASHREPORTER void CrashReporter::WriteBlockedDlls(HANDLE file) { DllBlockSet::Write(file); } #endif