/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WMFReader.h" #include "WMFDecoder.h" #include "WMFUtils.h" #include "WMFByteStream.h" #include "WMFSourceReaderCallback.h" #include "mozilla/ArrayUtils.h" #include "mozilla/dom/TimeRanges.h" #include "mozilla/dom/HTMLMediaElement.h" #include "mozilla/Preferences.h" #include "DXVA2Manager.h" #include "ImageContainer.h" #include "Layers.h" #include "mozilla/layers/LayersTypes.h" #ifndef MOZ_SAMPLE_TYPE_FLOAT32 #error We expect 32bit float audio samples on desktop for the Windows Media Foundation media backend. #endif #include "MediaDecoder.h" #include "VideoUtils.h" #include "gfx2DGlue.h" using namespace mozilla::gfx; using mozilla::layers::Image; using mozilla::layers::LayerManager; using mozilla::layers::LayersBackend; namespace mozilla { #ifdef PR_LOGGING extern PRLogModuleInfo* gMediaDecoderLog; #define DECODER_LOG(...) PR_LOG(gMediaDecoderLog, PR_LOG_DEBUG, (__VA_ARGS__)) #else #define DECODER_LOG(...) #endif // Uncomment to enable verbose per-sample logging. //#define LOG_SAMPLE_DECODE 1 WMFReader::WMFReader(AbstractMediaDecoder* aDecoder) : MediaDecoderReader(aDecoder), mSourceReader(nullptr), mAudioChannels(0), mAudioBytesPerSample(0), mAudioRate(0), mVideoWidth(0), mVideoHeight(0), mVideoStride(0), mAudioFrameSum(0), mAudioFrameOffset(0), mHasAudio(false), mHasVideo(false), mUseHwAccel(false), mMustRecaptureAudioPosition(true), mIsMP3Enabled(WMFDecoder::IsMP3Supported()), mCOMInitialized(false) { NS_ASSERTION(NS_IsMainThread(), "Must be on main thread."); MOZ_COUNT_CTOR(WMFReader); } WMFReader::~WMFReader() { NS_ASSERTION(NS_IsMainThread(), "Must be on main thread."); // Note: We must shutdown the byte stream before calling MFShutdown, else we // get assertion failures when unlocking the byte stream's work queue. if (mByteStream) { DebugOnly rv = mByteStream->Shutdown(); NS_ASSERTION(NS_SUCCEEDED(rv), "Failed to shutdown WMFByteStream"); } DebugOnly hr = wmf::MFShutdown(); NS_ASSERTION(SUCCEEDED(hr), "MFShutdown failed"); MOZ_COUNT_DTOR(WMFReader); } bool WMFReader::InitializeDXVA() { if (!Preferences::GetBool("media.windows-media-foundation.use-dxva", false)) { return false; } MOZ_ASSERT(mDecoder->GetImageContainer()); // Extract the layer manager backend type so that we can determine // whether it's worthwhile using DXVA. If we're not running with a D3D // layer manager then the readback of decoded video frames from GPU to // CPU memory grinds painting to a halt, and makes playback performance // *worse*. MediaDecoderOwner* owner = mDecoder->GetOwner(); NS_ENSURE_TRUE(owner, false); dom::HTMLMediaElement* element = owner->GetMediaElement(); NS_ENSURE_TRUE(element, false); nsRefPtr layerManager = nsContentUtils::LayerManagerForDocument(element->OwnerDoc()); NS_ENSURE_TRUE(layerManager, false); if (layerManager->GetBackendType() != LayersBackend::LAYERS_D3D9 && layerManager->GetBackendType() != LayersBackend::LAYERS_D3D10) { return false; } mDXVA2Manager = DXVA2Manager::Create(); return mDXVA2Manager != nullptr; } nsresult WMFReader::Init(MediaDecoderReader* aCloneDonor) { NS_ASSERTION(NS_IsMainThread(), "Must be on main thread."); nsresult rv = WMFDecoder::LoadDLLs(); NS_ENSURE_SUCCESS(rv, rv); if (FAILED(wmf::MFStartup())) { NS_WARNING("Failed to initialize Windows Media Foundation"); return NS_ERROR_FAILURE; } mSourceReaderCallback = new WMFSourceReaderCallback(); // Must be created on main thread. mByteStream = new WMFByteStream(mDecoder->GetResource(), mSourceReaderCallback); rv = mByteStream->Init(); NS_ENSURE_SUCCESS(rv, rv); if (mDecoder->GetImageContainer() != nullptr && IsVideoContentType(mDecoder->GetResource()->GetContentType())) { mUseHwAccel = InitializeDXVA(); } else { mUseHwAccel = false; } return NS_OK; } bool WMFReader::HasAudio() { NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread."); return mHasAudio; } bool WMFReader::HasVideo() { NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread."); return mHasVideo; } static HRESULT ConfigureSourceReaderStream(IMFSourceReader *aReader, const DWORD aStreamIndex, const GUID& aOutputSubType, const GUID* aAllowedInSubTypes, const uint32_t aNumAllowedInSubTypes) { NS_ENSURE_TRUE(aReader, E_POINTER); NS_ENSURE_TRUE(aAllowedInSubTypes, E_POINTER); RefPtr nativeType; RefPtr type; HRESULT hr; // Find the native format of the stream. hr = aReader->GetNativeMediaType(aStreamIndex, 0, byRef(nativeType)); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); // Get the native output subtype of the stream. This denotes the uncompressed // type. GUID subType; hr = nativeType->GetGUID(MF_MT_SUBTYPE, &subType); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); // Ensure the input type of the media is in the allowed formats list. bool isSubTypeAllowed = false; for (uint32_t i = 0; i < aNumAllowedInSubTypes; i++) { if (aAllowedInSubTypes[i] == subType) { isSubTypeAllowed = true; break; } } if (!isSubTypeAllowed) { nsCString name = GetGUIDName(subType); DECODER_LOG("ConfigureSourceReaderStream subType=%s is not allowed to be decoded", name.get()); return E_FAIL; } // Find the major type. GUID majorType; hr = nativeType->GetGUID(MF_MT_MAJOR_TYPE, &majorType); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); // Define the output type. hr = wmf::MFCreateMediaType(byRef(type)); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); hr = type->SetGUID(MF_MT_MAJOR_TYPE, majorType); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); hr = type->SetGUID(MF_MT_SUBTYPE, aOutputSubType); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); // Set the uncompressed format. This can fail if the decoder can't produce // that type. return aReader->SetCurrentMediaType(aStreamIndex, nullptr, type); } // Returns the duration of the resource, in microseconds. HRESULT GetSourceReaderDuration(IMFSourceReader *aReader, int64_t& aOutDuration) { AutoPropVar var; HRESULT hr = aReader->GetPresentationAttribute(MF_SOURCE_READER_MEDIASOURCE, MF_PD_DURATION, &var); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); // WMF stores duration in hundred nanosecond units. int64_t duration_hns = 0; hr = wmf::PropVariantToInt64(var, &duration_hns); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); aOutDuration = HNsToUsecs(duration_hns); return S_OK; } HRESULT GetSourceReaderCanSeek(IMFSourceReader* aReader, bool& aOutCanSeek) { NS_ENSURE_TRUE(aReader, E_FAIL); HRESULT hr; AutoPropVar var; hr = aReader->GetPresentationAttribute(MF_SOURCE_READER_MEDIASOURCE, MF_SOURCE_READER_MEDIASOURCE_CHARACTERISTICS, &var); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); ULONG flags = 0; hr = wmf::PropVariantToUInt32(var, &flags); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); aOutCanSeek = ((flags & MFMEDIASOURCE_CAN_SEEK) == MFMEDIASOURCE_CAN_SEEK); return S_OK; } HRESULT WMFReader::ConfigureVideoFrameGeometry(IMFMediaType* aMediaType) { NS_ENSURE_TRUE(aMediaType != nullptr, E_POINTER); HRESULT hr; // Verify that the video subtype is what we expect it to be. // When using hardware acceleration/DXVA2 the video format should // be NV12, which is DXVA2's preferred format. For software decoding // we use YV12, as that's easier for us to stick into our rendering // pipeline than NV12. NV12 has interleaved UV samples, whereas YV12 // is a planar format. GUID videoFormat; hr = aMediaType->GetGUID(MF_MT_SUBTYPE, &videoFormat); NS_ENSURE_TRUE(videoFormat == MFVideoFormat_NV12 || !mUseHwAccel, E_FAIL); NS_ENSURE_TRUE(videoFormat == MFVideoFormat_YV12 || mUseHwAccel, E_FAIL); nsIntRect pictureRegion; hr = GetPictureRegion(aMediaType, pictureRegion); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); UINT32 width = 0, height = 0; hr = MFGetAttributeSize(aMediaType, MF_MT_FRAME_SIZE, &width, &height); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); uint32_t aspectNum = 0, aspectDenom = 0; hr = MFGetAttributeRatio(aMediaType, MF_MT_PIXEL_ASPECT_RATIO, &aspectNum, &aspectDenom); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); // Calculate and validate the picture region and frame dimensions after // scaling by the pixel aspect ratio. nsIntSize frameSize = nsIntSize(width, height); nsIntSize displaySize = nsIntSize(pictureRegion.width, pictureRegion.height); ScaleDisplayByAspectRatio(displaySize, float(aspectNum) / float(aspectDenom)); if (!IsValidVideoRegion(frameSize, pictureRegion, displaySize)) { // Video track's frame sizes will overflow. Ignore the video track. return E_FAIL; } // Success! Save state. mInfo.mVideo.mDisplay = displaySize; GetDefaultStride(aMediaType, &mVideoStride); mVideoWidth = width; mVideoHeight = height; mPictureRegion = pictureRegion; DECODER_LOG("WMFReader frame geometry frame=(%u,%u) stride=%u picture=(%d, %d, %d, %d) display=(%d,%d) PAR=%d:%d", width, height, mVideoStride, mPictureRegion.x, mPictureRegion.y, mPictureRegion.width, mPictureRegion.height, displaySize.width, displaySize.height, aspectNum, aspectDenom); return S_OK; } HRESULT WMFReader::ConfigureVideoDecoder() { NS_ASSERTION(mSourceReader, "Must have a SourceReader before configuring decoders!"); // Determine if we have video. if (!mSourceReader || !SourceReaderHasStream(mSourceReader, MF_SOURCE_READER_FIRST_VIDEO_STREAM)) { // No stream, no error. return S_OK; } if (!mDecoder->GetImageContainer()) { // We can't display the video, so don't bother to decode; disable the stream. return mSourceReader->SetStreamSelection(MF_SOURCE_READER_FIRST_VIDEO_STREAM, FALSE); } static const GUID MP4VideoTypes[] = { MFVideoFormat_H264 }; HRESULT hr = ConfigureSourceReaderStream(mSourceReader, MF_SOURCE_READER_FIRST_VIDEO_STREAM, mUseHwAccel ? MFVideoFormat_NV12 : MFVideoFormat_YV12, MP4VideoTypes, ArrayLength(MP4VideoTypes)); if (FAILED(hr)) { DECODER_LOG("Failed to configured video output"); return hr; } RefPtr mediaType; hr = mSourceReader->GetCurrentMediaType(MF_SOURCE_READER_FIRST_VIDEO_STREAM, byRef(mediaType)); if (FAILED(hr)) { NS_WARNING("Failed to get configured video media type"); return hr; } if (FAILED(ConfigureVideoFrameGeometry(mediaType))) { NS_WARNING("Failed configured video frame dimensions"); return hr; } DECODER_LOG("Successfully configured video stream"); mHasVideo = mInfo.mVideo.mHasVideo = true; return S_OK; } void WMFReader::GetSupportedAudioCodecs(const GUID** aCodecs, uint32_t* aNumCodecs) { MOZ_ASSERT(aCodecs); MOZ_ASSERT(aNumCodecs); if (mIsMP3Enabled) { GUID aacOrMp3 = MFMPEG4Format_Base; aacOrMp3.Data1 = 0x6D703461;// FOURCC('m','p','4','a'); static const GUID codecs[] = { MFAudioFormat_AAC, MFAudioFormat_MP3, aacOrMp3 }; *aCodecs = codecs; *aNumCodecs = ArrayLength(codecs); } else { static const GUID codecs[] = { MFAudioFormat_AAC }; *aCodecs = codecs; *aNumCodecs = ArrayLength(codecs); } } HRESULT WMFReader::ConfigureAudioDecoder() { NS_ASSERTION(mSourceReader, "Must have a SourceReader before configuring decoders!"); if (!mSourceReader || !SourceReaderHasStream(mSourceReader, MF_SOURCE_READER_FIRST_AUDIO_STREAM)) { // No stream, no error. return S_OK; } const GUID* codecs; uint32_t numCodecs = 0; GetSupportedAudioCodecs(&codecs, &numCodecs); HRESULT hr = ConfigureSourceReaderStream(mSourceReader, MF_SOURCE_READER_FIRST_AUDIO_STREAM, MFAudioFormat_Float, codecs, numCodecs); if (FAILED(hr)) { NS_WARNING("Failed to configure WMF Audio decoder for PCM output"); return hr; } RefPtr mediaType; hr = mSourceReader->GetCurrentMediaType(MF_SOURCE_READER_FIRST_AUDIO_STREAM, byRef(mediaType)); if (FAILED(hr)) { NS_WARNING("Failed to get configured audio media type"); return hr; } mAudioRate = MFGetAttributeUINT32(mediaType, MF_MT_AUDIO_SAMPLES_PER_SECOND, 0); mAudioChannels = MFGetAttributeUINT32(mediaType, MF_MT_AUDIO_NUM_CHANNELS, 0); mAudioBytesPerSample = MFGetAttributeUINT32(mediaType, MF_MT_AUDIO_BITS_PER_SAMPLE, 16) / 8; mInfo.mAudio.mChannels = mAudioChannels; mInfo.mAudio.mRate = mAudioRate; mHasAudio = mInfo.mAudio.mHasAudio = true; DECODER_LOG("Successfully configured audio stream. rate=%u channels=%u bitsPerSample=%u", mAudioRate, mAudioChannels, mAudioBytesPerSample); return S_OK; } HRESULT WMFReader::CreateSourceReader() { HRESULT hr; RefPtr attr; hr = wmf::MFCreateAttributes(byRef(attr), 1); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); hr = attr->SetUnknown(MF_SOURCE_READER_ASYNC_CALLBACK, mSourceReaderCallback); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); if (mUseHwAccel) { hr = attr->SetUnknown(MF_SOURCE_READER_D3D_MANAGER, mDXVA2Manager->GetDXVADeviceManager()); if (FAILED(hr)) { DECODER_LOG("Failed to set DXVA2 D3D Device manager on source reader attributes"); mUseHwAccel = false; } } hr = wmf::MFCreateSourceReaderFromByteStream(mByteStream, attr, byRef(mSourceReader)); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); hr = ConfigureVideoDecoder(); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); hr = ConfigureAudioDecoder(); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); if (mUseHwAccel && mInfo.mVideo.mHasVideo) { RefPtr videoDecoder; hr = mSourceReader->GetServiceForStream(MF_SOURCE_READER_FIRST_VIDEO_STREAM, GUID_NULL, IID_IMFTransform, (void**)(IMFTransform**)(byRef(videoDecoder))); if (SUCCEEDED(hr)) { ULONG_PTR manager = ULONG_PTR(mDXVA2Manager->GetDXVADeviceManager()); hr = videoDecoder->ProcessMessage(MFT_MESSAGE_SET_D3D_MANAGER, manager); if (hr == MF_E_TRANSFORM_TYPE_NOT_SET) { // Ignore MF_E_TRANSFORM_TYPE_NOT_SET. Vista returns this here // on some, perhaps all, video cards. This may be because activating // DXVA changes the available output types. It seems to be safe to // ignore this error. hr = S_OK; } } if (FAILED(hr)) { DECODER_LOG("Failed to set DXVA2 D3D Device manager on decoder hr=0x%x", hr); mUseHwAccel = false; } } return hr; } nsresult WMFReader::ReadMetadata(MediaInfo* aInfo, MetadataTags** aTags) { NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread."); DECODER_LOG("WMFReader::ReadMetadata()"); HRESULT hr; const bool triedToInitDXVA = mUseHwAccel; hr = CreateSourceReader(); if (FAILED(hr)) { mSourceReader = nullptr; if (triedToInitDXVA && !mUseHwAccel) { // We tried to initialize DXVA and failed. Try again to create the // IMFSourceReader but this time we won't use DXVA. Note that we // must recreate the IMFSourceReader from scratch, as on some systems // (AMD Radeon 3000) we cannot successfully reconfigure an existing // reader to not use DXVA after we've failed to configure DXVA. // See bug 987127. hr = CreateSourceReader(); if (FAILED(hr)) { NS_WARNING("Failed to create IMFSourceReader"); mSourceReader = nullptr; return NS_ERROR_FAILURE; } } } if (mInfo.HasVideo()) { DECODER_LOG("Using DXVA: %s", (mUseHwAccel ? "Yes" : "No")); } // Abort if both video and audio failed to initialize. NS_ENSURE_TRUE(mInfo.HasValidMedia(), NS_ERROR_FAILURE); // Get the duration, and report it to the decoder if we have it. int64_t duration = 0; hr = GetSourceReaderDuration(mSourceReader, duration); if (SUCCEEDED(hr)) { ReentrantMonitorAutoEnter mon(mDecoder->GetReentrantMonitor()); mDecoder->SetMediaDuration(duration); } // We can seek if we get a duration *and* the reader reports that it's // seekable. bool canSeek = false; if (FAILED(hr) || FAILED(GetSourceReaderCanSeek(mSourceReader, canSeek)) || !canSeek) { mDecoder->SetMediaSeekable(false); } *aInfo = mInfo; *aTags = nullptr; // aTags can be retrieved using techniques like used here: // http://blogs.msdn.com/b/mf/archive/2010/01/12/mfmediapropdump.aspx return NS_OK; } bool WMFReader::DecodeAudioData() { NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread."); HRESULT hr; hr = mSourceReader->ReadSample(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, // control flags 0, // read stream index nullptr, nullptr, nullptr); if (FAILED(hr)) { DECODER_LOG("WMFReader::DecodeAudioData() ReadSample failed with hr=0x%x", hr); // End the stream. return false; } DWORD flags = 0; LONGLONG timestampHns = 0; RefPtr sample; hr = mSourceReaderCallback->Wait(&flags, ×tampHns, byRef(sample)); if (FAILED(hr) || (flags & MF_SOURCE_READERF_ERROR) || (flags & MF_SOURCE_READERF_ENDOFSTREAM) || (flags & MF_SOURCE_READERF_CURRENTMEDIATYPECHANGED)) { DECODER_LOG("WMFReader::DecodeAudioData() ReadSample failed with hr=0x%x flags=0x%x", hr, flags); // End the stream. return false; } if (!sample) { // Not enough data? Try again... return true; } RefPtr buffer; hr = sample->ConvertToContiguousBuffer(byRef(buffer)); NS_ENSURE_TRUE(SUCCEEDED(hr), false); BYTE* data = nullptr; // Note: *data will be owned by the IMFMediaBuffer, we don't need to free it. DWORD maxLength = 0, currentLength = 0; hr = buffer->Lock(&data, &maxLength, ¤tLength); NS_ENSURE_TRUE(SUCCEEDED(hr), false); uint32_t numFrames = currentLength / mAudioBytesPerSample / mAudioChannels; NS_ASSERTION(sizeof(AudioDataValue) == mAudioBytesPerSample, "Size calculation is wrong"); nsAutoArrayPtr pcmSamples(new AudioDataValue[numFrames * mAudioChannels]); memcpy(pcmSamples.get(), data, currentLength); buffer->Unlock(); // We calculate the timestamp and the duration based on the number of audio // frames we've already played. We don't trust the timestamp stored on the // IMFSample, as sometimes it's wrong, possibly due to buggy encoders? // If this sample block comes after a discontinuity (i.e. a gap or seek) // reset the frame counters, and capture the timestamp. Future timestamps // will be offset from this block's timestamp. UINT32 discontinuity = false; sample->GetUINT32(MFSampleExtension_Discontinuity, &discontinuity); if (mMustRecaptureAudioPosition || discontinuity) { mAudioFrameSum = 0; hr = HNsToFrames(timestampHns, mAudioRate, &mAudioFrameOffset); NS_ENSURE_TRUE(SUCCEEDED(hr), false); mMustRecaptureAudioPosition = false; } int64_t timestamp; hr = FramesToUsecs(mAudioFrameOffset + mAudioFrameSum, mAudioRate, ×tamp); NS_ENSURE_TRUE(SUCCEEDED(hr), false); mAudioFrameSum += numFrames; int64_t duration; hr = FramesToUsecs(numFrames, mAudioRate, &duration); NS_ENSURE_TRUE(SUCCEEDED(hr), false); mAudioQueue.Push(new AudioData(mDecoder->GetResource()->Tell(), timestamp, duration, numFrames, pcmSamples.forget(), mAudioChannels)); #ifdef LOG_SAMPLE_DECODE DECODER_LOG("Decoded audio sample! timestamp=%lld duration=%lld currentLength=%u", timestamp, duration, currentLength); #endif return true; } HRESULT WMFReader::CreateBasicVideoFrame(IMFSample* aSample, int64_t aTimestampUsecs, int64_t aDurationUsecs, int64_t aOffsetBytes, VideoData** aOutVideoData) { NS_ENSURE_TRUE(aSample, E_POINTER); NS_ENSURE_TRUE(aOutVideoData, E_POINTER); *aOutVideoData = nullptr; HRESULT hr; RefPtr buffer; // Must convert to contiguous buffer to use IMD2DBuffer interface. hr = aSample->ConvertToContiguousBuffer(byRef(buffer)); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); // Try and use the IMF2DBuffer interface if available, otherwise fallback // to the IMFMediaBuffer interface. Apparently IMF2DBuffer is more efficient, // but only some systems (Windows 8?) support it. BYTE* data = nullptr; LONG stride = 0; RefPtr twoDBuffer; hr = buffer->QueryInterface(static_cast(byRef(twoDBuffer))); if (SUCCEEDED(hr)) { hr = twoDBuffer->Lock2D(&data, &stride); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); } else { hr = buffer->Lock(&data, nullptr, nullptr); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); stride = mVideoStride; } // YV12, planar format: [YYYY....][VVVV....][UUUU....] // i.e., Y, then V, then U. VideoData::YCbCrBuffer b; // Y (Y') plane b.mPlanes[0].mData = data; b.mPlanes[0].mStride = stride; b.mPlanes[0].mHeight = mVideoHeight; b.mPlanes[0].mWidth = mVideoWidth; b.mPlanes[0].mOffset = 0; b.mPlanes[0].mSkip = 0; // The V and U planes are stored 16-row-aligned, so we need to add padding // to the row heights to ensure the Y'CbCr planes are referenced properly. uint32_t padding = 0; if (mVideoHeight % 16 != 0) { padding = 16 - (mVideoHeight % 16); } uint32_t y_size = stride * (mVideoHeight + padding); uint32_t v_size = stride * (mVideoHeight + padding) / 4; uint32_t halfStride = (stride + 1) / 2; uint32_t halfHeight = (mVideoHeight + 1) / 2; uint32_t halfWidth = (mVideoWidth + 1) / 2; // U plane (Cb) b.mPlanes[1].mData = data + y_size + v_size; b.mPlanes[1].mStride = halfStride; b.mPlanes[1].mHeight = halfHeight; b.mPlanes[1].mWidth = halfWidth; b.mPlanes[1].mOffset = 0; b.mPlanes[1].mSkip = 0; // V plane (Cr) b.mPlanes[2].mData = data + y_size; b.mPlanes[2].mStride = halfStride; b.mPlanes[2].mHeight = halfHeight; b.mPlanes[2].mWidth = halfWidth; b.mPlanes[2].mOffset = 0; b.mPlanes[2].mSkip = 0; VideoData *v = VideoData::Create(mInfo.mVideo, mDecoder->GetImageContainer(), aOffsetBytes, aTimestampUsecs, aDurationUsecs, b, false, -1, ToIntRect(mPictureRegion)); if (twoDBuffer) { twoDBuffer->Unlock2D(); } else { buffer->Unlock(); } *aOutVideoData = v; return S_OK; } HRESULT WMFReader::CreateD3DVideoFrame(IMFSample* aSample, int64_t aTimestampUsecs, int64_t aDurationUsecs, int64_t aOffsetBytes, VideoData** aOutVideoData) { NS_ENSURE_TRUE(aSample, E_POINTER); NS_ENSURE_TRUE(aOutVideoData, E_POINTER); NS_ENSURE_TRUE(mDXVA2Manager, E_ABORT); NS_ENSURE_TRUE(mUseHwAccel, E_ABORT); *aOutVideoData = nullptr; HRESULT hr; nsRefPtr image; hr = mDXVA2Manager->CopyToImage(aSample, mPictureRegion, mDecoder->GetImageContainer(), getter_AddRefs(image)); NS_ENSURE_TRUE(SUCCEEDED(hr), hr); NS_ENSURE_TRUE(image, E_FAIL); VideoData *v = VideoData::CreateFromImage(mInfo.mVideo, mDecoder->GetImageContainer(), aOffsetBytes, aTimestampUsecs, aDurationUsecs, image.forget(), false, -1, ToIntRect(mPictureRegion)); NS_ENSURE_TRUE(v, E_FAIL); *aOutVideoData = v; return S_OK; } bool WMFReader::DecodeVideoFrame(bool &aKeyframeSkip, int64_t aTimeThreshold) { NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread."); // Record number of frames decoded and parsed. Automatically update the // stats counters using the AutoNotifyDecoded stack-based class. uint32_t parsed = 0, decoded = 0; AbstractMediaDecoder::AutoNotifyDecoded autoNotify(mDecoder, parsed, decoded); HRESULT hr; hr = mSourceReader->ReadSample(MF_SOURCE_READER_FIRST_VIDEO_STREAM, 0, // control flags 0, // read stream index nullptr, nullptr, nullptr); if (FAILED(hr)) { DECODER_LOG("WMFReader::DecodeVideoData() ReadSample failed with hr=0x%x", hr); return false; } DWORD flags = 0; LONGLONG timestampHns = 0; RefPtr sample; hr = mSourceReaderCallback->Wait(&flags, ×tampHns, byRef(sample)); if (flags & MF_SOURCE_READERF_ERROR) { NS_WARNING("WMFReader: Catastrophic failure reading video sample"); // Future ReadSample() calls will fail, so give up and report end of stream. return false; } if (FAILED(hr)) { // Unknown failure, ask caller to try again? return true; } if (!sample) { if ((flags & MF_SOURCE_READERF_ENDOFSTREAM)) { DECODER_LOG("WMFReader; Null sample after video decode, at end of stream"); return false; } DECODER_LOG("WMFReader; Null sample after video decode. Maybe insufficient data..."); return true; } if ((flags & MF_SOURCE_READERF_CURRENTMEDIATYPECHANGED)) { DECODER_LOG("WMFReader: Video media type changed!"); RefPtr mediaType; hr = mSourceReader->GetCurrentMediaType(MF_SOURCE_READER_FIRST_VIDEO_STREAM, byRef(mediaType)); if (FAILED(hr) || FAILED(ConfigureVideoFrameGeometry(mediaType))) { NS_WARNING("Failed to reconfigure video media type"); return false; } } int64_t timestamp = HNsToUsecs(timestampHns); if (timestamp < aTimeThreshold) { return true; } int64_t offset = mDecoder->GetResource()->Tell(); int64_t duration = GetSampleDuration(sample); VideoData* v = nullptr; if (mUseHwAccel) { hr = CreateD3DVideoFrame(sample, timestamp, duration, offset, &v); } else { hr = CreateBasicVideoFrame(sample, timestamp, duration, offset, &v); } NS_ENSURE_TRUE(SUCCEEDED(hr) && v, false); parsed++; decoded++; mVideoQueue.Push(v); #ifdef LOG_SAMPLE_DECODE DECODER_LOG("Decoded video sample timestamp=%lld duration=%lld stride=%d height=%u flags=%u", timestamp, duration, mVideoStride, mVideoHeight, flags); #endif if ((flags & MF_SOURCE_READERF_ENDOFSTREAM)) { // End of stream. DECODER_LOG("End of video stream"); return false; } return true; } nsresult WMFReader::Seek(int64_t aTargetUs, int64_t aStartTime, int64_t aEndTime, int64_t aCurrentTime) { DECODER_LOG("WMFReader::Seek() %lld", aTargetUs); NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread."); #ifdef DEBUG bool canSeek = false; GetSourceReaderCanSeek(mSourceReader, canSeek); NS_ASSERTION(canSeek, "WMFReader::Seek() should only be called if we can seek!"); #endif nsresult rv = ResetDecode(); NS_ENSURE_SUCCESS(rv, rv); // Mark that we must recapture the audio frame count from the next sample. // WMF doesn't set a discontinuity marker when we seek to time 0, so we // must remember to recapture the audio frame offset and reset the frame // sum on the next audio packet we decode. mMustRecaptureAudioPosition = true; AutoPropVar var; HRESULT hr = InitPropVariantFromInt64(UsecsToHNs(aTargetUs), &var); NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE); hr = mSourceReader->SetCurrentPosition(GUID_NULL, var); NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE); return NS_OK; } } // namespace mozilla