/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // Main header first: // This is also necessary to ensure our definition of M_SQRT1_2 is picked up #include "nsSVGUtils.h" // Keep others in (case-insensitive) order: #include "gfxContext.h" #include "gfxImageSurface.h" #include "gfxMatrix.h" #include "gfxPlatform.h" #include "gfxRect.h" #include "gfxUtils.h" #include "mozilla/gfx/2D.h" #include "mozilla/Preferences.h" #include "nsCSSFrameConstructor.h" #include "nsComputedDOMStyle.h" #include "nsContentUtils.h" #include "nsFrameList.h" #include "nsGkAtoms.h" #include "nsIContent.h" #include "nsIDocument.h" #include "nsIDOMSVGElement.h" #include "nsIDOMSVGUnitTypes.h" #include "nsIFrame.h" #include "nsINameSpaceManager.h" #include "nsIPresShell.h" #include "nsIScriptError.h" #include "nsISVGChildFrame.h" #include "nsPresContext.h" #include "nsRenderingContext.h" #include "nsStyleCoord.h" #include "nsStyleStruct.h" #include "nsSVGAnimationElement.h" #include "nsSVGClipPathFrame.h" #include "nsSVGContainerFrame.h" #include "nsSVGEffects.h" #include "nsSVGFilterFrame.h" #include "nsSVGFilterPaintCallback.h" #include "nsSVGForeignObjectFrame.h" #include "nsSVGGeometryFrame.h" #include "nsSVGInnerSVGFrame.h" #include "nsSVGIntegrationUtils.h" #include "nsSVGLength2.h" #include "nsSVGMaskFrame.h" #include "nsSVGOuterSVGFrame.h" #include "nsSVGPathGeometryElement.h" #include "nsSVGPathGeometryFrame.h" #include "nsSVGSVGElement.h" #include "nsSVGTextContainerFrame.h" #include "SVGAnimatedPreserveAspectRatio.h" #include "mozilla/unused.h" using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::gfx; // c = n / 255 // (c <= 0.0031308 ? c * 12.92 : 1.055 * pow(c, 1 / 2.4) - 0.055) * 255 + 0.5 static const PRUint8 glinearRGBTosRGBMap[256] = { 0, 13, 22, 28, 34, 38, 42, 46, 50, 53, 56, 59, 61, 64, 66, 69, 71, 73, 75, 77, 79, 81, 83, 85, 86, 88, 90, 92, 93, 95, 96, 98, 99, 101, 102, 104, 105, 106, 108, 109, 110, 112, 113, 114, 115, 117, 118, 119, 120, 121, 122, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 148, 149, 150, 151, 152, 153, 154, 155, 155, 156, 157, 158, 159, 159, 160, 161, 162, 163, 163, 164, 165, 166, 167, 167, 168, 169, 170, 170, 171, 172, 173, 173, 174, 175, 175, 176, 177, 178, 178, 179, 180, 180, 181, 182, 182, 183, 184, 185, 185, 186, 187, 187, 188, 189, 189, 190, 190, 191, 192, 192, 193, 194, 194, 195, 196, 196, 197, 197, 198, 199, 199, 200, 200, 201, 202, 202, 203, 203, 204, 205, 205, 206, 206, 207, 208, 208, 209, 209, 210, 210, 211, 212, 212, 213, 213, 214, 214, 215, 215, 216, 216, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222, 222, 223, 223, 224, 224, 225, 226, 226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 231, 232, 232, 233, 233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 238, 238, 239, 239, 240, 240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246, 246, 247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 251, 252, 252, 253, 253, 254, 254, 255, 255 }; // c = n / 255 // c <= 0.04045 ? c / 12.92 : pow((c + 0.055) / 1.055, 2.4)) * 255 + 0.5 static const PRUint8 gsRGBToLinearRGBMap[256] = { 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 10, 10, 10, 11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 17, 18, 18, 19, 19, 20, 20, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 27, 27, 28, 29, 29, 30, 30, 31, 32, 32, 33, 34, 35, 35, 36, 37, 37, 38, 39, 40, 41, 41, 42, 43, 44, 45, 45, 46, 47, 48, 49, 50, 51, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 76, 77, 78, 79, 80, 81, 82, 84, 85, 86, 87, 88, 90, 91, 92, 93, 95, 96, 97, 99, 100, 101, 103, 104, 105, 107, 108, 109, 111, 112, 114, 115, 116, 118, 119, 121, 122, 124, 125, 127, 128, 130, 131, 133, 134, 136, 138, 139, 141, 142, 144, 146, 147, 149, 151, 152, 154, 156, 157, 159, 161, 163, 164, 166, 168, 170, 171, 173, 175, 177, 179, 181, 183, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 226, 229, 231, 233, 235, 237, 239, 242, 244, 246, 248, 250, 253, 255 }; static bool sSMILEnabled; static bool sSVGDisplayListHitTestingEnabled; static bool sSVGDisplayListPaintingEnabled; bool NS_SMILEnabled() { return sSMILEnabled; } bool NS_SVGDisplayListHitTestingEnabled() { return sSVGDisplayListHitTestingEnabled; } bool NS_SVGDisplayListPaintingEnabled() { return sSVGDisplayListPaintingEnabled; } // we only take the address of this: static mozilla::gfx::UserDataKey sSVGAutoRenderStateKey; SVGAutoRenderState::SVGAutoRenderState(nsRenderingContext *aContext, RenderMode aMode) : mContext(aContext) , mOriginalRenderState(nsnull) , mMode(aMode) , mPaintingToWindow(false) { mOriginalRenderState = aContext->RemoveUserData(&sSVGAutoRenderStateKey); // We always remove ourselves from aContext before it dies, so // passing nsnull as the destroy function is okay. aContext->AddUserData(&sSVGAutoRenderStateKey, this, nsnull); } SVGAutoRenderState::~SVGAutoRenderState() { mContext->RemoveUserData(&sSVGAutoRenderStateKey); if (mOriginalRenderState) { mContext->AddUserData(&sSVGAutoRenderStateKey, mOriginalRenderState, nsnull); } } void SVGAutoRenderState::SetPaintingToWindow(bool aPaintingToWindow) { mPaintingToWindow = aPaintingToWindow; } /* static */ SVGAutoRenderState::RenderMode SVGAutoRenderState::GetRenderMode(nsRenderingContext *aContext) { void *state = aContext->GetUserData(&sSVGAutoRenderStateKey); if (state) { return static_cast(state)->mMode; } return NORMAL; } /* static */ bool SVGAutoRenderState::IsPaintingToWindow(nsRenderingContext *aContext) { void *state = aContext->GetUserData(&sSVGAutoRenderStateKey); if (state) { return static_cast(state)->mPaintingToWindow; } return false; } void nsSVGUtils::Init() { Preferences::AddBoolVarCache(&sSMILEnabled, "svg.smil.enabled", true); Preferences::AddBoolVarCache(&sSVGDisplayListHitTestingEnabled, "svg.display-lists.hit-testing.enabled"); Preferences::AddBoolVarCache(&sSVGDisplayListPaintingEnabled, "svg.display-lists.painting.enabled"); } nsSVGSVGElement* nsSVGUtils::GetOuterSVGElement(nsSVGElement *aSVGElement) { nsIContent *element = nsnull; nsIContent *ancestor = aSVGElement->GetFlattenedTreeParent(); while (ancestor && ancestor->IsSVG() && ancestor->Tag() != nsGkAtoms::foreignObject) { element = ancestor; ancestor = element->GetFlattenedTreeParent(); } if (element && element->Tag() == nsGkAtoms::svg) { return static_cast(element); } return nsnull; } void nsSVGUtils::ActivateByHyperlink(nsIContent *aContent) { NS_ABORT_IF_FALSE(aContent->IsNodeOfType(nsINode::eANIMATION), "Expecting an animation element"); static_cast(aContent)->ActivateByHyperlink(); } float nsSVGUtils::GetFontSize(Element *aElement) { if (!aElement) return 1.0f; nsRefPtr styleContext = nsComputedDOMStyle::GetStyleContextForElementNoFlush(aElement, nsnull, nsnull); if (!styleContext) { // ReportToConsole NS_WARNING("Couldn't get style context for content in GetFontStyle"); return 1.0f; } return GetFontSize(styleContext); } float nsSVGUtils::GetFontSize(nsIFrame *aFrame) { NS_ABORT_IF_FALSE(aFrame, "NULL frame in GetFontSize"); return GetFontSize(aFrame->GetStyleContext()); } float nsSVGUtils::GetFontSize(nsStyleContext *aStyleContext) { NS_ABORT_IF_FALSE(aStyleContext, "NULL style context in GetFontSize"); nsPresContext *presContext = aStyleContext->PresContext(); NS_ABORT_IF_FALSE(presContext, "NULL pres context in GetFontSize"); nscoord fontSize = aStyleContext->GetStyleFont()->mSize; return nsPresContext::AppUnitsToFloatCSSPixels(fontSize) / presContext->TextZoom(); } float nsSVGUtils::GetFontXHeight(Element *aElement) { if (!aElement) return 1.0f; nsRefPtr styleContext = nsComputedDOMStyle::GetStyleContextForElementNoFlush(aElement, nsnull, nsnull); if (!styleContext) { // ReportToConsole NS_WARNING("Couldn't get style context for content in GetFontStyle"); return 1.0f; } return GetFontXHeight(styleContext); } float nsSVGUtils::GetFontXHeight(nsIFrame *aFrame) { NS_ABORT_IF_FALSE(aFrame, "NULL frame in GetFontXHeight"); return GetFontXHeight(aFrame->GetStyleContext()); } float nsSVGUtils::GetFontXHeight(nsStyleContext *aStyleContext) { NS_ABORT_IF_FALSE(aStyleContext, "NULL style context in GetFontXHeight"); nsPresContext *presContext = aStyleContext->PresContext(); NS_ABORT_IF_FALSE(presContext, "NULL pres context in GetFontXHeight"); nsRefPtr fontMetrics; nsLayoutUtils::GetFontMetricsForStyleContext(aStyleContext, getter_AddRefs(fontMetrics)); if (!fontMetrics) { // ReportToConsole NS_WARNING("no FontMetrics in GetFontXHeight()"); return 1.0f; } nscoord xHeight = fontMetrics->XHeight(); return nsPresContext::AppUnitsToFloatCSSPixels(xHeight) / presContext->TextZoom(); } void nsSVGUtils::UnPremultiplyImageDataAlpha(PRUint8 *data, PRInt32 stride, const nsIntRect &rect) { for (PRInt32 y = rect.y; y < rect.YMost(); y++) { for (PRInt32 x = rect.x; x < rect.XMost(); x++) { PRUint8 *pixel = data + stride * y + 4 * x; PRUint8 a = pixel[GFX_ARGB32_OFFSET_A]; if (a == 255) continue; if (a) { pixel[GFX_ARGB32_OFFSET_B] = (255 * pixel[GFX_ARGB32_OFFSET_B]) / a; pixel[GFX_ARGB32_OFFSET_G] = (255 * pixel[GFX_ARGB32_OFFSET_G]) / a; pixel[GFX_ARGB32_OFFSET_R] = (255 * pixel[GFX_ARGB32_OFFSET_R]) / a; } else { pixel[GFX_ARGB32_OFFSET_B] = 0; pixel[GFX_ARGB32_OFFSET_G] = 0; pixel[GFX_ARGB32_OFFSET_R] = 0; } } } } void nsSVGUtils::PremultiplyImageDataAlpha(PRUint8 *data, PRInt32 stride, const nsIntRect &rect) { for (PRInt32 y = rect.y; y < rect.YMost(); y++) { for (PRInt32 x = rect.x; x < rect.XMost(); x++) { PRUint8 *pixel = data + stride * y + 4 * x; PRUint8 a = pixel[GFX_ARGB32_OFFSET_A]; if (a == 255) continue; FAST_DIVIDE_BY_255(pixel[GFX_ARGB32_OFFSET_B], pixel[GFX_ARGB32_OFFSET_B] * a); FAST_DIVIDE_BY_255(pixel[GFX_ARGB32_OFFSET_G], pixel[GFX_ARGB32_OFFSET_G] * a); FAST_DIVIDE_BY_255(pixel[GFX_ARGB32_OFFSET_R], pixel[GFX_ARGB32_OFFSET_R] * a); } } } void nsSVGUtils::ConvertImageDataToLinearRGB(PRUint8 *data, PRInt32 stride, const nsIntRect &rect) { for (PRInt32 y = rect.y; y < rect.YMost(); y++) { for (PRInt32 x = rect.x; x < rect.XMost(); x++) { PRUint8 *pixel = data + stride * y + 4 * x; pixel[GFX_ARGB32_OFFSET_B] = gsRGBToLinearRGBMap[pixel[GFX_ARGB32_OFFSET_B]]; pixel[GFX_ARGB32_OFFSET_G] = gsRGBToLinearRGBMap[pixel[GFX_ARGB32_OFFSET_G]]; pixel[GFX_ARGB32_OFFSET_R] = gsRGBToLinearRGBMap[pixel[GFX_ARGB32_OFFSET_R]]; } } } void nsSVGUtils::ConvertImageDataFromLinearRGB(PRUint8 *data, PRInt32 stride, const nsIntRect &rect) { for (PRInt32 y = rect.y; y < rect.YMost(); y++) { for (PRInt32 x = rect.x; x < rect.XMost(); x++) { PRUint8 *pixel = data + stride * y + 4 * x; pixel[GFX_ARGB32_OFFSET_B] = glinearRGBTosRGBMap[pixel[GFX_ARGB32_OFFSET_B]]; pixel[GFX_ARGB32_OFFSET_G] = glinearRGBTosRGBMap[pixel[GFX_ARGB32_OFFSET_G]]; pixel[GFX_ARGB32_OFFSET_R] = glinearRGBTosRGBMap[pixel[GFX_ARGB32_OFFSET_R]]; } } } nsresult nsSVGUtils::ReportToConsole(nsIDocument* doc, const char* aWarning, const PRUnichar **aParams, PRUint32 aParamsLength) { return nsContentUtils::ReportToConsole(nsIScriptError::warningFlag, "SVG", doc, nsContentUtils::eSVG_PROPERTIES, aWarning, aParams, aParamsLength); } float nsSVGUtils::CoordToFloat(nsPresContext *aPresContext, nsSVGElement *aContent, const nsStyleCoord &aCoord) { switch (aCoord.GetUnit()) { case eStyleUnit_Factor: // user units return aCoord.GetFactorValue(); case eStyleUnit_Coord: return nsPresContext::AppUnitsToFloatCSSPixels(aCoord.GetCoordValue()); case eStyleUnit_Percent: { nsSVGSVGElement* ctx = aContent->GetCtx(); return ctx ? aCoord.GetPercentValue() * ctx->GetLength(nsSVGUtils::XY) : 0.0f; } default: return 0.0f; } } bool nsSVGUtils::EstablishesViewport(nsIContent *aContent) { // Although SVG 1.1 states that is an element that establishes a // viewport, this is really only for the document it references, not // for any child content, which is what this function is used for. return aContent && aContent->IsSVG() && (aContent->Tag() == nsGkAtoms::svg || aContent->Tag() == nsGkAtoms::foreignObject || aContent->Tag() == nsGkAtoms::symbol); } already_AddRefed nsSVGUtils::GetNearestViewportElement(nsIContent *aContent) { nsIContent *element = aContent->GetFlattenedTreeParent(); while (element && element->IsSVG()) { if (EstablishesViewport(element)) { if (element->Tag() == nsGkAtoms::foreignObject) { return nsnull; } return nsCOMPtr(do_QueryInterface(element)).forget(); } element = element->GetFlattenedTreeParent(); } return nsnull; } static gfxMatrix GetCTMInternal(nsSVGElement *aElement, bool aScreenCTM, bool aHaveRecursed) { gfxMatrix matrix = aElement->PrependLocalTransformsTo(gfxMatrix(), aHaveRecursed ? nsSVGElement::eAllTransforms : nsSVGElement::eUserSpaceToParent); nsSVGElement *element = aElement; nsIContent *ancestor = aElement->GetFlattenedTreeParent(); while (ancestor && ancestor->IsSVG() && ancestor->Tag() != nsGkAtoms::foreignObject) { element = static_cast(ancestor); matrix *= element->PrependLocalTransformsTo(gfxMatrix()); // i.e. *A*ppend if (!aScreenCTM && nsSVGUtils::EstablishesViewport(element)) { if (!element->NodeInfo()->Equals(nsGkAtoms::svg, kNameSpaceID_SVG) && !element->NodeInfo()->Equals(nsGkAtoms::symbol, kNameSpaceID_SVG)) { NS_ERROR("New (SVG > 1.1) SVG viewport establishing element?"); return gfxMatrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular } // XXX spec seems to say x,y translation should be undone for IsInnerSVG return matrix; } ancestor = ancestor->GetFlattenedTreeParent(); } if (!aScreenCTM) { // didn't find a nearestViewportElement return gfxMatrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular } if (element->Tag() != nsGkAtoms::svg) { // Not a valid SVG fragment return gfxMatrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular } if (element == aElement && !aHaveRecursed) { // We get here when getScreenCTM() is called on an outer-. // Consistency with other elements would have us include only the // eFromUserSpace transforms, but we include the eAllTransforms // transforms in this case since that's what we've been doing for // a while, and it keeps us consistent with WebKit and Opera (if not // really with the ambiguous spec). matrix = aElement->PrependLocalTransformsTo(gfxMatrix()); } if (!ancestor || !ancestor->IsElement()) { return matrix; } if (ancestor->IsSVG()) { return matrix * GetCTMInternal(static_cast(ancestor), true, true); } // XXX this does not take into account CSS transform, or that the non-SVG // content that we've hit may itself be inside an SVG foreignObject higher up nsIDocument* currentDoc = aElement->GetCurrentDoc(); float x = 0.0f, y = 0.0f; if (currentDoc && element->NodeInfo()->Equals(nsGkAtoms::svg, kNameSpaceID_SVG)) { nsIPresShell *presShell = currentDoc->GetShell(); if (presShell) { nsIFrame* frame = element->GetPrimaryFrame(); nsIFrame* ancestorFrame = presShell->GetRootFrame(); if (frame && ancestorFrame) { nsPoint point = frame->GetOffsetTo(ancestorFrame); x = nsPresContext::AppUnitsToFloatCSSPixels(point.x); y = nsPresContext::AppUnitsToFloatCSSPixels(point.y); } } } return matrix * gfxMatrix().Translate(gfxPoint(x, y)); } gfxMatrix nsSVGUtils::GetCTM(nsSVGElement *aElement, bool aScreenCTM) { nsIDocument* currentDoc = aElement->GetCurrentDoc(); if (currentDoc) { // Flush all pending notifications so that our frames are up to date currentDoc->FlushPendingNotifications(Flush_Layout); } return GetCTMInternal(aElement, aScreenCTM, false); } nsSVGDisplayContainerFrame* nsSVGUtils::GetNearestSVGViewport(nsIFrame *aFrame) { NS_ASSERTION(aFrame->IsFrameOfType(nsIFrame::eSVG), "SVG frame expected"); if (aFrame->GetType() == nsGkAtoms::svgOuterSVGFrame) { return nsnull; } while ((aFrame = aFrame->GetParent())) { NS_ASSERTION(aFrame->IsFrameOfType(nsIFrame::eSVG), "SVG frame expected"); if (aFrame->GetType() == nsGkAtoms::svgInnerSVGFrame || aFrame->GetType() == nsGkAtoms::svgOuterSVGFrame) { return do_QueryFrame(aFrame); } } NS_NOTREACHED("This is not reached. It's only needed to compile."); return nsnull; } nsRect nsSVGUtils::GetPostFilterVisualOverflowRect(nsIFrame *aFrame, const nsRect &aPreFilterRect) { NS_ABORT_IF_FALSE(aFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT, "Called on invalid frame type"); nsSVGFilterFrame *filter = nsSVGEffects::GetFilterFrame(aFrame); if (!filter) { return aPreFilterRect; } PRInt32 appUnitsPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel(); nsIntRect preFilterRect = aPreFilterRect.ToOutsidePixels(appUnitsPerDevPixel); nsIntRect rect = filter->GetPostFilterBounds(aFrame, nsnull, &preFilterRect); nsRect r = rect.ToAppUnits(appUnitsPerDevPixel) - aFrame->GetPosition(); return r; } nsRect nsSVGUtils::FindFilterInvalidation(nsIFrame *aFrame, const nsRect& aRect) { PRInt32 appUnitsPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel(); nsIntRect rect = aRect.ToOutsidePixels(appUnitsPerDevPixel); while (aFrame) { if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG) break; nsSVGFilterFrame *filter = nsSVGEffects::GetFilterFrame(aFrame); if (filter) { // When we are under AttributeChanged, we can no longer get the old bbox // by calling GetBBox(), and we need that to set up the filter region // with the correct position. :-( //rect = filter->GetInvalidationBBox(aFrame, rect); // XXX [perf] As a horrible workaround, for now we just invalidate the // entire area of the nearest viewport establishing frame that doesnt // have overflow:visible. See bug 463939. nsSVGDisplayContainerFrame* viewportFrame = GetNearestSVGViewport(aFrame); while (viewportFrame && !viewportFrame->GetStyleDisplay()->IsScrollableOverflow()) { viewportFrame = GetNearestSVGViewport(viewportFrame); } if (!viewportFrame) { viewportFrame = GetOuterSVGFrame(aFrame); } if (viewportFrame->GetType() == nsGkAtoms::svgOuterSVGFrame) { nsRect r = viewportFrame->GetVisualOverflowRect(); // GetOverflowRect is relative to our border box, but we need it // relative to our content box. r.MoveBy(viewportFrame->GetPosition() - viewportFrame->GetContentRect().TopLeft()); return r; } NS_ASSERTION(viewportFrame->GetType() == nsGkAtoms::svgInnerSVGFrame, "Wrong frame type"); nsSVGInnerSVGFrame* innerSvg = do_QueryFrame(static_cast(viewportFrame)); nsSVGDisplayContainerFrame* innerSvgParent = do_QueryFrame(viewportFrame->GetParent()); float x, y, width, height; static_cast(innerSvg->GetContent())-> GetAnimatedLengthValues(&x, &y, &width, &height, nsnull); gfxRect bounds = GetCanvasTM(innerSvgParent). TransformBounds(gfxRect(x, y, width, height)); bounds.RoundOut(); nsIntRect r; if (gfxUtils::GfxRectToIntRect(bounds, &r)) { rect = r; } else { NS_NOTREACHED("Not going to invalidate the correct area"); } aFrame = viewportFrame; } aFrame = aFrame->GetParent(); } nsRect r = rect.ToAppUnits(appUnitsPerDevPixel); if (aFrame) { NS_ASSERTION(aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG, "outer SVG frame expected"); r.MoveBy(aFrame->GetContentRect().TopLeft() - aFrame->GetPosition()); } return r; } #ifdef DEBUG bool nsSVGUtils::OuterSVGIsCallingUpdateBounds(nsIFrame *aFrame) { return nsSVGUtils::GetOuterSVGFrame(aFrame)->IsCallingUpdateBounds(); } #endif void nsSVGUtils::InvalidateBounds(nsIFrame *aFrame, bool aDuringUpdate) { NS_ABORT_IF_FALSE(aFrame->IsFrameOfType(nsIFrame::eSVG), "Passed bad frame!"); NS_ASSERTION(aDuringUpdate == OuterSVGIsCallingUpdateBounds(aFrame), "aDuringUpdate lies!"); // Rendering observers must be notified about changes to the frames that they // are observing _before_ UpdateBounds is called on the SVG frame tree, so we // only need to notify observers if we're not under an UpdateBounds call. // In fact, it would actually be wrong to notify observers while under // UpdateBounds because the observers will try to mark themselves as dirty // and, since UpdateBounds would be in the process of _removeing_ dirty bits // from frames, that would mess things up. if (!aDuringUpdate) { NS_ASSERTION(!OuterSVGIsCallingUpdateBounds(aFrame), "Must not InvalidateRenderingObservers() under " "nsISVGChildFrame::UpdateBounds!"); nsSVGEffects::InvalidateRenderingObservers(aFrame); } // Must come after InvalidateRenderingObservers if (aFrame->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD) { return; } // XXXjwatt: can this come before InvalidateRenderingObservers? if (aFrame->GetStateBits() & (NS_FRAME_IS_DIRTY | NS_FRAME_FIRST_REFLOW)) { // Nothing to do if we're already dirty, or if the outer- // hasn't yet had its initial reflow. return; } // XXXSDL we want to reduce the bounds when passing through inner- // and , etc. nsSVGOuterSVGFrame* outerSVGFrame = GetOuterSVGFrame(aFrame); NS_ASSERTION(outerSVGFrame, "no outer svg frame"); if (outerSVGFrame) { nsISVGChildFrame *svgFrame = do_QueryFrame(aFrame); if (!svgFrame) return; // Note that filters can paint even if the element being filtered has empty // bounds, so we don't return early for that. Specifically, filters can be // given an explicit size that doesn't depend on the bbox of the element // being filtered, and then feFlood can be used to fill that area with paint. nsRect rect = FindFilterInvalidation(aFrame, svgFrame->GetCoveredRegion()); outerSVGFrame->Invalidate(rect); } } static void MarkDirtyBitsOnDescendants(nsIFrame *aFrame) { NS_ABORT_IF_FALSE(aFrame->IsFrameOfType(nsIFrame::eSVG), "Passed bad frame!"); nsIFrame* kid = aFrame->GetFirstPrincipalChild(); while (kid) { nsISVGChildFrame* svgkid = do_QueryFrame(kid); if (svgkid && !(kid->GetStateBits() & (NS_STATE_SVG_NONDISPLAY_CHILD | NS_FRAME_IS_DIRTY))) { MarkDirtyBitsOnDescendants(kid); kid->AddStateBits(NS_FRAME_IS_DIRTY); } kid = kid->GetNextSibling(); } } void nsSVGUtils::ScheduleBoundsUpdate(nsIFrame *aFrame) { NS_ABORT_IF_FALSE(aFrame->IsFrameOfType(nsIFrame::eSVG), "Passed bad frame!"); // If this is triggered, the callers should be fixed to call us before // UpdateBounds is called. If we try to mark dirty bits on frames while we're // in the process of removing them, things will get messed up. NS_ASSERTION(!OuterSVGIsCallingUpdateBounds(aFrame), "Do not call under nsISVGChildFrame::UpdateBounds!"); // We don't call nsSVGEffects::InvalidateRenderingObservers here because // we should only be called under InvalidateAndScheduleBoundsUpdate (which // calls InvalidateBounds) or nsSVGDisplayContainerFrame::InsertFrames // (at which point the frame has no observers). if (aFrame->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD) { return; } if (aFrame->GetStateBits() & (NS_FRAME_IS_DIRTY | NS_FRAME_FIRST_REFLOW)) { // Nothing to do if we're already dirty, or if the outer- // hasn't yet had its initial reflow. return; } // XXXSDL once we store bounds on containers, we will not need to // mark our descendants dirty. MarkDirtyBitsOnDescendants(aFrame); nsSVGOuterSVGFrame *outerSVGFrame = nsnull; // We must not add dirty bits to the nsSVGOuterSVGFrame or else // PresShell::FrameNeedsReflow won't work when we pass it in below. if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG) { outerSVGFrame = static_cast(aFrame); } else { aFrame->AddStateBits(NS_FRAME_IS_DIRTY); nsIFrame *f = aFrame->GetParent(); while (f && !(f->GetStateBits() & NS_STATE_IS_OUTER_SVG)) { if (f->GetStateBits() & (NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN)) { return; } f->AddStateBits(NS_FRAME_HAS_DIRTY_CHILDREN); f = f->GetParent(); NS_ABORT_IF_FALSE(f->IsFrameOfType(nsIFrame::eSVG), "NS_STATE_IS_OUTER_SVG check above not valid!"); } outerSVGFrame = static_cast(f); NS_ABORT_IF_FALSE(outerSVGFrame && outerSVGFrame->GetType() == nsGkAtoms::svgOuterSVGFrame, "Did not find nsSVGOuterSVGFrame!"); } if (outerSVGFrame->GetStateBits() & NS_FRAME_IN_REFLOW) { // We're currently under an nsSVGOuterSVGFrame::Reflow call so there is no // need to call PresShell::FrameNeedsReflow, since we have an // nsSVGOuterSVGFrame::DidReflow call pending. return; } nsFrameState dirtyBit = (outerSVGFrame == aFrame ? NS_FRAME_IS_DIRTY : NS_FRAME_HAS_DIRTY_CHILDREN); aFrame->PresContext()->PresShell()->FrameNeedsReflow( outerSVGFrame, nsIPresShell::eResize, dirtyBit); } void nsSVGUtils::InvalidateAndScheduleBoundsUpdate(nsIFrame *aFrame) { // If this is triggered, the callers should be fixed to call us much // earlier. If we try to mark dirty bits on frames while we're in the // process of removing them, things will get messed up. NS_ASSERTION(!OuterSVGIsCallingUpdateBounds(aFrame), "Must not call under nsISVGChildFrame::UpdateBounds!"); InvalidateBounds(aFrame, false); ScheduleBoundsUpdate(aFrame); } bool nsSVGUtils::NeedsUpdatedBounds(nsIFrame *aFrame) { NS_ABORT_IF_FALSE(aFrame->IsFrameOfType(nsIFrame::eSVG), "SVG uses bits differently!"); // The flags we test here may change, hence why we have this separate // function. return NS_SUBTREE_DIRTY(aFrame); } void nsSVGUtils::NotifyAncestorsOfFilterRegionChange(nsIFrame *aFrame) { NS_ABORT_IF_FALSE(!(aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG), "Not expecting to be called on the outer SVG Frame"); aFrame = aFrame->GetParent(); while (aFrame) { if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG) return; nsSVGFilterProperty *property = nsSVGEffects::GetFilterProperty(aFrame); if (property) { property->Invalidate(); } aFrame = aFrame->GetParent(); } } double nsSVGUtils::ComputeNormalizedHypotenuse(double aWidth, double aHeight) { return sqrt((aWidth*aWidth + aHeight*aHeight)/2); } float nsSVGUtils::ObjectSpace(const gfxRect &aRect, const nsSVGLength2 *aLength) { float fraction, axis; switch (aLength->GetCtxType()) { case X: axis = aRect.Width(); break; case Y: axis = aRect.Height(); break; case XY: axis = float(ComputeNormalizedHypotenuse(aRect.Width(), aRect.Height())); break; default: NS_NOTREACHED("unexpected ctx type"); axis = 0.0f; break; } if (aLength->IsPercentage()) { fraction = aLength->GetAnimValInSpecifiedUnits() / 100; } else { fraction = aLength->GetAnimValue(static_cast (nsnull)); } return fraction * axis; } float nsSVGUtils::UserSpace(nsSVGElement *aSVGElement, const nsSVGLength2 *aLength) { return aLength->GetAnimValue(aSVGElement); } float nsSVGUtils::UserSpace(nsIFrame *aNonSVGContext, const nsSVGLength2 *aLength) { return aLength->GetAnimValue(aNonSVGContext); } float nsSVGUtils::AngleBisect(float a1, float a2) { float delta = fmod(a2 - a1, static_cast(2*M_PI)); if (delta < 0) { delta += 2*M_PI; } /* delta is now the angle from a1 around to a2, in the range [0, 2*M_PI) */ float r = a1 + delta/2; if (delta >= M_PI) { /* the arc from a2 to a1 is smaller, so use the ray on that side */ r += M_PI; } return r; } nsSVGOuterSVGFrame * nsSVGUtils::GetOuterSVGFrame(nsIFrame *aFrame) { while (aFrame) { if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG) { return static_cast(aFrame); } aFrame = aFrame->GetParent(); } return nsnull; } nsIFrame* nsSVGUtils::GetOuterSVGFrameAndCoveredRegion(nsIFrame* aFrame, nsRect* aRect) { nsISVGChildFrame* svg = do_QueryFrame(aFrame); if (!svg) return nsnull; *aRect = (aFrame->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD) ? nsRect(0, 0, 0, 0) : svg->GetCoveredRegion(); return GetOuterSVGFrame(aFrame); } gfxMatrix nsSVGUtils::GetViewBoxTransform(const nsSVGElement* aElement, float aViewportWidth, float aViewportHeight, float aViewboxX, float aViewboxY, float aViewboxWidth, float aViewboxHeight, const SVGAnimatedPreserveAspectRatio &aPreserveAspectRatio) { return GetViewBoxTransform(aElement, aViewportWidth, aViewportHeight, aViewboxX, aViewboxY, aViewboxWidth, aViewboxHeight, aPreserveAspectRatio.GetAnimValue()); } gfxMatrix nsSVGUtils::GetViewBoxTransform(const nsSVGElement* aElement, float aViewportWidth, float aViewportHeight, float aViewboxX, float aViewboxY, float aViewboxWidth, float aViewboxHeight, const SVGPreserveAspectRatio &aPreserveAspectRatio) { NS_ASSERTION(aViewportWidth >= 0, "viewport width must be nonnegative!"); NS_ASSERTION(aViewportHeight >= 0, "viewport height must be nonnegative!"); NS_ASSERTION(aViewboxWidth > 0, "viewBox width must be greater than zero!"); NS_ASSERTION(aViewboxHeight > 0, "viewBox height must be greater than zero!"); PRUint16 align = aPreserveAspectRatio.GetAlign(); PRUint16 meetOrSlice = aPreserveAspectRatio.GetMeetOrSlice(); // default to the defaults if (align == nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_UNKNOWN) align = nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID; if (meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_UNKNOWN) meetOrSlice = nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_MEET; float a, d, e, f; a = aViewportWidth / aViewboxWidth; d = aViewportHeight / aViewboxHeight; e = 0.0f; f = 0.0f; if (align != nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_NONE && a != d) { if ((meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_MEET && a < d) || (meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_SLICE && d < a)) { d = a; switch (align) { case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMIN: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMIN: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMIN: break; case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMID: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMID: f = (aViewportHeight - a * aViewboxHeight) / 2.0f; break; case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMAX: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMAX: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMAX: f = aViewportHeight - a * aViewboxHeight; break; default: NS_NOTREACHED("Unknown value for align"); } } else if ( (meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_MEET && d < a) || (meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_SLICE && a < d)) { a = d; switch (align) { case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMIN: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMID: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMAX: break; case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMIN: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMAX: e = (aViewportWidth - a * aViewboxWidth) / 2.0f; break; case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMIN: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMID: case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMAX: e = aViewportWidth - a * aViewboxWidth; break; default: NS_NOTREACHED("Unknown value for align"); } } else NS_NOTREACHED("Unknown value for meetOrSlice"); } if (aViewboxX) e += -a * aViewboxX; if (aViewboxY) f += -d * aViewboxY; return gfxMatrix(a, 0.0f, 0.0f, d, e, f); } gfxMatrix nsSVGUtils::GetCanvasTM(nsIFrame *aFrame) { // XXX yuck, we really need a common interface for GetCanvasTM if (!aFrame->IsFrameOfType(nsIFrame::eSVG)) { return nsSVGIntegrationUtils::GetInitialMatrix(aFrame); } nsIAtom* type = aFrame->GetType(); if (type == nsGkAtoms::svgForeignObjectFrame) { return static_cast(aFrame)->GetCanvasTM(); } nsSVGContainerFrame *containerFrame = do_QueryFrame(aFrame); if (containerFrame) { return containerFrame->GetCanvasTM(); } return static_cast(aFrame)->GetCanvasTM(); } void nsSVGUtils::NotifyChildrenOfSVGChange(nsIFrame *aFrame, PRUint32 aFlags) { nsIFrame *kid = aFrame->GetFirstPrincipalChild(); while (kid) { nsISVGChildFrame* SVGFrame = do_QueryFrame(kid); if (SVGFrame) { SVGFrame->NotifySVGChanged(aFlags); } else { NS_ASSERTION(kid->IsFrameOfType(nsIFrame::eSVG), "SVG frame expected"); // recurse into the children of container frames e.g. , // in case they have child frames with transformation matrices NotifyChildrenOfSVGChange(kid, aFlags); } kid = kid->GetNextSibling(); } } // ************************************************************ class SVGPaintCallback : public nsSVGFilterPaintCallback { public: virtual void Paint(nsRenderingContext *aContext, nsIFrame *aTarget, const nsIntRect* aDirtyRect) { nsISVGChildFrame *svgChildFrame = do_QueryFrame(aTarget); NS_ASSERTION(svgChildFrame, "Expected SVG frame here"); nsIntRect* dirtyRect = nsnull; nsIntRect tmpDirtyRect; // aDirtyRect is in user-space pixels, we need to convert to // outer-SVG-frame-relative device pixels. if (aDirtyRect) { gfxMatrix userToDeviceSpace = nsSVGUtils::GetCanvasTM(aTarget); if (userToDeviceSpace.IsSingular()) { return; } gfxRect dirtyBounds = userToDeviceSpace.TransformBounds( gfxRect(aDirtyRect->x, aDirtyRect->y, aDirtyRect->width, aDirtyRect->height)); dirtyBounds.RoundOut(); if (gfxUtils::GfxRectToIntRect(dirtyBounds, &tmpDirtyRect)) { dirtyRect = &tmpDirtyRect; } } svgChildFrame->PaintSVG(aContext, dirtyRect); } }; void nsSVGUtils::PaintFrameWithEffects(nsRenderingContext *aContext, const nsIntRect *aDirtyRect, nsIFrame *aFrame) { nsISVGChildFrame *svgChildFrame = do_QueryFrame(aFrame); if (!svgChildFrame) return; float opacity = aFrame->GetStyleDisplay()->mOpacity; if (opacity == 0.0f) return; const nsIContent* content = aFrame->GetContent(); if (content->IsSVG() && !static_cast(content)->HasValidDimensions()) { return; } /* Properties are added lazily and may have been removed by a restyle, so make sure all applicable ones are set again. */ nsSVGEffects::EffectProperties effectProperties = nsSVGEffects::GetEffectProperties(aFrame); bool isOK = true; nsSVGFilterFrame *filterFrame = effectProperties.GetFilterFrame(&isOK); if (aDirtyRect && !(aFrame->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD)) { // Here we convert aFrame's paint bounds to outer- device space, // compare it to aDirtyRect, and return early if they don't intersect. // We don't do this optimization for nondisplay SVG since nondisplay // SVG doesn't maintain bounds/overflow rects. nsRect overflowRect = aFrame->GetVisualOverflowRectRelativeToSelf(); if (aFrame->IsFrameOfType(nsIFrame::eSVGGeometry)) { // Unlike containers, leaf frames do not include GetPosition() in // GetCanvasTM(). overflowRect = overflowRect + aFrame->GetPosition(); } PRUint32 appUnitsPerDevPx = aFrame->PresContext()->AppUnitsPerDevPixel(); gfxMatrix tm = GetCanvasTM(aFrame); if (aFrame->IsFrameOfType(nsIFrame::eSVG | nsIFrame::eSVGContainer)) { gfxMatrix childrenOnlyTM; if (static_cast(aFrame)-> HasChildrenOnlyTransform(&childrenOnlyTM)) { // Undo the children-only transform: tm = childrenOnlyTM.Invert() * tm; } } nsIntRect bounds = nsSVGUtils::TransformFrameRectToOuterSVG(overflowRect, tm, aFrame->PresContext()). ToOutsidePixels(appUnitsPerDevPx); if (!aDirtyRect->Intersects(bounds)) { return; } } /* SVG defines the following rendering model: * * 1. Render fill * 2. Render stroke * 3. Render markers * 4. Apply filter * 5. Apply clipping, masking, group opacity * * We follow this, but perform a couple of optimizations: * * + Use cairo's clipPath when representable natively (single object * clip region). * * + Merge opacity and masking if both used together. */ if (opacity != 1.0f && CanOptimizeOpacity(aFrame)) opacity = 1.0f; gfxContext *gfx = aContext->ThebesContext(); bool complexEffects = false; nsSVGClipPathFrame *clipPathFrame = effectProperties.GetClipPathFrame(&isOK); nsSVGMaskFrame *maskFrame = effectProperties.GetMaskFrame(&isOK); bool isTrivialClip = clipPathFrame ? clipPathFrame->IsTrivial() : true; if (!isOK) { // Some resource is invalid. We shouldn't paint anything. return; } gfxMatrix matrix; if (clipPathFrame || maskFrame) matrix = GetCanvasTM(aFrame); /* Check if we need to do additional operations on this child's * rendering, which necessitates rendering into another surface. */ if (opacity != 1.0f || maskFrame || (clipPathFrame && !isTrivialClip)) { complexEffects = true; gfx->Save(); gfx->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA); } /* If this frame has only a trivial clipPath, set up cairo's clipping now so * we can just do normal painting and get it clipped appropriately. */ if (clipPathFrame && isTrivialClip) { gfx->Save(); clipPathFrame->ClipPaint(aContext, aFrame, matrix); } /* Paint the child */ if (filterFrame) { SVGPaintCallback paintCallback; filterFrame->PaintFilteredFrame(aContext, aFrame, &paintCallback, aDirtyRect); } else { svgChildFrame->PaintSVG(aContext, aDirtyRect); } if (clipPathFrame && isTrivialClip) { gfx->Restore(); } /* No more effects, we're done. */ if (!complexEffects) return; gfx->PopGroupToSource(); nsRefPtr maskSurface = maskFrame ? maskFrame->ComputeMaskAlpha(aContext, aFrame, matrix, opacity) : nsnull; nsRefPtr clipMaskSurface; if (clipPathFrame && !isTrivialClip) { gfx->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA); nsresult rv = clipPathFrame->ClipPaint(aContext, aFrame, matrix); clipMaskSurface = gfx->PopGroup(); if (NS_SUCCEEDED(rv) && clipMaskSurface) { // Still more set after clipping, so clip to another surface if (maskSurface || opacity != 1.0f) { gfx->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA); gfx->Mask(clipMaskSurface); gfx->PopGroupToSource(); } else { gfx->Mask(clipMaskSurface); } } } if (maskSurface) { gfx->Mask(maskSurface); } else if (opacity != 1.0f) { gfx->Paint(opacity); } gfx->Restore(); } bool nsSVGUtils::HitTestClip(nsIFrame *aFrame, const nsPoint &aPoint) { nsSVGEffects::EffectProperties props = nsSVGEffects::GetEffectProperties(aFrame); if (!props.mClipPath) return true; bool isOK = true; nsSVGClipPathFrame *clipPathFrame = props.GetClipPathFrame(&isOK); if (!clipPathFrame || !isOK) { // clipPath is not a valid resource, so nothing gets painted, so // hit-testing must fail. return false; } return clipPathFrame->ClipHitTest(aFrame, GetCanvasTM(aFrame), aPoint); } nsIFrame * nsSVGUtils::HitTestChildren(nsIFrame *aFrame, const nsPoint &aPoint) { // Traverse the list in reverse order, so that if we get a hit we know that's // the topmost frame that intersects the point; then we can just return it. nsIFrame* result = nsnull; for (nsIFrame* current = aFrame->PrincipalChildList().LastChild(); current; current = current->GetPrevSibling()) { nsISVGChildFrame* SVGFrame = do_QueryFrame(current); if (SVGFrame) { const nsIContent* content = current->GetContent(); if (content->IsSVG() && !static_cast(content)->HasValidDimensions()) { continue; } result = SVGFrame->GetFrameForPoint(aPoint); if (result) break; } } if (result && !HitTestClip(aFrame, aPoint)) result = nsnull; return result; } nsRect nsSVGUtils::GetCoveredRegion(const nsFrameList &aFrames) { nsRect rect; for (nsIFrame* kid = aFrames.FirstChild(); kid; kid = kid->GetNextSibling()) { nsISVGChildFrame* child = do_QueryFrame(kid); if (child) { nsRect childRect = child->GetCoveredRegion(); rect.UnionRect(rect, childRect); } } return rect; } nsPoint nsSVGUtils::TransformOuterSVGPointToChildFrame(nsPoint aPoint, const gfxMatrix& aFrameToCanvasTM, nsPresContext* aPresContext) { NS_ABORT_IF_FALSE(!aFrameToCanvasTM.IsSingular(), "Callers must not pass a singular matrix"); gfxMatrix canvasDevToFrameUserSpace = aFrameToCanvasTM; canvasDevToFrameUserSpace.Invert(); gfxPoint devPt = gfxPoint(aPoint.x, aPoint.y) / aPresContext->AppUnitsPerDevPixel(); gfxPoint userPt = canvasDevToFrameUserSpace.Transform(devPt); gfxPoint appPt = (userPt * aPresContext->AppUnitsPerCSSPixel()).Round(); userPt.x = clamped(appPt.x, gfxFloat(nscoord_MIN), gfxFloat(nscoord_MAX)); userPt.y = clamped(appPt.y, gfxFloat(nscoord_MIN), gfxFloat(nscoord_MAX)); // now guaranteed to be safe: return nsPoint(nscoord(userPt.x), nscoord(userPt.y)); } nsRect nsSVGUtils::TransformFrameRectToOuterSVG(const nsRect& aRect, const gfxMatrix& aMatrix, nsPresContext* aPresContext) { gfxRect r(aRect.x, aRect.y, aRect.width, aRect.height); r.Scale(1.0 / nsPresContext::AppUnitsPerCSSPixel()); return nsLayoutUtils::RoundGfxRectToAppRect( aMatrix.TransformBounds(r), aPresContext->AppUnitsPerDevPixel()); } gfxIntSize nsSVGUtils::ConvertToSurfaceSize(const gfxSize& aSize, bool *aResultOverflows) { gfxIntSize surfaceSize(ClampToInt(ceil(aSize.width)), ClampToInt(ceil(aSize.height))); *aResultOverflows = surfaceSize.width != ceil(aSize.width) || surfaceSize.height != ceil(aSize.height); if (!gfxASurface::CheckSurfaceSize(surfaceSize)) { surfaceSize.width = NS_MIN(NS_SVG_OFFSCREEN_MAX_DIMENSION, surfaceSize.width); surfaceSize.height = NS_MIN(NS_SVG_OFFSCREEN_MAX_DIMENSION, surfaceSize.height); *aResultOverflows = true; } return surfaceSize; } bool nsSVGUtils::HitTestRect(const gfxMatrix &aMatrix, float aRX, float aRY, float aRWidth, float aRHeight, float aX, float aY) { gfxRect rect(aRX, aRY, aRWidth, aRHeight); if (rect.IsEmpty() || aMatrix.IsSingular()) { return false; } gfxMatrix toRectSpace = aMatrix; toRectSpace.Invert(); gfxPoint p = toRectSpace.Transform(gfxPoint(aX, aY)); return rect.x <= p.x && p.x <= rect.XMost() && rect.y <= p.y && p.y <= rect.YMost(); } gfxRect nsSVGUtils::GetClipRectForFrame(nsIFrame *aFrame, float aX, float aY, float aWidth, float aHeight) { const nsStyleDisplay* disp = aFrame->GetStyleDisplay(); if (!(disp->mClipFlags & NS_STYLE_CLIP_RECT)) { NS_ASSERTION(disp->mClipFlags == NS_STYLE_CLIP_AUTO, "We don't know about this type of clip."); return gfxRect(aX, aY, aWidth, aHeight); } if (disp->mOverflowX == NS_STYLE_OVERFLOW_HIDDEN || disp->mOverflowY == NS_STYLE_OVERFLOW_HIDDEN) { nsIntRect clipPxRect = disp->mClip.ToOutsidePixels(aFrame->PresContext()->AppUnitsPerDevPixel()); gfxRect clipRect = gfxRect(clipPxRect.x, clipPxRect.y, clipPxRect.width, clipPxRect.height); if (NS_STYLE_CLIP_RIGHT_AUTO & disp->mClipFlags) { clipRect.width = aWidth - clipRect.X(); } if (NS_STYLE_CLIP_BOTTOM_AUTO & disp->mClipFlags) { clipRect.height = aHeight - clipRect.Y(); } if (disp->mOverflowX != NS_STYLE_OVERFLOW_HIDDEN) { clipRect.x = aX; clipRect.width = aWidth; } if (disp->mOverflowY != NS_STYLE_OVERFLOW_HIDDEN) { clipRect.y = aY; clipRect.height = aHeight; } return clipRect; } return gfxRect(aX, aY, aWidth, aHeight); } void nsSVGUtils::CompositeSurfaceMatrix(gfxContext *aContext, gfxASurface *aSurface, const gfxMatrix &aCTM, float aOpacity) { if (aCTM.IsSingular()) return; if (aContext->IsCairo()) { aContext->Save(); aContext->Multiply(aCTM); aContext->SetSource(aSurface); aContext->Paint(aOpacity); aContext->Restore(); } else { DrawTarget *dt = aContext->GetDrawTarget(); Matrix oldMat = dt->GetTransform(); RefPtr surf = gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(dt, aSurface); dt->SetTransform(oldMat * ToMatrix(aCTM)); gfxSize size = aSurface->GetSize(); NS_ASSERTION(size.width >= 0 && size.height >= 0, "Failure to get size for aSurface."); gfxPoint pt = aSurface->GetDeviceOffset(); dt->FillRect(Rect(-pt.x, -pt.y, size.width, size.height), SurfacePattern(surf, EXTEND_CLAMP, Matrix(1.0f, 0, 0, 1.0f, -pt.x, -pt.y)), DrawOptions(aOpacity)); dt->SetTransform(oldMat); } } void nsSVGUtils::CompositePatternMatrix(gfxContext *aContext, gfxPattern *aPattern, const gfxMatrix &aCTM, float aWidth, float aHeight, float aOpacity) { if (aCTM.IsSingular()) return; aContext->Save(); SetClipRect(aContext, aCTM, gfxRect(0, 0, aWidth, aHeight)); aContext->Multiply(aCTM); aContext->SetPattern(aPattern); aContext->Paint(aOpacity); aContext->Restore(); } void nsSVGUtils::SetClipRect(gfxContext *aContext, const gfxMatrix &aCTM, const gfxRect &aRect) { if (aCTM.IsSingular()) return; gfxContextMatrixAutoSaveRestore matrixAutoSaveRestore(aContext); aContext->Multiply(aCTM); aContext->Clip(aRect); } void nsSVGUtils::ClipToGfxRect(nsIntRect* aRect, const gfxRect& aGfxRect) { gfxRect r = aGfxRect; r.RoundOut(); gfxRect r2(aRect->x, aRect->y, aRect->width, aRect->height); r = r.Intersect(r2); *aRect = nsIntRect(PRInt32(r.X()), PRInt32(r.Y()), PRInt32(r.Width()), PRInt32(r.Height())); } gfxRect nsSVGUtils::GetBBox(nsIFrame *aFrame, PRUint32 aFlags) { if (aFrame->GetContent()->IsNodeOfType(nsINode::eTEXT)) { aFrame = aFrame->GetParent(); } gfxRect bbox; nsISVGChildFrame *svg = do_QueryFrame(aFrame); if (svg) { // It is possible to apply a gradient, pattern, clipping path, mask or // filter to text. When one of these facilities is applied to text // the bounding box is the entire text element in all // cases. nsSVGTextContainerFrame* metrics = do_QueryFrame( GetFirstNonAAncestorFrame(aFrame)); if (metrics) { while (aFrame->GetType() != nsGkAtoms::svgTextFrame) { aFrame = aFrame->GetParent(); } svg = do_QueryFrame(aFrame); } nsIContent* content = aFrame->GetContent(); if (content->IsSVG() && !static_cast(content)->HasValidDimensions()) { return bbox; } gfxMatrix matrix; if (aFrame->GetType() == nsGkAtoms::svgForeignObjectFrame) { // The spec says getBBox "Returns the tight bounding box in *current user // space*". So we should really be doing this for all elements, but that // needs investigation to check that we won't break too much content. NS_ABORT_IF_FALSE(content->IsSVG(), "bad cast"); nsSVGElement *element = static_cast(content); matrix = element->PrependLocalTransformsTo(matrix, nsSVGElement::eChildToUserSpace); } return svg->GetBBoxContribution(matrix, aFlags); } return nsSVGIntegrationUtils::GetSVGBBoxForNonSVGFrame(aFrame); } gfxRect nsSVGUtils::GetRelativeRect(PRUint16 aUnits, const nsSVGLength2 *aXYWH, const gfxRect &aBBox, nsIFrame *aFrame) { float x, y, width, height; if (aUnits == nsIDOMSVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { x = aBBox.X() + ObjectSpace(aBBox, &aXYWH[0]); y = aBBox.Y() + ObjectSpace(aBBox, &aXYWH[1]); width = ObjectSpace(aBBox, &aXYWH[2]); height = ObjectSpace(aBBox, &aXYWH[3]); } else { x = UserSpace(aFrame, &aXYWH[0]); y = UserSpace(aFrame, &aXYWH[1]); width = UserSpace(aFrame, &aXYWH[2]); height = UserSpace(aFrame, &aXYWH[3]); } return gfxRect(x, y, width, height); } bool nsSVGUtils::CanOptimizeOpacity(nsIFrame *aFrame) { nsIAtom *type = aFrame->GetType(); if (type != nsGkAtoms::svgImageFrame && type != nsGkAtoms::svgPathGeometryFrame) { return false; } if (aFrame->GetStyleSVGReset()->mFilter) { return false; } // XXX The SVG WG is intending to allow fill, stroke and markers on if (type == nsGkAtoms::svgImageFrame) { return true; } const nsStyleSVG *style = aFrame->GetStyleSVG(); if (style->mMarkerStart || style->mMarkerMid || style->mMarkerEnd) { return false; } if (style->mFill.mType == eStyleSVGPaintType_None || style->mFillOpacity <= 0 || !static_cast(aFrame)->HasStroke()) { return true; } return false; } float nsSVGUtils::MaxExpansion(const gfxMatrix &aMatrix) { // maximum expansion derivation from // http://lists.cairographics.org/archives/cairo/2004-October/001980.html // and also implemented in cairo_matrix_transformed_circle_major_axis double a = aMatrix.xx; double b = aMatrix.yx; double c = aMatrix.xy; double d = aMatrix.yy; double f = (a * a + b * b + c * c + d * d) / 2; double g = (a * a + b * b - c * c - d * d) / 2; double h = a * c + b * d; return sqrt(f + sqrt(g * g + h * h)); } gfxMatrix nsSVGUtils::AdjustMatrixForUnits(const gfxMatrix &aMatrix, nsSVGEnum *aUnits, nsIFrame *aFrame) { if (aFrame && aUnits->GetAnimValue() == nsIDOMSVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { gfxRect bbox = GetBBox(aFrame); return gfxMatrix().Scale(bbox.Width(), bbox.Height()) * gfxMatrix().Translate(gfxPoint(bbox.X(), bbox.Y())) * aMatrix; } return aMatrix; } nsIFrame* nsSVGUtils::GetFirstNonAAncestorFrame(nsIFrame* aStartFrame) { for (nsIFrame *ancestorFrame = aStartFrame; ancestorFrame; ancestorFrame = ancestorFrame->GetParent()) { if (ancestorFrame->GetType() != nsGkAtoms::svgAFrame) { return ancestorFrame; } } return nsnull; } #ifdef DEBUG void nsSVGUtils::WritePPM(const char *fname, gfxImageSurface *aSurface) { FILE *f = fopen(fname, "wb"); if (!f) return; gfxIntSize size = aSurface->GetSize(); fprintf(f, "P6\n%d %d\n255\n", size.width, size.height); unsigned char *data = aSurface->Data(); PRInt32 stride = aSurface->Stride(); for (int y=0; yGetStyleSVGReset()->mVectorEffect == NS_STYLE_VECTOR_EFFECT_NON_SCALING_STROKE) { if (aFrame->GetContent()->IsNodeOfType(nsINode::eTEXT)) { aFrame = aFrame->GetParent(); } nsIContent *content = aFrame->GetContent(); NS_ABORT_IF_FALSE(content->IsSVG(), "bad cast"); // a non-scaling stroke is in the screen co-ordinate // space rather so we need to invert the transform // to the screen co-ordinate space to get there. // See http://www.w3.org/TR/SVGTiny12/painting.html#NonScalingStroke gfxMatrix transform = nsSVGUtils::GetCTM( static_cast(content), true); if (!transform.IsSingular()) { return transform.Invert(); } } return gfxMatrix(); } // The logic here comes from _cairo_stroke_style_max_distance_from_path static gfxRect PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents, nsSVGGeometryFrame* aFrame, double styleExpansionFactor, const gfxMatrix& aMatrix) { double style_expansion = styleExpansionFactor * aFrame->GetStrokeWidth(); gfxMatrix matrix = aMatrix; matrix.Multiply(nsSVGUtils::GetStrokeTransform(aFrame)); double dx = style_expansion * (fabs(matrix.xx) + fabs(matrix.xy)); double dy = style_expansion * (fabs(matrix.yy) + fabs(matrix.yx)); gfxRect strokeExtents = aPathExtents; strokeExtents.Inflate(dx, dy); return strokeExtents; } /*static*/ gfxRect nsSVGUtils::PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents, nsSVGGeometryFrame* aFrame, const gfxMatrix& aMatrix) { return ::PathExtentsToMaxStrokeExtents(aPathExtents, aFrame, 0.5, aMatrix); } /*static*/ gfxRect nsSVGUtils::PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents, nsSVGPathGeometryFrame* aFrame, const gfxMatrix& aMatrix) { double styleExpansionFactor = 0.5; if (static_cast(aFrame->GetContent())->IsMarkable()) { const nsStyleSVG* style = aFrame->GetStyleSVG(); if (style->mStrokeLinecap == NS_STYLE_STROKE_LINECAP_SQUARE) { styleExpansionFactor = M_SQRT1_2; } if (style->mStrokeLinejoin == NS_STYLE_STROKE_LINEJOIN_MITER && styleExpansionFactor < style->mStrokeMiterlimit && aFrame->GetContent()->Tag() != nsGkAtoms::line) { styleExpansionFactor = style->mStrokeMiterlimit; } } return ::PathExtentsToMaxStrokeExtents(aPathExtents, aFrame, styleExpansionFactor, aMatrix); } // ---------------------------------------------------------------------- /* static */ void nsSVGUtils::GetFallbackOrPaintColor(gfxContext *aContext, nsStyleContext *aStyleContext, nsStyleSVGPaint nsStyleSVG::*aFillOrStroke, float *aOpacity, nscolor *color) { const nsStyleSVGPaint &paint = aStyleContext->GetStyleSVG()->*aFillOrStroke; nsStyleContext *styleIfVisited = aStyleContext->GetStyleIfVisited(); bool isServer = paint.mType == eStyleSVGPaintType_Server; *color = isServer ? paint.mFallbackColor : paint.mPaint.mColor; if (styleIfVisited) { const nsStyleSVGPaint &paintIfVisited = styleIfVisited->GetStyleSVG()->*aFillOrStroke; // To prevent Web content from detecting if a user has visited a URL // (via URL loading triggered by paint servers or performance // differences between paint servers or between a paint server and a // color), we do not allow whether links are visited to change which // paint server is used or switch between paint servers and simple // colors. A :visited style may only override a simple color with // another simple color. if (paintIfVisited.mType == eStyleSVGPaintType_Color && paint.mType == eStyleSVGPaintType_Color) { nscolor colorIfVisited = paintIfVisited.mPaint.mColor; nscolor colors[2] = { *color, colorIfVisited }; *color = nsStyleContext::CombineVisitedColors(colors, aStyleContext->RelevantLinkVisited()); } } }