/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: t; tab-width: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is [Open Source Virtual Machine]. * * The Initial Developer of the Original Code is * Adobe System Incorporated. * Portions created by the Initial Developer are Copyright (C) 2004-2007 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Adobe AS3 Team * Mozilla TraceMonkey Team * Asko Tontti * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef __nanojit_Fragmento__ #define __nanojit_Fragmento__ #ifdef AVMPLUS_VERBOSE extern void drawTraceTrees(Fragmento *frago, FragmentMap * _frags, avmplus::AvmCore *core, char *fileName); #endif namespace nanojit { struct GuardRecord; class Assembler; struct PageHeader { struct Page *next; }; struct Page: public PageHeader { union { // Conceptually, the lir array holds mostly LIns values (plus some // skip payloads and call arguments). But we use int8_t as the // element type here so the array size can be expressed in bytes. int8_t lir[NJ_PAGE_SIZE-sizeof(PageHeader)]; NIns code[(NJ_PAGE_SIZE-sizeof(PageHeader))/sizeof(NIns)]; }; }; struct AllocEntry : public avmplus::GCObject { Page *page; uint32_t allocSize; }; typedef avmplus::List AllocList; typedef avmplus::GCSortedMap BlockSortedMap; class BlockHist: public BlockSortedMap { public: BlockHist(avmplus::GC*gc) : BlockSortedMap(gc) { } uint32_t count(const void *p) { uint32_t c = 1+get(p); put(p, c); return c; } }; struct fragstats; /* * * This is the main control center for creating and managing fragments. */ class Fragmento : public avmplus::GCFinalizedObject { public: Fragmento(AvmCore* core, LogControl* logc, uint32_t cacheSizeLog2); ~Fragmento(); void addMemory(void* firstPage, uint32_t pageCount); // gives memory to the Assembler Assembler* assm(); AvmCore* core(); Page* pageAlloc(); void pageFree(Page* page); void pagesRelease(PageList& list); Fragment* getLoop(const void* ip); Fragment* getAnchor(const void* ip); // Remove one fragment. The caller is responsible for making sure // that this does not destroy any resources shared with other // fragments (such as a LirBuffer or this fragment itself as a // jump target). void clearFrags(); // clear all fragments from the cache Fragment* createBranch(SideExit *exit, const void* ip); Fragment* newFrag(const void* ip); Fragment* newBranch(Fragment *from, const void* ip); verbose_only ( uint32_t pageCount(); ) verbose_only ( void dumpStats(); ) verbose_only ( void dumpRatio(const char*, BlockHist*);) verbose_only ( void dumpFragStats(Fragment*, int level, fragstats&); ) verbose_only ( void countBlock(BlockHist*, const void* pc); ) verbose_only ( void countIL(uint32_t il, uint32_t abc); ) verbose_only( void addLabel(Fragment* f, const char *prefix, int id); ) // stats struct { uint32_t pages; // pages consumed uint32_t maxPageUse; // highwater mark of (pages-freePages) uint32_t flushes, ilsize, abcsize, compiles, totalCompiles; } _stats; verbose_only( DWB(BlockHist*) enterCounts; ) verbose_only( DWB(BlockHist*) mergeCounts; ) verbose_only( DWB(LabelMap*) labels; ) #ifdef AVMPLUS_VERBOSE void drawTrees(char *fileName); #endif uint32_t cacheUsed() const { return (_stats.pages-_freePages.size())< Fragment ptr */ PageList _freePages; /* unmanaged mem */ AllocList _allocList; avmplus::GCHeap* _gcHeap; const uint32_t _max_pages; uint32_t _pagesGrowth; }; enum TraceKind { LoopTrace, BranchTrace, MergeTrace }; /** * Fragments are linear sequences of native code that have a single entry * point at the start of the fragment and may have one or more exit points * * It may turn out that that this arrangement causes too much traffic * between d and i-caches and that we need to carve up the structure differently. */ class Fragment : public avmplus::GCFinalizedObject { public: Fragment(const void*); ~Fragment(); NIns* code() { return _code; } Page* pages() { return _pages; } void setCode(NIns* codee, Page* pages) { _code = codee; _pages = pages; } int32_t& hits() { return _hits; } void blacklist(); bool isBlacklisted() { return _hits < 0; } void releaseLirBuffer(); void releaseCode(Fragmento* frago); void releaseTreeMem(Fragmento* frago); bool isAnchor() { return anchor == this; } bool isRoot() { return root == this; } void onDestroy(); verbose_only( uint32_t _called; ) verbose_only( uint32_t _native; ) verbose_only( uint32_t _exitNative; ) verbose_only( uint32_t _lir; ) verbose_only( uint32_t _lirbytes; ) verbose_only( const char* _token; ) verbose_only( uint64_t traceTicks; ) verbose_only( uint64_t interpTicks; ) verbose_only( DWB(Fragment*) eot_target; ) verbose_only( uint32_t sid;) verbose_only( uint32_t compileNbr;) DWB(Fragment*) treeBranches; DWB(Fragment*) branches; DWB(Fragment*) nextbranch; DWB(Fragment*) anchor; DWB(Fragment*) root; DWB(Fragment*) parent; DWB(Fragment*) first; DWB(Fragment*) peer; DWB(LirBuffer*) lirbuf; LIns* lastIns; SideExit* spawnedFrom; TraceKind kind; const void* ip; uint32_t guardCount; uint32_t xjumpCount; uint32_t recordAttempts; int32_t blacklistLevel; NIns* fragEntry; NIns* loopEntry; void* vmprivate; private: NIns* _code; // ptr to start of code GuardRecord* _links; // code which is linked (or pending to be) to this fragment int32_t _hits; Page* _pages; // native code pages }; } #endif // __nanojit_Fragmento__