/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim:set et ts=4 sts=4 sw=4 cin: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsFtpControlConnection_h___ #define nsFtpControlConnection_h___ #include "nsCOMPtr.h" #include "nsIURI.h" #include "nsIStreamListener.h" #include "nsIRequest.h" #include "nsISocketTransport.h" #include "nsIOutputStream.h" #include "nsIAsyncInputStream.h" #include "nsAutoPtr.h" #include "nsString.h" class nsIProxyInfo; class nsITransportEventSink; class nsFtpControlConnectionListener : public nsISupports { public: /** * Called when a chunk of data arrives on the control connection. * @param data * The new data or null if an error occurred. * @param dataLen * The data length in bytes. */ virtual void OnControlDataAvailable(const char *data, PRUint32 dataLen) = 0; /** * Called when an error occurs on the control connection. * @param status * A failure code providing more info about the error. */ virtual void OnControlError(nsresult status) = 0; }; class nsFtpControlConnection : public nsIInputStreamCallback { public: NS_DECL_ISUPPORTS NS_DECL_NSIINPUTSTREAMCALLBACK nsFtpControlConnection(const nsCSubstring& host, PRUint32 port); ~nsFtpControlConnection(); nsresult Connect(nsIProxyInfo* proxyInfo, nsITransportEventSink* eventSink); nsresult Disconnect(nsresult status); nsresult Write(const nsCSubstring& command); PRBool IsAlive(); nsITransport *Transport() { return mSocket; } /** * Call this function to be notified asynchronously when there is data * available for the socket. The listener passed to this method replaces * any existing listener, and the listener can be null to disconnect the * previous listener. */ nsresult WaitData(nsFtpControlConnectionListener *listener); PRUint32 mServerType; // what kind of server is it. nsString mPassword; PRInt32 mSuspendedWrite; nsCString mPwd; PRUint32 mSessionId; private: nsCString mHost; PRUint32 mPort; nsCOMPtr mSocket; nsCOMPtr mSocketOutput; nsCOMPtr mSocketInput; nsRefPtr mListener; }; #endif