/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_X11TEXTUREHOST__H #define MOZILLA_GFX_X11TEXTUREHOST__H #include "mozilla/layers/TextureHost.h" #include "mozilla/layers/LayersSurfaces.h" #include "mozilla/gfx/2D.h" class gfxXlibSurface; namespace mozilla { namespace layers { // TextureSource for Xlib-backed TextureSources. class X11TextureHost : public TextureHost { public: X11TextureHost(TextureFlags aFlags, const SurfaceDescriptorX11& aDescriptor); virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE; virtual bool Lock() MOZ_OVERRIDE; virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE; virtual gfx::IntSize GetSize() const MOZ_OVERRIDE; virtual NewTextureSource* GetTextureSources() MOZ_OVERRIDE { return mTextureSource; } virtual TemporaryRef GetAsSurface() MOZ_OVERRIDE { return nullptr; // XXX - implement this (for MOZ_DUMP_PAINTING) } #ifdef MOZ_LAYERS_HAVE_LOG virtual const char* Name() { return "X11TextureHost"; } #endif protected: Compositor* mCompositor; RefPtr mTextureSource; RefPtr mSurface; }; } // namespace layers } // namespace mozilla #endif // MOZILLA_GFX_X11TEXTUREHOST__H