/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ClientLayerManager.h" #include "CompositorChild.h" // for CompositorChild #include "GeckoProfiler.h" // for PROFILER_LABEL #include "gfxASurface.h" // for gfxASurface, etc #include "ipc/AutoOpenSurface.h" // for AutoOpenSurface #include "mozilla/Assertions.h" // for MOZ_ASSERT, etc #include "mozilla/Hal.h" #include "mozilla/dom/ScreenOrientation.h" // for ScreenOrientation #include "mozilla/dom/TabChild.h" // for TabChild #include "mozilla/hal_sandbox/PHal.h" // for ScreenConfiguration #include "mozilla/layers/CompositableClient.h" // for CompositableChild, etc #include "mozilla/layers/ContentClient.h" // for ContentClientRemote #include "mozilla/layers/ISurfaceAllocator.h" #include "mozilla/layers/LayersMessages.h" // for EditReply, etc #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor #include "mozilla/layers/PLayerChild.h" // for PLayerChild #include "mozilla/layers/LayerTransactionChild.h" #include "mozilla/layers/TextureClientPool.h" // for TextureClientPool #include "mozilla/layers/SimpleTextureClientPool.h" // for SimpleTextureClientPool #include "nsAString.h" #include "nsIWidget.h" // for nsIWidget #include "nsTArray.h" // for AutoInfallibleTArray #include "nsXULAppAPI.h" // for XRE_GetProcessType, etc #include "TiledLayerBuffer.h" #ifdef MOZ_WIDGET_ANDROID #include "AndroidBridge.h" #endif using namespace mozilla::dom; using namespace mozilla::gfx; namespace mozilla { namespace layers { ClientLayerManager::ClientLayerManager(nsIWidget* aWidget) : mPhase(PHASE_NONE) , mWidget(aWidget) , mTargetRotation(ROTATION_0) , mRepeatTransaction(false) , mIsRepeatTransaction(false) , mTransactionIncomplete(false) , mCompositorMightResample(false) , mNeedsComposite(false) , mForwarder(new ShadowLayerForwarder) { MOZ_COUNT_CTOR(ClientLayerManager); } ClientLayerManager::~ClientLayerManager() { mRoot = nullptr; MOZ_COUNT_DTOR(ClientLayerManager); } int32_t ClientLayerManager::GetMaxTextureSize() const { return mForwarder->GetMaxTextureSize(); } void ClientLayerManager::SetDefaultTargetConfiguration(BufferMode aDoubleBuffering, ScreenRotation aRotation) { mTargetRotation = aRotation; if (mWidget) { mTargetBounds = mWidget->GetNaturalBounds(); } } void ClientLayerManager::SetRoot(Layer* aLayer) { if (mRoot != aLayer) { // Have to hold the old root and its children in order to // maintain the same view of the layer tree in this process as // the parent sees. Otherwise layers can be destroyed // mid-transaction and bad things can happen (v. bug 612573) if (mRoot) { Hold(mRoot); } mForwarder->SetRoot(Hold(aLayer)); NS_ASSERTION(aLayer, "Root can't be null"); NS_ASSERTION(aLayer->Manager() == this, "Wrong manager"); NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); mRoot = aLayer; } } void ClientLayerManager::Mutated(Layer* aLayer) { LayerManager::Mutated(aLayer); NS_ASSERTION(InConstruction() || InDrawing(), "wrong phase"); mForwarder->Mutated(Hold(aLayer)); } void ClientLayerManager::BeginTransactionWithTarget(gfxContext* aTarget) { mInTransaction = true; #ifdef MOZ_LAYERS_HAVE_LOG MOZ_LAYERS_LOG(("[----- BeginTransaction")); Log(); #endif NS_ASSERTION(!InTransaction(), "Nested transactions not allowed"); mPhase = PHASE_CONSTRUCTION; NS_ABORT_IF_FALSE(mKeepAlive.IsEmpty(), "uncommitted txn?"); nsRefPtr targetContext = aTarget; // If the last transaction was incomplete (a failed DoEmptyTransaction), // don't signal a new transaction to ShadowLayerForwarder. Carry on adding // to the previous transaction. ScreenOrientation orientation; if (TabChild* window = mWidget->GetOwningTabChild()) { orientation = window->GetOrientation(); } else { hal::ScreenConfiguration currentConfig; hal::GetCurrentScreenConfiguration(¤tConfig); orientation = currentConfig.orientation(); } nsIntRect clientBounds; mWidget->GetClientBounds(clientBounds); clientBounds.x = clientBounds.y = 0; mForwarder->BeginTransaction(mTargetBounds, mTargetRotation, clientBounds, orientation); // If we're drawing on behalf of a context with async pan/zoom // enabled, then the entire buffer of thebes layers might be // composited (including resampling) asynchronously before we get // a chance to repaint, so we have to ensure that it's all valid // and not rotated. if (mWidget) { if (TabChild* window = mWidget->GetOwningTabChild()) { mCompositorMightResample = window->IsAsyncPanZoomEnabled(); } } // If we have a non-default target, we need to let our shadow manager draw // to it. This will happen at the end of the transaction. if (aTarget && XRE_GetProcessType() == GeckoProcessType_Default) { mShadowTarget = aTarget; } } void ClientLayerManager::BeginTransaction() { mInTransaction = true; BeginTransactionWithTarget(nullptr); } bool ClientLayerManager::EndTransactionInternal(DrawThebesLayerCallback aCallback, void* aCallbackData, EndTransactionFlags) { PROFILER_LABEL("ClientLayerManager", "EndTransactionInternal"); #ifdef MOZ_LAYERS_HAVE_LOG MOZ_LAYERS_LOG((" ----- (beginning paint)")); Log(); #endif profiler_tracing("Paint", "Rasterize", TRACING_INTERVAL_START); NS_ASSERTION(InConstruction(), "Should be in construction phase"); mPhase = PHASE_DRAWING; ClientLayer* root = ClientLayer::ToClientLayer(GetRoot()); mTransactionIncomplete = false; // Apply pending tree updates before recomputing effective // properties. GetRoot()->ApplyPendingUpdatesToSubtree(); mThebesLayerCallback = aCallback; mThebesLayerCallbackData = aCallbackData; GetRoot()->ComputeEffectiveTransforms(Matrix4x4()); root->RenderLayer(); if (!mRepeatTransaction && !GetRoot()->GetInvalidRegion().IsEmpty()) { GetRoot()->Mutated(); } mThebesLayerCallback = nullptr; mThebesLayerCallbackData = nullptr; // Go back to the construction phase if the transaction isn't complete. // Layout will update the layer tree and call EndTransaction(). mPhase = mTransactionIncomplete ? PHASE_CONSTRUCTION : PHASE_NONE; NS_ASSERTION(!aCallback || !mTransactionIncomplete, "If callback is not null, transaction must be complete"); return !mTransactionIncomplete; } void ClientLayerManager::EndTransaction(DrawThebesLayerCallback aCallback, void* aCallbackData, EndTransactionFlags aFlags) { if (mWidget) { mWidget->PrepareWindowEffects(); } EndTransactionInternal(aCallback, aCallbackData, aFlags); ForwardTransaction(!(aFlags & END_NO_REMOTE_COMPOSITE)); if (mRepeatTransaction) { mRepeatTransaction = false; mIsRepeatTransaction = true; BeginTransaction(); ClientLayerManager::EndTransaction(aCallback, aCallbackData, aFlags); mIsRepeatTransaction = false; } else { MakeSnapshotIfRequired(); } for (size_t i = 0; i < mTexturePools.Length(); i++) { mTexturePools[i]->ReturnDeferredClients(); } } bool ClientLayerManager::EndEmptyTransaction(EndTransactionFlags aFlags) { mInTransaction = false; if (!mRoot) { return false; } if (!EndTransactionInternal(nullptr, nullptr, aFlags)) { // Return without calling ForwardTransaction. This leaves the // ShadowLayerForwarder transaction open; the following // EndTransaction will complete it. return false; } if (mWidget) { mWidget->PrepareWindowEffects(); } ForwardTransaction(!(aFlags & END_NO_REMOTE_COMPOSITE)); MakeSnapshotIfRequired(); return true; } CompositorChild * ClientLayerManager::GetRemoteRenderer() { if (!mWidget) { return nullptr; } return mWidget->GetRemoteRenderer(); } void ClientLayerManager::Composite() { if (LayerTransactionChild* manager = mForwarder->GetShadowManager()) { manager->SendForceComposite(); } } void ClientLayerManager::MakeSnapshotIfRequired() { if (!mShadowTarget) { return; } if (mWidget) { if (CompositorChild* remoteRenderer = GetRemoteRenderer()) { nsIntRect bounds; mWidget->GetBounds(bounds); SurfaceDescriptor inSnapshot, snapshot; if (mForwarder->AllocSurfaceDescriptor(bounds.Size().ToIntSize(), gfxContentType::COLOR_ALPHA, &inSnapshot) && // The compositor will usually reuse |snapshot| and return // it through |outSnapshot|, but if it doesn't, it's // responsible for freeing |snapshot|. remoteRenderer->SendMakeSnapshot(inSnapshot, &snapshot)) { AutoOpenSurface opener(OPEN_READ_ONLY, snapshot); gfxASurface* source = opener.Get(); mShadowTarget->DrawSurface(source, source->GetSize()); } if (IsSurfaceDescriptorValid(snapshot)) { mForwarder->DestroySharedSurface(&snapshot); } } } mShadowTarget = nullptr; } void ClientLayerManager::FlushRendering() { if (mWidget) { if (CompositorChild* remoteRenderer = mWidget->GetRemoteRenderer()) { remoteRenderer->SendFlushRendering(); } } } void ClientLayerManager::SendInvalidRegion(const nsIntRegion& aRegion) { if (mWidget) { if (CompositorChild* remoteRenderer = mWidget->GetRemoteRenderer()) { remoteRenderer->SendNotifyRegionInvalidated(aRegion); } } } uint32_t ClientLayerManager::StartFrameTimeRecording(int32_t aBufferSize) { CompositorChild* renderer = GetRemoteRenderer(); if (renderer) { uint32_t startIndex; renderer->SendStartFrameTimeRecording(aBufferSize, &startIndex); return startIndex; } return -1; } void ClientLayerManager::StopFrameTimeRecording(uint32_t aStartIndex, nsTArray& aFrameIntervals) { CompositorChild* renderer = GetRemoteRenderer(); if (renderer) { renderer->SendStopFrameTimeRecording(aStartIndex, &aFrameIntervals); } } void ClientLayerManager::ForwardTransaction(bool aScheduleComposite) { mPhase = PHASE_FORWARD; // forward this transaction's changeset to our LayerManagerComposite bool sent; AutoInfallibleTArray replies; if (HasShadowManager() && mForwarder->EndTransaction(&replies, aScheduleComposite, &sent)) { for (nsTArray::size_type i = 0; i < replies.Length(); ++i) { const EditReply& reply = replies[i]; switch (reply.type()) { case EditReply::TOpContentBufferSwap: { MOZ_LAYERS_LOG(("[LayersForwarder] DoubleBufferSwap")); const OpContentBufferSwap& obs = reply.get_OpContentBufferSwap(); CompositableChild* compositableChild = static_cast(obs.compositableChild()); ContentClientRemote* contentClient = static_cast(compositableChild->GetCompositableClient()); MOZ_ASSERT(contentClient); contentClient->SwapBuffers(obs.frontUpdatedRegion()); break; } case EditReply::TOpTextureSwap: { MOZ_LAYERS_LOG(("[LayersForwarder] TextureSwap")); const OpTextureSwap& ots = reply.get_OpTextureSwap(); CompositableChild* compositableChild = static_cast(ots.compositableChild()); MOZ_ASSERT(compositableChild); compositableChild->GetCompositableClient() ->SetDescriptorFromReply(ots.textureId(), ots.image()); break; } case EditReply::TReturnReleaseFence: { const ReturnReleaseFence& rep = reply.get_ReturnReleaseFence(); FenceHandle fence = rep.fence(); PTextureChild* child = rep.textureChild(); if (!fence.IsValid() || !child) { break; } RefPtr texture = TextureClient::AsTextureClient(child); if (texture) { texture->SetReleaseFenceHandle(fence); } break; } default: NS_RUNTIMEABORT("not reached"); } } if (sent) { mNeedsComposite = false; } } else if (HasShadowManager()) { NS_WARNING("failed to forward Layers transaction"); } mForwarder->RemoveTexturesIfNecessary(); mPhase = PHASE_NONE; // this may result in Layers being deleted, which results in // PLayer::Send__delete__() and DeallocShmem() mKeepAlive.Clear(); } ShadowableLayer* ClientLayerManager::Hold(Layer* aLayer) { NS_ABORT_IF_FALSE(HasShadowManager(), "top-level tree, no shadow tree to remote to"); ShadowableLayer* shadowable = ClientLayer::ToClientLayer(aLayer); NS_ABORT_IF_FALSE(shadowable, "trying to remote an unshadowable layer"); mKeepAlive.AppendElement(aLayer); return shadowable; } bool ClientLayerManager::IsCompositingCheap() { // Whether compositing is cheap depends on the parent backend. return mForwarder->mShadowManager && LayerManager::IsCompositingCheap(mForwarder->GetCompositorBackendType()); } void ClientLayerManager::SetIsFirstPaint() { mForwarder->SetIsFirstPaint(); } TextureClientPool* ClientLayerManager::GetTexturePool(SurfaceFormat aFormat) { for (size_t i = 0; i < mTexturePools.Length(); i++) { if (mTexturePools[i]->GetFormat() == aFormat) { return mTexturePools[i]; } } mTexturePools.AppendElement( new TextureClientPool(aFormat, IntSize(TILEDLAYERBUFFER_TILE_SIZE, TILEDLAYERBUFFER_TILE_SIZE), mForwarder)); return mTexturePools.LastElement(); } SimpleTextureClientPool* ClientLayerManager::GetSimpleTileTexturePool(SurfaceFormat aFormat) { int index = (int) aFormat; mSimpleTilePools.EnsureLengthAtLeast(index+1); if (mSimpleTilePools[index].get() == nullptr) { mSimpleTilePools[index] = new SimpleTextureClientPool(aFormat, IntSize(TILEDLAYERBUFFER_TILE_SIZE, TILEDLAYERBUFFER_TILE_SIZE), mForwarder); } return mSimpleTilePools[index]; } void ClientLayerManager::ClearCachedResources(Layer* aSubtree) { MOZ_ASSERT(!HasShadowManager() || !aSubtree); if (LayerTransactionChild* manager = mForwarder->GetShadowManager()) { manager->SendClearCachedResources(); } if (aSubtree) { ClearLayer(aSubtree); } else if (mRoot) { ClearLayer(mRoot); } for (size_t i = 0; i < mTexturePools.Length(); i++) { mTexturePools[i]->Clear(); } } void ClientLayerManager::ClearLayer(Layer* aLayer) { ClientLayer::ToClientLayer(aLayer)->ClearCachedResources(); for (Layer* child = aLayer->GetFirstChild(); child; child = child->GetNextSibling()) { ClearLayer(child); } } void ClientLayerManager::GetBackendName(nsAString& aName) { switch (mForwarder->GetCompositorBackendType()) { case LayersBackend::LAYERS_BASIC: aName.AssignLiteral("Basic"); return; case LayersBackend::LAYERS_OPENGL: aName.AssignLiteral("OpenGL"); return; case LayersBackend::LAYERS_D3D9: aName.AssignLiteral("Direct3D 9"); return; case LayersBackend::LAYERS_D3D10: aName.AssignLiteral("Direct3D 10"); return; case LayersBackend::LAYERS_D3D11: aName.AssignLiteral("Direct3D 11"); return; default: NS_RUNTIMEABORT("Invalid backend"); } } bool ClientLayerManager::ProgressiveUpdateCallback(bool aHasPendingNewThebesContent, ParentLayerRect& aCompositionBounds, CSSToParentLayerScale& aZoom, bool aDrawingCritical) { aZoom.scale = 1.0; #ifdef MOZ_WIDGET_ANDROID Layer* primaryScrollable = GetPrimaryScrollableLayer(); if (primaryScrollable) { const FrameMetrics& metrics = primaryScrollable->AsContainerLayer()->GetFrameMetrics(); // This is derived from the code in // gfx/layers/ipc/CompositorParent.cpp::TransformShadowTree. CSSToLayerScale paintScale = metrics.LayersPixelsPerCSSPixel(); const CSSRect& metricsDisplayPort = (aDrawingCritical && !metrics.mCriticalDisplayPort.IsEmpty()) ? metrics.mCriticalDisplayPort : metrics.mDisplayPort; LayerRect displayPort = (metricsDisplayPort + metrics.GetScrollOffset()) * paintScale; return AndroidBridge::Bridge()->ProgressiveUpdateCallback( aHasPendingNewThebesContent, displayPort, paintScale.scale, aDrawingCritical, aCompositionBounds, aZoom); } #endif return false; } ClientLayer::~ClientLayer() { if (HasShadow()) { PLayerChild::Send__delete__(GetShadow()); } MOZ_COUNT_DTOR(ClientLayer); } } }