/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is JavaScript Engine testing utilities. * * The Initial Developer of the Original Code is * Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): Guoxin Fan * Jason Orendorff * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ var gTestfile = 'lamport.js' //----------------------------------------------------------------------- var summary = "Lamport Bakery's algorithm for mutual exclusion"; // Adapted from pseudocode in Wikipedia: // http://en.wikipedia.org/wiki/Lamport%27s_bakery_algorithm printStatus(summary); var N = 15; // Number of threads. var LOOP_COUNT = 10; // Number of times each thread should loop function range(n) { for (let i = 0; i < n; i++) yield i; } function max(a) { let x = Number.NEGATIVE_INFINITY; for each (let i in a) if (i > x) x = i; return x; } // the mutex mechanism var entering = [false for (i in range(N))]; var ticket = [0 for (i in range(N))]; // the object being protected var counter = 0; function lock(i) { entering[i] = true; ticket[i] = 1 + max(ticket); entering[i] = false; for (let j = 0; j < N; j++) { // If thread j is in the middle of getting a ticket, wait for that to // finish. while (entering[j]) ; // Wait until all threads with smaller ticket numbers or with the same // ticket number, but with higher priority, finish their work. while ((ticket[j] != 0) && ((ticket[j] < ticket[i]) || ((ticket[j] == ticket[i]) && (i < j)))) ; } } function unlock(i) { ticket[i] = 0; } function worker(i) { for (let k = 0; k < LOOP_COUNT; k++) { lock(i); // The critical section let x = counter; sleep(0.003); counter = x + 1; unlock(i); } return 'ok'; } function makeWorker(id) { return function () { return worker(id); }; } var expect; var actual; if (typeof scatter == 'undefined' || typeof sleep == 'undefined') { print('Test skipped. scatter or sleep not defined.'); expect = actual = 'Test skipped.'; } else { scatter([makeWorker(i) for (i in range(N))]); expect = "counter: " + (N * LOOP_COUNT); actual = "counter: " + counter; } reportCompare(expect, actual, summary);