/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: ML 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla code. * * The Initial Developer of the Original Code is the Mozilla Corporation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Chris Double * Chris Pearce * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #if !defined(nsOggCodecState_h_) #define nsOggCodecState_h_ #include #include #include #include class OggPageDeallocator : public nsDequeFunctor { virtual void* operator() (void* aPage) { ogg_page* p = static_cast(aPage); delete p->header; delete p; return nsnull; } }; // A queue of ogg_pages. When we read a page, and it's not from the bitstream // which we're looking for a page for, we buffer the page in the nsOggCodecState, // rather than pushing it immediately into the ogg_stream_state object. This // is because if we're skipping up to the next keyframe in very large frame // sized videos, there may be several megabytes of data between keyframes, // and the ogg_stream_state would end up resizing its buffer every time we // added a new 4K page to the bitstream, which kills performance on Windows. class nsPageQueue : private nsDeque { public: nsPageQueue() : nsDeque(new OggPageDeallocator()) {} ~nsPageQueue() { Erase(); } PRBool IsEmpty() { return nsDeque::GetSize() == 0; } void Append(ogg_page* aPage); ogg_page* PopFront() { return static_cast(nsDeque::PopFront()); } ogg_page* PeekFront() { return static_cast(nsDeque::PeekFront()); } void Erase() { nsDeque::Erase(); } }; // Encapsulates the data required for decoding an ogg bitstream and for // converting granulepos to timestamps. class nsOggCodecState { public: // Ogg types we know about enum CodecType { TYPE_VORBIS=0, TYPE_THEORA=1, TYPE_SKELETON=2, TYPE_UNKNOWN=3 }; public: nsOggCodecState(ogg_page* aBosPage); virtual ~nsOggCodecState(); // Factory for creating nsCodecStates. static nsOggCodecState* Create(ogg_page* aPage); virtual CodecType GetType() { return TYPE_UNKNOWN; } // Reads a header packet. Returns PR_TRUE when last header has been read. virtual PRBool DecodeHeader(ogg_packet* aPacket) { return (mDoneReadingHeaders = PR_TRUE); } // Returns the end time that a granulepos represents. virtual PRInt64 Time(PRInt64 granulepos) { return -1; } // Returns the start time that a granulepos represents. virtual PRInt64 StartTime(PRInt64 granulepos) { return -1; } // Initializes the codec state. virtual PRBool Init(); // Returns PR_TRUE when this bitstream has finished reading all its // header packets. PRBool DoneReadingHeaders() { return mDoneReadingHeaders; } // Deactivates the bitstream. Only the primary video and audio bitstreams // should be active. void Deactivate() { mActive = PR_FALSE; } // Resets decoding state. virtual nsresult Reset(); // Clones a page and adds it to our buffer of pages which we'll insert to // the bitstream at a later time (using PageInFromBuffer()). Memory stored in // cloned pages is freed when Reset() or PageInFromBuffer() are called. inline void AddToBuffer(ogg_page* aPage) { mBuffer.Append(aPage); } // Returns PR_TRUE if we had a buffered page and we successfully inserted it // into the bitstream. PRBool PageInFromBuffer(); public: // Number of packets read. PRUint64 mPacketCount; // Serial number of the bitstream. PRUint32 mSerial; // Ogg specific state. ogg_stream_state mState; // Buffer of pages which we've not yet inserted into the ogg_stream_state. nsPageQueue mBuffer; // Is the bitstream active; whether we're decoding and playing this bitstream. PRPackedBool mActive; // PR_TRUE when all headers packets have been read. PRPackedBool mDoneReadingHeaders; }; class nsVorbisState : public nsOggCodecState { public: nsVorbisState(ogg_page* aBosPage); virtual ~nsVorbisState(); virtual CodecType GetType() { return TYPE_VORBIS; } virtual PRBool DecodeHeader(ogg_packet* aPacket); virtual PRInt64 Time(PRInt64 granulepos); virtual PRBool Init(); virtual nsresult Reset(); vorbis_info mInfo; vorbis_comment mComment; vorbis_dsp_state mDsp; vorbis_block mBlock; }; class nsTheoraState : public nsOggCodecState { public: nsTheoraState(ogg_page* aBosPage); virtual ~nsTheoraState(); virtual CodecType GetType() { return TYPE_THEORA; } virtual PRBool DecodeHeader(ogg_packet* aPacket); virtual PRInt64 Time(PRInt64 granulepos); virtual PRInt64 StartTime(PRInt64 granulepos); virtual PRBool Init(); // Returns the maximum number of milliseconds which a keyframe can be offset // from any given interframe. PRInt64 MaxKeyframeOffset(); th_info mInfo; th_comment mComment; th_setup_info *mSetup; th_dec_ctx* mCtx; // Frame duration in ms. PRUint32 mFrameDuration; // Number of frames per second. float mFrameRate; float mPixelAspectRatio; }; class nsSkeletonState : public nsOggCodecState { public: nsSkeletonState(ogg_page* aBosPage); virtual ~nsSkeletonState(); virtual CodecType GetType() { return TYPE_SKELETON; } virtual PRBool DecodeHeader(ogg_packet* aPacket); virtual PRInt64 Time(PRInt64 granulepos) { return -1; } virtual PRBool Init() { return PR_TRUE; } }; #endif