/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "2D.h" #ifdef USE_CAIRO #include "DrawTargetCairo.h" #include "ScaledFontBase.h" #endif #ifdef USE_SKIA #include "DrawTargetSkia.h" #include "ScaledFontBase.h" #ifdef MOZ_ENABLE_FREETYPE #include "ScaledFontFreetype.h" #endif #endif #if defined(WIN32) && defined(USE_SKIA) #include "ScaledFontWin.h" #endif #ifdef XP_MACOSX #include "ScaledFontMac.h" #endif #ifdef XP_MACOSX #include "DrawTargetCG.h" #endif #ifdef WIN32 #include "DrawTargetD2D.h" #include "ScaledFontDWrite.h" #include #endif #include "DrawTargetDual.h" #include "SourceSurfaceRawData.h" #include "Logging.h" #ifdef PR_LOGGING PRLogModuleInfo *sGFX2DLog = PR_NewLogModule("gfx2d"); #endif // The following code was largely taken from xpcom/glue/SSE.cpp and // made a little simpler. enum CPUIDRegister { eax = 0, ebx = 1, ecx = 2, edx = 3 }; #ifdef HAVE_CPUID_H // cpuid.h is available on gcc 4.3 and higher on i386 and x86_64 #include static bool HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit) { unsigned int regs[4]; return __get_cpuid(level, ®s[0], ®s[1], ®s[2], ®s[3]) && (regs[reg] & bit); } #define HAVE_CPU_DETECTION #else #if defined(_MSC_VER) && _MSC_VER >= 1600 && (defined(_M_IX86) || defined(_M_AMD64)) // MSVC 2005 or later supports __cpuid by intrin.h // But it does't work on MSVC 2005 with SDK 7.1 (Bug 753772) #include #define HAVE_CPU_DETECTION #elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__)) // Define a function identical to MSVC function. #ifdef __i386 static void __cpuid(int CPUInfo[4], int InfoType) { asm ( "xchg %esi, %ebx\n" "cpuid\n" "movl %eax, (%edi)\n" "movl %ebx, 4(%edi)\n" "movl %ecx, 8(%edi)\n" "movl %edx, 12(%edi)\n" "xchg %esi, %ebx\n" : : "a"(InfoType), // %eax "D"(CPUInfo) // %edi : "%ecx", "%edx", "%esi" ); } #else static void __cpuid(int CPUInfo[4], int InfoType) { asm ( "xchg %rsi, %rbx\n" "cpuid\n" "movl %eax, (%rdi)\n" "movl %ebx, 4(%rdi)\n" "movl %ecx, 8(%rdi)\n" "movl %edx, 12(%rdi)\n" "xchg %rsi, %rbx\n" : : "a"(InfoType), // %eax "D"(CPUInfo) // %rdi : "%ecx", "%edx", "%rsi" ); } #define HAVE_CPU_DETECTION #endif #endif #ifdef HAVE_CPU_DETECTION static bool HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit) { // Check that the level in question is supported. volatile int regs[4]; __cpuid((int *)regs, level & 0x80000000u); if (unsigned(regs[0]) < level) return false; __cpuid((int *)regs, level); return !!(unsigned(regs[reg]) & bit); } #endif #endif namespace mozilla { namespace gfx { // XXX - Need to define an API to set this. int sGfxLogLevel = LOG_DEBUG; #ifdef WIN32 ID3D10Device1 *Factory::mD3D10Device; #endif bool Factory::HasSSE2() { #if defined(__SSE2__) || defined(_M_X64) || \ (defined(_M_IX86_FP) && _M_IX86_FP >= 2) // gcc with -msse2 (default on OSX and x86-64) // cl.exe with -arch:SSE2 (default on x64 compiler) return true; #elif defined(HAVE_CPU_DETECTION) return HasCPUIDBit(1u, edx, (1u<<26)); #else return false; #endif } TemporaryRef Factory::CreateDrawTarget(BackendType aBackend, const IntSize &aSize, SurfaceFormat aFormat) { switch (aBackend) { #ifdef WIN32 case BACKEND_DIRECT2D: { RefPtr newTarget; newTarget = new DrawTargetD2D(); if (newTarget->Init(aSize, aFormat)) { return newTarget; } break; } #elif defined XP_MACOSX case BACKEND_COREGRAPHICS: { RefPtr newTarget; newTarget = new DrawTargetCG(); if (newTarget->Init(aSize, aFormat)) { return newTarget; } break; } #endif #ifdef USE_SKIA case BACKEND_SKIA: { RefPtr newTarget; newTarget = new DrawTargetSkia(); if (newTarget->Init(aSize, aFormat)) { return newTarget; } break; } #endif default: gfxDebug() << "Invalid draw target type specified."; return NULL; } gfxDebug() << "Failed to create DrawTarget, Type: " << aBackend << " Size: " << aSize; // Failed return NULL; } TemporaryRef Factory::CreateDrawTargetForData(BackendType aBackend, unsigned char *aData, const IntSize &aSize, int32_t aStride, SurfaceFormat aFormat) { switch (aBackend) { #ifdef USE_SKIA case BACKEND_SKIA: { RefPtr newTarget; newTarget = new DrawTargetSkia(); newTarget->Init(aData, aSize, aStride, aFormat); return newTarget; } #endif default: gfxDebug() << "Invalid draw target type specified."; return NULL; } gfxDebug() << "Failed to create DrawTarget, Type: " << aBackend << " Size: " << aSize; // Failed return NULL; } TemporaryRef Factory::CreateScaledFontForNativeFont(const NativeFont &aNativeFont, Float aSize) { switch (aNativeFont.mType) { #ifdef WIN32 case NATIVE_FONT_DWRITE_FONT_FACE: { return new ScaledFontDWrite(static_cast(aNativeFont.mFont), aSize); } #endif #ifdef XP_MACOSX case NATIVE_FONT_MAC_FONT_FACE: { return new ScaledFontMac(static_cast(aNativeFont.mFont), aSize); } #endif #ifdef USE_SKIA #ifdef WIN32 case NATIVE_FONT_GDI_FONT_FACE: { return new ScaledFontWin(static_cast(aNativeFont.mFont), aSize); } #endif #ifdef MOZ_ENABLE_FREETYPE case NATIVE_FONT_SKIA_FONT_FACE: { return new ScaledFontFreetype(static_cast(aNativeFont.mFont), aSize); } #endif #endif #ifdef USE_CAIRO case NATIVE_FONT_CAIRO_FONT_FACE: { return new ScaledFontBase(aSize); } #endif default: gfxWarning() << "Invalid native font type specified."; return NULL; } } TemporaryRef Factory::CreateScaledFontWithCairo(const NativeFont& aNativeFont, Float aSize, cairo_scaled_font_t* aScaledFont) { #ifdef USE_CAIRO // In theory, we could pull the NativeFont out of the cairo_scaled_font_t*, // but that would require a lot of code that would be otherwise repeated in // various backends. // Therefore, we just reuse CreateScaledFontForNativeFont's implementation. RefPtr font = CreateScaledFontForNativeFont(aNativeFont, aSize); static_cast(font.get())->SetCairoScaledFont(aScaledFont); return font; #else return NULL; #endif } #ifdef WIN32 TemporaryRef Factory::CreateDrawTargetForD3D10Texture(ID3D10Texture2D *aTexture, SurfaceFormat aFormat) { RefPtr newTarget; newTarget = new DrawTargetD2D(); if (newTarget->Init(aTexture, aFormat)) { return newTarget; } gfxWarning() << "Failed to create draw target for D3D10 texture."; // Failed return NULL; } TemporaryRef Factory::CreateDualDrawTargetForD3D10Textures(ID3D10Texture2D *aTextureA, ID3D10Texture2D *aTextureB, SurfaceFormat aFormat) { RefPtr newTargetA; RefPtr newTargetB; newTargetA = new DrawTargetD2D(); if (!newTargetA->Init(aTextureA, aFormat)) { gfxWarning() << "Failed to create draw target for D3D10 texture."; return NULL; } newTargetB = new DrawTargetD2D(); if (!newTargetB->Init(aTextureB, aFormat)) { gfxWarning() << "Failed to create draw target for D3D10 texture."; return NULL; } RefPtr newTarget = new DrawTargetDual(newTargetA, newTargetB); return newTarget; } void Factory::SetDirect3D10Device(ID3D10Device1 *aDevice) { mD3D10Device = aDevice; } ID3D10Device1* Factory::GetDirect3D10Device() { return mD3D10Device; } TemporaryRef Factory::CreateDWriteGlyphRenderingOptions(IDWriteRenderingParams *aParams) { RefPtr options = new GlyphRenderingOptionsDWrite(aParams); return options; } #endif // XP_WIN TemporaryRef Factory::CreateDrawTargetForCairoSurface(cairo_surface_t* aSurface) { #ifdef USE_CAIRO RefPtr newTarget = new DrawTargetCairo(); if (newTarget->Init(aSurface)) { return newTarget; } #endif return NULL; } TemporaryRef Factory::CreateWrappingDataSourceSurface(uint8_t *aData, int32_t aStride, const IntSize &aSize, SurfaceFormat aFormat) { RefPtr newSurf = new SourceSurfaceRawData(); if (newSurf->InitWrappingData(aData, aSize, aStride, aFormat, false)) { return newSurf; } return NULL; } uint64_t Factory::GetD2DVRAMUsageDrawTarget() { return DrawTargetD2D::mVRAMUsageDT; } uint64_t Factory::GetD2DVRAMUsageSourceSurface() { return DrawTargetD2D::mVRAMUsageSS; } } }