/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGLSAMPLER_H_ #define WEBGLSAMPLER_H_ #include "WebGLBindableName.h" #include "WebGLObjectModel.h" #include "nsWrapperCache.h" #include "mozilla/LinkedList.h" namespace mozilla { class WebGLSampler MOZ_FINAL : public nsWrapperCache , public WebGLBindableName , public WebGLRefCountedObject , public LinkedListElement , public WebGLContextBoundObject { friend class WebGLContext2; public: explicit WebGLSampler(WebGLContext* aContext, GLuint sampler); void Delete(); WebGLContext* GetParentObject() const; virtual JSObject* WrapObject(JSContext* cx) MOZ_OVERRIDE; private: NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLSampler) NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLSampler) private: ~WebGLSampler(); }; } // namespace mozilla #endif // !WEBGLSAMPLER_H_