/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_TYPES_H_ #define MOZILLA_GFX_TYPES_H_ #include "mozilla/NullPtr.h" #include "mozilla/TypedEnum.h" #include #include namespace mozilla { namespace gfx { typedef float Float; MOZ_BEGIN_ENUM_CLASS(SurfaceType, int8_t) DATA, /* Data surface - bitmap in memory */ D2D1_BITMAP, /* Surface wrapping a ID2D1Bitmap */ D2D1_DRAWTARGET, /* Surface made from a D2D draw target */ CAIRO, /* Surface wrapping a cairo surface */ CAIRO_IMAGE, /* Data surface wrapping a cairo image surface */ COREGRAPHICS_IMAGE, /* Surface wrapping a CoreGraphics Image */ COREGRAPHICS_CGCONTEXT, /* Surface wrapping a CG context */ SKIA, /* Surface wrapping a Skia bitmap */ DUAL_DT, /* Snapshot of a dual drawtarget */ D2D1_1_IMAGE, /* A D2D 1.1 ID2D1Image SourceSurface */ RECORDING /* Surface used for recording */ MOZ_END_ENUM_CLASS(SurfaceType) MOZ_BEGIN_ENUM_CLASS(SurfaceFormat, int8_t) B8G8R8A8, B8G8R8X8, R8G8B8A8, R8G8B8X8, R5G6B5, A8, YUV, UNKNOWN MOZ_END_ENUM_CLASS(SurfaceFormat) MOZ_BEGIN_ENUM_CLASS(FilterType, int8_t) BLEND = 0, TRANSFORM, MORPHOLOGY, COLOR_MATRIX, FLOOD, TILE, TABLE_TRANSFER, DISCRETE_TRANSFER, LINEAR_TRANSFER, GAMMA_TRANSFER, CONVOLVE_MATRIX, DISPLACEMENT_MAP, TURBULENCE, ARITHMETIC_COMBINE, COMPOSITE, DIRECTIONAL_BLUR, GAUSSIAN_BLUR, POINT_DIFFUSE, POINT_SPECULAR, SPOT_DIFFUSE, SPOT_SPECULAR, DISTANT_DIFFUSE, DISTANT_SPECULAR, CROP, PREMULTIPLY, UNPREMULTIPLY MOZ_END_ENUM_CLASS(FilterType) MOZ_BEGIN_ENUM_CLASS(BackendType, int8_t) NONE = 0, DIRECT2D, COREGRAPHICS, COREGRAPHICS_ACCELERATED, CAIRO, SKIA, RECORDING, DIRECT2D1_1 MOZ_END_ENUM_CLASS(BackendType) MOZ_BEGIN_ENUM_CLASS(FontType, int8_t) DWRITE, GDI, MAC, SKIA, CAIRO, COREGRAPHICS MOZ_END_ENUM_CLASS(FontType) MOZ_BEGIN_ENUM_CLASS(NativeSurfaceType, int8_t) D3D10_TEXTURE, CAIRO_SURFACE, CAIRO_CONTEXT, CGCONTEXT, CGCONTEXT_ACCELERATED, OPENGL_TEXTURE MOZ_END_ENUM_CLASS(NativeSurfaceType) MOZ_BEGIN_ENUM_CLASS(NativeFontType, int8_t) DWRITE_FONT_FACE, GDI_FONT_FACE, MAC_FONT_FACE, SKIA_FONT_FACE, CAIRO_FONT_FACE MOZ_END_ENUM_CLASS(NativeFontType) MOZ_BEGIN_ENUM_CLASS(FontStyle, int8_t) NORMAL, ITALIC, BOLD, BOLD_ITALIC MOZ_END_ENUM_CLASS(FontStyle) MOZ_BEGIN_ENUM_CLASS(FontHinting, int8_t) NONE, LIGHT, NORMAL, FULL MOZ_END_ENUM_CLASS(FontHinting) MOZ_BEGIN_ENUM_CLASS(CompositionOp, int8_t) OP_OVER, OP_ADD, OP_ATOP, OP_OUT, OP_IN, OP_SOURCE, OP_DEST_IN, OP_DEST_OUT, OP_DEST_OVER, OP_DEST_ATOP, OP_XOR, OP_MULTIPLY, OP_SCREEN, OP_OVERLAY, OP_DARKEN, OP_LIGHTEN, OP_COLOR_DODGE, OP_COLOR_BURN, OP_HARD_LIGHT, OP_SOFT_LIGHT, OP_DIFFERENCE, OP_EXCLUSION, OP_HUE, OP_SATURATION, OP_COLOR, OP_LUMINOSITY, OP_COUNT MOZ_END_ENUM_CLASS(CompositionOp) MOZ_BEGIN_ENUM_CLASS(ExtendMode, int8_t) CLAMP, REPEAT, REFLECT MOZ_END_ENUM_CLASS(ExtendMode) MOZ_BEGIN_ENUM_CLASS(FillRule, int8_t) FILL_WINDING, FILL_EVEN_ODD MOZ_END_ENUM_CLASS(FillRule) MOZ_BEGIN_ENUM_CLASS(AntialiasMode, int8_t) NONE, GRAY, SUBPIXEL, DEFAULT MOZ_END_ENUM_CLASS(AntialiasMode) MOZ_BEGIN_ENUM_CLASS(Filter, int8_t) GOOD, LINEAR, POINT MOZ_END_ENUM_CLASS(Filter) MOZ_BEGIN_ENUM_CLASS(PatternType, int8_t) COLOR, SURFACE, LINEAR_GRADIENT, RADIAL_GRADIENT MOZ_END_ENUM_CLASS(PatternType) MOZ_BEGIN_ENUM_CLASS(JoinStyle, int8_t) BEVEL, ROUND, MITER, MITER_OR_BEVEL MOZ_END_ENUM_CLASS(JoinStyle) MOZ_BEGIN_ENUM_CLASS(CapStyle, int8_t) BUTT, ROUND, SQUARE MOZ_END_ENUM_CLASS(CapStyle) MOZ_BEGIN_ENUM_CLASS(SamplingBounds, int8_t) UNBOUNDED, BOUNDED MOZ_END_ENUM_CLASS(SamplingBounds) /* Color is stored in non-premultiplied form */ struct Color { public: Color() : r(0.0f), g(0.0f), b(0.0f), a(0.0f) {} Color(Float aR, Float aG, Float aB, Float aA) : r(aR), g(aG), b(aB), a(aA) {} Color(Float aR, Float aG, Float aB) : r(aR), g(aG), b(aB), a(1.0f) {} static Color FromABGR(uint32_t aColor) { Color newColor(((aColor >> 0) & 0xff) * (1.0f / 255.0f), ((aColor >> 8) & 0xff) * (1.0f / 255.0f), ((aColor >> 16) & 0xff) * (1.0f / 255.0f), ((aColor >> 24) & 0xff) * (1.0f / 255.0f)); return newColor; } uint32_t ToABGR() const { return uint32_t(r * 255.0f) | uint32_t(g * 255.0f) << 8 | uint32_t(b * 255.0f) << 16 | uint32_t(a * 255.0f) << 24; } Float r, g, b, a; }; struct GradientStop { bool operator<(const GradientStop& aOther) const { return offset < aOther.offset; } Float offset; Color color; }; } } #if defined(XP_WIN) && defined(MOZ_GFX) #ifdef GFX2D_INTERNAL #define GFX2D_API __declspec(dllexport) #else #define GFX2D_API __declspec(dllimport) #endif #else #define GFX2D_API #endif // Side constants for use in various places namespace mozilla { namespace css { enum Side {eSideTop, eSideRight, eSideBottom, eSideLeft}; } } // XXX - These don't really belong here. But for now this is where they go. #define NS_SIDE_TOP mozilla::css::eSideTop #define NS_SIDE_RIGHT mozilla::css::eSideRight #define NS_SIDE_BOTTOM mozilla::css::eSideBottom #define NS_SIDE_LEFT mozilla::css::eSideLeft #endif /* MOZILLA_GFX_TYPES_H_ */