/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Corporation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Matt Woodrow * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "ImageLayerOGL.h" #include "MacIOSurfaceImageOGL.h" #include #include "OpenGL/OpenGL.h" using namespace mozilla::gl; namespace mozilla { namespace layers { MacIOSurfaceImageOGL::MacIOSurfaceImageOGL(LayerManagerOGL *aManager) : MacIOSurfaceImage(nsnull), mSize(0, 0), mPluginInstanceOwner(nsnull), mUpdateCallback(nsnull), mDestroyCallback(nsnull) { NS_ASSERTION(NS_IsMainThread(), "Should be on main thread to create a cairo image"); if (aManager) { // Allocate texture now to grab a reference to the GLContext GLContext *gl = aManager->glForResources(); mTexture.Allocate(gl); gl->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, mTexture.GetTextureID()); gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_MIN_FILTER, LOCAL_GL_NEAREST); gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_MAG_FILTER, LOCAL_GL_NEAREST); gl->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, 0); } } MacIOSurfaceImageOGL::~MacIOSurfaceImageOGL() { if (mDestroyCallback) { mDestroyCallback(mPluginInstanceOwner); } } void MacIOSurfaceImageOGL::SetData(const MacIOSurfaceImage::Data &aData) { mIOSurface = nsIOSurface::LookupSurface(aData.mIOSurface->GetIOSurfaceID()); mSize = gfxIntSize(mIOSurface->GetWidth(), mIOSurface->GetHeight()); GLContext *gl = mTexture.GetGLContext(); gl->MakeCurrent(); gl->fActiveTexture(LOCAL_GL_TEXTURE0); gl->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, mTexture.GetTextureID()); void *nativeCtx = gl->GetNativeData(GLContext::NativeGLContext); NSOpenGLContext* nsCtx = (NSOpenGLContext*)nativeCtx; mIOSurface->CGLTexImageIOSurface2D((CGLContextObj)[nsCtx CGLContextObj], LOCAL_GL_RGBA, LOCAL_GL_BGRA, LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV, 0); gl->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, 0); } void MacIOSurfaceImageOGL::SetUpdateCallback(UpdateSurfaceCallback aCallback, void* aPluginInstanceOwner) { mUpdateCallback = aCallback; mPluginInstanceOwner = aPluginInstanceOwner; } void MacIOSurfaceImageOGL::SetDestroyCallback(DestroyCallback aCallback) { mDestroyCallback = aCallback; } void MacIOSurfaceImageOGL::Update(ImageContainer* aContainer) { if (mUpdateCallback) { mUpdateCallback(aContainer, mPluginInstanceOwner); } } } /* layers */ } /* mozilla */