/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioContext.h" #include "nsContentUtils.h" #include "nsPIDOMWindow.h" #include "mozilla/ErrorResult.h" #include "MediaStreamGraph.h" #include "mozilla/dom/AnalyserNode.h" #include "AudioDestinationNode.h" #include "AudioBufferSourceNode.h" #include "AudioBuffer.h" #include "GainNode.h" #include "DelayNode.h" #include "PannerNode.h" #include "AudioListener.h" #include "DynamicsCompressorNode.h" #include "BiquadFilterNode.h" #include "ScriptProcessorNode.h" #include "nsNetUtil.h" // Note that this number is an arbitrary large value to protect against OOM // attacks. const unsigned MAX_SCRIPT_PROCESSOR_CHANNELS = 10000; namespace mozilla { namespace dom { NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_3(AudioContext, mWindow, mDestination, mListener) NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AudioContext, AddRef) NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AudioContext, Release) static uint8_t gWebAudioOutputKey; AudioContext::AudioContext(nsPIDOMWindow* aWindow) : mWindow(aWindow) , mDestination(new AudioDestinationNode(this, MediaStreamGraph::GetInstance())) { // Actually play audio mDestination->Stream()->AddAudioOutput(&gWebAudioOutputKey); SetIsDOMBinding(); } AudioContext::~AudioContext() { } JSObject* AudioContext::WrapObject(JSContext* aCx, JSObject* aScope) { return AudioContextBinding::Wrap(aCx, aScope, this); } /* static */ already_AddRefed AudioContext::Constructor(const GlobalObject& aGlobal, ErrorResult& aRv) { nsCOMPtr window = do_QueryInterface(aGlobal.Get()); if (!window) { aRv.Throw(NS_ERROR_FAILURE); return nullptr; } nsRefPtr object = new AudioContext(window); window->AddAudioContext(object); return object.forget(); } already_AddRefed AudioContext::CreateBufferSource() { nsRefPtr bufferNode = new AudioBufferSourceNode(this); mAudioBufferSourceNodes.AppendElement(bufferNode); return bufferNode.forget(); } already_AddRefed AudioContext::CreateBuffer(JSContext* aJSContext, uint32_t aNumberOfChannels, uint32_t aLength, float aSampleRate, ErrorResult& aRv) { if (aSampleRate < 8000 || aSampleRate > 96000) { aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); return nullptr; } if (aLength > INT32_MAX) { aRv.Throw(NS_ERROR_OUT_OF_MEMORY); return nullptr; } nsRefPtr buffer = new AudioBuffer(this, int32_t(aLength), aSampleRate); if (!buffer->InitializeBuffers(aNumberOfChannels, aJSContext)) { aRv.Throw(NS_ERROR_OUT_OF_MEMORY); return nullptr; } return buffer.forget(); } namespace { bool IsValidBufferSize(uint32_t aBufferSize) { switch (aBufferSize) { case 0: // let the implementation choose the buffer size case 256: case 512: case 1024: case 2048: case 4096: case 8192: case 16384: return true; default: return false; } } } already_AddRefed AudioContext::CreateScriptProcessor(uint32_t aBufferSize, uint32_t aNumberOfInputChannels, uint32_t aNumberOfOutputChannels, ErrorResult& aRv) { if (aNumberOfInputChannels == 0 || aNumberOfOutputChannels == 0 || aNumberOfInputChannels > MAX_SCRIPT_PROCESSOR_CHANNELS || aNumberOfOutputChannels > MAX_SCRIPT_PROCESSOR_CHANNELS || !IsValidBufferSize(aBufferSize)) { aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR); return nullptr; } nsRefPtr scriptProcessor = new ScriptProcessorNode(this, aBufferSize, aNumberOfInputChannels, aNumberOfOutputChannels); return scriptProcessor.forget(); } already_AddRefed AudioContext::CreateAnalyser() { nsRefPtr analyserNode = new AnalyserNode(this); return analyserNode.forget(); } already_AddRefed AudioContext::CreateGain() { nsRefPtr gainNode = new GainNode(this); return gainNode.forget(); } already_AddRefed AudioContext::CreateDelay(double aMaxDelayTime, ErrorResult& aRv) { if (aMaxDelayTime > 0. && aMaxDelayTime < 180.) { nsRefPtr delayNode = new DelayNode(this, aMaxDelayTime); return delayNode.forget(); } aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return nullptr; } already_AddRefed AudioContext::CreatePanner() { nsRefPtr pannerNode = new PannerNode(this); mPannerNodes.AppendElement(pannerNode); return pannerNode.forget(); } already_AddRefed AudioContext::CreateDynamicsCompressor() { nsRefPtr compressorNode = new DynamicsCompressorNode(this); return compressorNode.forget(); } already_AddRefed AudioContext::CreateBiquadFilter() { nsRefPtr filterNode = new BiquadFilterNode(this); return filterNode.forget(); } AudioListener* AudioContext::Listener() { if (!mListener) { mListener = new AudioListener(this); } return mListener; } void AudioContext::DecodeAudioData(const ArrayBuffer& aBuffer, DecodeSuccessCallback& aSuccessCallback, const Optional >& aFailureCallback) { // Sniff the content of the media. // Failed type sniffing will be handled by AsyncDecodeMedia. nsAutoCString contentType; NS_SniffContent(NS_DATA_SNIFFER_CATEGORY, nullptr, aBuffer.Data(), aBuffer.Length(), contentType); nsCOMPtr failureCallback; if (aFailureCallback.WasPassed()) { failureCallback = aFailureCallback.Value().get(); } nsAutoPtr job( new WebAudioDecodeJob(contentType, aBuffer, this, &aSuccessCallback, failureCallback)); mDecoder.AsyncDecodeMedia(contentType.get(), job->mBuffer, job->mLength, *job); // Transfer the ownership to mDecodeJobs mDecodeJobs.AppendElement(job.forget()); } void AudioContext::RemoveFromDecodeQueue(WebAudioDecodeJob* aDecodeJob) { mDecodeJobs.RemoveElement(aDecodeJob); } void AudioContext::UnregisterAudioBufferSourceNode(AudioBufferSourceNode* aNode) { mAudioBufferSourceNodes.RemoveElement(aNode); } void AudioContext::UnregisterPannerNode(PannerNode* aNode) { mPannerNodes.RemoveElement(aNode); } void AudioContext::UpdatePannerSource() { for (unsigned i = 0; i < mAudioBufferSourceNodes.Length(); i++) { mAudioBufferSourceNodes[i]->UnregisterPannerNode(); } for (unsigned i = 0; i < mPannerNodes.Length(); i++) { mPannerNodes[i]->FindConnectedSources(); } } MediaStreamGraph* AudioContext::Graph() const { return Destination()->Stream()->Graph(); } MediaStream* AudioContext::DestinationStream() const { return Destination()->Stream(); } double AudioContext::CurrentTime() const { return MediaTimeToSeconds(Destination()->Stream()->GetCurrentTime()); } void AudioContext::Shutdown() { Suspend(); mDecoder.Shutdown(); // Stop all audio buffer source nodes, to make sure that they release // their self-references. for (uint32_t i = 0; i < mAudioBufferSourceNodes.Length(); ++i) { ErrorResult rv; mAudioBufferSourceNodes[i]->Stop(0.0, rv); } } void AudioContext::Suspend() { MediaStream* ds = DestinationStream(); if (ds) { ds->ChangeExplicitBlockerCount(1); } } void AudioContext::Resume() { MediaStream* ds = DestinationStream(); if (ds) { ds->ChangeExplicitBlockerCount(-1); } } JSContext* AudioContext::GetJSContext() const { MOZ_ASSERT(NS_IsMainThread()); nsCOMPtr scriptGlobal = do_QueryInterface(GetParentObject()); nsIScriptContext* scriptContext = scriptGlobal->GetContext(); if (!scriptContext) { return nullptr; } return scriptContext->GetNativeContext(); } } }