/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsEventQueue_h__ #define nsEventQueue_h__ #include #include "mozilla/ReentrantMonitor.h" #include "nsIRunnable.h" // A threadsafe FIFO event queue... class nsEventQueue { typedef mozilla::ReentrantMonitor ReentrantMonitor; public: nsEventQueue(); ~nsEventQueue(); // This method adds a new event to the pending event queue. The event object // is AddRef'd if this method succeeds. This method returns true if the // event was stored in the event queue, and it returns false if it could // not allocate sufficient memory. bool PutEvent(nsIRunnable *event); // This method gets an event from the event queue. If mayWait is true, then // the method will block the calling thread until an event is available. If // the event is null, then the method returns immediately indicating whether // or not an event is pending. When the resulting event is non-null, the // caller is responsible for releasing the event object. This method does // not alter the reference count of the resulting event. bool GetEvent(bool mayWait, nsIRunnable **event); // This method returns true if there is a pending event. bool HasPendingEvent() { return GetEvent(false, nullptr); } // This method returns the next pending event or null. bool GetPendingEvent(nsIRunnable **runnable) { return GetEvent(false, runnable); } // This method waits for and returns the next pending event. bool WaitPendingEvent(nsIRunnable **runnable) { return GetEvent(true, runnable); } // Expose the event queue's monitor for "power users" ReentrantMonitor& GetReentrantMonitor() { return mReentrantMonitor; } private: bool IsEmpty() { return !mHead || (mHead == mTail && mOffsetHead == mOffsetTail); } enum { EVENTS_PER_PAGE = 250 }; // Page objects are linked together to form a simple deque. struct Page { struct Page *mNext; nsIRunnable *mEvents[EVENTS_PER_PAGE]; }; static Page *NewPage() { return static_cast(calloc(1, sizeof(Page))); } static void FreePage(Page *p) { free(p); } ReentrantMonitor mReentrantMonitor; Page *mHead; Page *mTail; uint16_t mOffsetHead; // offset into mHead where next item is removed uint16_t mOffsetTail; // offset into mTail where next item is added }; #endif // nsEventQueue_h__