/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_css_AnimationCommon_h #define mozilla_css_AnimationCommon_h #include "nsIStyleRuleProcessor.h" #include "nsIStyleRule.h" #include "nsRefreshDriver.h" #include "prclist.h" #include "nsStyleAnimation.h" #include "nsCSSProperty.h" #include "mozilla/MemoryReporting.h" #include "mozilla/dom/Element.h" #include "nsSMILKeySpline.h" #include "nsStyleStruct.h" #include "mozilla/Attributes.h" class nsPresContext; namespace mozilla { namespace css { bool IsGeometricProperty(nsCSSProperty aProperty); struct CommonElementAnimationData; class CommonAnimationManager : public nsIStyleRuleProcessor, public nsARefreshObserver { public: CommonAnimationManager(nsPresContext *aPresContext); virtual ~CommonAnimationManager(); // nsISupports NS_DECL_ISUPPORTS // nsIStyleRuleProcessor (parts) virtual nsRestyleHint HasStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE; virtual bool HasDocumentStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE; virtual nsRestyleHint HasAttributeDependentStyle(AttributeRuleProcessorData* aData) MOZ_OVERRIDE; virtual bool MediumFeaturesChanged(nsPresContext* aPresContext) MOZ_OVERRIDE; virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_MUST_OVERRIDE MOZ_OVERRIDE; virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_MUST_OVERRIDE MOZ_OVERRIDE; /** * Notify the manager that the pres context is going away. */ void Disconnect(); enum FlushFlags { Can_Throttle, Cannot_Throttle }; static bool ExtractComputedValueForTransition( nsCSSProperty aProperty, nsStyleContext* aStyleContext, nsStyleAnimation::Value& aComputedValue); protected: friend struct CommonElementAnimationData; // for ElementDataRemoved virtual void AddElementData(CommonElementAnimationData* aData) = 0; virtual void ElementDataRemoved() = 0; void RemoveAllElementData(); PRCList mElementData; nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect) }; /** * A style rule that maps property-nsStyleAnimation::Value pairs. */ class AnimValuesStyleRule MOZ_FINAL : public nsIStyleRule { public: // nsISupports implementation NS_DECL_ISUPPORTS // nsIStyleRule implementation virtual void MapRuleInfoInto(nsRuleData* aRuleData) MOZ_OVERRIDE; #ifdef DEBUG virtual void List(FILE* out = stdout, int32_t aIndent = 0) const MOZ_OVERRIDE; #endif void AddValue(nsCSSProperty aProperty, nsStyleAnimation::Value &aStartValue) { PropertyValuePair v = { aProperty, aStartValue }; mPropertyValuePairs.AppendElement(v); } // Caller must fill in returned value. nsStyleAnimation::Value* AddEmptyValue(nsCSSProperty aProperty) { PropertyValuePair *p = mPropertyValuePairs.AppendElement(); p->mProperty = aProperty; return &p->mValue; } struct PropertyValuePair { nsCSSProperty mProperty; nsStyleAnimation::Value mValue; }; private: InfallibleTArray mPropertyValuePairs; }; class ComputedTimingFunction { public: typedef nsTimingFunction::Type Type; void Init(const nsTimingFunction &aFunction); double GetValue(double aPortion) const; const nsSMILKeySpline* GetFunction() const { NS_ASSERTION(mType == nsTimingFunction::Function, "Type mismatch"); return &mTimingFunction; } Type GetType() const { return mType; } uint32_t GetSteps() const { return mSteps; } private: Type mType; nsSMILKeySpline mTimingFunction; uint32_t mSteps; }; struct CommonElementAnimationData : public PRCList { CommonElementAnimationData(dom::Element *aElement, nsIAtom *aElementProperty, CommonAnimationManager *aManager) : mElement(aElement) , mElementProperty(aElementProperty) , mManager(aManager) , mAnimationGeneration(0) #ifdef DEBUG , mCalledPropertyDtor(false) #endif { MOZ_COUNT_CTOR(CommonElementAnimationData); PR_INIT_CLIST(this); } ~CommonElementAnimationData() { NS_ABORT_IF_FALSE(mCalledPropertyDtor, "must call destructor through element property dtor"); MOZ_COUNT_DTOR(CommonElementAnimationData); PR_REMOVE_LINK(this); mManager->ElementDataRemoved(); } void Destroy() { // This will call our destructor. mElement->DeleteProperty(mElementProperty); } bool CanThrottleTransformChanges(mozilla::TimeStamp aTime); bool CanThrottleAnimation(mozilla::TimeStamp aTime); enum CanAnimateFlags { // Testing for width, height, top, right, bottom, or left. CanAnimate_HasGeometricProperty = 1, // Allow the case where OMTA is allowed in general, but not for the // specified property. CanAnimate_AllowPartial = 2 }; static bool CanAnimatePropertyOnCompositor(const dom::Element *aElement, nsCSSProperty aProperty, CanAnimateFlags aFlags); // True if this animation can be performed on the compositor thread. // Do not pass CanAnimate_AllowPartial to make sure that all properties of this // animation are supported by the compositor. virtual bool CanPerformOnCompositorThread(CanAnimateFlags aFlags) const = 0; virtual bool HasAnimationOfProperty(nsCSSProperty aProperty) const = 0; static void LogAsyncAnimationFailure(nsCString& aMessage, const nsIContent* aContent = nullptr); dom::Element *mElement; // the atom we use in mElement's prop table (must be a static atom, // i.e., in an atom list) nsIAtom *mElementProperty; CommonAnimationManager *mManager; // This style rule contains the style data for currently animating // values. It only matches when styling with animation. When we // style without animation, we need to not use it so that we can // detect any new changes; if necessary we restyle immediately // afterwards with animation. // NOTE: If we don't need to apply any styles, mStyleRule will be // null, but mStyleRuleRefreshTime will still be valid. nsRefPtr mStyleRule; // nsCSSFrameConstructor keeps track of the number of animation 'mini-flushes' // (see nsTransitionManager::UpdateAllThrottledStyles()). mFlushCount is // the last flush where a transition/animation changed. We keep a similar // count on the corresponding layer so we can check that the layer is up to // date with the animation manager. uint64_t mAnimationGeneration; // Update mFlushCount to nsCSSFrameConstructor's count void UpdateAnimationGeneration(nsPresContext* aPresContext); // The refresh time associated with mStyleRule. TimeStamp mStyleRuleRefreshTime; #ifdef DEBUG bool mCalledPropertyDtor; #endif }; } } #endif /* !defined(mozilla_css_AnimationCommon_h) */