/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGLRENDERBUFFER_H_ #define WEBGLRENDERBUFFER_H_ #include "WebGLBindableName.h" #include "WebGLObjectModel.h" #include "WebGLFramebufferAttachable.h" #include "nsWrapperCache.h" #include "mozilla/LinkedList.h" namespace mozilla { class WebGLRenderbuffer MOZ_FINAL : public nsWrapperCache , public WebGLBindableName , public WebGLRefCountedObject , public LinkedListElement , public WebGLRectangleObject , public WebGLContextBoundObject , public WebGLFramebufferAttachable { public: explicit WebGLRenderbuffer(WebGLContext* context); void Delete(); bool HasUninitializedImageData() const { return mImageDataStatus == WebGLImageDataStatus::UninitializedImageData; } void SetImageDataStatus(WebGLImageDataStatus x) { // there is no way to go from having image data to not having any MOZ_ASSERT(x != WebGLImageDataStatus::NoImageData || mImageDataStatus == WebGLImageDataStatus::NoImageData); mImageDataStatus = x; } GLenum InternalFormat() const { return mInternalFormat; } void SetInternalFormat(GLenum aInternalFormat) { mInternalFormat = aInternalFormat; } GLenum InternalFormatForGL() const { return mInternalFormatForGL; } void SetInternalFormatForGL(GLenum aInternalFormatForGL) { mInternalFormatForGL = aInternalFormatForGL; } int64_t MemoryUsage() const; WebGLContext *GetParentObject() const { return Context(); } void BindRenderbuffer() const; void RenderbufferStorage(GLenum internalFormat, GLsizei width, GLsizei height) const; void FramebufferRenderbuffer(GLenum attachment) const; // Only handles a subset of `pname`s. GLint GetRenderbufferParameter(GLenum target, GLenum pname) const; virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE; NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLRenderbuffer) NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLRenderbuffer) protected: ~WebGLRenderbuffer() { DeleteOnce(); } GLuint mPrimaryRB; GLuint mSecondaryRB; GLenum mInternalFormat; GLenum mInternalFormatForGL; WebGLImageDataStatus mImageDataStatus; friend class WebGLFramebuffer; }; } // namespace mozilla #endif