// In each list of tests below, test file types that are not supported should // be ignored. To make sure tests respect that, we include a file of type // "bogus/duh" in each list. // These are small test files, good for just seeing if something loads. We // really only need one test file per backend here. var gSmallTests = [ { name:"r11025_s16_c1.wav", type:"audio/x-wav", duration:1.0 }, { name:"320x240.ogv", type:"video/ogg", width:320, height:240, duration:0.233 }, { name:"small-shot.ogg", type:"audio/ogg", duration:0.276 }, { name:"seek.webm", type:"video/webm", duration:3.966 }, { name:"bogus.duh", type:"bogus/duh" } ]; // Used by test_progress to ensure we get the correct progress information // during resource download. var gProgressTests = [ { name:"r11025_u8_c1.wav", type:"audio/x-wav", duration:1.0, size:11069 }, { name:"big.wav", type:"audio/x-wav", duration:9.0, size:102444 }, { name:"seek.ogv", type:"video/ogg", duration:3.966, size:285310 }, { name:"320x240.ogv", type:"video/ogg", width:320, height:240, duration:0.233, size:28942 }, { name:"seek.webm", type:"video/webm", duration:3.966, size:215529 }, { name:"bogus.duh", type:"bogus/duh" } ]; // Used by test_mozLoadFrom. Need one test file per decoder backend, plus // anything for testing clone-specific bugs. var gCloneTests = gSmallTests.concat([ // Actual duration is ~200ms, we have Content-Duration lie about it. { name:"bug520908.ogv", type:"video/ogg", duration:9000 }, ]); // Used by test_play_twice. Need one test file per decoder backend, plus // anything for testing bugs that occur when replying a played file. var gReplayTests = gSmallTests.concat([ { name:"bug533822.ogg", type:"audio/ogg" }, ]); // Used by test_paused_after_ended. Need one test file per decoder backend, plus // anything for testing bugs that occur when replying a played file. var gPausedAfterEndedTests = gSmallTests.concat([ { name:"r11025_u8_c1.wav", type:"audio/x-wav", duration:1.0 }, { name:"small-shot.ogg", type:"video/ogg", duration:0.276 } ]); // These are files that we want to make sure we can play through. We can // also check metadata. Put files of the same type together in this list so if // something crashes we have some idea of which backend is responsible. // Used by test_playback, which expects no error event and one ended event. var gPlayTests = [ // 8-bit samples { name:"r11025_u8_c1.wav", type:"audio/x-wav", duration:1.0 }, // 8-bit samples, file is truncated { name:"r11025_u8_c1_trunc.wav", type:"audio/x-wav", duration:1.8 }, // file has trailing non-PCM data { name:"r11025_s16_c1_trailing.wav", type:"audio/x-wav", duration:1.0 }, // file with list chunk { name:"r16000_u8_c1_list.wav", type:"audio/x-wav", duration:4.2 }, // Ogg stream without eof marker { name:"bug461281.ogg", type:"application/ogg", duration:2.208 }, // oggz-chop stream { name:"bug482461.ogv", type:"video/ogg", duration:4.34 }, // With first frame a "duplicate" (empty) frame. { name:"bug500311.ogv", type:"video/ogg", duration:1.96 }, // Small audio file { name:"small-shot.ogg", type:"video/ogg", duration:0.276 }, // More audio in file than video. { name:"short-video.ogv", type:"video/ogg", duration:1.081 }, // First Theora data packet is zero bytes. { name:"bug504613.ogv", type:"video/ogg", duration:Number.NaN }, // Multiple audio streams. { name:"bug516323.ogv", type:"video/ogg", duration:4.208 }, // Encoded with vorbis beta1, includes unusually sized codebooks { name:"beta-phrasebook.ogg", type:"audio/ogg", duration:4.01 }, // Small file, only 1 frame with audio only. { name:"bug520493.ogg", type:"audio/ogg", duration:0.458 }, // Small file with vorbis comments with 0 length values and names. { name:"bug520500.ogg", type:"audio/ogg", duration:0.123 }, // Various weirdly formed Ogg files { name:"bug499519.ogv", type:"video/ogg", duration:0.24 }, { name:"bug506094.ogv", type:"video/ogg", duration:0 }, { name:"bug498855-1.ogv", type:"video/ogg", duration:0.24 }, { name:"bug498855-2.ogv", type:"video/ogg", duration:0.24 }, { name:"bug498855-3.ogv", type:"video/ogg", duration:0.24 }, { name:"bug504644.ogv", type:"video/ogg", duration:1.6 }, { name:"chain.ogv", type:"video/ogg", duration:Number.NaN }, { name:"bug523816.ogv", type:"video/ogg", duration:0.533 }, { name:"bug495129.ogv", type:"video/ogg", duration:2.41 }, { name:"bug498380.ogv", type:"video/ogg", duration:0.533 }, { name:"bug495794.ogg", type:"audio/ogg", duration:0.3 }, { name:"bug557094.ogv", type:"video/ogg", duration:0.24 }, { name:"audio-overhang.ogg", type:"audio/ogg", duration:2.3 }, { name:"video-overhang.ogg", type:"audio/ogg", duration:3.966 }, // bug461281.ogg with the middle second chopped out. { name:"audio-gaps.ogg", type:"audio/ogg", duration:2.208 }, // Test playback/metadata work after a redirect { name:"redirect.sjs?domain=mochi.test:8888&file=320x240.ogv", type:"video/ogg", duration:0.233 }, // Test playback of a webm file { name:"seek.webm", type:"video/webm", duration:3.966 }, // Test playback of a WebM file with non-zero start time. { name:"split.webm", type:"video/webm", duration:1.967 }, // Test playback of a raw file { name:"seek.yuv", type:"video/x-raw-yuv", duration:1.833 }, // A really short, low sample rate, single channel file. This tests whether // we can handle playing files when only push very little audio data to the // hardware. { name:"spacestorm-1000Hz-100ms.ogg", type:"audio/ogg", duration:0.099 }, { name:"bogus.duh", type:"bogus/duh", duration:Number.NaN } ]; // Converts a path/filename to a file:// URI which we can load from disk. // Optionally checks whether the file actually exists on disk at the location // we've specified. function fileUriToSrc(path, mustExist) { netscape.security.PrivilegeManager.enablePrivilege("UniversalXPConnect"); const Ci = Components.interfaces; const Cc = Components.classes; const Cr = Components.results; var dirSvc = Cc["@mozilla.org/file/directory_service;1"]. getService(Ci.nsIProperties); var f = dirSvc.get("CurWorkD", Ci.nsILocalFile); var split = path.split("/"); for(var i = 0; i < split.length; ++i) { f.append(split[i]); } if (mustExist && !f.exists()) { ok(false, "We expected '" + path + "' to exist, but it doesn't!"); } return f.path; } // These are URIs to files that we use to check that we don't leak any state // or other information such that script can determine stuff about a user's // environment. Used by test_info_leak. var gInfoLeakTests = [ { type: 'video/ogg', src: fileUriToSrc("tests/content/media/test/320x240.ogv", true), },{ type: 'video/ogg', src: fileUriToSrc("tests/content/media/test/404.ogv", false), }, { type: 'audio/x-wav', src: fileUriToSrc("tests/content/media/test/r11025_s16_c1.wav", true), }, { type: 'audio/x-wav', src: fileUriToSrc("tests/content/media/test/404.wav", false), }, { type: 'audio/ogg', src: fileUriToSrc("tests/content/media/test/bug461281.ogg", true), }, { type: 'audio/ogg', src: fileUriToSrc("tests/content/media/test/404.ogg", false), }, { type: 'video/webm', src: fileUriToSrc("tests/content/media/test/seek.webm", true), }, { type: 'video/webm', src: fileUriToSrc("tests/content/media/test/404.webm", false), }, { type: 'video/ogg', src: 'http://localhost/404.ogv', }, { type: 'audio/x-wav', src: 'http://localhost/404.wav', }, { type: 'video/webm', src: 'http://localhost/404.webm', }, { type: 'video/ogg', src: 'http://example.com/tests/content/media/test/test_info_leak.html' }, { type: 'audio/ogg', src: 'http://example.com/tests/content/media/test/test_info_leak.html' } ]; // These are files that must fire an error during load or playback, and do not // cause a crash. Put files of the same type together in this list so if // something crashes we have some idea of which backend is responsible. Used // by test_playback_errors, which expects one error event and no ended event. // Put files of the same type together in this list so if something crashes // we have some idea of which backend is responsible. var gErrorTests = [ { name:"bogus.wav", type:"audio/x-wav" }, { name:"bogus.ogv", type:"video/ogg" }, { name:"448636.ogv", type:"video/ogg" }, { name:"bug504843.ogv", type:"video/ogg" }, { name:"bug501279.ogg", type:"audio/ogg" }, { name:"bug580982.webm", type:"video/webm" }, { name:"bug603918.webm", type:"video/webm" }, { name:"bug604067.webm", type:"video/webm" }, { name:"bogus.duh", type:"bogus/duh" } ]; // These are files that have nontrivial duration and are useful for seeking within. var gSeekTests = [ { name:"r11025_s16_c1.wav", type:"audio/x-wav", duration:1.0 }, { name:"seek.ogv", type:"video/ogg", duration:3.966 }, { name:"320x240.ogv", type:"video/ogg", duration:0.233 }, { name:"seek.webm", type:"video/webm", duration:3.966 }, { name:"bug516323.indexed.ogv", type:"video/ogg", duration:4.208 }, { name:"split.webm", type:"video/webm", duration:1.967 }, { name:"bogus.duh", type:"bogus/duh", duration:123 } ]; // These are files suitable for using with a "new Audio" constructor. var gAudioTests = [ { name:"r11025_s16_c1.wav", type:"audio/x-wav", duration:1.0 }, { name:"sound.ogg", type:"audio/ogg" }, { name:"bogus.duh", type:"bogus/duh", duration:123 } ]; // These files ensure our handling of 404 errors is consistent across the // various backends. var g404Tests = [ { name:"404.wav", type:"audio/x-wav" }, { name:"404.ogv", type:"video/ogg" }, { name:"404.oga", type:"audio/ogg" }, { name:"404.webm", type:"video/webm" }, { name:"bogus.duh", type:"bogus/duh" } ]; // These are files suitable for testing various decoder failures that are // expected to fire MEDIA_ERR_DECODE. Used by test_decode_error, which expects // an error and emptied event, and no loadedmetadata or ended event. var gDecodeErrorTests = [ // Valid files with unsupported codecs { name:"r11025_msadpcm_c1.wav", type:"audio/x-wav" }, { name:"dirac.ogg", type:"video/ogg" }, // Invalid files { name:"bogus.wav", type:"audio/x-wav" }, { name:"bogus.ogv", type:"video/ogg" }, { name:"bogus.duh", type:"bogus/duh" } ]; function checkMetadata(msg, e, test) { if (test.width) { is(e.videoWidth, test.width, msg + " video width"); } if (test.height) { is(e.videoHeight, test.height, msg + " video height"); } if (test.duration) { ok(Math.abs(e.duration - test.duration) < 0.1, msg + " duration (" + e.duration + ") should be around " + test.duration); } } // Returns the first test from candidates array which we can play with the // installed video backends. function getPlayableVideo(candidates) { var v = document.createElement("video"); var resources = candidates.filter(function(x){return /^video/.test(x.type) && v.canPlayType(x.type);}); if (resources.length > 0) return resources[0]; return null; } // Number of tests to run in parallel. Warning: Each media element requires // at least 3 threads (4 on Linux), and on Linux each thread uses 10MB of // virtual address space. Beware! var PARALLEL_TESTS = 2; // Manages a run of media tests. Runs them in chunks in order to limit // the number of media elements/threads running in parallel. This limits peak // memory use, particularly on Linux x86 where thread stacks use 10MB of // virtual address space. // Usage: // 1. Create a new MediaTestManager object. // 2. Create a test startTest function. This takes a test object and a token, // and performs anything necessary to start the test. The test object is an // element in one of the g*Tests above. Your startTest function must call // MediaTestManager.start(token) if it starts a test. The test object is // guaranteed to be playable by our supported decoders; you don't need to // check canPlayType. // 3. When your tests finishes, call MediaTestManager.finished(), passing // the token back to the manager. The manager may either start the next run // or end the mochitest if all the tests are done. function MediaTestManager() { // Sets up a MediaTestManager to runs through the 'tests' array, which needs // to be one of, or have the same fields as, the g*Test arrays of tests. Uses // the user supplied 'startTest' function to initialize the test. This // function must accept two arguments, the test entry from the 'tests' array, // and a token. Call MediaTestManager.started(token) if you start the test, // and MediaTestManager.finished(token) when the test finishes. You don't have // to start every test, but if you call started() you *must* call finish() // else you'll timeout. this.runTests = function(tests, startTest) { this.testNum = 0; this.tests = tests; this.startTest = startTest; this.tokens = []; // Always wait for explicit finish. SimpleTest.waitForExplicitFinish(); this.nextTest(); } // Registers that the test corresponding to 'token' has been started. // Don't call more than once per token. this.started = function(token) { this.tokens.push(token); } // Registers that the test corresponding to 'token' has finished. Call when // you've finished your test. If all tests are complete this will finish the // run, otherwise it may start up the next run. It's ok to call multiple times // per token. this.finished = function(token) { var i = this.tokens.indexOf(token); if (i != -1) { // Remove the element from the list of running tests. this.tokens.splice(i, 1); } if (this.tokens.length == 0) { this.nextTest(); } } // Starts the next batch of tests, or finishes if they're all done. // Don't call this directly, call finished(token) when you're done. this.nextTest = function() { // Force a GC after every completed testcase. This ensures that any decoders // with live threads waiting for the GC are killed promptly, to free up the // thread stacks' address space. netscape.security.PrivilegeManager.enablePrivilege('UniversalXPConnect'); Components.utils.forceGC(); if (this.testNum == this.tests.length) { if (this.onFinished) { this.onFinished(); } mediaTestCleanup(); SimpleTest.finish(); return; } while (this.testNum < this.tests.length && this.tokens.length < PARALLEL_TESTS) { var test = this.tests[this.testNum]; var token = (test.name ? (test.name + "-"): "") + this.testNum; this.testNum++; // Ensure we can play the resource type. if (test.type && !document.createElement('video').canPlayType(test.type)) continue; // Do the init. This should start the test. this.startTest(test, token); } if (this.tokens.length == 0) { // No tests were added, we must have tried everything, exit. SimpleTest.finish(); } } } // Ensures we've got no active video or audio elements in the document, and // forces a GC to release the address space reserved by the decoders' threads' // stacks. function mediaTestCleanup() { var V = document.getElementsByTagName("video"); for (i=0; i