/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_CANVASCLIENT_H #define MOZILLA_GFX_CANVASCLIENT_H #include "mozilla/Assertions.h" // for MOZ_ASSERT, etc #include "mozilla/Attributes.h" // for MOZ_OVERRIDE #include "mozilla/RefPtr.h" // for RefPtr, TemporaryRef #include "mozilla/layers/CompositableClient.h" // for CompositableClient #include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor #include "mozilla/layers/TextureClient.h" // for TextureClient, etc #include "mozilla/mozalloc.h" // for operator delete #include "mozilla/gfx/Point.h" // for IntSize #include "mozilla/gfx/Types.h" // for SurfaceFormat namespace mozilla { namespace gfx { class SharedSurface; } } namespace mozilla { namespace layers { class ClientCanvasLayer; class CompositableForwarder; /** * Compositable client for 2d and webgl canvas. */ class CanvasClient : public CompositableClient { public: /** * Creates, configures, and returns a new canvas client. If necessary, a * message will be sent to the compositor to create a corresponding image * host. */ enum CanvasClientType { CanvasClientSurface, CanvasClientGLContext, }; static TemporaryRef CreateCanvasClient(CanvasClientType aType, CompositableForwarder* aFwd, TextureFlags aFlags); CanvasClient(CompositableForwarder* aFwd, TextureFlags aFlags) : CompositableClient(aFwd, aFlags) { mTextureInfo.mTextureFlags = aFlags; } virtual ~CanvasClient() {} virtual void Clear() {}; virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) = 0; virtual void Updated() { } protected: TextureInfo mTextureInfo; }; // Used for 2D canvases and WebGL canvas on non-GL systems where readback is requried. class CanvasClient2D : public CanvasClient { public: CanvasClient2D(CompositableForwarder* aLayerForwarder, TextureFlags aFlags) : CanvasClient(aLayerForwarder, aFlags) { } TextureInfo GetTextureInfo() const { return TextureInfo(COMPOSITABLE_IMAGE); } virtual void Clear() MOZ_OVERRIDE { mBuffer = nullptr; } virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) MOZ_OVERRIDE; virtual bool AddTextureClient(TextureClient* aTexture) MOZ_OVERRIDE { MOZ_ASSERT((mTextureInfo.mTextureFlags & aTexture->GetFlags()) == mTextureInfo.mTextureFlags); return CompositableClient::AddTextureClient(aTexture); } virtual void OnDetach() MOZ_OVERRIDE { mBuffer = nullptr; } private: RefPtr mBuffer; }; // Used for GL canvases where we don't need to do any readback, i.e., with a // GL backend. class CanvasClientSurfaceStream : public CanvasClient { public: CanvasClientSurfaceStream(CompositableForwarder* aLayerForwarder, TextureFlags aFlags); TextureInfo GetTextureInfo() const { return TextureInfo(COMPOSITABLE_IMAGE); } virtual void Clear() MOZ_OVERRIDE { mBuffer = nullptr; } virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) MOZ_OVERRIDE; virtual void OnDetach() MOZ_OVERRIDE { mBuffer = nullptr; } private: RefPtr mBuffer; }; } } #endif