/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsUnitConversion_h__ #define nsUnitConversion_h__ #include "nscore.h" #include "nsCoord.h" #include "nsMathUtils.h" #include #include /// handy constants #define TWIPS_PER_POINT_INT 20 #define TWIPS_PER_POINT_FLOAT 20.0f /* * Coord Rounding Functions */ inline nscoord NSToCoordFloor(float aValue) { return nscoord(NS_floorf(aValue)); } inline nscoord NSToCoordCeil(float aValue) { return nscoord(NS_ceilf(aValue)); } inline nscoord NSToCoordRound(float aValue) { return nscoord(NS_floorf(aValue + 0.5f)); } /* * Int Rounding Functions */ inline PRInt32 NSToIntFloor(float aValue) { return PRInt32(NS_floorf(aValue)); } inline PRInt32 NSToIntCeil(float aValue) { return PRInt32(NS_ceilf(aValue)); } inline PRInt32 NSToIntRound(float aValue) { return NS_lroundf(aValue); } /* * App Unit/Pixel conversions */ inline nscoord NSFloatPixelsToAppUnits(float aPixels, PRInt32 aAppUnitsPerPixel) { nscoord r = NSToCoordRound(aPixels * aAppUnitsPerPixel); VERIFY_COORD(r); return r; } inline nscoord NSIntPixelsToAppUnits(PRInt32 aPixels, PRInt32 aAppUnitsPerPixel) { // The cast to nscoord makes sure we don't overflow if we ever change // nscoord to float nscoord r = aPixels * (nscoord)aAppUnitsPerPixel; VERIFY_COORD(r); return r; } inline float NSAppUnitsToFloatPixels(nscoord aAppUnits, PRInt32 aAppUnitsPerPixel) { return (float(aAppUnits) / aAppUnitsPerPixel); } inline PRInt32 NSAppUnitsToIntPixels(nscoord aAppUnits, PRInt32 aAppUnitsPerPixel) { return NSToIntRound(float(aAppUnits) / aAppUnitsPerPixel); } /* * Twips/unit conversions */ inline nscoord NSUnitsToTwips(float aValue, float aPointsPerUnit) { return NSToCoordRound(aValue * aPointsPerUnit * TWIPS_PER_POINT_FLOAT); } inline float NSTwipsToUnits(nscoord aTwips, float aUnitsPerPoint) { return (aTwips * (aUnitsPerPoint / TWIPS_PER_POINT_FLOAT)); } /// Unit conversion macros //@{ #define NS_POINTS_TO_TWIPS(x) NSUnitsToTwips((x), 1.0f) #define NS_INCHES_TO_TWIPS(x) NSUnitsToTwips((x), 72.0f) // 72 points per inch #define NS_FEET_TO_TWIPS(x) NSUnitsToTwips((x), (72.0f * 12.0f)) // 12 inches per foot #define NS_MILES_TO_TWIPS(x) NSUnitsToTwips((x), (72.0f * 12.0f * 5280.0f)) // 5280 feet per mile #define NS_MILLIMETERS_TO_TWIPS(x) NSUnitsToTwips((x), (72.0f * 0.03937f)) #define NS_CENTIMETERS_TO_TWIPS(x) NSUnitsToTwips((x), (72.0f * 0.3937f)) #define NS_METERS_TO_TWIPS(x) NSUnitsToTwips((x), (72.0f * 39.37f)) #define NS_KILOMETERS_TO_TWIPS(x) NSUnitsToTwips((x), (72.0f * 39370.0f)) #define NS_PICAS_TO_TWIPS(x) NSUnitsToTwips((x), 12.0f) // 12 points per pica #define NS_DIDOTS_TO_TWIPS(x) NSUnitsToTwips((x), (16.0f / 15.0f)) // 15 didots per 16 points #define NS_CICEROS_TO_TWIPS(x) NSUnitsToTwips((x), (12.0f * (16.0f / 15.0f))) // 12 didots per cicero #define NS_TWIPS_TO_POINTS(x) NSTwipsToUnits((x), 1.0f) #define NS_TWIPS_TO_INCHES(x) NSTwipsToUnits((x), 1.0f / 72.0f) #define NS_TWIPS_TO_FEET(x) NSTwipsToUnits((x), 1.0f / (72.0f * 12.0f)) #define NS_TWIPS_TO_MILES(x) NSTwipsToUnits((x), 1.0f / (72.0f * 12.0f * 5280.0f)) #define NS_TWIPS_TO_MILLIMETERS(x) NSTwipsToUnits((x), 1.0f / (72.0f * 0.03937f)) #define NS_TWIPS_TO_CENTIMETERS(x) NSTwipsToUnits((x), 1.0f / (72.0f * 0.3937f)) #define NS_TWIPS_TO_METERS(x) NSTwipsToUnits((x), 1.0f / (72.0f * 39.37f)) #define NS_TWIPS_TO_KILOMETERS(x) NSTwipsToUnits((x), 1.0f / (72.0f * 39370.0f)) #define NS_TWIPS_TO_PICAS(x) NSTwipsToUnits((x), 1.0f / 12.0f) #define NS_TWIPS_TO_DIDOTS(x) NSTwipsToUnits((x), 1.0f / (16.0f / 15.0f)) #define NS_TWIPS_TO_CICEROS(x) NSTwipsToUnits((x), 1.0f / (12.0f * (16.0f / 15.0f))) //@} #endif