/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsScreenManagerWin.h" #include "nsScreenWin.h" BOOL CALLBACK CountMonitors ( HMONITOR, HDC, LPRECT, LPARAM ioCount ) ; nsScreenManagerWin :: nsScreenManagerWin ( ) : mNumberOfScreens(0) { // nothing to do. I guess we could cache a bunch of information // here, but we want to ask the device at runtime in case anything // has changed. } nsScreenManagerWin :: ~nsScreenManagerWin() { } // addref, release, QI NS_IMPL_ISUPPORTS1(nsScreenManagerWin, nsIScreenManager) // // CreateNewScreenObject // // Utility routine. Creates a new screen object from the given device handle // // NOTE: For this "single-monitor" impl, we just always return the cached primary // screen. This should change when a multi-monitor impl is done. // nsIScreen* nsScreenManagerWin :: CreateNewScreenObject ( HMONITOR inScreen ) { nsIScreen* retScreen = nsnull; // look through our screen list, hoping to find it. If it's not there, // add it and return the new one. for ( unsigned i = 0; i < mScreenList.Length(); ++i ) { ScreenListItem& curr = mScreenList[i]; if ( inScreen == curr.mMon ) { NS_IF_ADDREF(retScreen = curr.mScreen.get()); return retScreen; } } // for each screen. retScreen = new nsScreenWin(inScreen); mScreenList.AppendElement ( ScreenListItem ( inScreen, retScreen ) ); NS_IF_ADDREF(retScreen); return retScreen; } // // ScreenForRect // // Returns the screen that contains the rectangle. If the rect overlaps // multiple screens, it picks the screen with the greatest area of intersection. // // The coordinates are in pixels (not twips) and in screen coordinates. // NS_IMETHODIMP nsScreenManagerWin :: ScreenForRect ( PRInt32 inLeft, PRInt32 inTop, PRInt32 inWidth, PRInt32 inHeight, nsIScreen **outScreen ) { if ( !(inWidth || inHeight) ) { NS_WARNING ( "trying to find screen for sizeless window, using primary monitor" ); *outScreen = CreateNewScreenObject ( nsnull ); // addrefs return NS_OK; } RECT globalWindowBounds = { inLeft, inTop, inLeft + inWidth, inTop + inHeight }; HMONITOR genScreen = ::MonitorFromRect( &globalWindowBounds, MONITOR_DEFAULTTOPRIMARY ); *outScreen = CreateNewScreenObject ( genScreen ); // addrefs return NS_OK; } // ScreenForRect // // GetPrimaryScreen // // The screen with the menubar/taskbar. This shouldn't be needed very // often. // NS_IMETHODIMP nsScreenManagerWin :: GetPrimaryScreen(nsIScreen** aPrimaryScreen) { *aPrimaryScreen = CreateNewScreenObject ( nsnull ); // addrefs return NS_OK; } // GetPrimaryScreen // // CountMonitors // // Will be called once for every monitor in the system. Just // increments the parameter, which holds a ptr to a PRUin32 holding the // count up to this point. // BOOL CALLBACK CountMonitors ( HMONITOR, HDC, LPRECT, LPARAM ioParam ) { PRUint32* countPtr = reinterpret_cast(ioParam); ++(*countPtr); return TRUE; // continue the enumeration } // CountMonitors // // GetNumberOfScreens // // Returns how many physical screens are available. // NS_IMETHODIMP nsScreenManagerWin :: GetNumberOfScreens(PRUint32 *aNumberOfScreens) { if ( mNumberOfScreens ) *aNumberOfScreens = mNumberOfScreens; else { PRUint32 count = 0; BOOL result = ::EnumDisplayMonitors(nsnull, nsnull, (MONITORENUMPROC)CountMonitors, (LPARAM)&count); if (!result) return NS_ERROR_FAILURE; *aNumberOfScreens = mNumberOfScreens = count; } return NS_OK; } // GetNumberOfScreens NS_IMETHODIMP nsScreenManagerWin :: ScreenForNativeWidget(void *aWidget, nsIScreen **outScreen) { HMONITOR mon = MonitorFromWindow ((HWND) aWidget, MONITOR_DEFAULTTOPRIMARY); *outScreen = CreateNewScreenObject (mon); return NS_OK; }