//////////////////////////////////////////////////////////////////////////////// // Role constants const ROLE_ALERT = nsIAccessibleRole.ROLE_ALERT; const ROLE_ANIMATION = nsIAccessibleRole.ROLE_ANIMATION; const ROLE_APPLICATION = nsIAccessibleRole.ROLE_APPLICATION; const ROLE_APP_ROOT = nsIAccessibleRole.ROLE_APP_ROOT; const ROLE_AUTOCOMPLETE = nsIAccessibleRole.ROLE_AUTOCOMPLETE; const ROLE_BUTTONDROPDOWNGRID = nsIAccessibleRole.ROLE_BUTTONDROPDOWNGRID; const ROLE_CANVAS = nsIAccessibleRole.ROLE_CANVAS; const ROLE_CAPTION = nsIAccessibleRole.ROLE_CAPTION; const ROLE_CELL = nsIAccessibleRole.ROLE_CELL; const ROLE_CHECKBUTTON = nsIAccessibleRole.ROLE_CHECKBUTTON; const ROLE_CHECK_MENU_ITEM = nsIAccessibleRole.ROLE_CHECK_MENU_ITEM; const ROLE_CHROME_WINDOW = nsIAccessibleRole.ROLE_CHROME_WINDOW; const ROLE_COMBOBOX = nsIAccessibleRole.ROLE_COMBOBOX; const ROLE_COMBOBOX_LIST = nsIAccessibleRole.ROLE_COMBOBOX_LIST; const ROLE_COMBOBOX_OPTION = nsIAccessibleRole.ROLE_COMBOBOX_OPTION; const ROLE_COLUMNHEADER = nsIAccessibleRole.ROLE_COLUMNHEADER; const ROLE_DEFINITION = nsIAccessibleRole.ROLE_DEFINITION; const ROLE_DEFINITION_LIST = nsIAccessibleRole.ROLE_DEFINITION_LIST; const ROLE_DIAGRAM = nsIAccessibleRole.ROLE_DIAGRAM; const ROLE_DIALOG = nsIAccessibleRole.ROLE_DIALOG; const ROLE_DOCUMENT = nsIAccessibleRole.ROLE_DOCUMENT; const ROLE_EMBEDDED_OBJECT = nsIAccessibleRole.ROLE_EMBEDDED_OBJECT; const ROLE_ENTRY = nsIAccessibleRole.ROLE_ENTRY; const ROLE_EQUATION = nsIAccessibleRole.ROLE_EQUATION; const ROLE_FIGURE = nsIAccessibleRole.ROLE_FIGURE; const ROLE_FOOTER = nsIAccessibleRole.ROLE_FOOTER; const ROLE_FLAT_EQUATION = nsIAccessibleRole.ROLE_FLAT_EQUATION; const ROLE_FORM = nsIAccessibleRole.ROLE_FORM; const ROLE_GRAPHIC = nsIAccessibleRole.ROLE_GRAPHIC; const ROLE_GRID_CELL = nsIAccessibleRole.ROLE_GRID_CELL; const ROLE_GROUPING = nsIAccessibleRole.ROLE_GROUPING; const ROLE_HEADER = nsIAccessibleRole.ROLE_HEADER; const ROLE_HEADING = nsIAccessibleRole.ROLE_HEADING; const ROLE_IMAGE_MAP = nsIAccessibleRole.ROLE_IMAGE_MAP; const ROLE_INTERNAL_FRAME = nsIAccessibleRole.ROLE_INTERNAL_FRAME; const ROLE_LABEL = nsIAccessibleRole.ROLE_LABEL; const ROLE_LINK = nsIAccessibleRole.ROLE_LINK; const ROLE_LIST = nsIAccessibleRole.ROLE_LIST; const ROLE_LISTBOX = nsIAccessibleRole.ROLE_LISTBOX; const ROLE_LISTITEM = nsIAccessibleRole.ROLE_LISTITEM; const ROLE_MENUBAR = nsIAccessibleRole.ROLE_MENUBAR; const ROLE_MENUITEM = nsIAccessibleRole.ROLE_MENUITEM; const ROLE_MENUPOPUP = nsIAccessibleRole.ROLE_MENUPOPUP; const ROLE_NOTHING = nsIAccessibleRole.ROLE_NOTHING; const ROLE_NOTE = nsIAccessibleRole.ROLE_NOTE; const ROLE_OPTION = nsIAccessibleRole.ROLE_OPTION; const ROLE_OUTLINE = nsIAccessibleRole.ROLE_OUTLINE; const ROLE_OUTLINEITEM = nsIAccessibleRole.ROLE_OUTLINEITEM; const ROLE_PAGETAB = nsIAccessibleRole.ROLE_PAGETAB; const ROLE_PAGETABLIST = nsIAccessibleRole.ROLE_PAGETABLIST; const ROLE_PANE = nsIAccessibleRole.ROLE_PANE; const ROLE_PARAGRAPH = nsIAccessibleRole.ROLE_PARAGRAPH; const ROLE_PARENT_MENUITEM = nsIAccessibleRole.ROLE_PARENT_MENUITEM; const ROLE_PASSWORD_TEXT = nsIAccessibleRole.ROLE_PASSWORD_TEXT; const ROLE_PROGRESSBAR = nsIAccessibleRole.ROLE_PROGRESSBAR; const ROLE_PROPERTYPAGE = nsIAccessibleRole.ROLE_PROPERTYPAGE; const ROLE_PUSHBUTTON = nsIAccessibleRole.ROLE_PUSHBUTTON; const ROLE_RADIOBUTTON = nsIAccessibleRole.ROLE_RADIOBUTTON; const ROLE_RADIO_MENU_ITEM = nsIAccessibleRole.ROLE_RADIO_MENU_ITEM; const ROLE_RICH_OPTION = nsIAccessibleRole.ROLE_RICH_OPTION; const ROLE_ROW = nsIAccessibleRole.ROLE_ROW; const ROLE_ROWHEADER = nsIAccessibleRole.ROLE_ROWHEADER; const ROLE_SCROLLBAR = nsIAccessibleRole.ROLE_SCROLLBAR; const ROLE_SECTION = nsIAccessibleRole.ROLE_SECTION; const ROLE_SEPARATOR = nsIAccessibleRole.ROLE_SEPARATOR; const ROLE_SLIDER = nsIAccessibleRole.ROLE_SLIDER; const ROLE_SPINBUTTON = nsIAccessibleRole.ROLE_SPINBUTTON; const ROLE_STATICTEXT = nsIAccessibleRole.ROLE_STATICTEXT; const ROLE_STATUSBAR = nsIAccessibleRole.ROLE_STATUSBAR; const ROLE_TABLE = nsIAccessibleRole.ROLE_TABLE; const ROLE_TERM = nsIAccessibleRole.ROLE_TERM; const ROLE_TEXT_CONTAINER = nsIAccessibleRole.ROLE_TEXT_CONTAINER; const ROLE_TEXT_LEAF = nsIAccessibleRole.ROLE_TEXT_LEAF; const ROLE_TOGGLE_BUTTON = nsIAccessibleRole.ROLE_TOGGLE_BUTTON; const ROLE_TOOLBAR = nsIAccessibleRole.ROLE_TOOLBAR; const ROLE_TOOLTIP = nsIAccessibleRole.ROLE_TOOLTIP; const ROLE_TREE_TABLE = nsIAccessibleRole.ROLE_TREE_TABLE; const ROLE_WHITESPACE = nsIAccessibleRole.ROLE_WHITESPACE; //////////////////////////////////////////////////////////////////////////////// // Public methods /** * Test that the role of the given accessible is the role passed in. * * @param aAccOrElmOrID the accessible, DOM element or ID to be tested. * @param aRole The role that is to be expected. */ function testRole(aAccOrElmOrID, aRole) { var role = getRole(aAccOrElmOrID); is(role, aRole, "Wrong role for " + prettyName(aAccOrElmOrID) + "!"); } /** * Return the role of the given accessible. Return -1 if accessible could not * be retrieved. * * @param aAccOrElmOrID [in] The accessible, DOM element or element ID the * accessible role is being requested for. */ function getRole(aAccOrElmOrID) { var acc = getAccessible(aAccOrElmOrID); if (!acc) return -1; var role = -1; try { role = acc.role; } catch(e) { ok(false, "Role for " + aAccOrElmOrID + " could not be retrieved!"); } return role; } /** * Analogy of SimpleTest.is function used to check the role. */ function isRole(aIdentifier, aRole, aMsg) { var role = getRole(aIdentifier); if (role == - 1) return; if (role == aRole) { ok(true, aMsg); return; } var got = roleToString(role); var expected = roleToString(aRole); ok(false, aMsg + "got '" + got + "', expected '" + expected + "'"); }