/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_ScreenOrientation_h #define mozilla_dom_ScreenOrientation_h namespace mozilla { namespace dom { // Make sure that any change here is also made in // * mobile/android/base/GeckoScreenOrientationListener.java typedef uint32_t ScreenOrientation; static const ScreenOrientation eScreenOrientation_None = 0; static const ScreenOrientation eScreenOrientation_PortraitPrimary = 1u << 0; static const ScreenOrientation eScreenOrientation_PortraitSecondary = 1u << 1; static const ScreenOrientation eScreenOrientation_LandscapePrimary = 1u << 2; static const ScreenOrientation eScreenOrientation_LandscapeSecondary = 1u << 3; //eScreenOrientation_Default will use the natural orientation for the deivce, //it could be PortraitPrimary or LandscapePrimary depends on display resolution static const ScreenOrientation eScreenOrientation_Default = 1u << 4; } // namespace dom } // namespace mozilla #endif // mozilla_dom_ScreenOrientation_h