/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // YY need to pass isMultiple before create called #include "nsBoxFrame.h" #include "nsCSSRendering.h" #include "nsRenderingContext.h" #include "nsStyleContext.h" #include "nsDisplayList.h" class nsGroupBoxFrame : public nsBoxFrame { public: NS_DECL_FRAMEARENA_HELPERS nsGroupBoxFrame(nsIPresShell* aShell, nsStyleContext* aContext): nsBoxFrame(aShell, aContext) {} virtual nsresult GetBorderAndPadding(nsMargin& aBorderAndPadding); virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) MOZ_OVERRIDE; #ifdef DEBUG_FRAME_DUMP virtual nsresult GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("GroupBoxFrame"), aResult); } #endif virtual bool HonorPrintBackgroundSettings() { return false; } void PaintBorderBackground(nsRenderingContext& aRenderingContext, nsPoint aPt, const nsRect& aDirtyRect); // make sure we our kids get our orient and align instead of us. // our child box has no content node so it will search for a parent with one. // that will be us. virtual void GetInitialOrientation(bool& aHorizontal) { aHorizontal = false; } virtual bool GetInitialHAlignment(Halignment& aHalign) { aHalign = hAlign_Left; return true; } virtual bool GetInitialVAlignment(Valignment& aValign) { aValign = vAlign_Top; return true; } virtual bool GetInitialAutoStretch(bool& aStretch) { aStretch = true; return true; } nsIFrame* GetCaptionBox(nsPresContext* aPresContext, nsRect& aCaptionRect); }; /* class nsGroupBoxInnerFrame : public nsBoxFrame { public: nsGroupBoxInnerFrame(nsIPresShell* aShell, nsStyleContext* aContext): nsBoxFrame(aShell, aContext) {} #ifdef DEBUG_FRAME_DUMP NS_IMETHOD GetFrameName(nsString& aResult) const { return MakeFrameName("GroupBoxFrameInner", aResult); } #endif // we are always flexible virtual bool GetDefaultFlex(int32_t& aFlex) { aFlex = 1; return true; } }; */ nsIFrame* NS_NewGroupBoxFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) nsGroupBoxFrame(aPresShell, aContext); } NS_IMPL_FRAMEARENA_HELPERS(nsGroupBoxFrame) class nsDisplayXULGroupBackground : public nsDisplayItem { public: nsDisplayXULGroupBackground(nsDisplayListBuilder* aBuilder, nsGroupBoxFrame* aFrame) : nsDisplayItem(aBuilder, aFrame) { MOZ_COUNT_CTOR(nsDisplayXULGroupBackground); } #ifdef NS_BUILD_REFCNT_LOGGING virtual ~nsDisplayXULGroupBackground() { MOZ_COUNT_DTOR(nsDisplayXULGroupBackground); } #endif virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect, HitTestState* aState, nsTArray *aOutFrames) { aOutFrames->AppendElement(mFrame); } virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx); NS_DISPLAY_DECL_NAME("XULGroupBackground", TYPE_XUL_GROUP_BACKGROUND) }; void nsDisplayXULGroupBackground::Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) { static_cast(mFrame)-> PaintBorderBackground(*aCtx, ToReferenceFrame(), mVisibleRect); } void nsGroupBoxFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { // Paint our background and border if (IsVisibleForPainting(aBuilder)) { aLists.BorderBackground()->AppendNewToTop(new (aBuilder) nsDisplayXULGroupBackground(aBuilder, this)); DisplayOutline(aBuilder, aLists); } BuildDisplayListForChildren(aBuilder, aDirtyRect, aLists); } void nsGroupBoxFrame::PaintBorderBackground(nsRenderingContext& aRenderingContext, nsPoint aPt, const nsRect& aDirtyRect) { int skipSides = 0; const nsStyleBorder* borderStyleData = StyleBorder(); const nsMargin& border = borderStyleData->GetComputedBorder(); nscoord yoff = 0; nsPresContext* presContext = PresContext(); nsRect groupRect; nsIFrame* groupBox = GetCaptionBox(presContext, groupRect); if (groupBox) { // if the border is smaller than the legend. Move the border down // to be centered on the legend. nsMargin groupMargin; groupBox->StyleMargin()->GetMargin(groupMargin); groupRect.Inflate(groupMargin); if (border.top < groupRect.height) yoff = (groupRect.height - border.top)/2 + groupRect.y; } nsRect rect(aPt.x, aPt.y + yoff, mRect.width, mRect.height - yoff); groupRect += aPt; nsCSSRendering::PaintBackground(presContext, aRenderingContext, this, aDirtyRect, rect, nsCSSRendering::PAINTBG_SYNC_DECODE_IMAGES); if (groupBox) { // we should probably use PaintBorderEdges to do this but for now just use clipping // to achieve the same effect. // draw left side nsRect clipRect(rect); clipRect.width = groupRect.x - rect.x; clipRect.height = border.top; aRenderingContext.PushState(); aRenderingContext.IntersectClip(clipRect); nsCSSRendering::PaintBorder(presContext, aRenderingContext, this, aDirtyRect, rect, mStyleContext, skipSides); aRenderingContext.PopState(); // draw right side clipRect = rect; clipRect.x = groupRect.XMost(); clipRect.width = rect.XMost() - groupRect.XMost(); clipRect.height = border.top; aRenderingContext.PushState(); aRenderingContext.IntersectClip(clipRect); nsCSSRendering::PaintBorder(presContext, aRenderingContext, this, aDirtyRect, rect, mStyleContext, skipSides); aRenderingContext.PopState(); // draw bottom clipRect = rect; clipRect.y += border.top; clipRect.height = mRect.height - (yoff + border.top); aRenderingContext.PushState(); aRenderingContext.IntersectClip(clipRect); nsCSSRendering::PaintBorder(presContext, aRenderingContext, this, aDirtyRect, rect, mStyleContext, skipSides); aRenderingContext.PopState(); } else { nsCSSRendering::PaintBorder(presContext, aRenderingContext, this, aDirtyRect, nsRect(aPt, GetSize()), mStyleContext, skipSides); } } nsIFrame* nsGroupBoxFrame::GetCaptionBox(nsPresContext* aPresContext, nsRect& aCaptionRect) { // first child is our grouped area nsIFrame* box = nsBox::GetChildBox(this); // no area fail. if (!box) return nullptr; // get the first child in the grouped area, that is the caption box = nsBox::GetChildBox(box); // nothing in the area? fail if (!box) return nullptr; // now get the caption itself. It is in the caption frame. nsIFrame* child = nsBox::GetChildBox(box); if (child) { // convert to our coordinates. nsRect parentRect(box->GetRect()); aCaptionRect = child->GetRect(); aCaptionRect.x += parentRect.x; aCaptionRect.y += parentRect.y; } return child; } nsresult nsGroupBoxFrame::GetBorderAndPadding(nsMargin& aBorderAndPadding) { aBorderAndPadding.SizeTo(0,0,0,0); return NS_OK; }