/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioNodeStream.h" #include "MediaStreamGraphImpl.h" #include "AudioNodeEngine.h" #include "ThreeDPoint.h" using namespace mozilla::dom; namespace mozilla { /** * An AudioNodeStream produces a single audio track with ID * AUDIO_NODE_STREAM_TRACK_ID. This track has rate AudioContext::sIdealAudioRate * for regular audio contexts, and the rate requested by the web content * for offline audio contexts. * Each chunk in the track is a single block of WEBAUDIO_BLOCK_SIZE samples. * Note: This must be a different value than MEDIA_STREAM_DEST_TRACK_ID */ static const int AUDIO_NODE_STREAM_TRACK_ID = 1; AudioNodeStream::~AudioNodeStream() { MOZ_COUNT_DTOR(AudioNodeStream); } void AudioNodeStream::SetStreamTimeParameter(uint32_t aIndex, MediaStream* aRelativeToStream, double aStreamTime) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aIndex, MediaStream* aRelativeToStream, double aStreamTime) : ControlMessage(aStream), mStreamTime(aStreamTime), mRelativeToStream(aRelativeToStream), mIndex(aIndex) {} virtual void Run() { static_cast(mStream)-> SetStreamTimeParameterImpl(mIndex, mRelativeToStream, mStreamTime); } double mStreamTime; MediaStream* mRelativeToStream; uint32_t mIndex; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aIndex, aRelativeToStream, aStreamTime)); } void AudioNodeStream::SetStreamTimeParameterImpl(uint32_t aIndex, MediaStream* aRelativeToStream, double aStreamTime) { TrackTicks ticks = WebAudioUtils::ConvertDestinationStreamTimeToSourceStreamTime( aStreamTime, this, aRelativeToStream); mEngine->SetStreamTimeParameter(aIndex, ticks); } void AudioNodeStream::SetDoubleParameter(uint32_t aIndex, double aValue) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aIndex, double aValue) : ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {} virtual void Run() { static_cast(mStream)->Engine()-> SetDoubleParameter(mIndex, mValue); } double mValue; uint32_t mIndex; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aIndex, aValue)); } void AudioNodeStream::SetInt32Parameter(uint32_t aIndex, int32_t aValue) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aIndex, int32_t aValue) : ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {} virtual void Run() { static_cast(mStream)->Engine()-> SetInt32Parameter(mIndex, mValue); } int32_t mValue; uint32_t mIndex; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aIndex, aValue)); } void AudioNodeStream::SetTimelineParameter(uint32_t aIndex, const AudioParamTimeline& aValue) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aIndex, const AudioParamTimeline& aValue) : ControlMessage(aStream), mValue(aValue), mSampleRate(aStream->SampleRate()), mIndex(aIndex) {} virtual void Run() { static_cast(mStream)->Engine()-> SetTimelineParameter(mIndex, mValue, mSampleRate); } AudioParamTimeline mValue; TrackRate mSampleRate; uint32_t mIndex; }; GraphImpl()->AppendMessage(new Message(this, aIndex, aValue)); } void AudioNodeStream::SetThreeDPointParameter(uint32_t aIndex, const ThreeDPoint& aValue) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aIndex, const ThreeDPoint& aValue) : ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {} virtual void Run() { static_cast(mStream)->Engine()-> SetThreeDPointParameter(mIndex, mValue); } ThreeDPoint mValue; uint32_t mIndex; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aIndex, aValue)); } void AudioNodeStream::SetBuffer(already_AddRefed aBuffer) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, already_AddRefed aBuffer) : ControlMessage(aStream), mBuffer(aBuffer) {} virtual void Run() { static_cast(mStream)->Engine()-> SetBuffer(mBuffer.forget()); } nsRefPtr mBuffer; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aBuffer)); } void AudioNodeStream::SetRawArrayData(nsTArray& aData) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, nsTArray& aData) : ControlMessage(aStream) { mData.SwapElements(aData); } virtual void Run() { static_cast(mStream)->Engine()->SetRawArrayData(mData); } nsTArray mData; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aData)); } void AudioNodeStream::SetChannelMixingParameters(uint32_t aNumberOfChannels, ChannelCountMode aChannelCountMode, ChannelInterpretation aChannelInterpretation) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aNumberOfChannels, ChannelCountMode aChannelCountMode, ChannelInterpretation aChannelInterpretation) : ControlMessage(aStream), mNumberOfChannels(aNumberOfChannels), mChannelCountMode(aChannelCountMode), mChannelInterpretation(aChannelInterpretation) {} virtual void Run() { static_cast(mStream)-> SetChannelMixingParametersImpl(mNumberOfChannels, mChannelCountMode, mChannelInterpretation); } uint32_t mNumberOfChannels; ChannelCountMode mChannelCountMode; ChannelInterpretation mChannelInterpretation; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aNumberOfChannels, aChannelCountMode, aChannelInterpretation)); } void AudioNodeStream::SetChannelMixingParametersImpl(uint32_t aNumberOfChannels, ChannelCountMode aChannelCountMode, ChannelInterpretation aChannelInterpretation) { // Make sure that we're not clobbering any significant bits by fitting these // values in 16 bits. MOZ_ASSERT(int(aChannelCountMode) < INT16_MAX); MOZ_ASSERT(int(aChannelInterpretation) < INT16_MAX); mNumberOfInputChannels = aNumberOfChannels; mChannelCountMode = aChannelCountMode; mChannelInterpretation = aChannelInterpretation; } bool AudioNodeStream::AllInputsFinished() const { uint32_t inputCount = mInputs.Length(); for (uint32_t i = 0; i < inputCount; ++i) { if (!mInputs[i]->GetSource()->IsFinishedOnGraphThread()) { return false; } } return !!inputCount; } void AudioNodeStream::ObtainInputBlock(AudioChunk& aTmpChunk, uint32_t aPortIndex) { uint32_t inputCount = mInputs.Length(); uint32_t outputChannelCount = 1; nsAutoTArray inputChunks; for (uint32_t i = 0; i < inputCount; ++i) { if (aPortIndex != mInputs[i]->InputNumber()) { // This input is connected to a different port continue; } MediaStream* s = mInputs[i]->GetSource(); AudioNodeStream* a = static_cast(s); MOZ_ASSERT(a == s->AsAudioNodeStream()); if (a->IsFinishedOnGraphThread() || a->IsAudioParamStream()) { continue; } AudioChunk* chunk = &a->mLastChunks[mInputs[i]->OutputNumber()]; MOZ_ASSERT(chunk); if (chunk->IsNull()) { continue; } inputChunks.AppendElement(chunk); outputChannelCount = GetAudioChannelsSuperset(outputChannelCount, chunk->mChannelData.Length()); } switch (mChannelCountMode) { case ChannelCountMode::Explicit: // Disregard the output channel count that we've calculated, and just use // mNumberOfInputChannels. outputChannelCount = mNumberOfInputChannels; break; case ChannelCountMode::Clamped_max: // Clamp the computed output channel count to mNumberOfInputChannels. outputChannelCount = std::min(outputChannelCount, mNumberOfInputChannels); break; case ChannelCountMode::Max: // Nothing to do here, just shut up the compiler warning. break; } uint32_t inputChunkCount = inputChunks.Length(); if (inputChunkCount == 0 || (inputChunkCount == 1 && inputChunks[0]->mChannelData.Length() == 0)) { aTmpChunk.SetNull(WEBAUDIO_BLOCK_SIZE); return; } if (inputChunkCount == 1 && inputChunks[0]->mChannelData.Length() == outputChannelCount) { aTmpChunk = *inputChunks[0]; return; } if (outputChannelCount == 0) { aTmpChunk.SetNull(WEBAUDIO_BLOCK_SIZE); return; } AllocateAudioBlock(outputChannelCount, &aTmpChunk); float silenceChannel[WEBAUDIO_BLOCK_SIZE] = {0.f}; // The static storage here should be 1KB, so it's fine nsAutoTArray downmixBuffer; for (uint32_t i = 0; i < inputChunkCount; ++i) { AudioChunk* chunk = inputChunks[i]; nsAutoTArray channels; channels.AppendElements(chunk->mChannelData); if (channels.Length() < outputChannelCount) { if (mChannelInterpretation == ChannelInterpretation::Speakers) { AudioChannelsUpMix(&channels, outputChannelCount, nullptr); NS_ASSERTION(outputChannelCount == channels.Length(), "We called GetAudioChannelsSuperset to avoid this"); } else { // Fill up the remaining channels by zeros for (uint32_t j = channels.Length(); j < outputChannelCount; ++j) { channels.AppendElement(silenceChannel); } } } else if (channels.Length() > outputChannelCount) { if (mChannelInterpretation == ChannelInterpretation::Speakers) { nsAutoTArray outputChannels; outputChannels.SetLength(outputChannelCount); downmixBuffer.SetLength(outputChannelCount * WEBAUDIO_BLOCK_SIZE); for (uint32_t j = 0; j < outputChannelCount; ++j) { outputChannels[j] = &downmixBuffer[j * WEBAUDIO_BLOCK_SIZE]; } AudioChannelsDownMix(channels, outputChannels.Elements(), outputChannelCount, WEBAUDIO_BLOCK_SIZE); channels.SetLength(outputChannelCount); for (uint32_t j = 0; j < channels.Length(); ++j) { channels[j] = outputChannels[j]; } } else { // Drop the remaining channels channels.RemoveElementsAt(outputChannelCount, channels.Length() - outputChannelCount); } } for (uint32_t c = 0; c < channels.Length(); ++c) { const float* inputData = static_cast(channels[c]); float* outputData = static_cast(const_cast(aTmpChunk.mChannelData[c])); if (inputData) { if (i == 0) { AudioBlockCopyChannelWithScale(inputData, chunk->mVolume, outputData); } else { AudioBlockAddChannelWithScale(inputData, chunk->mVolume, outputData); } } else { if (i == 0) { memset(outputData, 0, WEBAUDIO_BLOCK_SIZE*sizeof(float)); } } } } } // The MediaStreamGraph guarantees that this is actually one block, for // AudioNodeStreams. void AudioNodeStream::ProduceOutput(GraphTime aFrom, GraphTime aTo) { if (mMarkAsFinishedAfterThisBlock) { // This stream was finished the last time that we looked at it, and all // of the depending streams have finished their output as well, so now // it's time to mark this stream as finished. FinishOutput(); } StreamBuffer::Track* track = EnsureTrack(AUDIO_NODE_STREAM_TRACK_ID, mSampleRate); AudioSegment* segment = track->Get(); uint16_t outputCount = std::max(uint16_t(1), mEngine->OutputCount()); mLastChunks.SetLength(outputCount); if (mInCycle) { // XXX DelayNode not supported yet so just produce silence for (uint16_t i = 0; i < outputCount; ++i) { mLastChunks[i].SetNull(WEBAUDIO_BLOCK_SIZE); } } else { for (uint16_t i = 0; i < outputCount; ++i) { mLastChunks[i].SetNull(0); } // We need to generate at least one input uint16_t maxInputs = std::max(uint16_t(1), mEngine->InputCount()); OutputChunks inputChunks; inputChunks.SetLength(maxInputs); for (uint16_t i = 0; i < maxInputs; ++i) { ObtainInputBlock(inputChunks[i], i); } bool finished = false; if (maxInputs <= 1 && mEngine->OutputCount() <= 1) { mEngine->ProduceAudioBlock(this, inputChunks[0], &mLastChunks[0], &finished); } else { mEngine->ProduceAudioBlocksOnPorts(this, inputChunks, mLastChunks, &finished); } if (finished) { mMarkAsFinishedAfterThisBlock = true; } } if (mDisabledTrackIDs.Contains(AUDIO_NODE_STREAM_TRACK_ID)) { for (uint32_t i = 0; i < mLastChunks.Length(); ++i) { mLastChunks[i].SetNull(WEBAUDIO_BLOCK_SIZE); } } if (mKind == MediaStreamGraph::EXTERNAL_STREAM) { segment->AppendAndConsumeChunk(&mLastChunks[0]); } else { segment->AppendNullData(mLastChunks[0].GetDuration()); } for (uint32_t j = 0; j < mListeners.Length(); ++j) { MediaStreamListener* l = mListeners[j]; AudioChunk copyChunk = mLastChunks[0]; AudioSegment tmpSegment; tmpSegment.AppendAndConsumeChunk(©Chunk); l->NotifyQueuedTrackChanges(Graph(), AUDIO_NODE_STREAM_TRACK_ID, mSampleRate, segment->GetDuration(), 0, tmpSegment); } } TrackTicks AudioNodeStream::GetCurrentPosition() { return EnsureTrack(AUDIO_NODE_STREAM_TRACK_ID, mSampleRate)->Get()->GetDuration(); } void AudioNodeStream::FinishOutput() { if (IsFinishedOnGraphThread()) { return; } StreamBuffer::Track* track = EnsureTrack(AUDIO_NODE_STREAM_TRACK_ID, mSampleRate); track->SetEnded(); FinishOnGraphThread(); for (uint32_t j = 0; j < mListeners.Length(); ++j) { MediaStreamListener* l = mListeners[j]; AudioSegment emptySegment; l->NotifyQueuedTrackChanges(Graph(), AUDIO_NODE_STREAM_TRACK_ID, mSampleRate, track->GetSegment()->GetDuration(), MediaStreamListener::TRACK_EVENT_ENDED, emptySegment); } } }