/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * Header for JavaScript Debugging support - All public functions */ #ifndef jsdebug_h___ #define jsdebug_h___ #include "jsapi.h" #include "jsdbgapi.h" extern "C" { /* * The linkage of JSD API functions differs depending on whether the file is * used within the JSD library or not. Any source file within the JSD * libraray should define EXPORT_JSD_API whereas any client of the library * should not. */ #ifdef EXPORT_JSD_API #define JSD_PUBLIC_API(t) JS_EXPORT_API(t) #define JSD_PUBLIC_DATA(t) JS_EXPORT_DATA(t) #else #define JSD_PUBLIC_API(t) JS_IMPORT_API(t) #define JSD_PUBLIC_DATA(t) JS_IMPORT_DATA(t) #endif #define JSD_FRIEND_API(t) JSD_PUBLIC_API(t) #define JSD_FRIEND_DATA(t) JSD_PUBLIC_DATA(t) /***************************************************************************/ /* Opaque typedefs for handles */ typedef struct JSDContext JSDContext; typedef struct JSDScript JSDScript; typedef struct JSDSourceText JSDSourceText; typedef struct JSDThreadState JSDThreadState; typedef struct JSDStackFrameInfo JSDStackFrameInfo; typedef struct JSDValue JSDValue; typedef struct JSDProperty JSDProperty; typedef struct JSDObject JSDObject; /***************************************************************************/ /* High Level calls */ /* * callback stuff for calls in EXE to be accessed by this code * when it lives in an explicitly loaded DLL */ /* * This callback allows JSD to inform the embedding when JSD has been * turned on or off. This is especially useful in the Java-based debugging * system used in mozilla because the debugger applet controls starting * up the JSD system. */ typedef void (* JSD_SetContextProc)(JSDContext* jsdc, void* user); /* This struct could have more fields in future versions */ typedef struct { unsigned size; /* size of this struct (init before use)*/ JSD_SetContextProc setContext; } JSD_UserCallbacks; /* * Used by an embedding to tell JSD what JSRuntime to use and to set * callbacks without starting up JSD. This assumes only one JSRuntime * will be used. This exists to support the mozilla Java-based debugger * system. */ extern JSD_PUBLIC_API(void) JSD_SetUserCallbacks(JSRuntime* jsrt, JSD_UserCallbacks* callbacks, void* user); /* * Startup JSD. * This version of the init function requires that JSD_SetUserCallbacks() * has been previously called (with a non-NULL callback struct pointer) */ extern JSD_PUBLIC_API(JSDContext*) JSD_DebuggerOn(void); /* * Startup JSD on a particular JSRuntime with (optional) callbacks */ extern JSD_PUBLIC_API(JSDContext*) JSD_DebuggerOnForUser(JSRuntime* jsrt, JSD_UserCallbacks* callbacks, void* user); /* * Startup JSD in an application that uses compartments. Debugger * objects will be allocated in the same compartment as scopeobj. */ extern JSD_PUBLIC_API(JSDContext*) JSD_DebuggerOnForUserWithCompartment(JSRuntime* jsrt, JSD_UserCallbacks* callbacks, void* user, JSObject* scopeobj); /* * Shutdown JSD for this JSDContext */ extern JSD_PUBLIC_API(void) JSD_DebuggerOff(JSDContext* jsdc); /* * Pause JSD for this JSDContext */ extern JSD_PUBLIC_API(void) JSD_DebuggerPause(JSDContext* jsdc); /* * Unpause JSD for this JSDContext */ extern JSD_PUBLIC_API(void) JSD_DebuggerUnpause(JSDContext* jsdc); /* * Get the Major Version (initial JSD release used major version = 1) */ extern JSD_PUBLIC_API(unsigned) JSD_GetMajorVersion(void); /* * Get the Minor Version (initial JSD release used minor version = 0) */ extern JSD_PUBLIC_API(unsigned) JSD_GetMinorVersion(void); /* * Returns the default JSD global associated with a given JSDContext. */ extern JSD_PUBLIC_API(JSObject*) JSD_GetDefaultGlobal(JSDContext* jsdc); /* * Returns a JSRuntime this context is associated with */ extern JSD_PUBLIC_API(JSRuntime*) JSD_GetJSRuntime(JSDContext* jsdc); /* * Set the private data for this context, returns previous value */ extern JSD_PUBLIC_API(void *) JSD_SetContextPrivate(JSDContext *jsdc, void *data); /* * Get the private data for this context */ extern JSD_PUBLIC_API(void *) JSD_GetContextPrivate(JSDContext *jsdc); /* * Clear profile data for all scripts */ extern JSD_PUBLIC_API(void) JSD_ClearAllProfileData(JSDContext* jsdc); /* * Context flags. */ /* Include native frames in JSDThreadStates. */ #define JSD_INCLUDE_NATIVE_FRAMES 0x01 /* * Normally, if a script has a 0 in JSD_SCRIPT_PROFILE_BIT it is included in * profile data, otherwise it is not profiled. Setting the JSD_PROFILE_WHEN_SET * flag reverses this convention. */ #define JSD_PROFILE_WHEN_SET 0x02 /* * Normally, when the script in the top frame of a thread state has a 1 in * JSD_SCRIPT_DEBUG_BIT, the execution hook is ignored. Setting the * JSD_DEBUG_WHEN_SET flag reverses this convention. */ #define JSD_DEBUG_WHEN_SET 0x04 /* * When this flag is set the internal call hook will collect profile data. */ #define JSD_COLLECT_PROFILE_DATA 0x08 /* * When this flag is set, stack frames that are disabled for debugging * will not appear in the call stack chain. */ #define JSD_HIDE_DISABLED_FRAMES 0x10 /* * When this flag is set, the debugger will only check the * JSD_SCRIPT_DEBUG_BIT on the top (most recent) stack frame. This * makes it possible to stop in an enabled frame which was called from * a stack that contains a disabled frame. * * When this flag is *not* set, any stack that contains a disabled frame * will not be debugged (the execution hook will not be invoked.) * * This only applies when the reason for calling the hook would have * been JSD_HOOK_INTERRUPTED or JSD_HOOK_THROW. JSD_HOOK_BREAKPOINT, * JSD_HOOK_DEBUG_REQUESTED, and JSD_HOOK_DEBUGGER_KEYWORD always stop, * regardless of this setting, as long as the top frame is not disabled. * * If JSD_HIDE_DISABLED_FRAMES is set, this is effectively set as well. */ #define JSD_MASK_TOP_FRAME_ONLY 0x20 /* * 0x40 was formerly used to hook into object creation. */ #define JSD_DISABLE_OBJECT_TRACE_RETIRED 0x40 extern JSD_PUBLIC_API(void) JSD_SetContextFlags (JSDContext* jsdc, uint32_t flags); extern JSD_PUBLIC_API(uint32_t) JSD_GetContextFlags (JSDContext* jsdc); /* * Notify JSD that this JSContext is 'in use'. This allows JSD to hook the * ErrorReporter. For the most part this is done automatically whenever * events like script loading happen. But, it is a good idea to call this * from the embedding when new contexts come into use. */ extern JSD_PUBLIC_API(void) JSD_JSContextInUse(JSDContext* jsdc, JSContext* context); /* * Find the JSDContext (if any) associated with the JSRuntime of a * given JSContext. */ extern JSD_PUBLIC_API(JSDContext*) JSD_JSDContextForJSContext(JSContext* context); /***************************************************************************/ /* Script functions */ /* * Lock the entire script subsystem. This grabs a highlevel lock that * protects the JSD internal information about scripts. It is important * to wrap script related calls in this lock in multithreaded situations * -- i.e. where the debugger is running on a different thread than the * interpreter -- or when multiple debugger threads may be accessing this * subsystem. It is safe (and best) to use this locking even if the * environment might not be multi-threaded. Safely nestable. */ extern JSD_PUBLIC_API(void) JSD_LockScriptSubsystem(JSDContext* jsdc); /* * Unlock the entire script subsystem -- see JSD_LockScriptSubsystem */ extern JSD_PUBLIC_API(void) JSD_UnlockScriptSubsystem(JSDContext* jsdc); /* * Iterate through all the active scripts for this JSDContext. * NOTE: must initialize iterp to NULL to start iteration. * NOTE: must lock and unlock the subsystem * example: * * JSDScript jsdscript; * JSDScript iter = NULL; * * JSD_LockScriptSubsystem(jsdc); * while((jsdscript = JSD_IterateScripts(jsdc, &iter)) != NULL) { * *** use jsdscript here *** * } * JSD_UnlockScriptSubsystem(jsdc); */ extern JSD_PUBLIC_API(JSDScript*) JSD_IterateScripts(JSDContext* jsdc, JSDScript **iterp); /* * Get the number of times this script has been called. */ extern JSD_PUBLIC_API(unsigned) JSD_GetScriptCallCount(JSDContext* jsdc, JSDScript *script); /* * Get the max number of times this script called itself, directly or indirectly. */ extern JSD_PUBLIC_API(unsigned) JSD_GetScriptMaxRecurseDepth(JSDContext* jsdc, JSDScript *script); /* * Get the shortest execution time recorded. */ extern JSD_PUBLIC_API(double) JSD_GetScriptMinExecutionTime(JSDContext* jsdc, JSDScript *script); /* * Get the longest execution time recorded. */ extern JSD_PUBLIC_API(double) JSD_GetScriptMaxExecutionTime(JSDContext* jsdc, JSDScript *script); /* * Get the total amount of time spent in this script. */ extern JSD_PUBLIC_API(double) JSD_GetScriptTotalExecutionTime(JSDContext* jsdc, JSDScript *script); /* * Get the shortest execution time recorded, excluding time spent in called * functions. */ extern JSD_PUBLIC_API(double) JSD_GetScriptMinOwnExecutionTime(JSDContext* jsdc, JSDScript *script); /* * Get the longest execution time recorded, excluding time spent in called * functions. */ extern JSD_PUBLIC_API(double) JSD_GetScriptMaxOwnExecutionTime(JSDContext* jsdc, JSDScript *script); /* * Get the total amount of time spent in this script, excluding time spent * in called functions. */ extern JSD_PUBLIC_API(double) JSD_GetScriptTotalOwnExecutionTime(JSDContext* jsdc, JSDScript *script); /* * Clear profile data for this script. */ extern JSD_PUBLIC_API(void) JSD_ClearScriptProfileData(JSDContext* jsdc, JSDScript *script); /* * Get the JSScript for a JSDScript */ extern JSD_PUBLIC_API(JSScript*) JSD_GetJSScript(JSDContext* jsdc, JSDScript *script); /* * Get the JSFunction for a JSDScript */ extern JSD_PUBLIC_API(JSFunction*) JSD_GetJSFunction(JSDContext* jsdc, JSDScript *script); /* * Determines whether or not to collect profile information for this * script. The context flag JSD_PROFILE_WHEN_SET decides the logic. */ #define JSD_SCRIPT_PROFILE_BIT 0x01 /* * Determines whether or not to ignore breakpoints, etc. in this script. * The context flag JSD_DEBUG_WHEN_SET decides the logic. */ #define JSD_SCRIPT_DEBUG_BIT 0x02 /* * Determines whether to invoke the onScriptDestroy callback for this * script. The default is for this to be true if the onScriptCreated * callback was invoked for this script. */ #define JSD_SCRIPT_CALL_DESTROY_HOOK_BIT 0x04 extern JSD_PUBLIC_API(uint32_t) JSD_GetScriptFlags(JSDContext *jsdc, JSDScript* jsdscript); extern JSD_PUBLIC_API(void) JSD_SetScriptFlags(JSDContext *jsdc, JSDScript* jsdscript, uint32_t flags); /* * Set the private data for this script, returns previous value */ extern JSD_PUBLIC_API(void *) JSD_SetScriptPrivate(JSDScript* jsdscript, void *data); /* * Get the private data for this script */ extern JSD_PUBLIC_API(void *) JSD_GetScriptPrivate(JSDScript* jsdscript); /* * Determine if this script is still loaded in the interpreter */ extern JSD_PUBLIC_API(bool) JSD_IsActiveScript(JSDContext* jsdc, JSDScript *jsdscript); /* * Get the filename associated with this script */ extern JSD_PUBLIC_API(const char*) JSD_GetScriptFilename(JSDContext* jsdc, JSDScript *jsdscript); /* * Get the function name associated with this script (NULL if not a function). * If the function does not have a name the result is the string "anonymous". * *** new for gecko 2.0 **** */ extern JSD_PUBLIC_API(JSString *) JSD_GetScriptFunctionId(JSDContext* jsdc, JSDScript *jsdscript); /* * Get the base linenumber of the sourcefile from which this script was loaded. * This is one-based -- i.e. the first line of a file is line '1'. This may * return 0 if this infomation is unknown. */ extern JSD_PUBLIC_API(unsigned) JSD_GetScriptBaseLineNumber(JSDContext* jsdc, JSDScript *jsdscript); /* * Get the count of source lines associated with this script (1 or greater) */ extern JSD_PUBLIC_API(unsigned) JSD_GetScriptLineExtent(JSDContext* jsdc, JSDScript *jsdscript); /* * Declaration of callback for notification of script creation and destruction. * 'creating' is true if creating new script, false if destroying existing * script (callback called just before actual destruction). * 'callerdata' is what was passed to JSD_SetScriptHook to set the hook. */ typedef void (* JSD_ScriptHookProc)(JSDContext* jsdc, JSDScript* jsdscript, bool creating, void* callerdata); /* * Set a hook to be called when scripts are created or destroyed (loaded or * unloaded). * 'callerdata' can be whatever you want it to be. */ extern JSD_PUBLIC_API(bool) JSD_SetScriptHook(JSDContext* jsdc, JSD_ScriptHookProc hook, void* callerdata); /* * Get the current script hook. */ extern JSD_PUBLIC_API(bool) JSD_GetScriptHook(JSDContext* jsdc, JSD_ScriptHookProc* hook, void** callerdata); /* * Get a 'Program Counter' value for a given line. This represents the location * of the first bit of executable code for this line of source. This 'pc' should * be considered an opaque handle. * 0 is returned for invalid scripts, or lines that lie outside the script. * If no code is on the given line, then the returned pc represents the first * code within the script (if any) after the given line. * This function can be used to set breakpoints -- see JSD_SetExecutionHook */ extern JSD_PUBLIC_API(uintptr_t) JSD_GetClosestPC(JSDContext* jsdc, JSDScript* jsdscript, unsigned line); /* * Get the source line number for a given 'Program Counter' location. * Returns 0 if no source line information is appropriate (or available) for * the given pc. */ extern JSD_PUBLIC_API(unsigned) JSD_GetClosestLine(JSDContext* jsdc, JSDScript* jsdscript, uintptr_t pc); /* * Get a list of lines and the corresponding earliest PC for each (see * JSD_GetClosestPC). Lines with no PCs associated will not be returned. NULL * may be passed for either lines or pcs to avoid filling anything in for that * argument. */ extern JSD_PUBLIC_API(bool) JSD_GetLinePCs(JSDContext* jsdc, JSDScript* jsdscript, unsigned startLine, unsigned maxLines, unsigned* count, unsigned** lines, uintptr_t** pcs); /* these are only used in cases where scripts are created outside of JS*/ /* * Direct call to notify JSD that a script has been created. * Embeddings that use the normal jsapi script functions need not call this. * Any embedding that follows the (discouraged!) practice of contructing script * structures manually should call this function to inform JSD. (older ssjs * systems do this). */ extern JSD_PUBLIC_API(void) JSD_ScriptCreated(JSDContext* jsdc, JSContext *cx, const char *filename, /* URL this script loads from */ unsigned lineno, /* line where this script starts */ JSScript *script, JSFunction *fun); /* * see JSD_ScriptCreated */ extern JSD_PUBLIC_API(void) JSD_ScriptDestroyed(JSDContext* jsdc, JSFreeOp *fop, JSScript *script); /***************************************************************************/ /* Source Text functions */ /* * In some embeddings (e.g. mozilla) JavaScript source code from a 'file' may be * execute before the entire 'file' has even been loaded. This system supports * access to such incrmentally loaded source. It also allows for the possibility * that source loading may fail or be aborted (though the source that did load * may still be usable). Remember that this source is the entire 'file' * contents and that the JavaScript code may only be part of that source. * * For any given URL there can only be one source text item (the most recently * loaded). */ /* these coorespond to netscape.jsdebug.SourceTextItem.java values - * change in both places if anywhere */ typedef enum { JSD_SOURCE_INITED = 0, /* initialized, but contains no source yet */ JSD_SOURCE_PARTIAL = 1, /* some source loaded, more expected */ JSD_SOURCE_COMPLETED = 2, /* all source finished loading */ JSD_SOURCE_ABORTED = 3, /* user aborted loading, some may be loaded */ JSD_SOURCE_FAILED = 4, /* loading failed, some may be loaded */ JSD_SOURCE_CLEARED = 5 /* text has been cleared by debugger */ } JSDSourceStatus; /* * Lock the entire source text subsystem. This grabs a highlevel lock that * protects the JSD internal information about sources. It is important to * wrap source text related calls in this lock in multithreaded situations * -- i.e. where the debugger is running on a different thread than the * interpreter (or the loader of sources) -- or when multiple debugger * threads may be accessing this subsystem. It is safe (and best) to use * this locking even if the environment might not be multi-threaded. * Safely Nestable. */ extern JSD_PUBLIC_API(void) JSD_LockSourceTextSubsystem(JSDContext* jsdc); /* * Unlock the entire source text subsystem. see JSD_LockSourceTextSubsystem. */ extern JSD_PUBLIC_API(void) JSD_UnlockSourceTextSubsystem(JSDContext* jsdc); /* * Iterate the source test items. Use the same pattern of calls shown in * the example for JSD_IterateScripts - NOTE that the SourceTextSubsystem. * must be locked before and unlocked after iterating. */ extern JSD_PUBLIC_API(JSDSourceText*) JSD_IterateSources(JSDContext* jsdc, JSDSourceText **iterp); /* * Find the source text item for the given URL (or filename - or whatever * string the given embedding uses to describe source locations). * Returns NULL is not found. */ extern JSD_PUBLIC_API(JSDSourceText*) JSD_FindSourceForURL(JSDContext* jsdc, const char* url); /* * Get the URL string associated with the given source text item */ extern JSD_PUBLIC_API(const char*) JSD_GetSourceURL(JSDContext* jsdc, JSDSourceText* jsdsrc); /* * Get the actual source text. This gives access to the actual storage of * the source - it sHould *not* be written to. * The buffer is NOT zero terminated (nor is it guaranteed to have space to * hold a zero terminating char). * XXX this is 8-bit character data. Unicode source is not yet supported. */ extern JSD_PUBLIC_API(bool) JSD_GetSourceText(JSDContext* jsdc, JSDSourceText* jsdsrc, const char** ppBuf, int* pLen); /* * Clear the text -- delete the text and set the status to JSD_SOURCE_CLEARED. * This is useful if source is done loading and the debugger wishes to store * the text data itself (e.g. in a Java String). This allows avoidance of * storing the same text in multiple places. */ extern JSD_PUBLIC_API(void) JSD_ClearSourceText(JSDContext* jsdc, JSDSourceText* jsdsrc); /* * Return the status of the source text item. see JSDSourceStatus enum. */ extern JSD_PUBLIC_API(JSDSourceStatus) JSD_GetSourceStatus(JSDContext* jsdc, JSDSourceText* jsdsrc); /* * Has the source been altered since the last call to JSD_SetSourceDirty? * Use of JSD_IsSourceDirty and JSD_SetSourceDirty is still supported, but * discouraged in favor of the JSD_GetSourceAlterCount system. This dirty * scheme ASSUMES that there is only one consumer of the data. */ extern JSD_PUBLIC_API(bool) JSD_IsSourceDirty(JSDContext* jsdc, JSDSourceText* jsdsrc); /* * Clear the dirty flag */ extern JSD_PUBLIC_API(void) JSD_SetSourceDirty(JSDContext* jsdc, JSDSourceText* jsdsrc, bool dirty); /* * Each time a source text item is altered this value is incremented. Any * consumer can store this value when they retieve other data about the * source text item and then check later to see if the current value is * different from their stored value. Thus they can know if they have stale * data or not. NOTE: this value is not gauranteed to start at any given number. */ extern JSD_PUBLIC_API(unsigned) JSD_GetSourceAlterCount(JSDContext* jsdc, JSDSourceText* jsdsrc); /* * Force an increment in the alter count for a source text item. This is * normally automatic when the item changes, but a give consumer may want to * force this to amke an item appear to have changed even if it has not. */ extern JSD_PUBLIC_API(unsigned) JSD_IncrementSourceAlterCount(JSDContext* jsdc, JSDSourceText* jsdsrc); /* * Destroy *all* the source text items * (new for server-side USE WITH CARE) */ extern JSD_PUBLIC_API(void) JSD_DestroyAllSources( JSDContext* jsdc ); /* functions for adding source items */ /* * Add a new item for a given URL. If an item already exists for the given URL * then the old item is removed. * 'url' may not be NULL. */ extern JSD_PUBLIC_API(JSDSourceText*) JSD_NewSourceText(JSDContext* jsdc, const char* url); /* * Append text (or change status -- e.g. set completed) for a source text * item. Text need not be zero terminated. Callers should consider the returned * JSDSourceText to be the 'current' item for future use. This may return NULL * if called after this item has been replaced by a call to JSD_NewSourceText. */ extern JSD_PUBLIC_API(JSDSourceText*) JSD_AppendSourceText(JSDContext* jsdc, JSDSourceText* jsdsrc, const char* text, /* *not* zero terminated */ size_t length, JSDSourceStatus status); /* * Unicode varient of JSD_AppendSourceText. * * NOTE: At this point text is stored in 8bit ASCII so this function just * extracts the bottom 8bits from each jschar. At some future point we may * switch to storing and exposing 16bit Unicode. */ extern JSD_PUBLIC_API(JSDSourceText*) JSD_AppendUCSourceText(JSDContext* jsdc, JSDSourceText* jsdsrc, const jschar* text, /* *not* zero terminated */ size_t length, JSDSourceStatus status); /* * Convienence function for adding complete source of url in one call. * same as: * JSDSourceText* jsdsrc; * JSD_LOCK_SOURCE_TEXT(jsdc); * jsdsrc = jsd_NewSourceText(jsdc, url); * if(jsdsrc) * jsdsrc = jsd_AppendSourceText(jsdc, jsdsrc, * text, length, JSD_SOURCE_PARTIAL); * if(jsdsrc) * jsdsrc = jsd_AppendSourceText(jsdc, jsdsrc, * NULL, 0, JSD_SOURCE_COMPLETED); * JSD_UNLOCK_SOURCE_TEXT(jsdc); * return jsdsrc ? true : false; */ extern JSD_PUBLIC_API(bool) JSD_AddFullSourceText(JSDContext* jsdc, const char* text, /* *not* zero terminated */ size_t length, const char* url); /***************************************************************************/ /* Execution/Interrupt Hook functions */ /* possible 'type' params for JSD_ExecutionHookProc */ #define JSD_HOOK_INTERRUPTED 0 #define JSD_HOOK_BREAKPOINT 1 #define JSD_HOOK_DEBUG_REQUESTED 2 #define JSD_HOOK_DEBUGGER_KEYWORD 3 #define JSD_HOOK_THROW 4 /* legal return values for JSD_ExecutionHookProc */ #define JSD_HOOK_RETURN_HOOK_ERROR 0 #define JSD_HOOK_RETURN_CONTINUE 1 #define JSD_HOOK_RETURN_ABORT 2 #define JSD_HOOK_RETURN_RET_WITH_VAL 3 #define JSD_HOOK_RETURN_THROW_WITH_VAL 4 #define JSD_HOOK_RETURN_CONTINUE_THROW 5 /* * Implement a callback of this form in order to hook execution. */ typedef unsigned (* JSD_ExecutionHookProc)(JSDContext* jsdc, JSDThreadState* jsdthreadstate, unsigned type, void* callerdata, jsval* rval); /* possible 'type' params for JSD_CallHookProc */ #define JSD_HOOK_TOPLEVEL_START 0 /* about to evaluate top level script */ #define JSD_HOOK_TOPLEVEL_END 1 /* done evaluting top level script */ #define JSD_HOOK_FUNCTION_CALL 2 /* about to call a function */ #define JSD_HOOK_FUNCTION_RETURN 3 /* done calling function */ /* * Implement a callback of this form in order to hook function call/returns. * Return true from a TOPLEVEL_START or FUNCTION_CALL type call hook if you * want to hear about the TOPLEVEL_END or FUNCTION_RETURN too. Return value is * ignored to TOPLEVEL_END and FUNCTION_RETURN type hooks. */ typedef bool (* JSD_CallHookProc)(JSDContext* jsdc, JSDThreadState* jsdthreadstate, unsigned type, void* callerdata); /* * Set Hook to be called whenever the given pc is about to be executed -- * i.e. for 'trap' or 'breakpoint' */ extern JSD_PUBLIC_API(bool) JSD_SetExecutionHook(JSDContext* jsdc, JSDScript* jsdscript, uintptr_t pc, JSD_ExecutionHookProc hook, void* callerdata); /* * Clear the hook for this pc */ extern JSD_PUBLIC_API(bool) JSD_ClearExecutionHook(JSDContext* jsdc, JSDScript* jsdscript, uintptr_t pc); /* * Clear all the pc specific hooks for this script */ extern JSD_PUBLIC_API(bool) JSD_ClearAllExecutionHooksForScript(JSDContext* jsdc, JSDScript* jsdscript); /* * Clear all the pc specific hooks for the entire JSRuntime associated with * this JSDContext */ extern JSD_PUBLIC_API(bool) JSD_ClearAllExecutionHooks(JSDContext* jsdc); /* * Set a hook to be called before the next instruction is executed. Depending * on the threading situation and whether or not an JS code is currently * executing the hook might be called before this call returns, or at some * future time. The hook will continue to be called as each instruction * executes until cleared. */ extern JSD_PUBLIC_API(bool) JSD_SetInterruptHook(JSDContext* jsdc, JSD_ExecutionHookProc hook, void* callerdata); /* * Call the interrupt hook at least once per source line */ extern JSD_PUBLIC_API(bool) JSD_EnableSingleStepInterrupts(JSDContext* jsdc, JSDScript *jsdscript, bool enable); /* * Clear the current interrupt hook. */ extern JSD_PUBLIC_API(bool) JSD_ClearInterruptHook(JSDContext* jsdc); /* * Set the hook that should be called whenever a JSD_ErrorReporter hook * returns JSD_ERROR_REPORTER_DEBUG. */ extern JSD_PUBLIC_API(bool) JSD_SetDebugBreakHook(JSDContext* jsdc, JSD_ExecutionHookProc hook, void* callerdata); /* * Clear the debug break hook */ extern JSD_PUBLIC_API(bool) JSD_ClearDebugBreakHook(JSDContext* jsdc); /* * Set the hook that should be called when the 'debugger' keyword is * encountered by the JavaScript interpreter during execution. */ extern JSD_PUBLIC_API(bool) JSD_SetDebuggerHook(JSDContext* jsdc, JSD_ExecutionHookProc hook, void* callerdata); /* * Clear the 'debugger' keyword hook */ extern JSD_PUBLIC_API(bool) JSD_ClearDebuggerHook(JSDContext* jsdc); /* * Set the hook that should be called when a JS exception is thrown. * NOTE: the 'do default' return value is: JSD_HOOK_RETURN_CONTINUE_THROW */ extern JSD_PUBLIC_API(bool) JSD_SetThrowHook(JSDContext* jsdc, JSD_ExecutionHookProc hook, void* callerdata); /* * Clear the throw hook */ extern JSD_PUBLIC_API(bool) JSD_ClearThrowHook(JSDContext* jsdc); /* * Set the hook that should be called when a toplevel script begins or completes. */ extern JSD_PUBLIC_API(bool) JSD_SetTopLevelHook(JSDContext* jsdc, JSD_CallHookProc hook, void* callerdata); /* * Clear the toplevel call hook */ extern JSD_PUBLIC_API(bool) JSD_ClearTopLevelHook(JSDContext* jsdc); /* * Set the hook that should be called when a function call or return happens. */ extern JSD_PUBLIC_API(bool) JSD_SetFunctionHook(JSDContext* jsdc, JSD_CallHookProc hook, void* callerdata); /* * Clear the function call hook */ extern JSD_PUBLIC_API(bool) JSD_ClearFunctionHook(JSDContext* jsdc); /***************************************************************************/ /* Stack Frame functions */ /* * Get the count of call stack frames for the given JSDThreadState */ extern JSD_PUBLIC_API(unsigned) JSD_GetCountOfStackFrames(JSDContext* jsdc, JSDThreadState* jsdthreadstate); /* * Get the 'current' call stack frame for the given JSDThreadState */ extern JSD_PUBLIC_API(JSDStackFrameInfo*) JSD_GetStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate); /* * Get the JSContext for the given JSDThreadState */ extern JSD_PUBLIC_API(JSContext*) JSD_GetJSContext(JSDContext* jsdc, JSDThreadState* jsdthreadstate); /* * Get the calling call stack frame for the given frame */ extern JSD_PUBLIC_API(JSDStackFrameInfo*) JSD_GetCallingStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe); /* * Get the script for the given call stack frame */ extern JSD_PUBLIC_API(JSDScript*) JSD_GetScriptForStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe); /* * Get the 'Program Counter' for the given call stack frame */ extern JSD_PUBLIC_API(uintptr_t) JSD_GetPCForStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe); /* * Get the JavaScript Call Object for the given call stack frame. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetCallObjectForStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe); /* * Get the head of the scope chain for the given call stack frame. * the chain can be traversed using JSD_GetValueParent. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetScopeChainForStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe); /* * Get the 'this' Object for the given call stack frame. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetThisForStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe); /* * Get the name of the function executing in this stack frame. Especially useful * for native frames (without script objects.) * *** new for gecko 2.0 **** */ extern JSD_PUBLIC_API(JSString *) JSD_GetIdForStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe); /* * True if stack frame represents a frame created as a result of a debugger * evaluation. */ extern JSD_PUBLIC_API(bool) JSD_IsStackFrameDebugger(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe); /* * True if stack frame is constructing a new object. */ extern JSD_PUBLIC_API(bool) JSD_IsStackFrameConstructing(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe); /* * Evaluate the given unicode source code in the context of the given stack frame. * returns true and puts result in rval on success, false on failure. * NOTE: The ErrorReporter hook might be called if this fails. */ extern JSD_PUBLIC_API(bool) JSD_EvaluateUCScriptInStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe, const jschar *bytes, unsigned length, const char *filename, unsigned lineno, JS::MutableHandleValue rval); /* * Same as above, but does not eat exceptions. */ extern JSD_PUBLIC_API(bool) JSD_AttemptUCScriptInStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe, const jschar *bytes, unsigned length, const char *filename, unsigned lineno, JS::MutableHandleValue rval); /* single byte character version of JSD_EvaluateUCScriptInStackFrame */ extern JSD_PUBLIC_API(bool) JSD_EvaluateScriptInStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe, const char *bytes, unsigned length, const char *filename, unsigned lineno, JS::MutableHandleValue rval); /* * Same as above, but does not eat exceptions. */ extern JSD_PUBLIC_API(bool) JSD_AttemptScriptInStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe, const char *bytes, unsigned length, const char *filename, unsigned lineno, JS::MutableHandleValue rval); /* * Convert the given jsval to a string * NOTE: The ErrorReporter hook might be called if this fails. */ extern JSD_PUBLIC_API(JSString*) JSD_ValToStringInStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDStackFrameInfo* jsdframe, jsval val); /* * Get the JSDValue currently being thrown as an exception (may be NULL). * NOTE: must eventually release by calling JSD_DropValue (if not NULL) * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetException(JSDContext* jsdc, JSDThreadState* jsdthreadstate); /* * Set the JSDValue currently being thrown as an exception. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_SetException(JSDContext* jsdc, JSDThreadState* jsdthreadstate, JSDValue* jsdval); /***************************************************************************/ /* Error Reporter functions */ /* * XXX The ErrorReporter Hook scheme is going to change soon to more * Fully support exceptions. */ /* legal return values for JSD_ErrorReporter */ #define JSD_ERROR_REPORTER_PASS_ALONG 0 /* pass along to regular reporter */ #define JSD_ERROR_REPORTER_RETURN 1 /* don't pass to error reporter */ #define JSD_ERROR_REPORTER_DEBUG 2 /* force call to DebugBreakHook */ #define JSD_ERROR_REPORTER_CLEAR_RETURN 3 /* clear exception and don't pass */ /* * Implement a callback of this form in order to hook the ErrorReporter */ typedef unsigned (* JSD_ErrorReporter)(JSDContext* jsdc, JSContext* cx, const char* message, JSErrorReport* report, void* callerdata); /* Set ErrorReporter hook */ extern JSD_PUBLIC_API(bool) JSD_SetErrorReporter(JSDContext* jsdc, JSD_ErrorReporter reporter, void* callerdata); /* Get Current ErrorReporter hook */ extern JSD_PUBLIC_API(bool) JSD_GetErrorReporter(JSDContext* jsdc, JSD_ErrorReporter* reporter, void** callerdata); /***************************************************************************/ /* Generic locks that callers can use for their own purposes */ struct JSDStaticLock; /* * Is Locking and GetThread supported in this build? */ extern JSD_PUBLIC_API(bool) JSD_IsLockingAndThreadIdSupported(); /* * Create a reentrant/nestable lock */ extern JSD_PUBLIC_API(JSDStaticLock*) JSD_CreateLock(); /* * Aquire lock for this thread (or block until available). Increments a * counter if this thread already owns the lock. */ extern JSD_PUBLIC_API(void) JSD_Lock(JSDStaticLock* lock); /* * Release lock for this thread (or decrement the counter if JSD_Lock * was previous called more than once). */ extern JSD_PUBLIC_API(void) JSD_Unlock(JSDStaticLock* lock); /* * For debugging only if not (JS_THREADSAFE AND DEBUG) then returns true * So JSD_IsLocked(lock) may not equal !JSD_IsUnlocked(lock) */ extern JSD_PUBLIC_API(bool) JSD_IsLocked(JSDStaticLock* lock); /* * See above... */ extern JSD_PUBLIC_API(bool) JSD_IsUnlocked(JSDStaticLock* lock); /* * return an ID uniquely identifying this thread. */ extern JSD_PUBLIC_API(void*) JSD_CurrentThread(); /***************************************************************************/ /* Value and Property Functions --- All NEW for 1.1 --- */ /* * NOTE: JSDValue and JSDProperty objects are reference counted. This allows * for rooting these objects AND any underlying garbage collected jsvals. * ALL JSDValue and JSDProperty objects returned by the functions below * MUST eventually be released using the appropriate JSD_Dropxxx function. */ /* * Create a new JSDValue to wrap the given jsval * NOTE: must eventually release by calling JSD_DropValue (if not NULL) * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_NewValue(JSDContext* jsdc, jsval val); /* * Release the JSDValue. After this call the object MUST not be referenced again! * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(void) JSD_DropValue(JSDContext* jsdc, JSDValue* jsdval); /* * Get the jsval wrapped by this JSDValue * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(jsval) JSD_GetValueWrappedJSVal(JSDContext* jsdc, JSDValue* jsdval); /* * Clear all property and association information about the given JSDValue. * Such information will be lazily regenerated when later accessed. This * function must be called to make changes to the properties of an object * visible to the accessor functions below (if the properties et.al. have * changed since a previous call to those accessors). * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(void) JSD_RefreshValue(JSDContext* jsdc, JSDValue* jsdval); /**************************************************/ /* * Does the JSDValue wrap a JSObject? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueObject(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap a number (int or double)? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueNumber(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap an int? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueInt(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap a double? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueDouble(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap a JSString? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueString(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap a bool? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueBoolean(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap a JSVAL_NULL? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueNull(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap a JSVAL_VOID? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueVoid(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap a primative (not a JSObject)? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValuePrimitive(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap a function? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueFunction(JSDContext* jsdc, JSDValue* jsdval); /* * Does the JSDValue wrap a native function? * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_IsValueNative(JSDContext* jsdc, JSDValue* jsdval); /**************************************************/ /* * Return bool value (does NOT do conversion). * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(bool) JSD_GetValueBoolean(JSDContext* jsdc, JSDValue* jsdval); /* * Return int32_t value (does NOT do conversion). * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(int32_t) JSD_GetValueInt(JSDContext* jsdc, JSDValue* jsdval); /* * Return double value (does NOT do conversion). * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(double) JSD_GetValueDouble(JSDContext* jsdc, JSDValue* jsdval); /* * Return JSString value (DOES do conversion if necessary). * NOTE that the JSString returned is not protected from garbage * collection. It should be immediately read or wrapped using * JSD_NewValue(jsdc,STRING_TO_JSVAL(str)) if necessary. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSString*) JSD_GetValueString(JSDContext* jsdc, JSDValue* jsdval); /* * Return name of function IFF JSDValue represents a function. * *** new for gecko 2.0 **** */ extern JSD_PUBLIC_API(JSString *) JSD_GetValueFunctionId(JSDContext* jsdc, JSDValue* jsdval); /* * Return function object IFF JSDValue represents a function or an object * wrapping a function. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSFunction*) JSD_GetValueFunction(JSDContext* jsdc, JSDValue* jsdval); /**************************************************/ /* * Return the number of properties for the JSDValue. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(unsigned) JSD_GetCountOfProperties(JSDContext* jsdc, JSDValue* jsdval); /* * Iterate through the properties of the JSDValue. * Use form similar to that shown for JSD_IterateScripts (no locking required). * NOTE: each JSDProperty returned must eventually be released by calling * JSD_DropProperty. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDProperty*) JSD_IterateProperties(JSDContext* jsdc, JSDValue* jsdval, JSDProperty **iterp); /* * Get the JSDProperty for the property of this JSDVal with this name. * NOTE: must eventually release by calling JSD_DropProperty (if not NULL) * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDProperty*) JSD_GetValueProperty(JSDContext* jsdc, JSDValue* jsdval, JSString* name); /* * Get the prototype object for this JSDValue. * NOTE: must eventually release by calling JSD_DropValue (if not NULL) * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetValuePrototype(JSDContext* jsdc, JSDValue* jsdval); /* * Get the parent object for this JSDValue. * NOTE: must eventually release by calling JSD_DropValue (if not NULL) * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetValueParent(JSDContext* jsdc, JSDValue* jsdval); /* * Get the ctor object for this JSDValue (or likely its prototype's ctor). * NOTE: must eventually release by calling JSD_DropValue (if not NULL) * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetValueConstructor(JSDContext* jsdc, JSDValue* jsdval); /* * Get the name of the class for this object. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(const char*) JSD_GetValueClassName(JSDContext* jsdc, JSDValue* jsdval); /* * Get the script for the given value if the given value represents a * scripted function. Otherwise, return null. */ extern JSD_PUBLIC_API(JSDScript*) JSD_GetScriptForValue(JSDContext* jsdc, JSDValue* jsdval); /**************************************************/ /* possible or'd together bitflags returned by JSD_GetPropertyFlags * * XXX these must stay the same as the JSPD_ flags in jsdbgapi.h */ #define JSDPD_ENUMERATE JSPD_ENUMERATE /* visible to for/in loop */ #define JSDPD_READONLY JSPD_READONLY /* assignment is error */ #define JSDPD_PERMANENT JSPD_PERMANENT /* property cannot be deleted */ #define JSDPD_ALIAS JSPD_ALIAS /* property has an alias id */ #define JSDPD_EXCEPTION JSPD_EXCEPTION /* exception occurred looking up */ /* proprety, value is exception */ #define JSDPD_ERROR JSPD_ERROR /* native getter returned false */ /* without throwing an exception */ /* this is not one of the JSPD_ flags in jsdbgapi.h - careful not to overlap*/ #define JSDPD_HINTED 0x800 /* found via explicit lookup */ /* * Release this JSDProperty * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(void) JSD_DropProperty(JSDContext* jsdc, JSDProperty* jsdprop); /* * Get the JSDValue represeting the name of this property (int or string) * NOTE: must eventually release by calling JSD_DropValue * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetPropertyName(JSDContext* jsdc, JSDProperty* jsdprop); /* * Get the JSDValue represeting the current value of this property * NOTE: must eventually release by calling JSD_DropValue (if not NULL) * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetPropertyValue(JSDContext* jsdc, JSDProperty* jsdprop); /* * Get the JSDValue represeting the alias of this property (if JSDPD_ALIAS set) * NOTE: must eventually release by calling JSD_DropValue (if not NULL) * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetPropertyAlias(JSDContext* jsdc, JSDProperty* jsdprop); /* * Get the flags for this property * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(unsigned) JSD_GetPropertyFlags(JSDContext* jsdc, JSDProperty* jsdprop); /***************************************************************************/ /* Object Functions --- All NEW for 1.1 --- */ /* * JSDObjects exist to allow a means of iterating through all JSObjects in the * engine. They are created and destroyed as the wrapped JSObjects are created * and destroyed in the engine. JSDObjects additionally track the location in * the JavaScript source where their wrapped JSObjects were created and the name * and location of the (non-native) constructor used. * * NOTE: JSDObjects are NOT reference counted. The have only weak links to * jsObjects - thus they do not inhibit garbage collection of JSObjects. If * you need a JSDObject to safely persist then wrap it in a JSDValue (using * jsd_GetValueForObject). */ /* * Lock the entire Object subsystem -- see JSD_UnlockObjectSubsystem * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(void) JSD_LockObjectSubsystem(JSDContext* jsdc); /* * Unlock the entire Object subsystem -- see JSD_LockObjectSubsystem * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(void) JSD_UnlockObjectSubsystem(JSDContext* jsdc); /* * Iterate through the known objects * Use form similar to that shown for JSD_IterateScripts. * NOTE: the ObjectSubsystem must be locked before and unlocked after iterating. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDObject*) JSD_IterateObjects(JSDContext* jsdc, JSDObject** iterp); /* * Get the JSObject represented by this JSDObject * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSObject*) JSD_GetWrappedObject(JSDContext* jsdc, JSDObject* jsdobj); /* * Get the URL of the line of source that caused this object to be created. * May be NULL. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(const char*) JSD_GetObjectNewURL(JSDContext* jsdc, JSDObject* jsdobj); /* * Get the line number of the line of source that caused this object to be * created. May be 0 indicating that the line number is unknown. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(unsigned) JSD_GetObjectNewLineNumber(JSDContext* jsdc, JSDObject* jsdobj); /* * Get the URL of the line of source of the constructor for this object. * May be NULL. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(const char*) JSD_GetObjectConstructorURL(JSDContext* jsdc, JSDObject* jsdobj); /* * Get the line number of the line of source of the constructor for this object. * created. May be 0 indicating that the line number is unknown. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(unsigned) JSD_GetObjectConstructorLineNumber(JSDContext* jsdc, JSDObject* jsdobj); /* * Get the name of the constructor for this object. * May be NULL. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(const char*) JSD_GetObjectConstructorName(JSDContext* jsdc, JSDObject* jsdobj); /* * Get JSDObject representing this JSObject. * May return NULL. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDObject*) JSD_GetJSDObjectForJSObject(JSDContext* jsdc, JSObject* jsobj); /* * Get JSDObject representing this JSDValue. * May return NULL. * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDObject*) JSD_GetObjectForValue(JSDContext* jsdc, JSDValue* jsdval); /* * Create a JSDValue to wrap (and root) this JSDObject. * NOTE: must eventually release by calling JSD_DropValue (if not NULL) * *** new for version 1.1 **** */ extern JSD_PUBLIC_API(JSDValue*) JSD_GetValueForObject(JSDContext* jsdc, JSDObject* jsdobj); } // extern "C" #endif /* jsdebug_h___ */