/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /** * * A sample of XPConnect. This file contains an implementation nsSample * of the interface nsISample. * */ #include #include "nsSample.h" #include "nsMemory.h" #include "nsEmbedString.h" #include "nsIClassInfoImpl.h" //////////////////////////////////////////////////////////////////////// nsSampleImpl::nsSampleImpl() : mValue(nullptr) { mValue = (char*)nsMemory::Clone("initial value", 14); } nsSampleImpl::~nsSampleImpl() { if (mValue) nsMemory::Free(mValue); } /** * NS_IMPL_ISUPPORTS1 expands to a simple implementation of the nsISupports * interface. This includes a proper implementation of AddRef, Release, * and QueryInterface. If this class supported more interfaces than just * nsISupports, * you could use NS_IMPL_ADDREF() and NS_IMPL_RELEASE() to take care of the * simple stuff, but you would have to create QueryInterface on your own. * nsSampleFactory.cpp is an example of this approach. * Notice that the second parameter to the macro is name of the interface, and * NOT the #defined IID. * * The _CI variant adds support for nsIClassInfo, which permits introspection * and interface flattening. */ NS_IMPL_CLASSINFO(nsSampleImpl, NULL, 0, NS_SAMPLE_CID) NS_IMPL_ISUPPORTS1_CI(nsSampleImpl, nsISample) /** * Notice that in the protoype for this function, the NS_IMETHOD macro was * used to declare the return type. For the implementation, the return * type is declared by NS_IMETHODIMP */ NS_IMETHODIMP nsSampleImpl::GetValue(char** aValue) { NS_PRECONDITION(aValue != nullptr, "null ptr"); if (! aValue) return NS_ERROR_NULL_POINTER; if (mValue) { /** * GetValue's job is to return data known by an instance of * nsSampleImpl to the outside world. If we were to simply return * a pointer to data owned by this instance, and the client were to * free it, bad things would surely follow. * On the other hand, if we create a new copy of the data for our * client, and it turns out that client is implemented in JavaScript, * there would be no way to free the buffer. The solution to the * buffer ownership problem is the nsMemory singleton. Any buffer * returned by an XPCOM method should be allocated by the nsMemory. * This convention lets things like JavaScript reflection do their * job, and simplifies the way C++ clients deal with returned buffers. */ *aValue = (char*) nsMemory::Clone(mValue, strlen(mValue) + 1); if (! *aValue) return NS_ERROR_NULL_POINTER; } else { *aValue = nullptr; } return NS_OK; } NS_IMETHODIMP nsSampleImpl::SetValue(const char* aValue) { NS_PRECONDITION(aValue != nullptr, "null ptr"); if (! aValue) return NS_ERROR_NULL_POINTER; if (mValue) { nsMemory::Free(mValue); } /** * Another buffer passing convention is that buffers passed INTO your * object ARE NOT YOURS. Keep your hands off them, unless they are * declared "inout". If you want to keep the value for posterity, * you will have to make a copy of it. */ mValue = (char*) nsMemory::Clone(aValue, strlen(aValue) + 1); return NS_OK; } NS_IMETHODIMP nsSampleImpl::Poke(const char* aValue) { return SetValue((char*) aValue); } static void GetStringValue(nsACString& aValue) { NS_CStringSetData(aValue, "GetValue"); } NS_IMETHODIMP nsSampleImpl::WriteValue(const char* aPrefix) { NS_PRECONDITION(aPrefix != nullptr, "null ptr"); if (! aPrefix) return NS_ERROR_NULL_POINTER; printf("%s %s\n", aPrefix, mValue); // This next part illustrates the nsEmbedString: nsEmbedString foopy; foopy.Append(PRUnichar('f')); foopy.Append(PRUnichar('o')); foopy.Append(PRUnichar('o')); foopy.Append(PRUnichar('p')); foopy.Append(PRUnichar('y')); const PRUnichar* f = foopy.get(); uint32_t l = foopy.Length(); printf("%c%c%c%c%c %d\n", char(f[0]), char(f[1]), char(f[2]), char(f[3]), char(f[4]), l); nsEmbedCString foopy2; GetStringValue(foopy2); //foopy2.AppendLiteral("foopy"); const char* f2 = foopy2.get(); uint32_t l2 = foopy2.Length(); printf("%s %d\n", f2, l2); return NS_OK; }