/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Bookmarks Sync. * * The Initial Developer of the Original Code is Mozilla. * Portions created by the Initial Developer are Copyright (C) 2008 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Myk Melez * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ const EXPORTED_SYMBOLS = ['TabEngine']; const Cc = Components.classes; const Ci = Components.interfaces; const Cu = Components.utils; Cu.import("resource://weave/util.js"); Cu.import("resource://weave/async.js"); Cu.import("resource://weave/engines.js"); Cu.import("resource://weave/syncCores.js"); Cu.import("resource://weave/stores.js"); Cu.import("resource://weave/trackers.js"); Cu.import("resource://weave/constants.js"); Function.prototype.async = Async.sugar; function TabEngine(pbeId) { this._init(pbeId); } TabEngine.prototype = { __proto__: new Engine(), get name() "tabs", get logName() "TabEngine", get serverPrefix() "user-data/tabs/", get store() this._store, get _store() { let store = new TabStore(); this.__defineGetter__("_store", function() store); return this._store; }, get _core() { let core = new TabSyncCore(this._store); this.__defineGetter__("_core", function() core); return this._core; }, get _tracker() { let tracker = new TabTracker(this); this.__defineGetter__("_tracker", function() tracker); return this._tracker; } }; function TabSyncCore(store) { this._store = store; this._init(); } TabSyncCore.prototype = { __proto__: new SyncCore(), _logName: "TabSync", _store: null, get _sessionStore() { let sessionStore = Cc["@mozilla.org/browser/sessionstore;1"]. getService(Ci.nsISessionStore); this.__defineGetter__("_sessionStore", function() sessionStore); return this._sessionStore; }, _commandLike: function TSC_commandLike(a, b) { // Not implemented. return false; } }; function TabStore() { this._virtualTabs = {}; this._init(); } TabStore.prototype = { __proto__: new Store(), _logName: "TabStore", get _sessionStore() { let sessionStore = Cc["@mozilla.org/browser/sessionstore;1"]. getService(Ci.nsISessionStore); this.__defineGetter__("_sessionStore", function() sessionStore); return this._sessionStore; }, get _windowMediator() { let windowMediator = Cc["@mozilla.org/appshell/window-mediator;1"]. getService(Ci.nsIWindowMediator); this.__defineGetter__("_windowMediator", function() windowMediator); return this._windowMediator; }, get _os() { let os = Cc["@mozilla.org/observer-service;1"]. getService(Ci.nsIObserverService); this.__defineGetter__("_os", function() os); return this._os; }, get _dirSvc() { let dirSvc = Cc["@mozilla.org/file/directory_service;1"]. getService(Ci.nsIProperties); this.__defineGetter__("_dirSvc", function() dirSvc); return this._dirSvc; }, /** * A cache of "virtual" tabs from other devices synced to the server * that the user hasn't opened locally. Unlike other stores, we don't * immediately apply create commands, which would be jarring to users. * Instead, we store them in this cache and prompt the user to pick * which ones she wants to open. * * We also persist this cache on disk and include it in the list of tabs * we generate in this.wrap to reduce ping-pong updates between clients * running simultaneously and to maintain a consistent state across restarts. */ _virtualTabs: null, get virtualTabs() { // Make sure the list of virtual tabs is completely up-to-date (the user // might have independently opened some of these virtual tabs since the last // time we synced). let realTabs = this._wrapRealTabs(); let virtualTabsChanged = false; for (let id in this._virtualTabs) { if (id in realTabs) { this._log.warn("get virtualTabs: both real and virtual tabs exist for " + id + "; removing virtual one"); delete this._virtualTabs[id]; virtualTabsChanged = true; } } if (virtualTabsChanged) this._saveVirtualTabs(); return this._virtualTabs; }, set virtualTabs(newValue) { this._virtualTabs = newValue; this._saveVirtualTabs(); }, // The file in which we store the state of virtual tabs. get _file() { let file = this._dirSvc.get("ProfD", Ci.nsILocalFile); file.append("weave"); file.append("store"); file.append("tabs"); file.append("virtual.json"); this.__defineGetter__("_file", function() file); return this._file; }, _saveVirtualTabs: function TabStore__saveVirtualTabs() { try { if (!this._file.exists()) this._file.create(Ci.nsIFile.NORMAL_FILE_TYPE, PERMS_FILE); let out = this._json.encode(this._virtualTabs); let [fos] = Utils.open(this._file, ">"); fos.writeString(out); fos.close(); } catch(ex) { this._log.warn("could not serialize virtual tabs to disk: " + ex); } }, _restoreVirtualTabs: function TabStore__restoreVirtualTabs() { try { if (this._file.exists()) { let [is] = Utils.open(this._file, "<"); let json = Utils.readStream(is); is.close(); this._virtualTabs = this._json.decode(json); } } catch (ex) { this._log.warn("could not parse virtual tabs from disk: " + ex); } }, _init: function TabStore__init() { this._restoreVirtualTabs(); this.__proto__.__proto__._init.call(this); }, /** * Apply commands generated by a diff during a sync operation. This method * overrides the one in its superclass so it can save a copy of the latest set * of virtual tabs to disk so they can be restored on startup. */ applyCommands: function TabStore_applyCommands(commandList) { let self = yield; this.__proto__.__proto__.applyCommands.async(this, self.cb, commandList); yield; this._saveVirtualTabs(); self.done(); }, _itemExists: function TabStore__itemExists(GUID) { // Note: this method returns true if the tab exists in any window, not just // the window from which the tab came. In the future, if we care about // windows, we might need to make this more specific, although in that case // we'll have to identify tabs by something other than URL, since even // window-specific tabs look the same when identified by URL. // Get the set of all real and virtual tabs. let tabs = this.wrap(); // XXX Should we convert both to nsIURIs and then use nsIURI::equals // to compare them? if (GUID in tabs) { this._log.trace("_itemExists: " + GUID + " exists"); return true; } this._log.trace("_itemExists: " + GUID + " doesn't exist"); return false; }, _createCommand: function TabStore__createCommand(command) { this._log.debug("_createCommand: " + command.GUID); if (command.GUID in this._virtualTabs || command.GUID in this._wrapRealTabs()) throw "trying to create a tab that already exists; id: " + command.GUID; // Cache the tab and notify the UI to prompt the user to open it. this._virtualTabs[command.GUID] = command.data; this._os.notifyObservers(null, "weave:store:tabs:virtual:created", null); }, _removeCommand: function TabStore__removeCommand(command) { this._log.debug("_removeCommand: " + command.GUID); // If this is a virtual tab, it's ok to remove it, since it was never really // added to this session in the first place. But we don't remove it if it's // a real tab, since that would be unexpected, unpleasant, and unwanted. if (command.GUID in this._virtualTabs) { delete this._virtualTabs[command.GUID]; this._os.notifyObservers(null, "weave:store:tabs:virtual:removed", null); } }, _editCommand: function TabStore__editCommand(command) { this._log.debug("_editCommand: " + command.GUID); // We don't edit real tabs, because that isn't what the user would expect, // but it's ok to edit virtual tabs, so that if users do open them, they get // the most up-to-date version of them (and also to reduce sync churn). if (this._virtualTabs[command.GUID]) this._virtualTabs[command.GUID] = command.data; }, /** * Serialize the current state of tabs. * * Note: the state includes both tabs on this device and those on others. * We get the former from the session store. The latter we retrieved from * the Weave server and stored in this._virtualTabs. Including virtual tabs * in the serialized state prevents ping-pong deletes between two clients * running at the same time. */ wrap: function TabStore_wrap() { let items; let virtualTabs = this._wrapVirtualTabs(); let realTabs = this._wrapRealTabs(); // Real tabs override virtual ones, which means ping-pong edits when two // clients have the same URL loaded with different history/attributes. // We could fix that by overriding real tabs with virtual ones, but then // we'd have stale tab metadata in same cases. items = virtualTabs; let virtualTabsChanged = false; for (let id in realTabs) { // Since virtual tabs can sometimes get out of sync with real tabs // (the user could have independently opened a new tab that exists // in the virtual tabs cache since the last time we updated the cache), // we sync them up in the process of merging them here. if (this._virtualTabs[id]) { this._log.warn("wrap: both real and virtual tabs exist for " + id + "; removing virtual one"); delete this._virtualTabs[id]; virtualTabsChanged = true; } items[id] = realTabs[id]; } if (virtualTabsChanged) this._saveVirtualTabs(); return items; }, _wrapVirtualTabs: function TabStore__wrapVirtualTabs() { let items = {}; for (let id in this._virtualTabs) { let virtualTab = this._virtualTabs[id]; // Copy the virtual tab without private properties (those that begin // with an underscore character) so that we don't sync data private to // this particular Weave client (like the _disposed flag). let item = {}; for (let property in virtualTab) if (property[0] != "_") item[property] = virtualTab[property]; items[id] = item; } return items; }, _wrapRealTabs: function TabStore__wrapRealTabs() { let items = {}; let session = this._json.decode(this._sessionStore.getBrowserState()); for (let i = 0; i < session.windows.length; i++) { let window = session.windows[i]; // For some reason, session store uses one-based array index references, // (f.e. in the "selectedWindow" and each tab's "index" properties), so we // convert them to and from JavaScript's zero-based indexes as needed. let windowID = i + 1; this._log.trace("_wrapRealTabs: window " + windowID); for (let j = 0; j < window.tabs.length; j++) { let tab = window.tabs[j]; // The session history entry for the page currently loaded in the tab. // We use the URL of the current page as the ID for the tab. let currentEntry = tab.entries[tab.index - 1]; if (!currentEntry || !currentEntry.url) { this._log.warn("_wrapRealTabs: no current entry or no URL, can't " + "identify " + this._json.encode(tab)); continue; } let tabID = currentEntry.url; this._log.trace("_wrapRealTabs: tab " + tabID); // The ID property of each entry in the tab, which I think contains // nsISHEntry::ID, changes every time session store restores the tab, // so we can't sync them, or we would generate edit commands on every // restart (even though nothing has actually changed). for each (let entry in tab.entries) delete entry.ID; items[tabID] = { // Identify this item as a tab in case we start serializing windows // in the future. type: "tab", // The position of this tab relative to other tabs in the window. // For consistency with session store data, we make this one-based. position: j + 1, windowID: windowID, state: tab }; } } return items; }, wipe: function TabStore_wipe() { // We're not going to close tabs, since that's probably not what // the user wants, but we'll clear the cache of virtual tabs. this._virtualTabs = {}; this._saveVirtualTabs(); }, _resetGUIDs: function TabStore__resetGUIDs() { let self = yield; // Not needed. } }; function TabTracker(engine) { this._engine = engine; this._init(); } TabTracker.prototype = { __proto__: new Tracker(), _logName: "TabTracker", _engine: null, get _json() { let json = Cc["@mozilla.org/dom/json;1"].createInstance(Ci.nsIJSON); this.__defineGetter__("_json", function() json); return this._json; }, /** * There are two ways we could calculate the score. We could calculate it * incrementally by using the window mediator to watch for windows opening/ * closing and FUEL (or some other API) to watch for tabs opening/closing * and changing location. * * Or we could calculate it on demand by comparing the state of tabs * according to the session store with the state according to the snapshot. * * It's hard to say which is better. The incremental approach is less * accurate if it simply increments the score whenever there's a change, * but it might be more performant. The on-demand approach is more accurate, * but it might be less performant depending on how often it's called. * * In this case we've decided to go with the on-demand approach, and we * calculate the score as the percent difference between the snapshot set * and the current tab set, where tabs that only exist in one set are * completely different, while tabs that exist in both sets but whose data * doesn't match (f.e. because of variations in history) are considered * "half different". * * So if the sets don't match at all, we return 100; * if they completely match, we return 0; * if half the tabs match, and their data is the same, we return 50; * and if half the tabs match, but their data is all different, we return 75. */ get score() { // The snapshot data is a singleton that we can't modify, so we have to // copy its unique items to a new hash. let snapshotData = this._engine.snapshot.data; let a = {}; // The wrapped current state is a unique instance we can munge all we want. let b = this._engine.store.wrap(); // An array that counts the number of intersecting IDs between a and b // (represented as the length of c) and whether or not their values match // (represented by the boolean value of each item in c). let c = []; // Generate c and update a and b to contain only unique items. for (id in snapshotData) { if (id in b) { c.push(this._json.encode(snapshotData[id]) == this._json.encode(b[id])); delete b[id]; } else { a[id] = snapshotData[id]; } } let numShared = c.length; let numUnique = [true for (id in a)].length + [true for (id in b)].length; let numTotal = numShared + numUnique; // We're going to divide by the total later, so make sure we don't try // to divide by zero, even though we should never be in a state where there // are no tabs in either set. if (numTotal == 0) return 0; // The number of shared items whose data is different. let numChanged = c.filter(function(v) !v).length; let fractionSimilar = (numShared - (numChanged / 2)) / numTotal; let fractionDissimilar = 1 - fractionSimilar; let percentDissimilar = Math.round(fractionDissimilar * 100); return percentDissimilar; }, resetScore: function FormsTracker_resetScore() { // Not implemented, since we calculate the score on demand. } }