/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_EventStates_h_ #define mozilla_EventStates_h_ #include "mozilla/Attributes.h" #include "nsDebug.h" namespace mozilla { /** * EventStates is the class used to represent the event states of nsIContent * instances. These states are calculated by IntrinsicState() and * ContentStatesChanged() has to be called when one of them changes thus * informing the layout/style engine of the change. * Event states are associated with pseudo-classes. */ class EventStates { public: typedef uint64_t InternalType; MOZ_CONSTEXPR EventStates() : mStates(0) { } // NOTE: the ideal scenario would be to have the default constructor public // setting mStates to 0 and this constructor (without = 0) private. // In that case, we could be sure that only macros at the end were creating // EventStates instances with mStates set to something else than 0. // Unfortunately, this constructor is needed at at least two places now. explicit MOZ_CONSTEXPR EventStates(InternalType aStates) : mStates(aStates) { } EventStates MOZ_CONSTEXPR operator|(const EventStates& aEventStates) const { return EventStates(mStates | aEventStates.mStates); } EventStates& operator|=(const EventStates& aEventStates) { mStates |= aEventStates.mStates; return *this; } // NOTE: calling if (eventStates1 & eventStates2) will not build. // This might work correctly if operator bool() is defined // but using HasState, HasAllStates or HasAtLeastOneOfStates is recommended. EventStates MOZ_CONSTEXPR operator&(const EventStates& aEventStates) const { return EventStates(mStates & aEventStates.mStates); } EventStates& operator&=(const EventStates& aEventStates) { mStates &= aEventStates.mStates; return *this; } bool operator==(const EventStates& aEventStates) const { return mStates == aEventStates.mStates; } bool operator!=(const EventStates& aEventStates) const { return mStates != aEventStates.mStates; } EventStates operator~() const { return EventStates(~mStates); } EventStates operator^(const EventStates& aEventStates) const { return EventStates(mStates ^ aEventStates.mStates); } EventStates& operator^=(const EventStates& aEventStates) { mStates ^= aEventStates.mStates; return *this; } /** * Returns true if the EventStates instance is empty. * A EventStates instance is empty if it contains no state. * * @return Whether if the object is empty. */ bool IsEmpty() const { return mStates == 0; } /** * Returns true if the EventStates instance contains the state * contained in aEventStates. * @note aEventStates should contain only one state. * * @param aEventStates The state to check. * * @return Whether the object has the state from aEventStates */ bool HasState(EventStates aEventStates) const { #ifdef DEBUG // If aEventStates.mStates is a power of two, it contains only one state // (or none, but we don't really care). if ((aEventStates.mStates & (aEventStates.mStates - 1))) { NS_ERROR("When calling HasState, " "EventStates object has to contain only one state!"); } #endif // DEBUG return mStates & aEventStates.mStates; } /** * Returns true if the EventStates instance contains one of the states * contained in aEventStates. * * @param aEventStates The states to check. * * @return Whether the object has at least one state from aEventStates */ bool HasAtLeastOneOfStates(EventStates aEventStates) const { return mStates & aEventStates.mStates; } /** * Returns true if the EventStates instance contains all states * contained in aEventStates. * * @param aEventStates The states to check. * * @return Whether the object has all states from aEventStates */ bool HasAllStates(EventStates aEventStates) const { return (mStates & aEventStates.mStates) == aEventStates.mStates; } // We only need that method for inDOMUtils::GetContentState. // If inDOMUtils::GetContentState is removed, this method should be removed. InternalType GetInternalValue() const { return mStates; } private: InternalType mStates; }; } // namespace mozilla /** * The following macros are creating EventStates instance with different * values depending of their meaning. * Ideally, EventStates instance with values different than 0 should only be * created that way. */ // Helper to define a new EventStates macro. #define NS_DEFINE_EVENT_STATE_MACRO(_val) \ (mozilla::EventStates(mozilla::EventStates::InternalType(1) << _val)) // Mouse is down on content. #define NS_EVENT_STATE_ACTIVE NS_DEFINE_EVENT_STATE_MACRO(0) // Content has focus. #define NS_EVENT_STATE_FOCUS NS_DEFINE_EVENT_STATE_MACRO(1) // Mouse is hovering over content. #define NS_EVENT_STATE_HOVER NS_DEFINE_EVENT_STATE_MACRO(2) // Drag is hovering over content. #define NS_EVENT_STATE_DRAGOVER NS_DEFINE_EVENT_STATE_MACRO(3) // Content is URL's target (ref). #define NS_EVENT_STATE_URLTARGET NS_DEFINE_EVENT_STATE_MACRO(4) // Content is checked. #define NS_EVENT_STATE_CHECKED NS_DEFINE_EVENT_STATE_MACRO(5) // Content is enabled (and can be disabled). #define NS_EVENT_STATE_ENABLED NS_DEFINE_EVENT_STATE_MACRO(6) // Content is disabled. #define NS_EVENT_STATE_DISABLED NS_DEFINE_EVENT_STATE_MACRO(7) // Content is required. #define NS_EVENT_STATE_REQUIRED NS_DEFINE_EVENT_STATE_MACRO(8) // Content is optional (and can be required). #define NS_EVENT_STATE_OPTIONAL NS_DEFINE_EVENT_STATE_MACRO(9) // Link has been visited. #define NS_EVENT_STATE_VISITED NS_DEFINE_EVENT_STATE_MACRO(10) // Link hasn't been visited. #define NS_EVENT_STATE_UNVISITED NS_DEFINE_EVENT_STATE_MACRO(11) // Content is valid (and can be invalid). #define NS_EVENT_STATE_VALID NS_DEFINE_EVENT_STATE_MACRO(12) // Content is invalid. #define NS_EVENT_STATE_INVALID NS_DEFINE_EVENT_STATE_MACRO(13) // Content value is in-range (and can be out-of-range). #define NS_EVENT_STATE_INRANGE NS_DEFINE_EVENT_STATE_MACRO(14) // Content value is out-of-range. #define NS_EVENT_STATE_OUTOFRANGE NS_DEFINE_EVENT_STATE_MACRO(15) // These two are temporary (see bug 302188) // Content is read-only. #define NS_EVENT_STATE_MOZ_READONLY NS_DEFINE_EVENT_STATE_MACRO(16) // Content is editable. #define NS_EVENT_STATE_MOZ_READWRITE NS_DEFINE_EVENT_STATE_MACRO(17) // Content is the default one (meaning depends of the context). #define NS_EVENT_STATE_DEFAULT NS_DEFINE_EVENT_STATE_MACRO(18) // Content could not be rendered (image/object/etc). #define NS_EVENT_STATE_BROKEN NS_DEFINE_EVENT_STATE_MACRO(19) // Content disabled by the user (images turned off, say). #define NS_EVENT_STATE_USERDISABLED NS_DEFINE_EVENT_STATE_MACRO(20) // Content suppressed by the user (ad blocking, etc). #define NS_EVENT_STATE_SUPPRESSED NS_DEFINE_EVENT_STATE_MACRO(21) // Content is still loading such that there is nothing to show the // user (eg an image which hasn't started coming in yet). #define NS_EVENT_STATE_LOADING NS_DEFINE_EVENT_STATE_MACRO(22) // Content is of a type that gecko can't handle. #define NS_EVENT_STATE_TYPE_UNSUPPORTED NS_DEFINE_EVENT_STATE_MACRO(23) #define NS_EVENT_STATE_INCREMENT_SCRIPT_LEVEL NS_DEFINE_EVENT_STATE_MACRO(24) // Handler for the content has been blocked. #define NS_EVENT_STATE_HANDLER_BLOCKED NS_DEFINE_EVENT_STATE_MACRO(25) // Handler for the content has been disabled. #define NS_EVENT_STATE_HANDLER_DISABLED NS_DEFINE_EVENT_STATE_MACRO(26) // Content is in the indeterminate state. #define NS_EVENT_STATE_INDETERMINATE NS_DEFINE_EVENT_STATE_MACRO(27) // Handler for the content has crashed #define NS_EVENT_STATE_HANDLER_CRASHED NS_DEFINE_EVENT_STATE_MACRO(28) // Content has focus and should show a ring. #define NS_EVENT_STATE_FOCUSRING NS_DEFINE_EVENT_STATE_MACRO(29) // Content is a submit control and the form isn't valid. #define NS_EVENT_STATE_MOZ_SUBMITINVALID NS_DEFINE_EVENT_STATE_MACRO(30) // UI friendly version of :invalid pseudo-class. #define NS_EVENT_STATE_MOZ_UI_INVALID NS_DEFINE_EVENT_STATE_MACRO(31) // UI friendly version of :valid pseudo-class. #define NS_EVENT_STATE_MOZ_UI_VALID NS_DEFINE_EVENT_STATE_MACRO(32) // Content is the full screen element, or a frame containing the // current full-screen element. #define NS_EVENT_STATE_FULL_SCREEN NS_DEFINE_EVENT_STATE_MACRO(33) // Content is an ancestor of the DOM full-screen element. #define NS_EVENT_STATE_FULL_SCREEN_ANCESTOR NS_DEFINE_EVENT_STATE_MACRO(34) // Handler for click to play plugin #define NS_EVENT_STATE_TYPE_CLICK_TO_PLAY NS_DEFINE_EVENT_STATE_MACRO(35) // Content is in the optimum region. #define NS_EVENT_STATE_OPTIMUM NS_DEFINE_EVENT_STATE_MACRO(36) // Content is in the suboptimal region. #define NS_EVENT_STATE_SUB_OPTIMUM NS_DEFINE_EVENT_STATE_MACRO(37) // Content is in the sub-suboptimal region. #define NS_EVENT_STATE_SUB_SUB_OPTIMUM NS_DEFINE_EVENT_STATE_MACRO(38) // Handler for click to play plugin (vulnerable w/update) #define NS_EVENT_STATE_VULNERABLE_UPDATABLE NS_DEFINE_EVENT_STATE_MACRO(39) // Handler for click to play plugin (vulnerable w/no update) #define NS_EVENT_STATE_VULNERABLE_NO_UPDATE NS_DEFINE_EVENT_STATE_MACRO(40) // Platform does not support plugin content (some mobile platforms) #define NS_EVENT_STATE_TYPE_UNSUPPORTED_PLATFORM NS_DEFINE_EVENT_STATE_MACRO(41) // Element is ltr (for :dir pseudo-class) #define NS_EVENT_STATE_LTR NS_DEFINE_EVENT_STATE_MACRO(42) // Element is rtl (for :dir pseudo-class) #define NS_EVENT_STATE_RTL NS_DEFINE_EVENT_STATE_MACRO(43) // Handler for play preview plugin #define NS_EVENT_STATE_TYPE_PLAY_PREVIEW NS_DEFINE_EVENT_STATE_MACRO(44) // Element is highlighted (devtools inspector) #define NS_EVENT_STATE_DEVTOOLS_HIGHLIGHTED NS_DEFINE_EVENT_STATE_MACRO(45) // Element is an unresolved custom element candidate #define NS_EVENT_STATE_UNRESOLVED NS_DEFINE_EVENT_STATE_MACRO(46) // Event state that is used for values that need to be parsed but do nothing. #define NS_EVENT_STATE_IGNORE NS_DEFINE_EVENT_STATE_MACRO(63) /** * NOTE: do not go over 63 without updating EventStates::InternalType! */ #define DIRECTION_STATES (NS_EVENT_STATE_LTR | NS_EVENT_STATE_RTL) #define ESM_MANAGED_STATES (NS_EVENT_STATE_ACTIVE | NS_EVENT_STATE_FOCUS | \ NS_EVENT_STATE_HOVER | NS_EVENT_STATE_DRAGOVER | \ NS_EVENT_STATE_URLTARGET | NS_EVENT_STATE_FOCUSRING | \ NS_EVENT_STATE_FULL_SCREEN | NS_EVENT_STATE_FULL_SCREEN_ANCESTOR | \ NS_EVENT_STATE_UNRESOLVED) #define INTRINSIC_STATES (~ESM_MANAGED_STATES) #endif // mozilla_EventStates_h_