/* * Copyright (C) 2010, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef HRTFPanner_h #define HRTFPanner_h #include "FFTConvolver.h" #include "DelayBuffer.h" #include "mozilla/MemoryReporting.h" namespace mozilla { struct AudioChunk; } namespace WebCore { class HRTFDatabaseLoader; using mozilla::AudioChunk; class HRTFPanner { public: HRTFPanner(float sampleRate, mozilla::TemporaryRef databaseLoader); ~HRTFPanner(); // chunk durations must be 128 void pan(double azimuth, double elevation, const AudioChunk* inputBus, AudioChunk* outputBus); void reset(); size_t fftSize() const { return m_convolverL1.fftSize(); } float sampleRate() const { return m_sampleRate; } int maxTailFrames() const; size_t sizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; private: // Given an azimuth angle in the range -180 -> +180, returns the corresponding azimuth index for the database, // and azimuthBlend which is an interpolation value from 0 -> 1. int calculateDesiredAzimuthIndexAndBlend(double azimuth, double& azimuthBlend); mozilla::RefPtr m_databaseLoader; float m_sampleRate; // We maintain two sets of convolvers for smooth cross-faded interpolations when // then azimuth and elevation are dynamically changing. // When the azimuth and elevation are not changing, we simply process with one of the two sets. // Initially we use CrossfadeSelection1 corresponding to m_convolverL1 and m_convolverR1. // Whenever the azimuth or elevation changes, a crossfade is initiated to transition // to the new position. So if we're currently processing with CrossfadeSelection1, then // we transition to CrossfadeSelection2 (and vice versa). // If we're in the middle of a transition, then we wait until it is complete before // initiating a new transition. // Selects either the convolver set (m_convolverL1, m_convolverR1) or (m_convolverL2, m_convolverR2). enum CrossfadeSelection { CrossfadeSelection1, CrossfadeSelection2 }; CrossfadeSelection m_crossfadeSelection; // azimuth/elevation for CrossfadeSelection1. int m_azimuthIndex1; double m_elevation1; // azimuth/elevation for CrossfadeSelection2. int m_azimuthIndex2; double m_elevation2; // A crossfade value 0 <= m_crossfadeX <= 1. float m_crossfadeX; // Per-sample-frame crossfade value increment. float m_crossfadeIncr; FFTConvolver m_convolverL1; FFTConvolver m_convolverR1; FFTConvolver m_convolverL2; FFTConvolver m_convolverR2; mozilla::DelayBuffer m_delayLine; AudioFloatArray m_tempL1; AudioFloatArray m_tempR1; AudioFloatArray m_tempL2; AudioFloatArray m_tempR2; }; } // namespace WebCore #endif // HRTFPanner_h