/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: sw=4 ts=4 et : * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Plugin App. * * The Initial Developer of the Original Code is * Ben Turner . * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Chris Jones * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef dom_plugins_PluginModuleChild_h #define dom_plugins_PluginModuleChild_h 1 #include #include #include "base/basictypes.h" #include "prlink.h" #include "npapi.h" #include "npfunctions.h" #include "nsAutoPtr.h" #include "nsTHashtable.h" #include "nsHashKeys.h" #include "mozilla/plugins/PPluginModuleChild.h" #include "mozilla/plugins/PluginInstanceChild.h" // NOTE: stolen from nsNPAPIPlugin.h /* * Use this macro before each exported function * (between the return address and the function * itself), to ensure that the function has the * right calling conventions on OS/2. */ #ifdef XP_OS2 #define NP_CALLBACK _System #else #define NP_CALLBACK #endif #if defined(XP_WIN) #define NS_NPAPIPLUGIN_CALLBACK(_type, _name) _type (__stdcall * _name) #elif defined(XP_OS2) #define NS_NPAPIPLUGIN_CALLBACK(_type, _name) _type (_System * _name) #else #define NS_NPAPIPLUGIN_CALLBACK(_type, _name) _type (* _name) #endif typedef NS_NPAPIPLUGIN_CALLBACK(NPError, NP_GETENTRYPOINTS) (NPPluginFuncs* pCallbacks); typedef NS_NPAPIPLUGIN_CALLBACK(NPError, NP_PLUGININIT) (const NPNetscapeFuncs* pCallbacks); typedef NS_NPAPIPLUGIN_CALLBACK(NPError, NP_PLUGINUNIXINIT) (const NPNetscapeFuncs* pCallbacks, NPPluginFuncs* fCallbacks); typedef NS_NPAPIPLUGIN_CALLBACK(NPError, NP_PLUGINSHUTDOWN) (void); namespace mozilla { namespace plugins { class PluginScriptableObjectChild; class PluginInstanceChild; class PluginModuleChild : public PPluginModuleChild { protected: NS_OVERRIDE virtual mozilla::ipc::RPCChannel::RacyRPCPolicy MediateRPCRace(const Message& parent, const Message& child) { return MediateRace(parent, child); } // Implement the PPluginModuleChild interface virtual bool AnswerNP_Initialize(NPError* rv); virtual PPluginInstanceChild* AllocPPluginInstance(const nsCString& aMimeType, const uint16_t& aMode, const nsTArray& aNames, const nsTArray& aValues, NPError* rv); virtual bool DeallocPPluginInstance(PPluginInstanceChild* aActor); virtual bool AnswerPPluginInstanceConstructor(PPluginInstanceChild* aActor, const nsCString& aMimeType, const uint16_t& aMode, const nsTArray& aNames, const nsTArray& aValues, NPError* rv); virtual bool AnswerNP_Shutdown(NPError *rv); virtual void ActorDestroy(ActorDestroyReason why); public: PluginModuleChild(); virtual ~PluginModuleChild(); bool Init(const std::string& aPluginFilename, base::ProcessHandle aParentProcessHandle, MessageLoop* aIOLoop, IPC::Channel* aChannel); void CleanUp(); const char* GetUserAgent(); static const NPNetscapeFuncs sBrowserFuncs; static PluginModuleChild* current(); bool RegisterActorForNPObject(NPObject* aObject, PluginScriptableObjectChild* aActor); void UnregisterActorForNPObject(NPObject* aObject); PluginScriptableObjectChild* GetActorForNPObject(NPObject* aObject); #ifdef DEBUG bool NPObjectIsRegistered(NPObject* aObject); #endif /** * The child implementation of NPN_CreateObject. */ static NPObject* NP_CALLBACK NPN_CreateObject(NPP aNPP, NPClass* aClass); /** * The child implementation of NPN_RetainObject. */ static NPObject* NP_CALLBACK NPN_RetainObject(NPObject* aNPObj); /** * The child implementation of NPN_ReleaseObject. */ static void NP_CALLBACK NPN_ReleaseObject(NPObject* aNPObj); private: bool InitGraphics(); #if defined(MOZ_WIDGET_GTK2) static gboolean DetectNestedEventLoop(gpointer data); static gboolean ProcessBrowserEvents(gpointer data); NS_OVERRIDE virtual void EnteredCxxStack(); NS_OVERRIDE virtual void ExitedCxxStack(); #endif std::string mPluginFilename; PRLibrary* mLibrary; nsCString mUserAgent; // we get this from the plugin NP_PLUGINSHUTDOWN mShutdownFunc; #ifdef OS_LINUX NP_PLUGINUNIXINIT mInitializeFunc; #elif defined(OS_WIN) || defined(OS_MACOSX) NP_PLUGININIT mInitializeFunc; NP_GETENTRYPOINTS mGetEntryPointsFunc; #endif NPPluginFuncs mFunctions; NPSavedData mSavedData; #if defined(MOZ_WIDGET_GTK2) // If a plugin spins a nested glib event loop in response to a // synchronous IPC message from the browser, the loop might break // only after the browser responds to a request sent by the // plugin. This can happen if a plugin uses gtk's synchronous // copy/paste, for example. But because the browser is blocked on // a condvar, it can't respond to the request. This situation // isn't technically a deadlock, but the symptoms are basically // the same from the user's perspective. // // We take two steps to prevent this // // (1) Detect nested event loops spun by the plugin. This is // done by scheduling a glib timer event in the plugin // process whenever the browser might block on the plugin. // If the plugin indeed spins a nested loop, this timer event // will fire "soon" thereafter. // // (2) When a nested loop is detected, deschedule the // nested-loop-detection timer and in its place, schedule // another timer that periodically calls back into the // browser and spins a mini event loop. This mini event loop // processes a handful of pending native events. // // Because only timer (1) or (2) (or neither) may be active at any // point in time, we use the same member variable // |mNestedLoopTimerId| to refer to both. // // When the browser no longer might be blocked on a plugin's IPC // response, we deschedule whichever of (1) or (2) is active. guint mNestedLoopTimerId; #endif struct NPObjectData : public nsPtrHashKey { NPObjectData(const NPObject* key) : nsPtrHashKey(key) , instance(NULL) , actor(NULL) { } // never NULL PluginInstanceChild* instance; // sometimes NULL (no actor associated with an NPObject) PluginScriptableObjectChild* actor; }; /** * mObjectMap contains all the currently active NPObjects (from NPN_CreateObject until the * final release/dealloc, whether or not an actor is currently associated with the object. */ nsTHashtable mObjectMap; public: // called by PluginInstanceChild /** * Dealloc an NPObject after last-release or when the associated instance * is destroyed. This function will remove the object from mObjectMap. */ static void DeallocNPObject(NPObject* o); NPError NPP_Destroy(PluginInstanceChild* instance) { return mFunctions.destroy(instance->GetNPP(), 0); } /** * Fill PluginInstanceChild.mDeletingHash with all the remaining NPObjects * associated with that instance. */ void FindNPObjectsForInstance(PluginInstanceChild* instance); private: static PLDHashOperator CollectForInstance(NPObjectData* d, void* userArg); }; } /* namespace plugins */ } /* namespace mozilla */ #endif // ifndef dom_plugins_PluginModuleChild_h