/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioNodeStream.h" #include "MediaStreamGraphImpl.h" #include "AudioNodeEngine.h" using namespace mozilla::dom; namespace mozilla { /** * An AudioNodeStream produces a single audio track with ID * AUDIO_NODE_STREAM_TRACK_ID. This track has rate IdealAudioRate(). * Each chunk in the track is a single block of WEBAUDIO_BLOCK_SIZE samples. */ static const int AUDIO_NODE_STREAM_TRACK_ID = 1; AudioNodeStream::~AudioNodeStream() { } void AudioNodeStream::SetStreamTimeParameter(uint32_t aIndex, MediaStream* aRelativeToStream, double aStreamTime) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aIndex, MediaStream* aRelativeToStream, double aStreamTime) : ControlMessage(aStream), mStreamTime(aStreamTime), mRelativeToStream(aRelativeToStream), mIndex(aIndex) {} virtual void Run() { static_cast(mStream)-> SetStreamTimeParameterImpl(mIndex, mRelativeToStream, mStreamTime); } double mStreamTime; MediaStream* mRelativeToStream; uint32_t mIndex; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aIndex, aRelativeToStream, aStreamTime)); } void AudioNodeStream::SetStreamTimeParameterImpl(uint32_t aIndex, MediaStream* aRelativeToStream, double aStreamTime) { StreamTime streamTime = std::max(0, SecondsToMediaTime(aStreamTime)); GraphTime graphTime = aRelativeToStream->StreamTimeToGraphTime(streamTime); StreamTime thisStreamTime = GraphTimeToStreamTimeOptimistic(graphTime); TrackTicks ticks = TimeToTicksRoundDown(IdealAudioRate(), thisStreamTime); mEngine->SetStreamTimeParameter(aIndex, ticks); } void AudioNodeStream::SetDoubleParameter(uint32_t aIndex, double aValue) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aIndex, double aValue) : ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {} virtual void Run() { static_cast(mStream)->Engine()-> SetDoubleParameter(mIndex, mValue); } double mValue; uint32_t mIndex; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aIndex, aValue)); } void AudioNodeStream::SetInt32Parameter(uint32_t aIndex, int32_t aValue) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aIndex, int32_t aValue) : ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {} virtual void Run() { static_cast(mStream)->Engine()-> SetInt32Parameter(mIndex, mValue); } int32_t mValue; uint32_t mIndex; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aIndex, aValue)); } void AudioNodeStream::SetTimelineParameter(uint32_t aIndex, const AudioEventTimeline& aValue) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, uint32_t aIndex, const AudioEventTimeline& aValue) : ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {} virtual void Run() { static_cast(mStream)->Engine()-> SetTimelineParameter(mIndex, mValue); } AudioEventTimeline mValue; uint32_t mIndex; }; GraphImpl()->AppendMessage(new Message(this, aIndex, aValue)); } void AudioNodeStream::SetBuffer(already_AddRefed aBuffer) { class Message : public ControlMessage { public: Message(AudioNodeStream* aStream, already_AddRefed aBuffer) : ControlMessage(aStream), mBuffer(aBuffer) {} virtual void Run() { static_cast(mStream)->Engine()-> SetBuffer(mBuffer.forget()); } nsRefPtr mBuffer; }; MOZ_ASSERT(this); GraphImpl()->AppendMessage(new Message(this, aBuffer)); } StreamBuffer::Track* AudioNodeStream::EnsureTrack() { StreamBuffer::Track* track = mBuffer.FindTrack(AUDIO_NODE_STREAM_TRACK_ID); if (!track) { nsAutoPtr segment(new AudioSegment()); for (uint32_t j = 0; j < mListeners.Length(); ++j) { MediaStreamListener* l = mListeners[j]; l->NotifyQueuedTrackChanges(Graph(), AUDIO_NODE_STREAM_TRACK_ID, IdealAudioRate(), 0, MediaStreamListener::TRACK_EVENT_CREATED, *segment); } track = &mBuffer.AddTrack(AUDIO_NODE_STREAM_TRACK_ID, IdealAudioRate(), 0, segment.forget()); } return track; } AudioChunk* AudioNodeStream::ObtainInputBlock(AudioChunk* aTmpChunk) { uint32_t inputCount = mInputs.Length(); uint32_t outputChannelCount = 0; nsAutoTArray inputChunks; for (uint32_t i = 0; i < inputCount; ++i) { MediaStream* s = mInputs[i]->GetSource(); AudioNodeStream* a = s->AsAudioNodeStream(); MOZ_ASSERT(a); if (a->IsFinishedOnGraphThread()) { continue; } AudioChunk* chunk = a->mLastChunk; // XXX when we implement DelayNode, this will no longer be true and we'll // need to treat a null chunk (when the DelayNode hasn't had a chance // to produce data yet) as silence here. MOZ_ASSERT(chunk); if (chunk->IsNull()) { continue; } inputChunks.AppendElement(chunk); outputChannelCount = GetAudioChannelsSuperset(outputChannelCount, chunk->mChannelData.Length()); } uint32_t inputChunkCount = inputChunks.Length(); if (inputChunkCount == 0) { aTmpChunk->SetNull(WEBAUDIO_BLOCK_SIZE); return aTmpChunk; } if (inputChunkCount == 1) { return inputChunks[0]; } AllocateAudioBlock(outputChannelCount, aTmpChunk); for (uint32_t i = 0; i < inputChunkCount; ++i) { AudioChunk* chunk = inputChunks[i]; nsAutoTArray channels; channels.AppendElements(chunk->mChannelData); if (channels.Length() < outputChannelCount) { AudioChannelsUpMix(&channels, outputChannelCount, nullptr); NS_ASSERTION(outputChannelCount == channels.Length(), "We called GetAudioChannelsSuperset to avoid this"); } for (uint32_t c = 0; c < channels.Length(); ++c) { const float* inputData = static_cast(channels[c]); float* outputData = static_cast(const_cast(aTmpChunk->mChannelData[c])); if (inputData) { if (i == 0) { AudioBlockCopyChannelWithScale(inputData, chunk->mVolume, outputData); } else { AudioBlockAddChannelWithScale(inputData, chunk->mVolume, outputData); } } else { if (i == 0) { memset(outputData, 0, WEBAUDIO_BLOCK_SIZE*sizeof(float)); } } } } return aTmpChunk; } // The MediaStreamGraph guarantees that this is actually one block, for // AudioNodeStreams. void AudioNodeStream::ProduceOutput(GraphTime aFrom, GraphTime aTo) { StreamBuffer::Track* track = EnsureTrack(); AudioChunk outputChunk; AudioSegment* segment = track->Get(); if (mInCycle) { // XXX DelayNode not supported yet so just produce silence outputChunk.SetNull(WEBAUDIO_BLOCK_SIZE); } else { AudioChunk tmpChunk; AudioChunk* inputChunk = ObtainInputBlock(&tmpChunk); bool finished = false; mEngine->ProduceAudioBlock(this, *inputChunk, &outputChunk, &finished); if (finished) { FinishOutput(); } } mLastChunk = segment->AppendAndConsumeChunk(&outputChunk); for (uint32_t j = 0; j < mListeners.Length(); ++j) { MediaStreamListener* l = mListeners[j]; AudioChunk copyChunk = *mLastChunk; AudioSegment tmpSegment; tmpSegment.AppendAndConsumeChunk(©Chunk); l->NotifyQueuedTrackChanges(Graph(), AUDIO_NODE_STREAM_TRACK_ID, IdealAudioRate(), segment->GetDuration(), 0, tmpSegment); } } TrackTicks AudioNodeStream::GetCurrentPosition() { return EnsureTrack()->Get()->GetDuration(); } void AudioNodeStream::FinishOutput() { if (IsFinishedOnGraphThread()) { return; } StreamBuffer::Track* track = EnsureTrack(); track->SetEnded(); FinishOnGraphThread(); for (uint32_t j = 0; j < mListeners.Length(); ++j) { MediaStreamListener* l = mListeners[j]; AudioSegment emptySegment; l->NotifyQueuedTrackChanges(Graph(), AUDIO_NODE_STREAM_TRACK_ID, IdealAudioRate(), track->GetSegment()->GetDuration(), MediaStreamListener::TRACK_EVENT_ENDED, emptySegment); } } }