/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim: set sw=2 ts=2 et tw=80 : */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Content App. * * The Initial Developer of the Original Code is * The Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Benoit Girard * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "CompositorChild.h" #include "CompositorParent.h" #include "Compositor.h" #include "LayerManagerOGL.h" #include "mozilla/layers/ShadowLayersChild.h" #include "base/thread.h" using mozilla::layers::ShadowLayersChild; using namespace mozilla::layers::compositor; namespace mozilla { namespace layers { CompositorChild::CompositorChild(Thread *aCompositorThread, LayerManager *aLayerManager) : mCompositorThread(aCompositorThread) , mLayerManager(aLayerManager) { MOZ_COUNT_CTOR(CompositorChild); } CompositorChild::~CompositorChild() { printf("del compositor child\n"); MOZ_COUNT_DTOR(CompositorChild); } void CompositorChild::Destroy() { CallStop(); } CompositorChild* CompositorChild::CreateCompositor(LayerManager *aLayerManager) { Thread* compositorThread = new Thread("CompositorThread"); if (compositorThread->Start()) { MessageLoop *parentMessageLoop = MessageLoop::current(); MessageLoop *childMessageLoop = compositorThread->message_loop(); CompositorParent* compositorParent = new CompositorParent(); CompositorChild *compositorChild = new CompositorChild(compositorThread, aLayerManager); mozilla::ipc::AsyncChannel *parentChannel = compositorParent->GetIPCChannel(); mozilla::ipc::AsyncChannel *childChannel = compositorChild->GetIPCChannel(); mozilla::ipc::AsyncChannel::Side childSide = mozilla::ipc::AsyncChannel::Child; compositorChild->Open(parentChannel, childMessageLoop, childSide); compositorChild->CallInit(); compositorChild->mCompositorParent = compositorParent; return compositorChild; } return NULL; } bool CompositorChild::RecvNativeContextCreated(const NativeContext &aNativeContext) { void *nativeContext = (void*)aNativeContext.nativeContext(); ShadowNativeContextUserData *userData = new ShadowNativeContextUserData(nativeContext); mLayerManager->AsShadowManager()->SetUserData(&sShadowNativeContext, userData); return true; } PLayersChild* CompositorChild::AllocPLayers(const LayersBackend &backend, const WidgetDescriptor &widget) { return new ShadowLayersChild();; } bool CompositorChild::DeallocPLayers(PLayersChild* actor) { printf("actor destroy\n"); delete actor; return true; } } // namespace layers } // namespace mozilla