/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsWindow_h #define nsWindow_h #include "nsBaseWidget.h" extern nsIntRect gScreenBounds; class nsIdleService; namespace mozilla { namespace gl { class GLContext; } namespace layers { class LayersManager; } } namespace android { class FramebufferNativeWindow; } namespace widget { struct InputContext; struct InputContextAction; } class nsWindow : public nsBaseWidget { public: nsWindow(); virtual ~nsWindow(); static void DoDraw(void); static nsEventStatus DispatchInputEvent(nsGUIEvent &aEvent); NS_IMETHOD Create(nsIWidget *aParent, void *aNativeParent, const nsIntRect &aRect, EVENT_CALLBACK aHandleEventFunction, nsDeviceContext *aContext, nsWidgetInitData *aInitData); NS_IMETHOD Destroy(void); NS_IMETHOD Show(bool aState); NS_IMETHOD IsVisible(bool & aState); NS_IMETHOD ConstrainPosition(bool aAllowSlop, PRInt32 *aX, PRInt32 *aY); NS_IMETHOD Move(PRInt32 aX, PRInt32 aY); NS_IMETHOD Resize(PRInt32 aWidth, PRInt32 aHeight, bool aRepaint); NS_IMETHOD Resize(PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight, bool aRepaint); NS_IMETHOD Enable(bool aState); NS_IMETHOD IsEnabled(bool *aState); NS_IMETHOD SetFocus(bool aRaise = false); NS_IMETHOD ConfigureChildren(const nsTArray&); NS_IMETHOD Invalidate(const nsIntRect &aRect); virtual void* GetNativeData(PRUint32 aDataType); NS_IMETHOD SetTitle(const nsAString& aTitle) { return NS_OK; } virtual nsIntPoint WidgetToScreenOffset(); NS_IMETHOD DispatchEvent(nsGUIEvent *aEvent, nsEventStatus &aStatus); NS_IMETHOD CaptureRollupEvents(nsIRollupListener *aListener, bool aDoCapture, bool aConsumeRollupEvent) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHOD ReparentNativeWidget(nsIWidget* aNewParent); virtual float GetDPI(); virtual mozilla::layers::LayerManager* GetLayerManager(PLayersChild* aShadowManager = nsnull, LayersBackend aBackendHint = LayerManager::LAYERS_NONE, LayerManagerPersistence aPersistence = LAYER_MANAGER_CURRENT, bool* aAllowRetaining = nsnull); gfxASurface* GetThebesSurface(); NS_IMETHOD_(void) SetInputContext(const InputContext& aContext, const InputContextAction& aAction); NS_IMETHOD_(InputContext) GetInputContext(); virtual PRUint32 GetGLFrameBufferFormat() MOZ_OVERRIDE; protected: nsWindow* mParent; bool mVisible; nsIntRegion mDirtyRegion; InputContext mInputContext; nsCOMPtr mIdleService; void BringToTop(); // Call this function when the users activity is the direct cause of an // event (like a keypress or mouse click). void UserActivity(); }; #endif /* nsWindow_h */