/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioChannelService.h" #include "base/basictypes.h" #include "mozilla/Services.h" #include "mozilla/StaticPtr.h" #include "mozilla/unused.h" #include "mozilla/dom/ContentChild.h" #include "mozilla/dom/ContentParent.h" #include "nsContentUtils.h" #include "nsIScriptSecurityManager.h" #include "nsISupportsPrimitives.h" #include "nsThreadUtils.h" #include "nsHashPropertyBag.h" #include "nsComponentManagerUtils.h" #include "nsPIDOMWindow.h" #include "nsServiceManagerUtils.h" #include "mozilla/dom/SettingChangeNotificationBinding.h" #ifdef MOZ_WIDGET_GONK #include "nsJSUtils.h" #include "SpeakerManagerService.h" #endif #include "mozilla/Preferences.h" using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::hal; namespace { // If true, any new AudioChannelAgent will be muted when created. bool sAudioChannelMutedByDefault = false; class NotifyChannelActiveRunnable final : public nsRunnable { public: NotifyChannelActiveRunnable(uint64_t aWindowID, AudioChannel aAudioChannel, bool aActive) : mWindowID(aWindowID) , mAudioChannel(aAudioChannel) , mActive(aActive) {} NS_IMETHOD Run() override { nsCOMPtr observerService = services::GetObserverService(); if (NS_WARN_IF(!observerService)) { return NS_ERROR_FAILURE; } nsCOMPtr wrapper = do_CreateInstance(NS_SUPPORTS_PRUINT64_CONTRACTID); if (NS_WARN_IF(!wrapper)) { return NS_ERROR_FAILURE; } wrapper->SetData(mWindowID); nsAutoString name; AudioChannelService::GetAudioChannelString(mAudioChannel, name); nsAutoCString topic; topic.Assign("audiochannel-activity-"); topic.Append(NS_ConvertUTF16toUTF8(name)); observerService->NotifyObservers(wrapper, topic.get(), mActive ? MOZ_UTF16("active") : MOZ_UTF16("inactive")); return NS_OK; } private: const uint64_t mWindowID; const AudioChannel mAudioChannel; const bool mActive; }; void NotifyChannelActive(uint64_t aWindowID, AudioChannel aAudioChannel, bool aActive) { nsRefPtr runnable = new NotifyChannelActiveRunnable(aWindowID, aAudioChannel, aActive); NS_DispatchToCurrentThread(runnable); } already_AddRefed GetTopWindow(nsIDOMWindow* aWindow) { MOZ_ASSERT(aWindow); nsCOMPtr topWindow; aWindow->GetScriptableTop(getter_AddRefs(topWindow)); MOZ_ASSERT(topWindow); nsCOMPtr window = do_QueryInterface(topWindow); window = window->GetOuterWindow(); return window.forget(); } bool IsParentProcess() { return XRE_GetProcessType() == GeckoProcessType_Default; } class MediaPlaybackRunnable : public nsRunnable { public: MediaPlaybackRunnable(nsIDOMWindow* aWindow, bool aActive) : mWindow(aWindow) , mActive(aActive) {} NS_IMETHOD Run() { nsCOMPtr observerService = services::GetObserverService(); if (observerService) { observerService->NotifyObservers( ToSupports(mWindow), "audio-playback", mActive ? NS_LITERAL_STRING("active").get() : NS_LITERAL_STRING("inactive").get()); } return NS_OK; } private: nsCOMPtr mWindow; bool mActive; }; } // anonymous namespace StaticRefPtr gAudioChannelService; // Mappings from 'mozaudiochannel' attribute strings to an enumeration. static const nsAttrValue::EnumTable kMozAudioChannelAttributeTable[] = { { "normal", (int16_t)AudioChannel::Normal }, { "content", (int16_t)AudioChannel::Content }, { "notification", (int16_t)AudioChannel::Notification }, { "alarm", (int16_t)AudioChannel::Alarm }, { "telephony", (int16_t)AudioChannel::Telephony }, { "ringer", (int16_t)AudioChannel::Ringer }, { "publicnotification", (int16_t)AudioChannel::Publicnotification }, { nullptr } }; /* static */ already_AddRefed AudioChannelService::GetOrCreate() { MOZ_ASSERT(NS_IsMainThread()); if (!gAudioChannelService) { gAudioChannelService = new AudioChannelService(); } nsRefPtr service = gAudioChannelService.get(); return service.forget(); } void AudioChannelService::Shutdown() { if (gAudioChannelService) { if (IsParentProcess()) { nsCOMPtr obs = mozilla::services::GetObserverService(); if (obs) { obs->RemoveObserver(gAudioChannelService, "ipc:content-shutdown"); obs->RemoveObserver(gAudioChannelService, "xpcom-shutdown"); obs->RemoveObserver(gAudioChannelService, "outer-window-destroyed"); #ifdef MOZ_WIDGET_GONK // To monitor the volume settings based on audio channel. obs->RemoveObserver(gAudioChannelService, "mozsettings-changed"); #endif } } gAudioChannelService = nullptr; } } NS_INTERFACE_MAP_BEGIN(AudioChannelService) NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIAudioChannelService) NS_INTERFACE_MAP_ENTRY(nsIAudioChannelService) NS_INTERFACE_MAP_ENTRY(nsIObserver) NS_INTERFACE_MAP_END NS_IMPL_ADDREF(AudioChannelService) NS_IMPL_RELEASE(AudioChannelService) AudioChannelService::AudioChannelService() : mDefChannelChildID(CONTENT_PROCESS_ID_UNKNOWN) , mTelephonyChannel(false) , mContentOrNormalChannel(false) , mAnyChannel(false) { if (IsParentProcess()) { nsCOMPtr obs = mozilla::services::GetObserverService(); if (obs) { obs->AddObserver(this, "ipc:content-shutdown", false); obs->AddObserver(this, "xpcom-shutdown", false); obs->AddObserver(this, "outer-window-destroyed", false); #ifdef MOZ_WIDGET_GONK // To monitor the volume settings based on audio channel. obs->AddObserver(this, "mozsettings-changed", false); #endif } } Preferences::AddBoolVarCache(&sAudioChannelMutedByDefault, "dom.audiochannel.mutedByDefault"); } AudioChannelService::~AudioChannelService() { } void AudioChannelService::RegisterAudioChannelAgent(AudioChannelAgent* aAgent, uint32_t aNotifyPlayback, AudioChannel aChannel) { uint64_t windowID = aAgent->WindowID(); AudioChannelWindow* winData = GetWindowData(windowID); if (!winData) { winData = new AudioChannelWindow(windowID); mWindows.AppendElement(winData); } MOZ_ASSERT(!winData->mAgents.Contains(aAgent)); winData->mAgents.AppendElement(aAgent); ++winData->mChannels[(uint32_t)aChannel].mNumberOfAgents; // The first one, we must inform the BrowserElementAudioChannel. if (winData->mChannels[(uint32_t)aChannel].mNumberOfAgents == 1) { NotifyChannelActive(aAgent->WindowID(), aChannel, true); } // If this is the first agent for this window, we must notify the observers. if (aNotifyPlayback == nsIAudioChannelAgent::AUDIO_AGENT_NOTIFY && winData->mAgents.Length() == 1) { nsRefPtr runnable = new MediaPlaybackRunnable(aAgent->Window(), true /* active */); NS_DispatchToCurrentThread(runnable); } MaybeSendStatusUpdate(); } void AudioChannelService::UnregisterAudioChannelAgent(AudioChannelAgent* aAgent, uint32_t aNotifyPlayback) { AudioChannelWindow* winData = GetWindowData(aAgent->WindowID()); if (!winData) { return; } if (winData->mAgents.Contains(aAgent)) { int32_t channel = aAgent->AudioChannelType(); uint64_t windowID = aAgent->WindowID(); // aAgent can be freed after this call. winData->mAgents.RemoveElement(aAgent); MOZ_ASSERT(winData->mChannels[channel].mNumberOfAgents > 0); --winData->mChannels[channel].mNumberOfAgents; // The last one, we must inform the BrowserElementAudioChannel. if (winData->mChannels[channel].mNumberOfAgents == 0) { NotifyChannelActive(windowID, static_cast(channel), false); } } #ifdef MOZ_WIDGET_GONK bool active = AnyAudioChannelIsActive(); for (uint32_t i = 0; i < mSpeakerManager.Length(); i++) { mSpeakerManager[i]->SetAudioChannelActive(active); } #endif // If this is the last agent for this window, we must notify the observers. if (aNotifyPlayback == nsIAudioChannelAgent::AUDIO_AGENT_NOTIFY && winData->mAgents.IsEmpty()) { nsRefPtr runnable = new MediaPlaybackRunnable(aAgent->Window(), false /* active */); NS_DispatchToCurrentThread(runnable); } MaybeSendStatusUpdate(); } void AudioChannelService::GetState(nsPIDOMWindow* aWindow, uint32_t aAudioChannel, float* aVolume, bool* aMuted) { MOZ_ASSERT(!aWindow || aWindow->IsOuterWindow()); MOZ_ASSERT(aVolume && aMuted); MOZ_ASSERT(aAudioChannel < NUMBER_OF_AUDIO_CHANNELS); *aVolume = 1.0; *aMuted = false; if (!aWindow || !aWindow->IsOuterWindow()) { return; } AudioChannelWindow* winData = nullptr; nsCOMPtr window = aWindow; // The volume must be calculated based on the window hierarchy. Here we go up // to the top window and we calculate the volume and the muted flag. do { winData = GetWindowData(window->WindowID()); if (winData) { *aVolume *= winData->mChannels[aAudioChannel].mVolume; *aMuted = *aMuted || winData->mChannels[aAudioChannel].mMuted; } *aVolume *= window->GetAudioVolume(); *aMuted = *aMuted || window->GetAudioMuted(); nsCOMPtr win; window->GetScriptableParent(getter_AddRefs(win)); if (window == win) { break; } window = do_QueryInterface(win); // If there is no parent, or we are the toplevel we don't continue. } while (window && window != aWindow); } bool AudioChannelService::TelephonyChannelIsActive() { nsTObserverArray>::ForwardIterator iter(mWindows); while (iter.HasMore()) { AudioChannelWindow* next = iter.GetNext(); if (next->mChannels[(uint32_t)AudioChannel::Telephony].mNumberOfAgents != 0 && !next->mChannels[(uint32_t)AudioChannel::Telephony].mMuted) { return true; } } if (IsParentProcess()) { nsTObserverArray>::ForwardIterator iter(mPlayingChildren); while (iter.HasMore()) { AudioChannelChildStatus* child = iter.GetNext(); if (child->mActiveTelephonyChannel) { return true; } } } return false; } bool AudioChannelService::ContentOrNormalChannelIsActive() { // This method is meant to be used just by the child to send status update. MOZ_ASSERT(!IsParentProcess()); nsTObserverArray>::ForwardIterator iter(mWindows); while (iter.HasMore()) { AudioChannelWindow* next = iter.GetNext(); if (next->mChannels[(uint32_t)AudioChannel::Content].mNumberOfAgents > 0 || next->mChannels[(uint32_t)AudioChannel::Normal].mNumberOfAgents > 0) { return true; } } return false; } AudioChannelService::AudioChannelChildStatus* AudioChannelService::GetChildStatus(uint64_t aChildID) const { nsTObserverArray>::ForwardIterator iter(mPlayingChildren); while (iter.HasMore()) { AudioChannelChildStatus* child = iter.GetNext(); if (child->mChildID == aChildID) { return child; } } return nullptr; } void AudioChannelService::RemoveChildStatus(uint64_t aChildID) { nsTObserverArray>::ForwardIterator iter(mPlayingChildren); while (iter.HasMore()) { nsAutoPtr& child = iter.GetNext(); if (child->mChildID == aChildID) { mPlayingChildren.RemoveElement(child); break; } } } bool AudioChannelService::ProcessContentOrNormalChannelIsActive(uint64_t aChildID) { AudioChannelChildStatus* child = GetChildStatus(aChildID); if (!child) { return false; } return child->mActiveContentOrNormalChannel; } bool AudioChannelService::AnyAudioChannelIsActive() { nsTObserverArray>::ForwardIterator iter(mWindows); while (iter.HasMore()) { AudioChannelWindow* next = iter.GetNext(); for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) { if (next->mChannels[kMozAudioChannelAttributeTable[i].value].mNumberOfAgents != 0) { return true; } } } if (IsParentProcess()) { return !mPlayingChildren.IsEmpty(); } return false; } NS_IMETHODIMP AudioChannelService::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData) { if (!strcmp(aTopic, "xpcom-shutdown")) { mWindows.Clear(); Shutdown(); } else if (!strcmp(aTopic, "outer-window-destroyed")) { nsCOMPtr wrapper = do_QueryInterface(aSubject); NS_ENSURE_TRUE(wrapper, NS_ERROR_FAILURE); uint64_t outerID; nsresult rv = wrapper->GetData(&outerID); if (NS_WARN_IF(NS_FAILED(rv))) { return rv; } nsAutoPtr winData; { nsTObserverArray>::ForwardIterator iter(mWindows); while (iter.HasMore()) { nsAutoPtr& next = iter.GetNext(); if (next->mWindowID == outerID) { uint32_t pos = mWindows.IndexOf(next); winData = next.forget(); mWindows.RemoveElementAt(pos); break; } } } if (winData) { nsTObserverArray::ForwardIterator iter(winData->mAgents); while (iter.HasMore()) { iter.GetNext()->WindowVolumeChanged(); } } #ifdef MOZ_WIDGET_GONK bool active = AnyAudioChannelIsActive(); for (uint32_t i = 0; i < mSpeakerManager.Length(); i++) { mSpeakerManager[i]->SetAudioChannelActive(active); } #endif } else if (!strcmp(aTopic, "ipc:content-shutdown")) { nsCOMPtr props = do_QueryInterface(aSubject); if (!props) { NS_WARNING("ipc:content-shutdown message without property bag as subject"); return NS_OK; } uint64_t childID = 0; nsresult rv = props->GetPropertyAsUint64(NS_LITERAL_STRING("childID"), &childID); if (NS_WARN_IF(NS_FAILED(rv))) { return rv; } if (mDefChannelChildID == childID) { SetDefaultVolumeControlChannelInternal(-1, false, childID); mDefChannelChildID = CONTENT_PROCESS_ID_UNKNOWN; } RemoveChildStatus(childID); } return NS_OK; } void AudioChannelService::RefreshAgentsVolume(nsPIDOMWindow* aWindow) { MOZ_ASSERT(aWindow); MOZ_ASSERT(aWindow->IsOuterWindow()); nsCOMPtr topWindow; aWindow->GetScriptableTop(getter_AddRefs(topWindow)); nsCOMPtr pTopWindow = do_QueryInterface(topWindow); if (!pTopWindow) { return; } AudioChannelWindow* winData = GetWindowData(pTopWindow->WindowID()); if (!winData) { return; } nsTObserverArray::ForwardIterator iter(winData->mAgents); while (iter.HasMore()) { iter.GetNext()->WindowVolumeChanged(); } } void AudioChannelService::RefreshAgentsCapture(nsPIDOMWindow* aWindow, uint64_t aInnerWindowID) { MOZ_ASSERT(aWindow); MOZ_ASSERT(aWindow->IsOuterWindow()); nsCOMPtr topWindow; aWindow->GetScriptableTop(getter_AddRefs(topWindow)); nsCOMPtr pTopWindow = do_QueryInterface(topWindow); if (!pTopWindow) { return; } AudioChannelWindow* winData = GetWindowData(pTopWindow->WindowID()); // This can happen, but only during shutdown, because the the outer window // changes ScriptableTop, so that its ID is different. // In this case either we are capturing, and it's too late because the window // has been closed anyways, or we are un-capturing, and everything has already // been cleaned up by the HTMLMediaElements or the AudioContexts. if (!winData) { return; } nsTObserverArray::ForwardIterator iter(winData->mAgents); while (iter.HasMore()) { iter.GetNext()->WindowAudioCaptureChanged(aInnerWindowID); } } /* static */ const nsAttrValue::EnumTable* AudioChannelService::GetAudioChannelTable() { return kMozAudioChannelAttributeTable; } /* static */ AudioChannel AudioChannelService::GetAudioChannel(const nsAString& aChannel) { for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) { if (aChannel.EqualsASCII(kMozAudioChannelAttributeTable[i].tag)) { return static_cast(kMozAudioChannelAttributeTable[i].value); } } return AudioChannel::Normal; } /* static */ AudioChannel AudioChannelService::GetDefaultAudioChannel() { nsAutoString audioChannel(Preferences::GetString("media.defaultAudioChannel")); if (audioChannel.IsEmpty()) { return AudioChannel::Normal; } for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) { if (audioChannel.EqualsASCII(kMozAudioChannelAttributeTable[i].tag)) { return static_cast(kMozAudioChannelAttributeTable[i].value); } } return AudioChannel::Normal; } /* static */ void AudioChannelService::GetAudioChannelString(AudioChannel aChannel, nsAString& aString) { aString.AssignASCII("normal"); for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) { if (aChannel == static_cast(kMozAudioChannelAttributeTable[i].value)) { aString.AssignASCII(kMozAudioChannelAttributeTable[i].tag); break; } } } /* static */ void AudioChannelService::GetDefaultAudioChannelString(nsAString& aString) { aString.AssignASCII("normal"); nsAutoString audioChannel(Preferences::GetString("media.defaultAudioChannel")); if (!audioChannel.IsEmpty()) { for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) { if (audioChannel.EqualsASCII(kMozAudioChannelAttributeTable[i].tag)) { aString = audioChannel; break; } } } } AudioChannelService::AudioChannelWindow* AudioChannelService::GetOrCreateWindowData(nsPIDOMWindow* aWindow) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aWindow); MOZ_ASSERT(aWindow->IsOuterWindow()); AudioChannelWindow* winData = GetWindowData(aWindow->WindowID()); if (!winData) { winData = new AudioChannelWindow(aWindow->WindowID()); mWindows.AppendElement(winData); } return winData; } AudioChannelService::AudioChannelWindow* AudioChannelService::GetWindowData(uint64_t aWindowID) const { nsTObserverArray>::ForwardIterator iter(mWindows); while (iter.HasMore()) { AudioChannelWindow* next = iter.GetNext(); if (next->mWindowID == aWindowID) { return next; } } return nullptr; } float AudioChannelService::GetAudioChannelVolume(nsPIDOMWindow* aWindow, AudioChannel aAudioChannel) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aWindow); MOZ_ASSERT(aWindow->IsOuterWindow()); AudioChannelWindow* winData = GetOrCreateWindowData(aWindow); return winData->mChannels[(uint32_t)aAudioChannel].mVolume; } NS_IMETHODIMP AudioChannelService::GetAudioChannelVolume(nsIDOMWindow* aWindow, unsigned short aAudioChannel, float* aVolume) { MOZ_ASSERT(NS_IsMainThread()); nsCOMPtr window = GetTopWindow(aWindow); MOZ_ASSERT(window->IsOuterWindow()); *aVolume = GetAudioChannelVolume(window, (AudioChannel)aAudioChannel); return NS_OK; } void AudioChannelService::SetAudioChannelVolume(nsPIDOMWindow* aWindow, AudioChannel aAudioChannel, float aVolume) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aWindow); MOZ_ASSERT(aWindow->IsOuterWindow()); AudioChannelWindow* winData = GetOrCreateWindowData(aWindow); winData->mChannels[(uint32_t)aAudioChannel].mVolume = aVolume; RefreshAgentsVolume(aWindow); } NS_IMETHODIMP AudioChannelService::SetAudioChannelVolume(nsIDOMWindow* aWindow, unsigned short aAudioChannel, float aVolume) { MOZ_ASSERT(NS_IsMainThread()); nsCOMPtr window = GetTopWindow(aWindow); MOZ_ASSERT(window->IsOuterWindow()); SetAudioChannelVolume(window, (AudioChannel)aAudioChannel, aVolume); return NS_OK; } bool AudioChannelService::GetAudioChannelMuted(nsPIDOMWindow* aWindow, AudioChannel aAudioChannel) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aWindow); MOZ_ASSERT(aWindow->IsOuterWindow()); AudioChannelWindow* winData = GetOrCreateWindowData(aWindow); return winData->mChannels[(uint32_t)aAudioChannel].mMuted; } NS_IMETHODIMP AudioChannelService::GetAudioChannelMuted(nsIDOMWindow* aWindow, unsigned short aAudioChannel, bool* aMuted) { MOZ_ASSERT(NS_IsMainThread()); nsCOMPtr window = GetTopWindow(aWindow); MOZ_ASSERT(window->IsOuterWindow()); *aMuted = GetAudioChannelMuted(window, (AudioChannel)aAudioChannel); return NS_OK; } void AudioChannelService::SetAudioChannelMuted(nsPIDOMWindow* aWindow, AudioChannel aAudioChannel, bool aMuted) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aWindow); MOZ_ASSERT(aWindow->IsOuterWindow()); AudioChannelWindow* winData = GetOrCreateWindowData(aWindow); winData->mChannels[(uint32_t)aAudioChannel].mMuted = aMuted; RefreshAgentsVolume(aWindow); } NS_IMETHODIMP AudioChannelService::SetAudioChannelMuted(nsIDOMWindow* aWindow, unsigned short aAudioChannel, bool aMuted) { MOZ_ASSERT(NS_IsMainThread()); nsCOMPtr window = GetTopWindow(aWindow); MOZ_ASSERT(window->IsOuterWindow()); SetAudioChannelMuted(window, (AudioChannel)aAudioChannel, aMuted); return NS_OK; } bool AudioChannelService::IsAudioChannelActive(nsPIDOMWindow* aWindow, AudioChannel aAudioChannel) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aWindow); MOZ_ASSERT(aWindow->IsOuterWindow()); AudioChannelWindow* winData = GetOrCreateWindowData(aWindow); return !!winData->mChannels[(uint32_t)aAudioChannel].mNumberOfAgents; } NS_IMETHODIMP AudioChannelService::IsAudioChannelActive(nsIDOMWindow* aWindow, unsigned short aAudioChannel, bool* aActive) { MOZ_ASSERT(NS_IsMainThread()); nsCOMPtr window = GetTopWindow(aWindow); MOZ_ASSERT(window->IsOuterWindow()); *aActive = IsAudioChannelActive(window, (AudioChannel)aAudioChannel); return NS_OK; } void AudioChannelService::SetDefaultVolumeControlChannel(int32_t aChannel, bool aVisible) { SetDefaultVolumeControlChannelInternal(aChannel, aVisible, CONTENT_PROCESS_ID_MAIN); } void AudioChannelService::SetDefaultVolumeControlChannelInternal(int32_t aChannel, bool aVisible, uint64_t aChildID) { if (!IsParentProcess()) { ContentChild* cc = ContentChild::GetSingleton(); if (cc) { cc->SendAudioChannelChangeDefVolChannel(aChannel, aVisible); } return; } // If this child is in the background and mDefChannelChildID is set to // others then it means other child in the foreground already set it's // own default channel. if (!aVisible && mDefChannelChildID != aChildID) { return; } // Workaround for the call screen app. The call screen app is running on the // main process, that will results in wrong visible state. Because we use the // docshell's active state as visible state, the main process is always // active. Therefore, we will see the strange situation that the visible // state of the call screen is always true. If the mDefChannelChildID is set // to others then it means other child in the foreground already set it's // own default channel already. // Summary : // Child process : foreground app always can set type. // Parent process : check the mDefChannelChildID. else if (aChildID == CONTENT_PROCESS_ID_MAIN && mDefChannelChildID != CONTENT_PROCESS_ID_UNKNOWN) { return; } mDefChannelChildID = aVisible ? aChildID : CONTENT_PROCESS_ID_UNKNOWN; nsAutoString channelName; if (aChannel == -1) { channelName.AssignASCII("unknown"); } else { GetAudioChannelString(static_cast(aChannel), channelName); } nsCOMPtr obs = mozilla::services::GetObserverService(); if (obs) { obs->NotifyObservers(nullptr, "default-volume-channel-changed", channelName.get()); } } void AudioChannelService::MaybeSendStatusUpdate() { if (IsParentProcess()) { return; } bool telephonyChannel = TelephonyChannelIsActive(); bool contentOrNormalChannel = ContentOrNormalChannelIsActive(); bool anyChannel = AnyAudioChannelIsActive(); if (telephonyChannel == mTelephonyChannel && contentOrNormalChannel == mContentOrNormalChannel && anyChannel == mAnyChannel) { return; } mTelephonyChannel = telephonyChannel; mContentOrNormalChannel = contentOrNormalChannel; mAnyChannel = anyChannel; ContentChild* cc = ContentChild::GetSingleton(); if (cc) { cc->SendAudioChannelServiceStatus(telephonyChannel, contentOrNormalChannel, anyChannel); } } void AudioChannelService::ChildStatusReceived(uint64_t aChildID, bool aTelephonyChannel, bool aContentOrNormalChannel, bool aAnyChannel) { if (!aAnyChannel) { RemoveChildStatus(aChildID); return; } AudioChannelChildStatus* data = GetChildStatus(aChildID); if (!data) { data = new AudioChannelChildStatus(aChildID); mPlayingChildren.AppendElement(data); } data->mActiveTelephonyChannel = aTelephonyChannel; data->mActiveContentOrNormalChannel = aContentOrNormalChannel; } /* static */ bool AudioChannelService::IsAudioChannelMutedByDefault() { return sAudioChannelMutedByDefault; }