/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsTableFrame_h__ #define nsTableFrame_h__ #include "nscore.h" #include "nsContainerFrame.h" #include "nsStyleCoord.h" #include "nsStyleConsts.h" #include "nsITableLayout.h" #include "nsTableColFrame.h" #include "nsTableColGroupFrame.h" #include "nsCellMap.h" #include "nsGkAtoms.h" #include "nsDisplayList.h" class nsTableCellFrame; class nsTableColFrame; class nsTableRowGroupFrame; class nsTableRowFrame; class nsTableColGroupFrame; class nsITableLayoutStrategy; class nsStyleContext; struct nsTableReflowState; struct nsStylePosition; struct BCPropertyData; static inline bool IS_TABLE_CELL(nsIAtom* frameType) { return nsGkAtoms::tableCellFrame == frameType || nsGkAtoms::bcTableCellFrame == frameType; } class nsDisplayTableItem : public nsDisplayItem { public: nsDisplayTableItem(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame) : nsDisplayItem(aBuilder, aFrame), mPartHasFixedBackground(false) {} virtual bool IsVaryingRelativeToMovingFrame(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame); // With collapsed borders, parts of the collapsed border can extend outside // the table part frames, so allow this display element to blow out to our // overflow rect. This is also useful for row frames that have spanning // cells extending outside them. virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder); void UpdateForFrameBackground(nsIFrame* aFrame); private: bool mPartHasFixedBackground; }; class nsAutoPushCurrentTableItem { public: nsAutoPushCurrentTableItem() : mBuilder(nsnull) {} void Push(nsDisplayListBuilder* aBuilder, nsDisplayTableItem* aPushItem) { mBuilder = aBuilder; mOldCurrentItem = aBuilder->GetCurrentTableItem(); aBuilder->SetCurrentTableItem(aPushItem); #ifdef DEBUG mPushedItem = aPushItem; #endif } ~nsAutoPushCurrentTableItem() { if (!mBuilder) return; #ifdef DEBUG NS_ASSERTION(mBuilder->GetCurrentTableItem() == mPushedItem, "Someone messed with the current table item behind our back!"); #endif mBuilder->SetCurrentTableItem(mOldCurrentItem); } private: nsDisplayListBuilder* mBuilder; nsDisplayTableItem* mOldCurrentItem; #ifdef DEBUG nsDisplayTableItem* mPushedItem; #endif }; /* ============================================================================ */ /** * nsTableFrame maps the inner portion of a table (everything except captions.) * Used as a pseudo-frame within nsTableOuterFrame, it may also be used * stand-alone as the top-level frame. * * The principal child list contains row group frames. There is also an * additional child list, kColGroupList, which contains the col group frames. */ class nsTableFrame : public nsContainerFrame, public nsITableLayout { public: NS_DECL_QUERYFRAME NS_DECL_FRAMEARENA_HELPERS /** nsTableOuterFrame has intimate knowledge of the inner table frame */ friend class nsTableOuterFrame; /** instantiate a new instance of nsTableRowFrame. * @param aPresShell the pres shell for this frame * * @return the frame that was created */ friend nsIFrame* NS_NewTableFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); /** sets defaults for table-specific style. * @see nsIFrame::Init */ NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow); static float GetTwipsToPixels(nsPresContext* aPresContext); // Return true if aParentReflowState.frame or any of its ancestors within // the containing table have non-auto height. (e.g. pct or fixed height) static bool AncestorsHaveStyleHeight(const nsHTMLReflowState& aParentReflowState); // See if a special height reflow will occur due to having a pct height when // the pct height basis may not yet be valid. static void CheckRequestSpecialHeightReflow(const nsHTMLReflowState& aReflowState); // Notify the frame and its ancestors (up to the containing table) that a special // height reflow will occur. static void RequestSpecialHeightReflow(const nsHTMLReflowState& aReflowState); static void RePositionViews(nsIFrame* aFrame); static bool PageBreakAfter(nsIFrame* aSourceFrame, nsIFrame* aNextFrame); nsPoint GetFirstSectionOrigin(const nsHTMLReflowState& aReflowState) const; /* * Notification that aAttribute has changed for content inside a table (cell, row, etc) */ void AttributeChangedFor(nsIFrame* aFrame, nsIContent* aContent, nsIAtom* aAttribute); /** @see nsIFrame::DestroyFrom */ virtual void DestroyFrom(nsIFrame* aDestructRoot); /** @see nsIFrame::DidSetStyleContext */ virtual void DidSetStyleContext(nsStyleContext* aOldStyleContext); NS_IMETHOD AppendFrames(ChildListID aListID, nsFrameList& aFrameList); NS_IMETHOD InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame, nsFrameList& aFrameList); NS_IMETHOD RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame); virtual nsMargin GetUsedBorder() const; virtual nsMargin GetUsedPadding() const; virtual nsMargin GetUsedMargin() const; // Get the offset from the border box to the area where the row groups fit nsMargin GetChildAreaOffset(const nsHTMLReflowState* aReflowState) const; /** helper method to find the table parent of any table frame object */ static nsTableFrame* GetTableFrame(nsIFrame* aSourceFrame); typedef nsresult (* DisplayGenericTablePartTraversal) (nsDisplayListBuilder* aBuilder, nsFrame* aFrame, const nsRect& aDirtyRect, const nsDisplayListSet& aLists); static nsresult GenericTraversal(nsDisplayListBuilder* aBuilder, nsFrame* aFrame, const nsRect& aDirtyRect, const nsDisplayListSet& aLists); /** * Helper method to handle display common to table frames, rowgroup frames * and row frames. It creates a background display item for handling events * if necessary, an outline display item if necessary, and displays * all the the frame's children. * @param aDisplayItem the display item created for this part, or null * if this part's border/background painting is delegated to an ancestor * @param aTraversal a function that gets called to traverse the table * part's child frames and add their display list items to a * display list set. */ static nsresult DisplayGenericTablePart(nsDisplayListBuilder* aBuilder, nsFrame* aFrame, const nsRect& aDirtyRect, const nsDisplayListSet& aLists, nsDisplayTableItem* aDisplayItem, DisplayGenericTablePartTraversal aTraversal = GenericTraversal); // Return the closest sibling of aPriorChildFrame (including aPriroChildFrame) // of type aChildType. static nsIFrame* GetFrameAtOrBefore(nsIFrame* aParentFrame, nsIFrame* aPriorChildFrame, nsIAtom* aChildType); bool IsAutoHeight(); /** @return true if aDisplayType represents a rowgroup of any sort * (header, footer, or body) */ bool IsRowGroup(PRInt32 aDisplayType) const; /** Initialize the table frame with a set of children. * @see nsIFrame::SetInitialChildList */ NS_IMETHOD SetInitialChildList(ChildListID aListID, nsFrameList& aChildList); virtual nsFrameList GetChildList(ChildListID aListID) const; virtual void GetChildLists(nsTArray* aLists) const; NS_IMETHOD BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists); /** * Paint the background of the table and its parts (column groups, * columns, row groups, rows, and cells), and the table border, and all * internal borders if border-collapse is on. */ void PaintTableBorderBackground(nsRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsPoint aPt, PRUint32 aBGPaintFlags); /** Get the outer half (i.e., the part outside the height and width of * the table) of the largest segment (?) of border-collapsed border on * the table on each side, or 0 for non border-collapsed tables. */ nsMargin GetOuterBCBorder() const; /** Same as above, but only if it's included from the border-box width * of the table. */ nsMargin GetIncludedOuterBCBorder() const; /** Same as above, but only if it's excluded from the border-box width * of the table. This is the area that leaks out into the margin * (or potentially past it, if there is no margin). */ nsMargin GetExcludedOuterBCBorder() const; /** * In quirks mode, the size of the table background is reduced * by the outer BC border. Compute the reduction needed. */ nsMargin GetDeflationForBackground(nsPresContext* aPresContext) const; /** Get width of table + colgroup + col collapse: elements that * continue along the length of the whole left side. * see nsTablePainter about continuous borders */ nscoord GetContinuousLeftBCBorderWidth() const; void SetContinuousLeftBCBorderWidth(nscoord aValue); friend class nsDelayedCalcBCBorders; void AddBCDamageArea(const nsIntRect& aValue); bool BCRecalcNeeded(nsStyleContext* aOldStyleContext, nsStyleContext* aNewStyleContext); void PaintBCBorders(nsRenderingContext& aRenderingContext, const nsRect& aDirtyRect); virtual void MarkIntrinsicWidthsDirty(); // For border-collapse tables, the caller must not add padding and // border to the results of these functions. virtual nscoord GetMinWidth(nsRenderingContext *aRenderingContext); virtual nscoord GetPrefWidth(nsRenderingContext *aRenderingContext); virtual IntrinsicWidthOffsetData IntrinsicWidthOffsets(nsRenderingContext* aRenderingContext); virtual nsSize ComputeSize(nsRenderingContext *aRenderingContext, nsSize aCBSize, nscoord aAvailableWidth, nsSize aMargin, nsSize aBorder, nsSize aPadding, bool aShrinkWrap); virtual nsSize ComputeAutoSize(nsRenderingContext *aRenderingContext, nsSize aCBSize, nscoord aAvailableWidth, nsSize aMargin, nsSize aBorder, nsSize aPadding, bool aShrinkWrap); /** * A copy of nsFrame::ShrinkWidthToFit that calls a different * GetPrefWidth, since tables have two different ones. */ nscoord TableShrinkWidthToFit(nsRenderingContext *aRenderingContext, nscoord aWidthInCB); // XXXldb REWRITE THIS COMMENT! /** inner tables are reflowed in two steps. *
    * if mFirstPassValid is false, this is our first time through since content was last changed
    *   set pass to 1
    *   do pass 1
    *     get min/max info for all cells in an infinite space
    *   do column balancing
    *   set mFirstPassValid to true
    *   do pass 2
    *     use column widths to Reflow cells
    * 
* * @see nsIFrame::Reflow */ NS_IMETHOD Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); nsresult ReflowTable(nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nscoord aAvailHeight, nsIFrame*& aLastChildReflowed, nsReflowStatus& aStatus); nsFrameList& GetColGroups(); virtual nsIFrame* GetParentStyleContextFrame(); /** * Get the "type" of the frame * * @see nsGkAtoms::tableFrame */ virtual nsIAtom* GetType() const; #ifdef DEBUG /** @see nsIFrame::GetFrameName */ NS_IMETHOD GetFrameName(nsAString& aResult) const; #endif /** return the width of the column at aColIndex */ virtual PRInt32 GetColumnWidth(PRInt32 aColIndex); /** helper to get the cell spacing X style value */ virtual nscoord GetCellSpacingX(); /** helper to get the cell spacing Y style value */ virtual nscoord GetCellSpacingY(); virtual nscoord GetBaseline() const; /** return the row span of a cell, taking into account row span magic at the bottom * of a table. The row span equals the number of rows spanned by aCell starting at * aStartRowIndex, and can be smaller if aStartRowIndex is greater than the row * index in which aCell originates. * * @param aStartRowIndex the cell * @param aCell the cell * * @return the row span, correcting for row spans that extend beyond the bottom * of the table. */ virtual PRInt32 GetEffectiveRowSpan(PRInt32 aStartRowIndex, const nsTableCellFrame& aCell) const; virtual PRInt32 GetEffectiveRowSpan(const nsTableCellFrame& aCell, nsCellMap* aCellMap = nsnull); /** return the col span of a cell, taking into account col span magic at the edge * of a table. * * @param aCell the cell * * @return the col span, correcting for col spans that extend beyond the edge * of the table. */ virtual PRInt32 GetEffectiveColSpan(const nsTableCellFrame& aCell, nsCellMap* aCellMap = nsnull) const; /** indicate whether the row has more than one cell that either originates * or is spanned from the rows above */ bool HasMoreThanOneCell(PRInt32 aRowIndex) const; /** return the column frame associated with aColIndex * returns nsnull if the col frame has not yet been allocated, or if * aColIndex is out of range */ nsTableColFrame* GetColFrame(PRInt32 aColIndex) const; /** Insert a col frame reference into the colframe cache and adapt the cellmap * @param aColFrame - the column frame * @param aColIndex - index where the column should be inserted into the * colframe cache */ void InsertCol(nsTableColFrame& aColFrame, PRInt32 aColIndex); nsTableColGroupFrame* CreateAnonymousColGroupFrame(nsTableColGroupType aType); PRInt32 DestroyAnonymousColFrames(PRInt32 aNumFrames); // Append aNumColsToAdd anonymous col frames of type eColAnonymousCell to our // last eColGroupAnonymousCell colgroup. If we have no such colgroup, then // create one. void AppendAnonymousColFrames(PRInt32 aNumColsToAdd); // Append aNumColsToAdd anonymous col frames of type aColType to // aColGroupFrame. If aAddToTable is true, also call AddColsToTable on the // new cols. void AppendAnonymousColFrames(nsTableColGroupFrame* aColGroupFrame, PRInt32 aNumColsToAdd, nsTableColType aColType, bool aAddToTable); void MatchCellMapToColCache(nsTableCellMap* aCellMap); /** empty the column frame cache */ void ClearColCache(); void DidResizeColumns(); virtual void AppendCell(nsTableCellFrame& aCellFrame, PRInt32 aRowIndex); virtual void InsertCells(nsTArray& aCellFrames, PRInt32 aRowIndex, PRInt32 aColIndexBefore); virtual void RemoveCell(nsTableCellFrame* aCellFrame, PRInt32 aRowIndex); void AppendRows(nsTableRowGroupFrame* aRowGroupFrame, PRInt32 aRowIndex, nsTArray& aRowFrames); PRInt32 InsertRows(nsTableRowGroupFrame* aRowGroupFrame, nsTArray& aFrames, PRInt32 aRowIndex, bool aConsiderSpans); virtual void RemoveRows(nsTableRowFrame& aFirstRowFrame, PRInt32 aNumRowsToRemove, bool aConsiderSpans); /** Insert multiple rowgroups into the table cellmap handling * @param aRowGroups - iterator that iterates over the rowgroups to insert */ void InsertRowGroups(const nsFrameList::Slice& aRowGroups); void InsertColGroups(PRInt32 aStartColIndex, const nsFrameList::Slice& aColgroups); virtual void RemoveCol(nsTableColGroupFrame* aColGroupFrame, PRInt32 aColIndex, bool aRemoveFromCache, bool aRemoveFromCellMap); NS_IMETHOD GetIndexByRowAndColumn(PRInt32 aRow, PRInt32 aColumn, PRInt32 *aIndex); NS_IMETHOD GetRowAndColumnByIndex(PRInt32 aIndex, PRInt32 *aRow, PRInt32 *aColumn); bool ColumnHasCellSpacingBefore(PRInt32 aColIndex) const; bool HasPctCol() const; void SetHasPctCol(bool aValue); bool HasCellSpanningPctCol() const; void SetHasCellSpanningPctCol(bool aValue); /** * To be called on a frame by its parent after setting its size/position and * calling DidReflow (possibly via FinishReflowChild()). This can also be * used for child frames which are not being reflowed but did have their size * or position changed. * * @param aFrame The frame to invalidate * @param aOrigRect The original rect of aFrame (before the change). * @param aOrigVisualOverflow The original overflow rect of aFrame. * @param aIsFirstReflow True if the size/position change is due to the * first reflow of aFrame. */ static void InvalidateFrame(nsIFrame* aFrame, const nsRect& aOrigRect, const nsRect& aOrigVisualOverflow, bool aIsFirstReflow); virtual bool UpdateOverflow(); protected: /** protected constructor. * @see NewFrame */ nsTableFrame(nsStyleContext* aContext); /** destructor, responsible for mColumnLayoutData */ virtual ~nsTableFrame(); void InitChildReflowState(nsHTMLReflowState& aReflowState); /** implement abstract method on nsContainerFrame */ virtual PRIntn GetSkipSides() const; public: bool IsRowInserted() const; void SetRowInserted(bool aValue); protected: // A helper function to reflow a header or footer with unconstrained height // to see if it should be made repeatable and also to determine its desired // height. nsresult SetupHeaderFooterChild(const nsTableReflowState& aReflowState, nsTableRowGroupFrame* aFrame, nscoord* aDesiredHeight); nsresult ReflowChildren(nsTableReflowState& aReflowState, nsReflowStatus& aStatus, nsIFrame*& aLastChildReflowed, nsOverflowAreas& aOverflowAreas); // This calls the col group and column reflow methods, which do two things: // (1) set all the dimensions to 0 // (2) notify the table about colgroups or columns with hidden visibility void ReflowColGroups(nsRenderingContext* aRenderingContext); /** return the width of the table taking into account visibility collapse * on columns and colgroups * @param aBorderPadding the border and padding of the table */ nscoord GetCollapsedWidth(nsMargin aBorderPadding); /** Adjust the table for visibility.collapse set on rowgroups, rows, * colgroups and cols * @param aDesiredSize the metrics of the table * @param aBorderPadding the border and padding of the table */ void AdjustForCollapsingRowsCols(nsHTMLReflowMetrics& aDesiredSize, nsMargin aBorderPadding); nsITableLayoutStrategy* LayoutStrategy() const { return static_cast(GetFirstInFlow())-> mTableLayoutStrategy; } private: /* Handle a row that got inserted during reflow. aNewHeight is the new height of the table after reflow. */ void ProcessRowInserted(nscoord aNewHeight); // WIDTH AND HEIGHT CALCULATION public: // calculate the computed height of aFrame including its border and padding given // its reflow state. nscoord CalcBorderBoxHeight(const nsHTMLReflowState& aReflowState); protected: // update the desired height of this table taking into account the current // reflow state, the table attributes and the content driven rowgroup heights // this function can change the overflow area void CalcDesiredHeight(const nsHTMLReflowState& aReflowState, nsHTMLReflowMetrics& aDesiredSize); // The following is a helper for CalcDesiredHeight void DistributeHeightToRows(const nsHTMLReflowState& aReflowState, nscoord aAmount); void PlaceChild(nsTableReflowState& aReflowState, nsIFrame* aKidFrame, nsHTMLReflowMetrics& aKidDesiredSize, const nsRect& aOriginalKidRect, const nsRect& aOriginalKidVisualOverflow); void PlaceRepeatedFooter(nsTableReflowState& aReflowState, nsTableRowGroupFrame *aTfoot, nscoord aFooterHeight); nsIFrame* GetFirstBodyRowGroupFrame(); public: typedef nsAutoTArray RowGroupArray; /** * Push all our child frames from the aRowGroups array, in order, starting * from the frame at aPushFrom to the end of the array. The frames are put on * our overflow list or moved directly to our next-in-flow if one exists. */ protected: void PushChildren(const RowGroupArray& aRowGroups, PRInt32 aPushFrom); public: // put the children frames in the display order (e.g. thead before tbodies // before tfoot). This will handle calling GetRowGroupFrame() on the // children, and not append nulls, so the array is guaranteed to contain // nsTableRowGroupFrames. If there are multiple theads or tfoots, all but // the first one are treated as tbodies instead. void OrderRowGroups(RowGroupArray& aChildren, nsTableRowGroupFrame** aHead = nsnull, nsTableRowGroupFrame** aFoot = nsnull) const; // Return the thead, if any nsTableRowGroupFrame* GetTHead() const; // Return the tfoot, if any nsTableRowGroupFrame* GetTFoot() const; // Returns true if there are any cells above the row at // aRowIndex and spanning into the row at aRowIndex, the number of // effective columns limits the search up to that column bool RowIsSpannedInto(PRInt32 aRowIndex, PRInt32 aNumEffCols); // Returns true if there is a cell originating in aRowIndex // which spans into the next row, the number of effective // columns limits the search up to that column bool RowHasSpanningCells(PRInt32 aRowIndex, PRInt32 aNumEffCols); protected: bool HaveReflowedColGroups() const; void SetHaveReflowedColGroups(bool aValue); public: bool IsBorderCollapse() const; bool NeedToCalcBCBorders() const; void SetNeedToCalcBCBorders(bool aValue); bool NeedToCollapse() const; void SetNeedToCollapse(bool aValue); bool HasZeroColSpans() const; void SetHasZeroColSpans(bool aValue); bool NeedColSpanExpansion() const; void SetNeedColSpanExpansion(bool aValue); /** The GeometryDirty bit is similar to the NS_FRAME_IS_DIRTY frame * state bit, which implies that all descendants are dirty. The * GeometryDirty still implies that all the parts of the table are * dirty, but resizing optimizations should still apply to the * contents of the individual cells. */ void SetGeometryDirty() { mBits.mGeometryDirty = true; } void ClearGeometryDirty() { mBits.mGeometryDirty = false; } bool IsGeometryDirty() const { return mBits.mGeometryDirty; } /** Get the cell map for this table frame. It is not always mCellMap. * Only the firstInFlow has a legit cell map */ virtual nsTableCellMap* GetCellMap() const; /** Iterate over the row groups and adjust the row indices of all rows * whose index is >= aRowIndex. * @param aRowIndex - start adjusting with this index * @param aAdjustment - shift the row index by this amount */ void AdjustRowIndices(PRInt32 aRowIndex, PRInt32 aAdjustment); /** Reset the rowindices of all rows as they might have changed due to * rowgroup reordering, exclude new row group frames that show in the * reordering but are not yet inserted into the cellmap * @param aRowGroupsToExclude - an iterator that will produce the row groups * to exclude. */ void ResetRowIndices(const nsFrameList::Slice& aRowGroupsToExclude); nsTArray& GetColCache(); protected: void SetBorderCollapse(bool aValue); BCPropertyData* GetBCProperty(bool aCreateIfNecessary = false) const; void SetFullBCDamageArea(); void CalcBCBorders(); void ExpandBCDamageArea(nsIntRect& aRect) const; void SetColumnDimensions(nscoord aHeight, const nsMargin& aReflowState); PRInt32 CollectRows(nsIFrame* aFrame, nsTArray& aCollection); public: /* ----- Cell Map public methods ----- */ PRInt32 GetStartRowIndex(nsTableRowGroupFrame* aRowGroupFrame); /** returns the number of rows in this table. */ PRInt32 GetRowCount () const { return GetCellMap()->GetRowCount(); } /** returns the number of columns in this table after redundant columns have been removed */ PRInt32 GetEffectiveColCount() const; /* return the col count including dead cols */ PRInt32 GetColCount () const { return GetCellMap()->GetColCount(); } // return the last col index which isn't of type eColAnonymousCell PRInt32 GetIndexOfLastRealCol(); /** returns true if table-layout:auto */ virtual bool IsAutoLayout(); /*---------------- nsITableLayout methods ------------------------*/ /** Get the cell and associated data for a table cell from the frame's cellmap */ NS_IMETHOD GetCellDataAt(PRInt32 aRowIndex, PRInt32 aColIndex, nsIDOMElement* &aCell, //out params PRInt32& aStartRowIndex, PRInt32& aStartColIndex, PRInt32& aRowSpan, PRInt32& aColSpan, PRInt32& aActualRowSpan, PRInt32& aActualColSpan, bool& aIsSelected); /** Get the number of rows and column for a table from the frame's cellmap * Some rows may not have enough cells (the number returned is the maximum possible), * which displays as a ragged-right edge table */ NS_IMETHOD GetTableSize(PRInt32& aRowCount, PRInt32& aColCount); /*------------end of nsITableLayout methods -----------------------*/ public: #ifdef DEBUG void Dump(bool aDumpRows, bool aDumpCols, bool aDumpCellMap); #endif protected: #ifdef DEBUG void DumpRowGroup(nsIFrame* aChildFrame); #endif // DATA MEMBERS nsAutoTArray mColFrames; struct TableBits { PRUint32 mHaveReflowedColGroups:1; // have the col groups gotten their initial reflow PRUint32 mHasPctCol:1; // does any cell or col have a pct width PRUint32 mCellSpansPctCol:1; // does any cell span a col with a pct width (or containing a cell with a pct width) PRUint32 mIsBorderCollapse:1; // border collapsing model vs. separate model PRUint32 mRowInserted:1; PRUint32 mNeedToCalcBCBorders:1; PRUint32 mGeometryDirty:1; PRUint32 mLeftContBCBorder:8; PRUint32 mNeedToCollapse:1; // rows, cols that have visibility:collapse need to be collapsed PRUint32 mHasZeroColSpans:1; PRUint32 mNeedColSpanExpansion:1; PRUint32 mResizedColumns:1; // have we resized columns since last reflow? } mBits; nsTableCellMap* mCellMap; // maintains the relationships between rows, cols, and cells nsITableLayoutStrategy* mTableLayoutStrategy;// the layout strategy for this frame nsFrameList mColGroups; // the list of colgroup frames }; inline bool nsTableFrame::IsRowGroup(PRInt32 aDisplayType) const { return bool((NS_STYLE_DISPLAY_TABLE_HEADER_GROUP == aDisplayType) || (NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP == aDisplayType) || (NS_STYLE_DISPLAY_TABLE_ROW_GROUP == aDisplayType)); } inline void nsTableFrame::SetHaveReflowedColGroups(bool aValue) { mBits.mHaveReflowedColGroups = aValue; } inline bool nsTableFrame::HaveReflowedColGroups() const { return (bool)mBits.mHaveReflowedColGroups; } inline bool nsTableFrame::HasPctCol() const { return (bool)mBits.mHasPctCol; } inline void nsTableFrame::SetHasPctCol(bool aValue) { mBits.mHasPctCol = (unsigned)aValue; } inline bool nsTableFrame::HasCellSpanningPctCol() const { return (bool)mBits.mCellSpansPctCol; } inline void nsTableFrame::SetHasCellSpanningPctCol(bool aValue) { mBits.mCellSpansPctCol = (unsigned)aValue; } inline bool nsTableFrame::IsRowInserted() const { return (bool)mBits.mRowInserted; } inline void nsTableFrame::SetRowInserted(bool aValue) { mBits.mRowInserted = (unsigned)aValue; } inline void nsTableFrame::SetNeedToCollapse(bool aValue) { static_cast(GetFirstInFlow())->mBits.mNeedToCollapse = (unsigned)aValue; } inline bool nsTableFrame::NeedToCollapse() const { return (bool) static_cast(GetFirstInFlow())->mBits.mNeedToCollapse; } inline void nsTableFrame::SetHasZeroColSpans(bool aValue) { mBits.mHasZeroColSpans = (unsigned)aValue; } inline bool nsTableFrame::HasZeroColSpans() const { return (bool)mBits.mHasZeroColSpans; } inline void nsTableFrame::SetNeedColSpanExpansion(bool aValue) { mBits.mNeedColSpanExpansion = (unsigned)aValue; } inline bool nsTableFrame::NeedColSpanExpansion() const { return (bool)mBits.mNeedColSpanExpansion; } inline nsFrameList& nsTableFrame::GetColGroups() { return static_cast(GetFirstInFlow())->mColGroups; } inline nsTArray& nsTableFrame::GetColCache() { return mColFrames; } inline bool nsTableFrame::IsBorderCollapse() const { return (bool)mBits.mIsBorderCollapse; } inline void nsTableFrame::SetBorderCollapse(bool aValue) { mBits.mIsBorderCollapse = aValue; } inline bool nsTableFrame::NeedToCalcBCBorders() const { return (bool)mBits.mNeedToCalcBCBorders; } inline void nsTableFrame::SetNeedToCalcBCBorders(bool aValue) { mBits.mNeedToCalcBCBorders = (unsigned)aValue; } inline nscoord nsTableFrame::GetContinuousLeftBCBorderWidth() const { PRInt32 aPixelsToTwips = nsPresContext::AppUnitsPerCSSPixel(); return BC_BORDER_RIGHT_HALF_COORD(aPixelsToTwips, mBits.mLeftContBCBorder); } inline void nsTableFrame::SetContinuousLeftBCBorderWidth(nscoord aValue) { mBits.mLeftContBCBorder = (unsigned) aValue; } class nsTableIterator { public: nsTableIterator(nsIFrame& aSource); nsTableIterator(nsFrameList& aSource); nsIFrame* First(); nsIFrame* Next(); bool IsLeftToRight(); PRInt32 Count(); protected: void Init(nsIFrame* aFirstChild); bool mLeftToRight; nsIFrame* mFirstListChild; nsIFrame* mFirstChild; nsIFrame* mCurrentChild; PRInt32 mCount; }; #define ABORT0() \ {NS_ASSERTION(false, "CellIterator program error"); \ return;} #define ABORT1(aReturn) \ {NS_ASSERTION(false, "CellIterator program error"); \ return aReturn;} #endif