/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_PromiseWorkerProxy_h #define mozilla_dom_PromiseWorkerProxy_h // Required for Promise::PromiseTaskSync. #include "mozilla/dom/Promise.h" #include "mozilla/dom/PromiseNativeHandler.h" #include "mozilla/dom/workers/bindings/WorkerFeature.h" #include "nsProxyRelease.h" namespace mozilla { namespace dom { class Promise; namespace workers { class WorkerPrivate; } // A proxy to catch the resolved/rejected Promise's result from the main thread // and resolve/reject that on the worker thread eventually. // // How to use: // // 1. Create a Promise on the worker thread and return it to the content // script: // // nsRefPtr promise = Promise::Create(workerPrivate->GlobalScope(), aRv); // if (aRv.Failed()) { // return nullptr; // } // // Pass |promise| around to the WorkerMainThreadRunnable // return promise.forget(); // // 2. In your WorkerMainThreadRunnable's ctor, create a PromiseWorkerProxy // which holds a nsRefPtr to the Promise created at #1. // // 3. In your WorkerMainThreadRunnable::MainThreadRun(), obtain a Promise on // the main thread and call its AppendNativeHandler(PromiseNativeHandler*) // to bind the PromiseWorkerProxy created at #2. // // 4. Then the Promise results returned by ResolvedCallback/RejectedCallback // will be dispatched as a WorkerRunnable to the worker thread to // resolve/reject the Promise created at #1. // // PromiseWorkerProxy can also be used in situations where there is no main // thread Promise, or where special handling is required on the worker thread // for promise resolution. Create a PromiseWorkerProxy as in steps 1 and // 2 above. When the main thread is ready to resolve the worker thread promise, // dispatch a runnable to the worker. Use GetWorkerPrivate() to acquire the // worker. This might be null! In the WorkerRunnable's WorkerRun() use // GetWorkerPromise() to access the Promise and resolve/reject it. Then call // CleanUp() on the worker // thread. class PromiseWorkerProxy : public PromiseNativeHandler, public workers::WorkerFeature { friend class PromiseWorkerProxyRunnable; // This overrides the non-threadsafe refcounting in PromiseNativeHandler. NS_INLINE_DECL_THREADSAFE_REFCOUNTING(PromiseWorkerProxy) public: PromiseWorkerProxy(workers::WorkerPrivate* aWorkerPrivate, Promise* aWorkerPromise, JSStructuredCloneCallbacks* aCallbacks = nullptr); workers::WorkerPrivate* GetWorkerPrivate() const; Promise* GetWorkerPromise() const; void StoreISupports(nsISupports* aSupports); void CleanUp(JSContext* aCx); protected: virtual void ResolvedCallback(JSContext* aCx, JS::Handle aValue) MOZ_OVERRIDE; virtual void RejectedCallback(JSContext* aCx, JS::Handle aValue) MOZ_OVERRIDE; virtual bool Notify(JSContext* aCx, workers::Status aStatus) MOZ_OVERRIDE; private: virtual ~PromiseWorkerProxy(); // Function pointer for calling Promise::{ResolveInternal,RejectInternal}. typedef void (Promise::*RunCallbackFunc)(JSContext*, JS::Handle); void RunCallback(JSContext* aCx, JS::Handle aValue, RunCallbackFunc aFunc); workers::WorkerPrivate* mWorkerPrivate; // This lives on the worker thread. nsRefPtr mWorkerPromise; bool mCleanedUp; // To specify if the cleanUp() has been done. JSStructuredCloneCallbacks* mCallbacks; // Aimed to keep objects alive when doing the structured-clone read/write, // which can be added by calling StoreISupports() on the main thread. nsTArray> mSupportsArray; // Ensure the worker and the main thread won't race to access |mCleanedUp|. Mutex mCleanUpLock; }; } // namespace dom } // namespace mozilla #endif // mozilla_dom_PromiseWorkerProxy_h