/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include "gfxSharedImageSurface.h" #include "gfxPlatform.h" #include "AutoOpenSurface.h" #include "mozilla/ipc/SharedMemorySysV.h" #include "mozilla/layers/PLayerChild.h" #include "mozilla/layers/PLayersChild.h" #include "mozilla/layers/PLayersParent.h" #include "mozilla/layers/LayerTransaction.h" #include "mozilla/layers/LayersSurfaces.h" #include "ShadowLayers.h" #include "ShadowLayerChild.h" #include "gfxipc/ShadowLayerUtils.h" #include "RenderTrace.h" #include "GeckoProfiler.h" #include "nsXULAppAPI.h" #include "mozilla/layers/ImageClient.h" #include "mozilla/layers/CanvasClient.h" #include "mozilla/layers/ContentClient.h" #include "ISurfaceAllocator.h" using namespace mozilla::ipc; using namespace mozilla::gl; using namespace mozilla::dom; namespace mozilla { namespace layers { typedef nsTArray BufferArray; typedef std::vector EditVector; typedef std::set ShadowableLayerSet; class Transaction { public: Transaction() : mTargetRotation(ROTATION_0) , mSwapRequired(false) , mOpen(false) , mRotationChanged(false) {} void Begin(const nsIntRect& aTargetBounds, ScreenRotation aRotation, const nsIntRect& aClientBounds, ScreenOrientation aOrientation) { mOpen = true; mTargetBounds = aTargetBounds; if (aRotation != mTargetRotation) { // the first time this is called, mRotationChanged will be false if // aRotation is 0, but we should be OK because for the first transaction // we should only compose if it is non-empty. See the caller(s) of // RotationChanged. mRotationChanged = true; } mTargetRotation = aRotation; mClientBounds = aClientBounds; mTargetOrientation = aOrientation; } void AddEdit(const Edit& aEdit) { NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?"); mCset.push_back(aEdit); } void AddEdit(const CompositableOperation& aEdit) { AddEdit(Edit(aEdit)); } void AddPaint(const Edit& aPaint) { AddNoSwapPaint(aPaint); mSwapRequired = true; } void AddPaint(const CompositableOperation& aPaint) { AddNoSwapPaint(Edit(aPaint)); mSwapRequired = true; } void AddNoSwapPaint(const Edit& aPaint) { NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?"); mPaints.push_back(aPaint); } void AddNoSwapPaint(const CompositableOperation& aPaint) { NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?"); mPaints.push_back(Edit(aPaint)); } void AddMutant(ShadowableLayer* aLayer) { NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?"); mMutants.insert(aLayer); } void AddBufferToDestroy(gfxSharedImageSurface* aBuffer) { return AddBufferToDestroy(aBuffer->GetShmem()); } void AddBufferToDestroy(const SurfaceDescriptor& aBuffer) { NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?"); mDyingBuffers.AppendElement(aBuffer); } void End() { mCset.clear(); mPaints.clear(); mDyingBuffers.Clear(); mMutants.clear(); mOpen = false; mSwapRequired = false; mRotationChanged = false; } bool Empty() const { return mCset.empty() && mPaints.empty() && mMutants.empty(); } bool RotationChanged() const { return mRotationChanged; } bool Finished() const { return !mOpen && Empty(); } EditVector mCset; EditVector mPaints; BufferArray mDyingBuffers; ShadowableLayerSet mMutants; nsIntRect mTargetBounds; ScreenRotation mTargetRotation; nsIntRect mClientBounds; ScreenOrientation mTargetOrientation; bool mSwapRequired; private: bool mOpen; bool mRotationChanged; // disabled Transaction(const Transaction&); Transaction& operator=(const Transaction&); }; struct AutoTxnEnd { AutoTxnEnd(Transaction* aTxn) : mTxn(aTxn) {} ~AutoTxnEnd() { mTxn->End(); } Transaction* mTxn; }; void CompositableForwarder::IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier) { mMaxTextureSize = aIdentifier.mMaxTextureSize; mCompositorBackend = aIdentifier.mParentBackend; } ShadowLayerForwarder::ShadowLayerForwarder() : mShadowManager(NULL) , mIsFirstPaint(false) { mTxn = new Transaction(); } ShadowLayerForwarder::~ShadowLayerForwarder() { NS_ABORT_IF_FALSE(mTxn->Finished(), "unfinished transaction?"); delete mTxn; } void ShadowLayerForwarder::BeginTransaction(const nsIntRect& aTargetBounds, ScreenRotation aRotation, const nsIntRect& aClientBounds, ScreenOrientation aOrientation) { NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to"); NS_ABORT_IF_FALSE(mTxn->Finished(), "uncommitted txn?"); mTxn->Begin(aTargetBounds, aRotation, aClientBounds, aOrientation); } static PLayerChild* Shadow(ShadowableLayer* aLayer) { return aLayer->GetShadow(); } template static void CreatedLayer(Transaction* aTxn, ShadowableLayer* aLayer) { aTxn->AddEdit(OpCreateT(NULL, Shadow(aLayer))); } void ShadowLayerForwarder::CreatedThebesLayer(ShadowableLayer* aThebes) { CreatedLayer(mTxn, aThebes); } void ShadowLayerForwarder::CreatedContainerLayer(ShadowableLayer* aContainer) { CreatedLayer(mTxn, aContainer); } void ShadowLayerForwarder::CreatedImageLayer(ShadowableLayer* aImage) { CreatedLayer(mTxn, aImage); } void ShadowLayerForwarder::CreatedColorLayer(ShadowableLayer* aColor) { CreatedLayer(mTxn, aColor); } void ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas) { CreatedLayer(mTxn, aCanvas); } void ShadowLayerForwarder::CreatedRefLayer(ShadowableLayer* aRef) { CreatedLayer(mTxn, aRef); } void ShadowLayerForwarder::DestroyedThebesBuffer(const SurfaceDescriptor& aBackBufferToDestroy) { mTxn->AddBufferToDestroy(aBackBufferToDestroy); } void ShadowLayerForwarder::Mutated(ShadowableLayer* aMutant) { mTxn->AddMutant(aMutant); } void ShadowLayerForwarder::SetRoot(ShadowableLayer* aRoot) { mTxn->AddEdit(OpSetRoot(NULL, Shadow(aRoot))); } void ShadowLayerForwarder::InsertAfter(ShadowableLayer* aContainer, ShadowableLayer* aChild, ShadowableLayer* aAfter) { if (aAfter) mTxn->AddEdit(OpInsertAfter(NULL, Shadow(aContainer), NULL, Shadow(aChild), NULL, Shadow(aAfter))); else mTxn->AddEdit(OpAppendChild(NULL, Shadow(aContainer), NULL, Shadow(aChild))); } void ShadowLayerForwarder::RemoveChild(ShadowableLayer* aContainer, ShadowableLayer* aChild) { MOZ_LAYERS_LOG(("[LayersForwarder] OpRemoveChild container=%p child=%p\n", aContainer->AsLayer(), aChild->AsLayer())); mTxn->AddEdit(OpRemoveChild(NULL, Shadow(aContainer), NULL, Shadow(aChild))); } void ShadowLayerForwarder::RepositionChild(ShadowableLayer* aContainer, ShadowableLayer* aChild, ShadowableLayer* aAfter) { if (aAfter) { MOZ_LAYERS_LOG(("[LayersForwarder] OpRepositionChild container=%p child=%p after=%p", aContainer->AsLayer(), aChild->AsLayer(), aAfter->AsLayer())); mTxn->AddEdit(OpRepositionChild(NULL, Shadow(aContainer), NULL, Shadow(aChild), NULL, Shadow(aAfter))); } else { MOZ_LAYERS_LOG(("[LayersForwarder] OpRaiseToTopChild container=%p child=%p", aContainer->AsLayer(), aChild->AsLayer())); mTxn->AddEdit(OpRaiseToTopChild(NULL, Shadow(aContainer), NULL, Shadow(aChild))); } } void ShadowLayerForwarder::PaintedTiledLayerBuffer(ShadowableLayer* aLayer, BasicTiledLayerBuffer* aTiledLayerBuffer) { if (XRE_GetProcessType() != GeckoProcessType_Default) NS_RUNTIMEABORT("PaintedTiledLayerBuffer must be made IPC safe (not share pointers)"); mTxn->AddNoSwapPaint(OpPaintTiledLayerBuffer(NULL, Shadow(aLayer), uintptr_t(aTiledLayerBuffer))); } void ShadowLayerForwarder::UpdateTexture(CompositableClient* aCompositable, TextureIdentifier aTextureId, SurfaceDescriptor* aDescriptor) { if (aDescriptor->type() != SurfaceDescriptor::T__None && aDescriptor->type() != SurfaceDescriptor::Tnull_t) { MOZ_ASSERT(aCompositable); MOZ_ASSERT(aCompositable->GetIPDLActor()); mTxn->AddPaint(OpPaintTexture(nullptr, aCompositable->GetIPDLActor(), 1, SurfaceDescriptor(*aDescriptor))); *aDescriptor = SurfaceDescriptor(); } else { NS_WARNING("Trying to send a null SurfaceDescriptor."); } } void ShadowLayerForwarder::UpdateTextureRegion(CompositableClient* aCompositable, const ThebesBufferData& aThebesBufferData, const nsIntRegion& aUpdatedRegion) { MOZ_ASSERT(aCompositable); MOZ_ASSERT(aCompositable->GetIPDLActor()); mTxn->AddPaint(OpPaintTextureRegion(nullptr, aCompositable->GetIPDLActor(), aThebesBufferData, aUpdatedRegion)); } void ShadowLayerForwarder::UpdatePictureRect(CompositableClient* aCompositable, const nsIntRect& aRect) { mTxn->AddNoSwapPaint(OpUpdatePictureRect(nullptr, aCompositable->GetIPDLActor(), aRect)); } bool ShadowLayerForwarder::EndTransaction(InfallibleTArray* aReplies) { PROFILER_LABEL("ShadowLayerForwarder", "EndTranscation"); RenderTraceScope rendertrace("Foward Transaction", "000091"); NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to"); NS_ABORT_IF_FALSE(!mTxn->Finished(), "forgot BeginTransaction?"); AutoTxnEnd _(mTxn); if (mTxn->Empty() && !mTxn->RotationChanged()) { MOZ_LAYERS_LOG(("[LayersForwarder] 0-length cset (?) and no rotation event, skipping Update()")); return true; } MOZ_LAYERS_LOG(("[LayersForwarder] destroying buffers...")); for (uint32_t i = 0; i < mTxn->mDyingBuffers.Length(); ++i) { DestroySharedSurface(&mTxn->mDyingBuffers[i]); } MOZ_LAYERS_LOG(("[LayersForwarder] building transaction...")); // We purposely add attribute-change ops to the final changeset // before we add paint ops. This allows layers to record the // attribute changes before new pixels arrive, which can be useful // for setting up back/front buffers. RenderTraceScope rendertrace2("Foward Transaction", "000092"); for (ShadowableLayerSet::const_iterator it = mTxn->mMutants.begin(); it != mTxn->mMutants.end(); ++it) { ShadowableLayer* shadow = *it; Layer* mutant = shadow->AsLayer(); NS_ABORT_IF_FALSE(!!mutant, "unshadowable layer?"); LayerAttributes attrs; CommonLayerAttributes& common = attrs.common(); common.visibleRegion() = mutant->GetVisibleRegion(); common.postXScale() = mutant->GetPostXScale(); common.postYScale() = mutant->GetPostYScale(); common.transform() = mutant->GetBaseTransform(); common.contentFlags() = mutant->GetContentFlags(); common.opacity() = mutant->GetOpacity(); common.useClipRect() = !!mutant->GetClipRect(); common.clipRect() = (common.useClipRect() ? *mutant->GetClipRect() : nsIntRect()); common.isFixedPosition() = mutant->GetIsFixedPosition(); common.fixedPositionAnchor() = mutant->GetFixedPositionAnchor(); if (Layer* maskLayer = mutant->GetMaskLayer()) { common.maskLayerChild() = Shadow(maskLayer->AsShadowableLayer()); } else { common.maskLayerChild() = NULL; } common.maskLayerParent() = NULL; common.animations() = mutant->GetAnimations(); attrs.specific() = null_t(); mutant->FillSpecificAttributes(attrs.specific()); MOZ_LAYERS_LOG(("[LayersForwarder] OpSetLayerAttributes(%p)\n", mutant)); mTxn->AddEdit(OpSetLayerAttributes(NULL, Shadow(shadow), attrs)); } AutoInfallibleTArray cset; size_t nCsets = mTxn->mCset.size() + mTxn->mPaints.size(); NS_ABORT_IF_FALSE(nCsets > 0, "should have bailed by now"); cset.SetCapacity(nCsets); if (!mTxn->mCset.empty()) { cset.AppendElements(&mTxn->mCset.front(), mTxn->mCset.size()); } // Paints after non-paint ops, including attribute changes. See // above. if (!mTxn->mPaints.empty()) { cset.AppendElements(&mTxn->mPaints.front(), mTxn->mPaints.size()); } TargetConfig targetConfig(mTxn->mTargetBounds, mTxn->mTargetRotation, mTxn->mClientBounds, mTxn->mTargetOrientation); MOZ_LAYERS_LOG(("[LayersForwarder] syncing before send...")); PlatformSyncBeforeUpdate(); if (mTxn->mSwapRequired) { MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction...")); RenderTraceScope rendertrace3("Forward Transaction", "000093"); if (!mShadowManager->SendUpdate(cset, targetConfig, mIsFirstPaint, aReplies)) { MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!")); return false; } } else { // If we don't require a swap we can call SendUpdateNoSwap which // assumes that aReplies is empty (DEBUG assertion) MOZ_LAYERS_LOG(("[LayersForwarder] sending no swap transaction...")); RenderTraceScope rendertrace3("Forward NoSwap Transaction", "000093"); if (!mShadowManager->SendUpdateNoSwap(cset, targetConfig, mIsFirstPaint)) { MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!")); return false; } } mIsFirstPaint = false; MOZ_LAYERS_LOG(("[LayersForwarder] ... done")); return true; } bool ShadowLayerForwarder::AllocShmem(size_t aSize, ipc::SharedMemory::SharedMemoryType aType, ipc::Shmem* aShmem) { return mShadowManager->AllocShmem(aSize, aType, aShmem); } bool ShadowLayerForwarder::AllocUnsafeShmem(size_t aSize, ipc::SharedMemory::SharedMemoryType aType, ipc::Shmem* aShmem) { return mShadowManager->AllocUnsafeShmem(aSize, aType, aShmem); } void ShadowLayerForwarder::DeallocShmem(ipc::Shmem& aShmem) { mShadowManager->DeallocShmem(aShmem); } /*static*/ already_AddRefed ShadowLayerForwarder::OpenDescriptor(OpenMode aMode, const SurfaceDescriptor& aSurface) { nsRefPtr surf = PlatformOpenDescriptor(aMode, aSurface); if (surf) { return surf.forget(); } switch (aSurface.type()) { case SurfaceDescriptor::TShmem: { surf = gfxSharedImageSurface::Open(aSurface.get_Shmem()); return surf.forget(); } case SurfaceDescriptor::TRGBImage: { const RGBImage& rgb = aSurface.get_RGBImage(); gfxASurface::gfxImageFormat rgbFormat = static_cast(rgb.rgbFormat()); uint32_t stride = gfxASurface::BytesPerPixel(rgbFormat) * rgb.picture().width; nsIntSize size(rgb.picture().width, rgb.picture().height); surf = new gfxImageSurface(rgb.data().get(), size, stride, rgbFormat); return surf.forget(); } default: NS_ERROR("unexpected SurfaceDescriptor type!"); return nullptr; } } /*static*/ gfxContentType ShadowLayerForwarder::GetDescriptorSurfaceContentType( const SurfaceDescriptor& aDescriptor, OpenMode aMode, gfxASurface** aSurface) { gfxContentType content; if (PlatformGetDescriptorSurfaceContentType(aDescriptor, aMode, &content, aSurface)) { return content; } nsRefPtr surface = OpenDescriptor(aMode, aDescriptor); content = surface->GetContentType(); *aSurface = surface.forget().get(); return content; } /*static*/ gfxIntSize ShadowLayerForwarder::GetDescriptorSurfaceSize( const SurfaceDescriptor& aDescriptor, OpenMode aMode, gfxASurface** aSurface) { gfxIntSize size; if (PlatformGetDescriptorSurfaceSize(aDescriptor, aMode, &size, aSurface)) { return size; } nsRefPtr surface = OpenDescriptor(aMode, aDescriptor); size = surface->GetSize(); *aSurface = surface.forget().get(); return size; } /*static*/ void ShadowLayerForwarder::CloseDescriptor(const SurfaceDescriptor& aDescriptor) { PlatformCloseDescriptor(aDescriptor); // There's no "close" needed for Shmem surfaces. } TemporaryRef ShadowLayerForwarder::CreateImageClientFor(const CompositableType& aCompositableType, ShadowableLayer* aLayer, TextureFlags aFlags) { RefPtr client = ImageClient::CreateImageClient(GetCompositorBackendType(), aCompositableType, this, aFlags); if (aCompositableType == BUFFER_BRIDGE) { static_cast(client.get())->SetLayer(aLayer); } return client.forget(); } TemporaryRef ShadowLayerForwarder::CreateCanvasClientFor(const CompositableType& aCompositableType, ShadowableLayer* aLayer, TextureFlags aFlags) { RefPtr client = CanvasClient::CreateCanvasClient(GetCompositorBackendType(), aCompositableType, this, aFlags); return client.forget(); } TemporaryRef ShadowLayerForwarder::CreateContentClientFor(ShadowableLayer* aLayer) { RefPtr client = ContentClient::CreateContentClient(GetCompositorBackendType(), this); return client.forget(); } PLayerChild* ShadowLayerForwarder::ConstructShadowFor(ShadowableLayer* aLayer) { NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to"); return mShadowManager->SendPLayerConstructor(new ShadowLayerChild(aLayer)); } #if !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS) /*static*/ already_AddRefed ShadowLayerForwarder::PlatformOpenDescriptor(OpenMode, const SurfaceDescriptor&) { return nullptr; } /*static*/ bool ShadowLayerForwarder::PlatformCloseDescriptor(const SurfaceDescriptor&) { return false; } /*static*/ bool ShadowLayerForwarder::PlatformGetDescriptorSurfaceContentType( const SurfaceDescriptor&, OpenMode, gfxContentType*, gfxASurface**) { return false; } /*static*/ bool ShadowLayerForwarder::PlatformGetDescriptorSurfaceSize( const SurfaceDescriptor&, OpenMode, gfxIntSize*, gfxASurface**) { return false; } bool ShadowLayerForwarder::PlatformDestroySharedSurface(SurfaceDescriptor*) { return false; } /*static*/ void ShadowLayerForwarder::PlatformSyncBeforeUpdate() { } bool ISurfaceAllocator::PlatformDestroySharedSurface(SurfaceDescriptor*) { return false; } /*static*/ already_AddRefed ShadowLayerManager::OpenDescriptorForDirectTexturing(GLContext*, const SurfaceDescriptor&, GLenum) { return nullptr; } /*static*/ bool ShadowLayerManager::SupportsDirectTexturing() { return false; } /*static*/ void ShadowLayerManager::PlatformSyncBeforeReplyUpdate() { } #endif // !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS) AutoOpenSurface::AutoOpenSurface(OpenMode aMode, const SurfaceDescriptor& aDescriptor) : mDescriptor(aDescriptor) , mMode(aMode) { MOZ_ASSERT(IsSurfaceDescriptorValid(mDescriptor)); } AutoOpenSurface::~AutoOpenSurface() { if (mSurface) { mSurface = nullptr; ShadowLayerForwarder::CloseDescriptor(mDescriptor); } } gfxContentType AutoOpenSurface::ContentType() { if (mSurface) { return mSurface->GetContentType(); } return ShadowLayerForwarder::GetDescriptorSurfaceContentType( mDescriptor, mMode, getter_AddRefs(mSurface)); } gfxIntSize AutoOpenSurface::Size() { if (mSurface) { return mSurface->GetSize(); } return ShadowLayerForwarder::GetDescriptorSurfaceSize( mDescriptor, mMode, getter_AddRefs(mSurface)); } gfxASurface* AutoOpenSurface::Get() { if (!mSurface) { mSurface = ShadowLayerForwarder::OpenDescriptor(mMode, mDescriptor); } return mSurface.get(); } gfxImageSurface* AutoOpenSurface::GetAsImage() { if (!mSurfaceAsImage) { mSurfaceAsImage = Get()->GetAsImageSurface(); } return mSurfaceAsImage.get(); } void ShadowLayerForwarder::Connect(CompositableClient* aCompositable) { #ifdef GFX_COMPOSITOR_LOGGING printf("ShadowLayerForwarder::Connect(Compositable)\n"); #endif MOZ_ASSERT(aCompositable); CompositableChild* child = static_cast( mShadowManager->SendPCompositableConstructor(aCompositable->GetTextureInfo())); MOZ_ASSERT(child); aCompositable->SetIPDLActor(child); child->SetClient(aCompositable); } void ShadowLayerForwarder::CreatedSingleBuffer(CompositableClient* aCompositable, const SurfaceDescriptor& aDescriptor, const TextureInfo& aTextureInfo) { MOZ_ASSERT(aDescriptor.type() != SurfaceDescriptor::T__None && aDescriptor.type() != SurfaceDescriptor::Tnull_t); mTxn->AddEdit(OpCreatedSingleBuffer(nullptr, aCompositable->GetIPDLActor(), aDescriptor, aTextureInfo)); } void ShadowLayerForwarder::CreatedDoubleBuffer(CompositableClient* aCompositable, const SurfaceDescriptor& aFrontDescriptor, const SurfaceDescriptor& aBackDescriptor, const TextureInfo& aTextureInfo) { MOZ_ASSERT(aFrontDescriptor.type() != SurfaceDescriptor::T__None && aBackDescriptor.type() != SurfaceDescriptor::T__None && aFrontDescriptor.type() != SurfaceDescriptor::Tnull_t && aBackDescriptor.type() != SurfaceDescriptor::Tnull_t); mTxn->AddEdit(OpCreatedDoubleBuffer(nullptr, aCompositable->GetIPDLActor(), aFrontDescriptor, aBackDescriptor, aTextureInfo)); } void ShadowLayerForwarder::DestroyThebesBuffer(CompositableClient* aCompositable) { mTxn->AddEdit(OpDestroyThebesBuffer(nullptr, aCompositable->GetIPDLActor())); } void ShadowLayerForwarder::Attach(CompositableClient* aCompositable, ShadowableLayer* aLayer) { MOZ_ASSERT(aLayer); MOZ_ASSERT(aCompositable); MOZ_ASSERT(aCompositable->GetIPDLActor()); mTxn->AddEdit(OpAttachCompositable(nullptr, Shadow(aLayer), nullptr, aCompositable->GetIPDLActor())); } void ShadowLayerForwarder::AttachAsyncCompositable(uint64_t aCompositableID, ShadowableLayer* aLayer) { MOZ_ASSERT(aLayer); MOZ_ASSERT(aCompositableID != 0); // zero is always an invalid compositable id. mTxn->AddEdit(OpAttachAsyncCompositable(nullptr, Shadow(aLayer), aCompositableID)); } } // namespace layers } // namespace mozilla