/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at: * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Code. * * The Initial Developer of the Original Code is * The Mozilla Foundation * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Chris Jones * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "RenderFrameChild.h" #include "mozilla/layers/ShadowLayersChild.h" using mozilla::layers::PLayersChild; using mozilla::layers::ShadowLayersChild; namespace mozilla { namespace layout { void RenderFrameChild::Destroy() { size_t numChildren = ManagedPLayersChild().Length(); NS_ABORT_IF_FALSE(0 == numChildren || 1 == numChildren, "render frame must only have 0 or 1 layer forwarder"); if (numChildren) { ShadowLayersChild* layers = static_cast(ManagedPLayersChild()[0]); layers->Destroy(); // |layers| was just deleted, take care } Send__delete__(this); // WARNING: |this| is dead, hands off } PLayersChild* RenderFrameChild::AllocPLayers(LayerManager::LayersBackend* aBackendType) { return new ShadowLayersChild(); } bool RenderFrameChild::DeallocPLayers(PLayersChild* aLayers) { delete aLayers; return true; } } // namespace layout } // namespace mozilla