/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGLVERTEXARRAYFAKE_H_ #define WEBGLVERTEXARRAYFAKE_H_ #include "WebGLVertexArray.h" namespace mozilla { class WebGLVertexArrayFake MOZ_FINAL : public WebGLVertexArray { public: virtual void BindVertexArrayImpl() MOZ_OVERRIDE; virtual void DeleteImpl() MOZ_OVERRIDE { }; virtual void GenVertexArray() MOZ_OVERRIDE { }; private: WebGLVertexArrayFake(WebGLContext *context) : WebGLVertexArray(context) { } ~WebGLVertexArrayFake() { DeleteOnce(); } friend class WebGLVertexArray; }; } // namespace mozilla #endif