/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Android code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2009-2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Patrick Walton * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ package org.mozilla.gecko.gfx; import org.mozilla.gecko.gfx.CairoImage; import org.mozilla.gecko.gfx.CairoUtils; import org.mozilla.gecko.gfx.IntSize; import org.mozilla.gecko.gfx.LayerController; import org.mozilla.gecko.gfx.TileLayer; import android.graphics.PointF; import android.graphics.Rect; import android.graphics.RectF; import android.opengl.GLES11; import android.opengl.GLES11Ext; import android.util.Log; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import javax.microedition.khronos.opengles.GL10; /** * Encapsulates the logic needed to draw a single textured tile. * * TODO: Repeating textures really should be their own type of layer. */ public class SingleTileLayer extends TileLayer { private static final String LOGTAG = "GeckoSingleTileLayer"; public SingleTileLayer(CairoImage image) { this(false, image); } public SingleTileLayer(boolean repeat, CairoImage image) { super(repeat, image); } @Override public void draw(RenderContext context) { // mTextureIDs may be null here during startup if Layer.java's draw method // failed to acquire the transaction lock and call performUpdates. if (!initialized()) return; // If the texture contents is entirely invalid, we have nothing to draw. Rect validTexture = getValidTextureArea(); if (validTexture.isEmpty()) return; GLES11.glBindTexture(GL10.GL_TEXTURE_2D, getTextureID()); RectF bounds; int[] cropRect; IntSize size = getSize(); RectF viewport = context.viewport; if (repeats()) { if (!validTexture.equals(new Rect(0, 0, size.width, size.height))) { Log.e(LOGTAG, "Drawing partial repeating textures is unsupported!"); } bounds = new RectF(0.0f, 0.0f, viewport.width(), viewport.height()); int width = Math.round(viewport.width()); int height = Math.round(-viewport.height()); cropRect = new int[] { 0, size.height, width, height }; } else { bounds = getBounds(context, new FloatSize(size)); float scaleFactor = bounds.width() / (float)size.width; bounds.left += validTexture.left * scaleFactor; bounds.top += validTexture.top * scaleFactor; bounds.right -= (size.width - validTexture.right) * scaleFactor; bounds.bottom -= (size.height - validTexture.bottom) * scaleFactor; cropRect = new int[] { validTexture.left, validTexture.bottom, validTexture.width(), -validTexture.height() }; } GLES11.glTexParameteriv(GL10.GL_TEXTURE_2D, GLES11Ext.GL_TEXTURE_CROP_RECT_OES, cropRect, 0); float height = bounds.height(); float left = bounds.left - viewport.left; float top = viewport.height() - (bounds.top + height - viewport.top); GLES11Ext.glDrawTexfOES(left, top, 0.0f, bounds.width(), height); } }