/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set sw=2 ts=8 et tw=80 : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsISupports.h" #include "mozilla/net/ChannelEventQueue.h" #include "nsThreadUtils.h" namespace mozilla { namespace net { void ChannelEventQueue::FlushQueue() { // Events flushed could include destruction of channel (and our own // destructor) unless we make sure its refcount doesn't drop to 0 while this // method is running. nsCOMPtr kungFuDeathGrip(mOwner); // Prevent flushed events from flushing the queue recursively mFlushing = true; uint32_t i; for (i = 0; i < mEventQueue.Length(); i++) { mEventQueue[i]->Run(); if (mSuspended) break; } // We will always want to remove at least one finished callback. if (i < mEventQueue.Length()) i++; // It is possible for new callbacks to be enqueued as we are // flushing the queue, so the queue must not be cleared until // all callbacks have run. mEventQueue.RemoveElementsAt(0, i); mFlushing = false; } void ChannelEventQueue::Resume() { // Resuming w/o suspend: error in debug mode, ignore in build MOZ_ASSERT(mSuspendCount > 0); if (mSuspendCount <= 0) { return; } if (!--mSuspendCount) { nsRefPtr > event = NS_NewRunnableMethod(this, &ChannelEventQueue::CompleteResume); if (mTargetThread) { mTargetThread->Dispatch(event, NS_DISPATCH_NORMAL); } else { MOZ_RELEASE_ASSERT(NS_IsMainThread()); NS_DispatchToCurrentThread(event); } } } nsresult ChannelEventQueue::RetargetDeliveryTo(nsIEventTarget* aTargetThread) { MOZ_RELEASE_ASSERT(NS_IsMainThread()); MOZ_RELEASE_ASSERT(!mTargetThread); MOZ_RELEASE_ASSERT(aTargetThread); mTargetThread = do_QueryInterface(aTargetThread); MOZ_RELEASE_ASSERT(mTargetThread); return NS_OK; } } }