/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /** * EventEmitter. */ this.EventEmitter = function EventEmitter() {}; if (typeof(require) === "function") { module.exports = EventEmitter; var {Cu} = require("chrome"); } else { var EXPORTED_SYMBOLS = ["EventEmitter"]; var Cu = this["Components"].utils; } /** * Decorate an object with event emitter functionality. * * @param Object aObjectToDecorate * Bind all public methods of EventEmitter to * the aObjectToDecorate object. */ EventEmitter.decorate = function EventEmitter_decorate (aObjectToDecorate) { let emitter = new EventEmitter(); aObjectToDecorate.on = emitter.on.bind(emitter); aObjectToDecorate.off = emitter.off.bind(emitter); aObjectToDecorate.once = emitter.once.bind(emitter); aObjectToDecorate.emit = emitter.emit.bind(emitter); }; EventEmitter.prototype = { /** * Connect a listener. * * @param string aEvent * The event name to which we're connecting. * @param function aListener * Called when the event is fired. */ on: function EventEmitter_on(aEvent, aListener) { if (!this._eventEmitterListeners) this._eventEmitterListeners = new Map(); if (!this._eventEmitterListeners.has(aEvent)) { this._eventEmitterListeners.set(aEvent, []); } this._eventEmitterListeners.get(aEvent).push(aListener); }, /** * Listen for the next time an event is fired. * * @param string aEvent * The event name to which we're connecting. * @param function aListener * Called when the event is fired. Will be called at most one time. */ once: function EventEmitter_once(aEvent, aListener) { let handler = function() { this.off(aEvent, handler); aListener.apply(null, arguments); }.bind(this); this.on(aEvent, handler); }, /** * Remove a previously-registered event listener. Works for events * registered with either on or once. * * @param string aEvent * The event name whose listener we're disconnecting. * @param function aListener * The listener to remove. */ off: function EventEmitter_off(aEvent, aListener) { if (!this._eventEmitterListeners) return; let listeners = this._eventEmitterListeners.get(aEvent); if (listeners) { this._eventEmitterListeners.set(aEvent, listeners.filter(function(l) aListener != l)); } }, /** * Emit an event. All arguments to this method will * be sent to listner functions. */ emit: function EventEmitter_emit(aEvent) { if (!this._eventEmitterListeners || !this._eventEmitterListeners.has(aEvent)) return; let originalListeners = this._eventEmitterListeners.get(aEvent); for (let listener of this._eventEmitterListeners.get(aEvent)) { // If the object was destroyed during event emission, stop // emitting. if (!this._eventEmitterListeners) { break; } // If listeners were removed during emission, make sure the // event handler we're going to fire wasn't removed. if (originalListeners === this._eventEmitterListeners.get(aEvent) || this._eventEmitterListeners.get(aEvent).some(function(l) l === listener)) { try { listener.apply(null, arguments); } catch (ex) { // Prevent a bad listener from interfering with the others. let msg = ex + ": " + ex.stack; Cu.reportError(msg); dump(msg + "\n"); } } } } };