Commit Graph

11 Commits

Author SHA1 Message Date
Benoit Jacob
685a9f25c6 Bug 958368 - Remove the code paths to load a custom Mesa/llvmpipe build instead of system OpenGL (sadface) - r=jgilbert 2014-01-10 13:55:23 -05:00
Benoit Jacob
829edabdf3 Bug 950903 - 4/8 - Expose GLContextWGL publicly - r=jgilbert 2014-01-07 15:02:18 -05:00
Vladimir Vukicevic
454fedcff5 b=949644; set mLibrary in WGL contexts before calling Init; r=bjacob 2013-12-18 13:09:11 -05:00
Vladimir Vukicevic
d2538a4815 b=927727; support OpenGL OMTC layers on Windows; r=bgirard 2013-10-17 00:16:40 -04:00
Benoit Jacob
94f74c705d Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
David Anderson
0b6251a780 Merge from mozilla-central. 2012-07-30 13:15:39 -07:00
Aryeh Gregor
57c0ad57fb Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
Andrew Quartey
ea5a6de0a9 Bug 731836 - Add preference to use Mesa LLVMpipe for software rendering - r=bjacob 2012-06-02 12:05:45 -04:00
Gervase Markham
87620f5676 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Doug Sherk
b32e4a0688 Bug 70348: implement ARB_robustness with WGL r=bjacob
WGL has its own ARB_robustness implementation which we support with this patch.
I was able to confirm that it was correctly being activated and was polling
status correctly (i.e. the framework is running), but WGL itself doesn't
actually seem to stop the DoS correctly when a robust context is created.
2011-12-02 23:50:11 -08:00
Matt Woodrow
655a2b090b Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00