Ted Mielczarek
|
6a2ebb41fe
|
bug 980876 - null check GamepadService in case of events still in play during shutdown. r=smaug
|
2014-04-07 14:28:41 -04:00 |
|
Ted Mielczarek
|
b6182ff7e5
|
bug 980876 - be smarter about sending gamepad updates from the background thread. r=smaug
|
2014-04-07 14:28:08 -04:00 |
|
Ehsan Akhgari
|
eaa7491d77
|
Bug 927728 - Part 1: Replace PRUnichar with char16_t; r=roc
This patch was automatically generated by the following script:
#!/bin/bash
# Command to convert PRUnichar to char16_t
function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
! -wholename "*security/nss*" \
! -wholename "*modules/libmar*" \
! -wholename "*/.hg*" \
! -wholename "obj-ff-dbg*" \
! -name prtypes.h \
! -name Char16.h \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert PRUnichar char16_t
|
2014-01-04 10:02:17 -05:00 |
|
Ehsan Akhgari
|
4b0a488749
|
Bug 942334 - Build hal in unified mode; r=cjones
--HG--
extra : rebase_source : b3fae3b4456bfa8ef9920038668b403cc7c8accf
|
2013-11-25 14:57:18 -05:00 |
|
Ted Mielczarek
|
313430c578
|
bug 921565 - look for WM_DEVICECHANGE in Windows gamepad backend and rescan for devices. r=jimm
|
2013-10-24 15:06:19 -04:00 |
|
Ted Mielczarek
|
776ca90691
|
bug 860413 - Allow setting standard gamepad mapping. r=smaug
|
2013-04-09 08:43:25 -04:00 |
|
Ehsan Akhgari
|
aa3139644f
|
Bug 579517 follow-up: Remove NSPR types that crept in
|
2013-04-02 20:59:27 -04:00 |
|
Ted Mielczarek
|
fa5904a1e2
|
bug 604039 - Windows gamepad backend using DirectInput. r=bas
--HG--
extra : rebase_source : 9a4e13dea21f6f57a8ca2bf677ff0a2f0a0dc4eb
|
2011-08-03 14:12:08 -04:00 |
|