Commit Graph

6 Commits

Author SHA1 Message Date
Ehsan Akhgari
33bb32f549 Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
Markus Stange
f6e80715ad Bug 1092634 - Let feColorMatrix and feComponentTransfer generate output outside their input's bounds. r=Bas
This makes the color matrix and component transfer Moz2D filters generate
an infinite output, which is then cropped to the primitive's filter
primitive subregion by a subsequent crop filter node. This still gives us
different behavior than other browser when the primitive subregion is
overridden using the x/y/width/height attributes - other browsers either
ignore those completely (IE) or only let them crop the default subregion
(which is defined to be the same as the input subregion) and not enlargen
it - but I'll fix that in a separate bug.
2015-02-09 14:04:11 -05:00
Markus Stange
bc25984738 Bug 983574 - When setting a SourceSurface input on a FilterNodeD2D1, delay the conversion to ID2D1Image until the actual DrawFilter call. r=Bas 2014-09-25 15:18:29 -04:00
Ehsan Akhgari
cc2dbcc735 Bug 935778 - Part 0.6: Add support for MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME and use it in moz2d
X-Git-Commit-ID: bc256ac44cbba52b04f8f0390965632ec4507608
2014-02-24 08:23:37 -05:00
Markus Stange
217a24a67f Bug 924102 - Add transform filter and remove offset filter. r=Bas 2013-11-27 12:25:27 +01:00
Markus Stange
f96cfc66b0 Bug 924102 - Add a FilterNode implementation that uses Direct2D 1.1 effects. Most of this patch was written by Bas. r=mstange, r=Bas 2013-11-27 12:25:16 +01:00