Vladimir Vukicevic
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03b79c9f14
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b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
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2010-08-06 22:09:18 -07:00 |
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Chris Jones
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f9b7cff7a4
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Bug 573829, part 3: Use ThebesLayerBuffer to retain contents for ASurface-backed TextureImages. r=vlad
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2010-07-22 15:29:37 -05:00 |
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Vladimir Vukicevic
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e5aa4fb514
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b=575469; implement CreateOffscreen and context sharing in GLContexts; r=bas
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2010-07-18 22:01:14 -07:00 |
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Robert O'Callahan
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8442c7897c
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Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad
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2010-03-04 10:37:04 +13:00 |
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Matt Woodrow
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76ed4033a0
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Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
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2010-07-01 20:01:09 -05:00 |
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Chris Jones
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7be702f00b
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Bug 573889, part 0: Move the DEBUG_GL_ERROR_CHECK() macro into GLContext.h. r=vlad
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2010-07-01 11:30:38 -05:00 |
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Vladimir Vukicevic
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245c95c82b
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b=573181; clean up render path on Android and prepare for GL layers rendering; r=mwu
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2010-06-25 17:52:37 -07:00 |
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Chris Jones
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f4f50f626e
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Bug 573894: Have LayerManagerOGL hold a strong ref to its root layer. r=Bas
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2010-06-23 13:59:07 -05:00 |
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Robert O'Callahan
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17b78218c8
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Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad
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2010-06-01 11:29:37 +12:00 |
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Bas Schouten
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6474fe97fc
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Bug 568150: Properly use parent sibling members for OGL Containers. r=roc
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2010-05-26 06:06:34 +02:00 |
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Vladimir Vukicevic
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917dfcb032
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b=567626; fix up opengl layers; r=bas
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2010-05-24 23:35:35 -07:00 |
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Robert O'Callahan
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5cb6f06477
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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491e959191
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Backed out changeset b37bdb032fe7
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2010-05-24 10:53:05 +12:00 |
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Robert O'Callahan
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f3c689bd37
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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6709a65d60
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Backed out changeset efa8719a93d2
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2010-05-21 16:34:23 +12:00 |
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Robert O'Callahan
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ddda37f6c8
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Vladimir Vukicevic
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b99bb96c47
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b=561168; convert canvas to use layers for rendering; r=roc,bas
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2010-05-17 21:04:22 -07:00 |
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Robert O'Callahan
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74823b00ed
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
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2010-05-13 12:56:11 +12:00 |
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Bas Schouten
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3c4be85e84
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Bug 562392: Use TEXTURE_RECTANGLE_EXT for backbuffer where we can't bind NPOT TEXTURE_2D to a framebuffer. r=joedrew
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2010-05-12 18:21:31 +02:00 |
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Matt Woodrow
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38db2f043b
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Bug 561957. Support GL backend on Mac OS X. r=vlad
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2010-04-28 10:29:29 +12:00 |
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Bas Schouten
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a969fc0eec
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Bug 560147: Another follow-up bustage fix for changeset c453741bcbdb. r=joe
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2010-04-27 04:37:14 +02:00 |
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Bas Schouten
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c7f958ebfc
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |
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Bas Schouten
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fc93216036
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Bug 556029: Add the ability to detect which layers backend is used. r=roc
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2010-03-30 20:58:37 +02:00 |
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Bas Schouten
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42e017024d
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Bug 546517: The layers OpenGL backend. r=vlad
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2010-03-30 06:48:52 +02:00 |
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