David Anderson
fae21c73e9
Add scroll listeners to dispatch-to-content regions. (bug 1013432 part 5, r=tn)
...
--HG--
extra : rebase_source : babd42d9bdae722173821e800bc595fe662ee8f1
2014-12-09 02:38:23 -08:00
David Anderson
1c62410221
Add wheel events to the APZ input queue. (bug 1013432 part 4, r=kats)
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--HG--
extra : rebase_source : beaf39e7ef1eb192e5edd14aa8e55d741f7ffad2
2014-12-09 02:36:13 -08:00
David Anderson
3061888891
Rename ContentReceivedTouch to ContentReceivedInputBlock. (bug 1013432 part 3, r=kats)
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--HG--
extra : rebase_source : ee0d05d4774fac9fb34297953e90e61f1d979d5d
2014-12-09 02:35:12 -08:00
David Anderson
02c9453b1d
Refactor InputQueue to hold more than touch events. (bug 1013432 part 2, r=kats)
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--HG--
extra : rebase_source : cd3691a2bda6aaf315cf3b844e4fdd3aa8b30334
2014-12-09 02:34:27 -08:00
David Anderson
4a1c10d04b
Factor out content-handling code from TouchBlockState. (bug 1013432 part 1, r=kats)
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--HG--
extra : rebase_source : 12a4f865dda6777c146cfec24184ce45d5d54072
2014-12-09 02:33:29 -08:00
Wes Kocher
ab0d0ffd2b
Backed out 3 changesets (bug 1105834) for non-unified bustage
...
Backed out changeset 33592fd41f1f (bug 1105834)
Backed out changeset c3e505887e9f (bug 1105834)
Backed out changeset 6aad17f431d1 (bug 1105834)
2014-12-08 17:15:46 -08:00
Benoit Girard
908b93e06d
Bug 1105834 - Part 3: Add lz4 support. r=jrmuizel
2014-12-08 14:42:33 -05:00
Benoit Girard
6515991e7a
Bug 1105834 - Part 2: Add layers.dump-texture feature. r=mstange
2014-11-28 17:41:47 -05:00
Sotaro Ikeda
0fb912bbcc
Bug 1100110 - Fix ScaleMode handling of ImageLayer and HwcComposer2D r=mattwoodrow
2014-12-06 17:12:50 -08:00
Jonathan Watt
c3a1f810cf
Bug 1083079 - Prevent the size of TiledDrawTarget from being zero due to its tiles having negative offsets. r=mattwoodrow
2014-12-05 03:00:24 -08:00
Bas Schouten
f3161fe1af
Bug 1107299: Only block shared surface usage when that is broken. r=jrmuizel
...
Currently when the usage of surface sharing is broken on certain drivers, be block D3D11 entirely and fall back to Basic composition. There's no real benefit in this case from disabling D3D11 entirely, and we might as well just use it with software composition like we do when we don't have Direct2D, and in addition to that disable texture sharing for webGL, falling back to slow WebGL which again is no worse than the situation when using Basic or D3D9 composition.
2014-12-06 00:02:18 +00:00
Bas Schouten
047e9df31b
Bug 1107297: Only recomposite the damaged rect with D3D11. r=jrmuizel
...
This patch makes us behave similarly to when we're using the BasicCompositor, essentially we will clip all drawing to the final display to the area that was labeled as invalid. When DXGI 1.2 is available we will then also report the damaged area to the Present call so that can then be used to minimize the amount of bits that actually need to be blitted to the screen. Since we're no longer recompositing the whole screen this means we should also only clear the damaged area of the window.
2014-12-06 00:02:18 +00:00
Kartikaya Gupta
5c63a162c6
Bug 1107606 - Allow smooth-scroll triggering on the same transaction as the creation of a new APZC. r=botond,kip
2014-12-05 00:04:36 -08:00
Jeff Muizelaar
53c25bd100
Bug 1049138. Add more crashing to PadDrawTargetOutFromRegion. r=BenWa
...
try: -b do -p all -u all -t none
Hopefully, this will give us a better idea of what the problem is.
--HG--
extra : rebase_source : 4f048b2501bb13edc4e257aa561bce87ea3137fd
2014-11-26 17:57:20 -05:00
Nicolas Silva
31b06f7324
Bug 1104008 - Make sure the D3D11 swapchain's textures are cleared before resizing. r=Bas.
2014-12-02 14:28:19 +01:00
Benoit Girard
a4449eed3b
Bug 1097941 - Properly disable paint-will-resample on b2g. r=jmuizel
2014-11-28 18:42:20 -05:00
Kartikaya Gupta
9de1361176
Bug 1105836 - Automatically confirm the target APZC for an input block that arrives during fast-motion. r=botond
2014-11-28 12:25:41 -05:00
Kartikaya Gupta
8c296fec54
Bug 1105836 - Add more logging to the APZ code. r=botond
2014-11-28 12:25:41 -05:00
Andreas Pehrson
4cdc4e0f57
Bug 1089214 - Avoid using null query in D3D9SurfaceImage::EnsureSynchronized. r=nical
2014-11-27 17:56:00 -08:00
Ryan VanderMeulen
5df3040f12
Merge m-c to inbound. a=merge
2014-11-26 21:43:23 -05:00
Ryan VanderMeulen
694e866a21
Merge b2g-inbound to m-c. a=merge
2014-11-26 21:39:08 -05:00
Ryan VanderMeulen
dbff5227db
Backed out changesets 258ac2909d6e and 55252aebf52d (bug 1099437) for bustage.
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CLOSED TREE
2014-11-26 14:14:16 -05:00
Kartikaya Gupta
d181815ab6
Bug 1085404 - When interacting with a fast-moving APZC, don't send the events to content. r=botond
2014-11-26 12:41:06 -05:00
Kartikaya Gupta
a53eda68ee
Bug 1105295 - Stop using scrollinfo layers when event regions are enabled. r=botond
2014-11-26 12:40:55 -05:00
Milan Sreckovic
1821a7da11
Bug 1099437 - Part 2: Clean up int vs uint usage. r=nical
2014-11-20 15:23:41 -05:00
Milan Sreckovic
840d1828f0
Bug 1099437 - Part 1: Protect against negative sizes and overflow. r=nical
2014-11-20 15:07:22 -05:00
Nicolas Silva
84fd8c9908
Bug 1036682 - Prevent LayerTransactionChild from sending messages after it has been destroyed. r=jrmuizel
2014-11-26 14:11:11 -08:00
Nicolas Silva
eccf760d11
Bug 1086670 - Add more gfxCriticalError logging in the D2D backend. r=jrmuizel
2014-11-26 21:05:01 +01:00
James Willcox
4e37a27351
Bug 1097116 - Followup for non-unified build breakage r=me CLOSED TREE
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--HG--
extra : rebase_source : 697dc2f8d1661196ac8bb169fc4797b59af61fa3
extra : amend_source : 2aa014a0dec495466b854aebd5b19d1b5de4279e
2014-11-26 15:43:57 -06:00
James Willcox
4628c09c1a
Bug 1097116 - Fix readback for EGLImageImage r=jgilbert
...
--HG--
extra : rebase_source : 038ddc25801541512a4e8231e4a6b586ed02c02b
2014-11-26 15:16:08 -06:00
James Willcox
8dd07570c6
Bug 1097116 - Copy the decoded SurfaceTexture into an EGLImage to allow accurate presentation r=jgilbert
...
--HG--
extra : rebase_source : d3165eb2d9534f82c84e3399e744e0c31b64c2dd
2014-11-26 15:16:07 -06:00
James Willcox
38709a9aed
Bug 1097116 - Add fencing and better lifetime management for EGLImage Images r=jgilbert
...
--HG--
extra : rebase_source : 8da8c1e9e5ded06c8735ee5d30f8333f829064c5
2014-11-26 15:16:07 -06:00
Nicolas Silva
54233122ad
Bug 1101636 - Cleanup the CompositorType enum. r=jrmuizel
2014-11-26 02:00:34 +01:00
Nicolas Silva
0fb063ef80
Bug 1102917 - Remove the TextureInfo member from client compositables. r=sotaro
2014-11-25 20:19:13 +01:00
Nicolas Silva
64d6d17133
Bug 1102895 - Remove unused TextureFlags. r=sotaro
2014-11-25 20:19:04 +01:00
Milan Sreckovic
620a5f2873
Bug 1104837: Add warnings and assertions when our assumptions about tile pools fail. r=nical
2014-11-25 14:54:29 -05:00
Sotaro Ikeda
56c5e8b0d4
Bug 1103213 - Do not compose when layer does not exist r=nical
2014-11-25 06:40:30 -08:00
Kartikaya Gupta
c5140e3d19
Bug 1104282 - Add missing include. r=botond
2014-11-25 08:45:57 -05:00
Kartikaya Gupta
82368a2395
Bug 1104266 - Add logging of nsDisplayLayerEventRegions fields in the display list dump. r=mattwoodrow
2014-11-25 08:45:20 -05:00
Bas Schouten
bf63a045c0
Bug 1103135: Fix CompositorBench code to build again. r=benwa
2014-11-24 19:44:51 +00:00
Kartikaya Gupta
e1fc5aa9d8
Bug 1056388 - Add assertions as per TODO. r=botond
2014-11-24 13:23:57 -05:00
Jonathan Watt
cf91ac7a84
Bug 1103623 - Port most remaining gfxContext::Fill() calls to Moz2D. r=mattwoodrow
2014-11-24 00:04:33 +00:00
Jonathan Watt
15d307f095
Bug 1103621 - Get rid of GraphicsOperator::OPERATOR_CLEAR. r=mattwoodrow
2014-11-20 10:40:04 +00:00
Kartikaya Gupta
98f1b0f730
Bug 918288 - Add logging for some of the SetTargetAPZ codepaths. r=botond
2014-11-21 21:36:26 -05:00
Kartikaya Gupta
08918bfa1a
Bug 918288 - Modify the SetTargetAPZC API to take an array of targets for multiple touch points. r=botond
2014-11-21 21:36:25 -05:00
Wes Kocher
17b0884718
Backed out changeset 82e94c16732d (bug 1101974)
2014-11-21 10:52:24 -08:00
Wes Kocher
13494abc49
Backed out changeset 08df10804c35 (bug 1101974)
2014-11-21 10:52:17 -08:00
Mason Chang
4d2515e824
Bug 1101974. Part 2: Initialize vsync source during compositor creation. r=mstange
2014-11-21 09:16:19 -08:00
Mason Chang
bebd67962c
Bug 1101974. Part 1. Move VsyncDispatcher to CompositorParent. r=roc
2014-11-21 09:16:19 -08:00
Vladimir Vukicevic
ae674a1a2f
Bug 1036602 - add generic gfx/layers functionality for VR rendering; r=nical
2014-07-09 12:26:18 -07:00